HTML5 Games Development by Example Beginner's Guide
By Makzan
()
Currently unavailable
Currently unavailable
About this ebook
HTML5 promises to be the hot new platform for online games. HTML5 games work on computers, smartphones, and tablets - including iPhones and iPads. Be one of the first developers to build HTML5 games today and be ready for tomorrow!
The book will show you how to use latest HTML5 and CSS3 web standards to build card games, drawing games, physics games and even multiplayer games over the network. With the book you will build 6 example games with clear step-by-step tutorials.
HTML5, CSS3 and related JavaScript API is the latest hot topic in Web. These standards bring us the new game market, HTML5 Games. With the new power from them, we can design games with HTML5 elements, CSS3 properties and JavaScript to play in browsers.
The book divides into 9 chapters with each one focusing on one topic. We will create 6 games in the book and specifically learn how we draw game objects, animate them, adding audio, connecting players and building physics game with Box2D physics engine.
ApproachStep-by-step example-driven tutorials to create several games from scratch. Each game comes with a specific learning topic in HTML5 or CSS3.
Who this book is forThis book is for web designers or game developers who want to build browser games with HTML5 and CSS3. You'll need some background with web development or other programming but no game development experience is necessary.
Makzan
Makzan is the founder of 42games limited. He started designing games since he was a child. He likes to see how the well-designed interactions in his games can trigger the emotions and influent the players. He believes the games should let player shares joyful time with friends. Therefore his favorite game type is multiplayer casual games. Makzan also wrote a book named Flash Multiplayer Virtual World. It is about developing a virtual world to play with friends in real time with Adobe Flash and socket server.
Read more from Makzan
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