Professional Documents
Culture Documents
Development of Instruction
Task Analysis
Instructional Objectives
INTRODUCTION
Morrison, Ross, and Kemp (2004) have developed a model for instructional design that proposes nine elements. These nine elements are arranged in an oval pattern rather than a linear pattern to emphasize that these steps are not ordered in a definitive sequence. Rather, they are suggested as components to be considered in a real-world setting where instruction is potentially needed. Not all components will be applicable to every situation. As time and resources permit, the instructional designer will have to integrate the particular elements that inform decisions that address the learners involved, the objectives to be met, the strategies for instruction, and the means of evaluating the results to ensure effective instruction. This model integrates theories of learning and instruction to offer a reliable but flexible strategy for designing instruction. At the top of the oval is Identifying the Need for Instruction, which purports to analyze whether the need is truly an instructional need. These job aids take up most, but not all, of the nine elements. And Learner Analysis has been subdivided into Learner Analysis and Contextual Analysis (although Morrison, Ross, and Kemp treat both of these items in their Learner Analysis chapter). The following terms will be useful in understanding the various roles involved in the instructional design process. Instructional designera professional who is trained in instructional design processes who will be responsible for developing appropriate instruction. Instructorthe person who will deliver the instruction to the intended audience. Subject-matter expert (SME)a professional who is knowledgeable about the content to be conveyed through the instructional unit. Evaluatorthe person who will be responsible for verifying whether the intended audience benefits from the instruction. This role may overlap with the instructional designer or the instructor. These job aids serve as reminders of the basic components of one model for designing effective instruction. Throughout these job aids, many of the topic headings will mimic the structure of the chapters in Morrison, Ross, and Kemps detailed work on instructional design. Their arrangement is logical, sequential, and builds on prior principles.
Instructional Problems
Definition
Identifying the need for instruction is an effort to understand a problem and to decide whether that problem can be solved through instruction. Not all performance problems indicate that people dont know how to do their jobs; sometimes poor performance is a result of motivation, compensation, long hours, or personal circumstances.
Function
This is typically the first effort in the instructional design process. The purpose of this element is to determine the nature of the existing or potential problem and to find out whether instruction will remedy the problem. Here are some examples of common situations that require instruction: Employees have low productivity or are making excessive errors A new process, procedure, technology, or equipment may require training Expansion of a company creates a need for additional qualified, trained personnel
Types of Needs
Morrison, Ross, and Kemp identify six types of needs. 1. Normative needsA normative need is created when performance is compared with a norm, a national standard. In the business setting, performance can be compared on safety, service, sales, salaries, incentives, etc. Data on expected performance measures might be acquired from professional organizations, trade groups, or governmental agencies. Normative data are not always available. Process: Define the norm Collect data Compare. 2. Comparative needsComparative needs measure performance by comparing data to that of a peer rather than a national standard. Perhaps you are comparing performance across several regions of a company, comparing to another company that has a similar product or purpose. Caution: Avoid just trying to keep up with the Joneses. Process: Choose areas to compare Collect data Compare 3. Felt needsA felt need is a desire to improve your performance or skills. Caution: Distinguish between desires to improve performance and other wants that an employee might have (desire to move, to travel, etc.). 4. Expressed needsThese are voiced needs, that is, felt needs that are stated (in suggestion boxes, as waiting lists for classes). The employee has taken action to have the need met (i.e., enrolled in classes, stated on employee performance evaluations). Caution: Ask yourself whether the expressed needs will lead to improved performance on the job? 5. Anticipated or future needsAnticipated needs are prompted by upcoming, planned changes (policies, procedures, equipment, technology) that require
training so the transition will be smooth. Identify both training needs and possible problem areas (i.e., training for maintenance, troubleshooting, and repair). 6. Critical incident needsThese needs represent serious problems that may never be realized but require readiness (floods, earthquakes, hazardous materials). These are strategic plans that you hope you never need to use.
