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Introduction E-Learning introduction, growth, and role. improve the quality, Improving, seeking, have to ride, drive Build the means for elearning
Importance of e-Learning in Higher Education These interactive technologies support many different types of capability: Internet access Interactive diagnostic or adaptive tutorials Interactive educational games Remote control access Simulations Communication tools Tools for creativity and design Virtual reality environments Data analysis Electronic devices
learning application internet access to services o New services o Blogs o Online auctions o Self-testing sites Remotely controlled observatory webcam A computer-aided design device
Range and scale New technologies or applications Learn, master a skill, easy, enjoy learning Cultural Intellectual Social Practical
Has been used very effectively Personalized web environments Break traditional barriers
E-learning could do more. Design and editing program
Designing Quality e-Learning Environments Students motivation in e-Learning Lecturers Role in e-Learning a. Lecturers perception of importance Development of Learning Strategies Learning styles for e-Learning a. Accommodation of individual learning styles b. Study flexibility