Learning Play! Framework 2
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About this ebook
The Learning Play! Framework 2 has been created for web developers that are building web applications. The core idea is to focus on the HTTP features and to enable them through a simplification lens. Building a web application no longer requires a configuration phase, an environment setup, or a long development lifecycle - it's integrated!
Learning Play! Framework 2 will enable any web developers to create amazing web applications taking advantage of the coolest features. It's the fastest way to dive into Play!, focusing on the capabilities by using them in a sample application. Although essentially Java based code, a Scala version is presented as well - giving an opportunity to see some Scala in action.
After setting up the machine and learning some Scala, you will construct an application which builds from static to dynamic, before introducing a database.
Then we'll focus on how data can be consumed and rendered in several ways. This will enable some real time communication through WebSocket and Server-Sent Event - on both server and client sides.
The book will end with testing and deployment, which completes any web development project.
ApproachA strong focus is placed on explanation by example; even with the amount of amazing capabilities of Play! 2, they will be gathered in a single application. At the end of this book, the reader will have a fully-fledged application using the basic and advanced features of Play! 2.
Who this book is forReaders must be interested in the Web in general; specifically using the HTTP between a browser and a server to create blazing projects!
Java skills are beneficial but not necessary since Learning Play! Framework 2 is not J2EE based but introduces a simple, neat, and completely integrated version; the prerequisites are almost none.
Andy Petrella
Andy Petrella is first and foremost a Belgian mathematician who tried to find a way to apply his skills to the concrete world. One of them was programming. So, after graduating in Mathematics, he continued his study in Informatics at the University of Liege.He quickly became interested in Geomatics because of the heterogeneous needs of this discipline, which led him to mainly work in the GIS field. Over there, he got the opportunity to sharpen his skills on distributed architecture for interoperable solutions.After spending time developing in Java and integrating scripting languages such as Python and JavaScript, he slowly moved back to functional programming. Although working with JVM was a constraint, he tried his hand at Scala and took the opportunity to use Play! 2 while it was still in development.Having found a new way to enjoy mathematics along with programming, he joined one of his friends and they decided to create NextLab (http://www.nextlab.be/), a company that offers the perfect context to push Play! 2 and Scala to the foreground through projects and customers.Andy also loves to share his experiences, his enjoyment, and his discoveries through the co-creation of a user group called WAJUG (http://wajug.be/) dedicated to help Walloons to meet together and share ideas about information technology. In order to ensure a constant flow of information, he also writes his thoughts on his blog, SKA LA (http://ska-la.blogspot.be/).
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