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goal that you wish to accomplish to resolve the need. This is like establishing objectives; the aims establish a sense of direction. Set goalsBrainstorm to list specific goals that lead to the fulfillment of that aim. Work with the participants to generate a freestyle list of goals. Include all their suggestions initially. Refine goalsReview the list of goals. Clean up the list by deleting duplicate goals or merging similar goals. Rank goalsDetermine an order of priority for the goals. The goals can be ranked by their impact on job performance, the impact if they are not done, or frequency (often or rarely). Refine goals againMatch the goals up to the actual performance. This step verifies the need and checks the listed goals against the existing performance of the task. Does the list of goals uncover a performance problem? Are the goals related to the actual tasks to be accomplished on the job? Eliminate goals that are not really part of this task or area of responsibility. Make a final rankingReview the remaining goals to create a final ranking. This list can now be used to plan the training. A Quick Contrast Needs Assessment Explores to identify the needs Collects data from a target audience More time and resource intensive Needs more justification Goal Analysis Begins when a need is expressed Collects input from a small, knowledgeable group Requires less time and resources More practical for the time/money
Performance Assessment This is a third tool used to identify instructional problems. Instructional designers are often asked to develop a training program to fix a particular problem. First, be sure instruction will solve the problem. Eliminate other potential root problems as the true source of the problem. Here are some common reasons for performance problems: knowledge or skills (dont know how to use a piece of equipment) motivation or incentive (not returning unused parts to the correct bin) environmental factors (inadequate lighting, carpal tunnel from computer use) management factors (inadequate directions, confrontational management style) interpersonal relations (work group rivalry, unharmonious worker relations)
Learner Characteristics
LEARNER ANALYSIS
Definition
A learner analysis is conducted to get to know the people you are preparing the instruction for. It reveals characteristics that have an impact on the way you design the instruction and whether the instruction will be effective.
Function
Effective instruction takes the learners skills, abilities, and readiness into consideration. Information about the learner is gathered through observations, interviews, records, or pretesting in order to develop materials that best suit the particular group of learners that will receive the instruction. Do the learners have specific characteristics that limit the scope of the instruction or that open up additional opportunities? Effective instruction also considers the setting where the learning will take place. In designing an instructional unit, what facilities, technology, equipment are available to the designer/instructor to enhance the unit? What basic requirements must be met in choosing the setting for the instruction?
Academic Information
Academic information may be the most informative characteristic of the learners. Specific records may not be available concerning their academic grades, test scores, and such because of confidentiality constraints. Interviews, surveys, or pretests with the participants or interviews with the manager or the subject-matter expert can provide an LINDA SADLER JOB AIDS FALL 2006 PAGE 7
overview of the learners academic background. It is not really necessary to know exact scores, grades, or number of years of schooling; more importantly, the designer needs a general understanding in order to develop materials that are appropriate to the groups abilities.
CONTEXTUAL ANALYSIS
Definition
The context for learning includes a number of factors that may have an impact on the delivery of the instruction. A contextual analysis examines these factors, including the physical location and schedule for the instruction, the learners attitudes about and motivation for the new content, and how to create a receptive environment for the new or enhanced skills or knowledge.
Function
Learning does not take place in isolation. The purpose of a contextual analysis is to examine the delivery aspects of the unit: how to create an environment that is physically and intellectually ready to promote learning. Thus, examining context has multiple implications.
Types of Context
Morrison, Ross, and Kemp identify three types of context that should be considered by the instructional designer. 1. Orienting contextemphasizes what the learner brings to the instruction (prior knowledge, prerequisite skills, attitude/motivation about the learning). An effective preinstructional strategy may help to motivate hesitant participants. Consider the learners goals for participating in the instruction; consider what the learner expects to gain from the instruction; consider whether the learner is accountable for the knowledge gained. The design of the instruction should take into account the learners goals, expectations, and accountability in the types of activities, the level of active engagement in dialogue, and the types of pre- and posttesting to ensure competency. 2. Instructional contextWhat resources will the instructor need to deliver the unit? What resources will participants need? What location or time constraints need to be considered in developing the schedule for the instruction? Some issues that Morrison, Ross, and Kemp (p. 67) consider in the instructional context are lighting, noise, temperature, seating, accommodations (lodging), equipment, and transportation. The unit design must take into account the impact and the ability to manipulate or control these environmental considerations. 3. Transfer contextHow will the instruction be applied by the learners after the course is completed? Will the learners return to an environment that is supportive and uses the new skills on a regular basis? That is, will there be a use for the new skills?
