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The Lost Tomb
The Lost Tomb
The Lost Tomb
Audiobook13 hours

The Lost Tomb

Written by David Gibbins

Narrated by James Langton

Rating: 3 out of 5 stars

3/5

()

About this audiobook

In the treacherous waters off the rugged Sicilian coast, marine archaeologist Jack Howard and his team of scientific experts and ex-Special Forces commandos make a shocking find while searching for the legendary shipwreck of the apostle Paul. And when a second artifact is uncovered in the ruins of a buried city, Jack is on the verge of a discovery that could shake the world to its foundations: the handwritten words of Jesus Christ himself.

As he follows a hunch from the dying confession of an emperor to the burial crypt of a medieval pagan queen, Jack is chasing a conspiracy whose web stretches to the highest levels of international power-and he will have to risk everything to stop the controversial document from falling into the hands of a shadowy brotherhood determined to fulfill their murderous vows.
LanguageEnglish
Release dateSep 22, 2014
ISBN9781494574291
The Lost Tomb
Author

David Gibbins

David Gibbins is the author of seven previous historical adventure novels that have sold over two million copies and are published in twenty-nine languages. He taught archaeology, ancient history and art history as a university lecturer, before turning to writing fiction full-time. He is a passionate diver and has led numerous expeditions, some that led to extraordinary discoveries of ten-thousand-year-old artefacts. David divides his time between England and a farm and wilderness tract in Canada where he does most of his writing. www.davidgibbins.com

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Rating: 3 out of 5 stars
3/5

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  • Rating: 2 out of 5 stars
    2/5
    Interesting history lesson, but fails as a novel.
  • Rating: 3 out of 5 stars
    3/5
    Interesting story - a search for a papyrus containing the words of Jesus, written by Jesus. The story moves from Sicily to Naples/Mt. Vesuvius/Herculaneum/Pompeii to London to Rome. The Vatican wants to find and destroy the papyrus and a secret faction within the Vatican is willing to kill anyone who shows any interest at all in this document, considered to be heresy by the Roman Church. Add in Boudica and the emperor Claudius and the Sybills and the Apostle Paul and Pliny (the elder and the younger). (And try not to be distracted by the Doctor saying, "We're in Pompeii, and it's Volcano Day" or the Pyrovile who had taken over the current Sybill's body, or of Captain Jack's remark about exuberant Roman solders . . .)The biggest problem with this book is that it's all talk. There's a lot of history that plays into the plot, history that your average fiction reader probably doesn't know. Instead of showing the history as flashbacks, or as chapters that alternate between the relevant timelines, the history is all presented in conversation between characters. The IMU team includes 2 archaeologists, 2 medieval document specialists, and a diver/engineer/technical guru named Costas who doesn't know anything about history. He's the convenient listener to these long, long, long, unending lectures.Many scenes are underground or underwater. The descriptions of the tunnels, caves, tombs, crypts, wells, cesspools, streams, etc. were never adequate for me to picture the action. Many times, if character A was in the position described, character B couldn't possibly be in the position/location described for him. Or the characters would be diving through a tunnel described as barely large enough for one person, then the next paragraph has the characters swimming side by side. And one last detail - Jack and Costas are following a puzzle devised by the Roman emperor Claudius. Every clue they read, Jack figures out what it means and what the next location is within a minute or two. Off they go, and they find exactly the tomb or relic they're looking for in exactly the place Jack expects to find it. Gosh - how unexciting. No doubts? No conflicts? No mistakes? Even Indiana Jones isn't that good.And a nitpick: Mr. Gibbins, can your characters not TALK? All through the book, and particularly in the last third, almost all conversation is "murmured." Believe it or not, those attributions aren't just throw-away words that readers ignore. When you overuse a particular attribution, you actually interrupt the reader's concentration. If an entire conversation is held in whispers or in very quiet voices, use descriptions to set the scene instead of using the word "murmured" in 3 of ever 5 speech attributions. Believe me, it's more effective and less annoying. Bottom line - interesting idea, poor execution. This book is the 3rd in a series, and it wasn't compelling enough or well-written enough to convince me to look for the first 2 books.
  • Rating: 2 out of 5 stars
    2/5
    The Last Gospel, another cash-cow upon the crime/religion genre sets new benchmarks in implausibility. The third entry in the series, akin to Cussler's Dirk Pitt series, sees a team of adventurers embark on another standalone quest, this time of a religious nature. The narrative is simple with rather two-dimensional characters, up against a poorly executed plot and 'enemy'. There's the required sprinkling of fact, both in terms of modern science and religious history. Overall though, the number of discoveries that the plot includes is simply too inconceivable, and it feels like the story has been thrown together rather than skilfully composed.