Instructional Objectives
INSTRUCTIONAL OBJECTIVES
Definition
Instructional objectives lay out what the learner will be able to do as a result of the instruction. Objectives also indicate how the learning will be measured.
Function
Objectives help to support the instruction through three functions: (1) assist the designer in choosing activities that promote effective learning; (2) establish a foundation for evaluating learning; (3) cue the participants about what they will be learning in the unit.
Three Domains
There are many different kinds of skills that can be taught, with varying levels of difficulty. Objectives can be classified into three major types of skill domains: cognitive, psychomotor, and affective. Instruction combines skills from all three domains. Cognitive Domain The cognitive domain has skills that have to do with acquiring information. These skills ask the learner to define, list, describe, or explain. Bloom developed a taxonomy (hierarchy) of cognitive skills that categorizes skills by the level of intellectual difficulty: Instruction should require the learner to do more than just recall facts. Find ways to have the learner achieve higher levels of intellectual activity. Cognitive Levels
Knowledge
Description
Asks the learner to recall specific information that was taught. Relies on memorization. Requires the learner to show some degree of understanding beyond just reciting facts. Asks the learner to apply a rule or principle. Requires the learner to dissect an idea into parts and explain the relationships; examines the details of a whole The learner puts ideas together to form a new idea; combines separate ideas Asks the learner to make a judgment; choose a direction
Examples
Define... List the three Who was When did Describe the difference Explain why Paraphrase Summarize Sketch a diagram of Assemble Explain what happens when Tell how this relates to What would happen if Determine the impact of Which is better Decide which to use
Comprehension
Application Analysis
Synthesis Evaluation
Psychomotor Domain Psychomotor skills are physical skills. They require dexterity, stamina, or coordination. Instruction should be sensitive to the learners ability to perform the task (consider limitations due to the developmental level or possible handicap). Physical skills include gross motor skills (involving large muscles, such as running, throwing a ball, picking up a heavy box) and fine motor skills (requiring detailed, precise manipulation or coordination, such as typing, playing a piano, drawing). Skills can require the learner to imitate an action they see performed (stack blocks) or manipulate materials to perform an action (change a headlight). Some skills require more precision to be accomplished effectively (hitting a tennis ball) and the most difficult skills involve a measure of decision making to know when or why to perform an action (using a backhand stroke in a tennis game). Affective Domain Affective skills are more difficult to measure because they reflect attitudes or beliefs. Teaching learners to appreciate art, value resourcefulness, or respect authority can be difficult to write into measurable objectives. Skills in the affective domain include receiving (listening to, become aware of), responding (answer, approve, reply), valuing (accept), organizing (ordering the importance, categorizing), and incorporating (taking on a value or belief as a way of life).
outcomes that can be exhibited through specific behaviors. They are broader than the specific single-task behavioral objectives. Writing objectives for psychomotor skills requires the same parts: action verb, object of that action, a specified level of achievement, and the conditions for performing the action. The time element in a psychomotor skill may be either a measure of successful achievement (complete a task in 10 minutes) or may be a criterion for the task itself. Writing objectives in the affective domain can be difficult. How do you measure appreciation, an attitude, or a feeling? The achievement of affective objectives may be assumed from other behaviors that relate to the objective. To develop an appreciation for environmental preservation may be exhibited when a student voluntarily cleans up litter or chooses to recycle. The actions reflect the growing appreciation for environmental responsibility. Observable behaviors that indicate success are called approach tendencies and behaviors that indicate that the attitude or appreciation has not been accomplished are called avoidance tendencies. Affective objectives state the general behavior and then use related observable behaviors to indicate whether or not the general behavior has been met. The advantage of understanding the domains of skills and their various levels is to avoid overemphasizing low-level skills to the exclusion of higher-level thought and learning.
4. Procedurespecific steps to follow 5. Interpersonal skillsverbal and nonverbal interaction 6. Attitudeincludes objectives that seek to develop awareness or change attitudes Once objectives are classified into the six categories above, they are further classified as 1. Recallmemorization 2. Applicationuse or apply The expanded performance-content matrix assists the designer in selecting appropriate instructional strategies (discussed in the section on instructional strategies).
Evaluation Instruments
TEST ITEMS
Definition
Test items help to measure whether the learner has met the objectiveand to what degree.
Function
Test, or evaluation, instruments use a variety of methods to measure acquired knowledge, successful performance, or cultivated attitudes or values. It may be difficult to test some objectives because the behavior is difficult to observe. However, there are ample techniques for assessing learning, and the designer needs to choose a test measure that yields a valid appraisal. Test items should be directly aligned with the objectives set forth for the instruction. The learner who has the benefit of understanding the objectives as part of the preinstructional strategy can anticipate the expectations to be met during testing.
Testing Knowledge
Multiple methods can be designed to measure the acquisition of knowledge, although some measures are more capable of measuring higher levels of skills (synthesis, evaluation). Two major categories of test measures for knowledge are objective tests and constructed response tests. Objective Tests Objective tests are highly structured and have correct answers. Some types of objective tests include multiple-choice, true-false, and matching. These forms of evaluation are easy to grade and are fair in that there is one right answer that will be the same for all test-takers. Each method has distinct advantages and disadvantages as well as recommendations for how to write effective questions. Multiple Choice Questions This form of test item poses a question or a statement stem that requires the student to select a response from one of several choices given. The student simply marks which choice best answers the question or completes the statement. They can be used to test knowledge recall, comprehension, application, or analysis, but are more limited for synthesis or evaluation. Some considerations in writing multiple-choice test items is that questions and possible responses should be tied to an instructional objective, relatively short, and clearly written without being tricky or misleading. The right answer should not be obvious because of the way it is written, or because most right answers are in a particular position (i.e., a). Try to phrase the questions positively (what is instead of what is not) and avoid using always, never, all of the above, and some of the above.
A disadvantage of using multiple choice questions is that you may be measuring recognition instead of recall. If the distracters (the other choices) are not realistic, the student can easily spot the right answer just because they recognize it. True-False Items This method provides the learner with a series of statements that he or she must determine to be true (correct) or false (incorrect). These statements are easy to write and even easier to grade. But the chances of guessing are increased; a student with no knowledge whatsoever still has a 50/50 chance of being right. Test items are limited to knowledge recall and comprehension primarily. When writing True-False items, remember that the statement has to be completely true or completely false. Matching Items Matching items provide two columns and entries in the two columns must be matched together according to their relationship (matching the state name with the state capital). Matching items can cover a lot of material efficiently. It is recommended to have either (1) more choices in the second column than they have in the first column or (2) let choices in the second column be used more than once with items in the first column to avoid a one-to-one correspondence. Matching questions are easy to grade, have one right answer, and are efficient to take. Just be sure that the right answer is the only right answer possible. A matching test will not be valid if the learner could explain why more than one response could be matched to an item. Constructed-Response Tests Constructed-response tests require test-takers to write a response, whether the response requires one word, a sentence, a paragraph, or a short essay. These test items can be used to test all levels of Blooms taxonomy. However, they are more difficult to grade because they are less objective. The grader will have to be careful to hold each test-taker to the same standard. Short-Answer Items Students answer questions by filling in the blank to complete a statement or writing a short response. If these questions are properly written, the missing word or the response will have one correct choice. While this testing method is efficient, it is limited to recalling facts (knowledge), comprehension, and application. Essay Questions While these are able to test higher levels of learning, they are by far the most difficult to grade objectively. Writing style, grammar/punctuation, and even penmanship can influence the grader and the resultant grade may reflect more than the actual content level. Be specific in advance about what will be counted in the grading: Do you plan to count off for spelling/typos? poor organization? Essay questions are easier to construct than they are to grade. But they allow learners to express themselves in writing, which promotes the highly valued skill of written communication. Because it takes time to construct an essay response, the number of questions has to be limited, which means that you have to be selective about which objectives to test with essay questions.
Problem-Solving Questions These questions can be difficult to grade if the question has more than one correct response or more than one solution. As with essay questions, be specific about the grading criteria and standards. You can allow partial credit for parts of the response that were correct, even if the final outcome or solution is wrong.
Anecdotal Records Performance can be evaluated using an open-ended description. Based on Preestablished guidelines, the evaluator writes what was done and how well ands suggests possible ways to improve performance. This is the most flexible form of evaluation. Observations can be recorded with photos, video, tape recorder, or notes. Portfolios Portfolios are excellent for representing improvement over time or accomplishment across several skills. The learners work is assembled into a portfolio to exhibit samples of the learners abilities.
Attitudes
Attitudes are difficult to measure because they cannot be measured directly. However, attitudes can be inferred through behaviors (an attitude about environmental concern can be inferred through a persons participation in recycling and efforts to reduce litter on the school grounds). Two Uses of Attitude Assessment Attitude assessment can be important if the instructor wants to get feedback from the participants following an instructional unit or to detect changes in attitudes as a result of an instructional unit. Assessment can occur through observation with anecdotal notes or through direct inquiry using questionnaires or surveys, or one-on-one or in small groups through interviews, where participants are free to discuss their opinions openly.
Task Analysis
TASK ANALYSIS
Definition
A task analysis dissects the content of the instruction into its component procedures, concepts, and steps.
Function
The task analysis is an essential element in the development of effective instruction. Once the need has been established, the designer uses a task analysis to define the content of the instruction through input from the subject-matter expert. The designer and SME analyze the content to break it down into the fundamental parts. This process allows the designer to see the content from the learners perspective.
Task Analysis
Though the task analysis itself can be conducted in a variety of formats, the content for the analysis most often comes from a subject-matter expert (SME). The SME is an individual who has thorough knowledge of the task, procedure, or policy that is at the root of the problem identified in the needs analysis. The SME should be prompted to provide an accurate, sequential description of the procedures and concepts that need to be included in the content of the instructional unit. In spite of the SMEs extensive knowledge of the content, the SME may not be able to design instruction to convey that knowledge. That is where the instructional designer plays a role: taking the extensive, detailed content and creating effective, appropriate instructional material.
Three Techniques
Topic Analysis To conduct a topic analysis, the designer works with the SME to prepare a detailed outline that is used as a framework for the instruction. This is helpful because the designer may not be familiar with the content. The outline reveals the facts, procedures, and concepts that must be included in the instruction. Morrison, Ross, and Kemp classify six categories of content structure. These categories are used to settle on an appropriate instructional strategy. 1. FactsFacts are pieces of information such as names, definitions, descriptions, places, dates. Facts are learned through memorization and require simple recall. Participants may have to learn facts (terms, parts) as part of the new content or skill. 2. ConceptsConcepts categorize ideas. Concepts can be either concrete (concept of fruit to categorize apples and bananas) or abstract (concept of safety or loyalty).
3. Principles and RulesPrinciples and rules explain the relationship between concepts (principle of supply and demand). 4. ProceduresProcedures include steps that are followed to perform a task (steps to save a file on a computer). 5. Interpersonal skillsInterpersonal skills include both verbal and nonverbal means of communicating with others (interviewing skills, conflict resolution skills, leadership skills). 6. AttitudesAttitudes are predispositions to behavior. Part of instruction may require participants to develop proper attitudes about company resources, attendance, confidentiality of personnel records, etc. The topic analysis should be detailed enough to meet the needs of the learners. The learner analysis and the SMEs input will help determine the level of detail. Novice learners will need more basic details than learners who already have a working knowledge of the topics. Procedural Analysis Rather than a focus on the topic in an instructional unit, a procedural analysis examines the proceduresthe observable tasksthat make up the instructional unit, recording the specific steps that are required. Morrison, Ross, and Kemp (p. 85) recommend that you walk through the procedures with the SME asking the following questions: 1. What does the learner do? (identify the physical and mental actions for the learner) 2. What does the learner need to know to do this step? 3. What cues (tactile, smell, visual, etc.) inform the learner that there is a problem, the step is done, or a different step is needed? Once the procedures have been identified and recorded, additional information (facts, concepts, rules) needs to be added to fill out the instruction. Often the procedural analysis has a natural, linear organization, dictated by the sequence of the procedures to be performed. Morrison, Ross, and Kemp (p. 88) provide a checklist for conducting a procedural analysis: Are the relevant cues and feedback identified for each step of the procedure Does the analysis identify the generally acceptable procedure rather than the personal preferences of the SME? Are the decision steps identified? (places where the learner has to make a decision) Are all steps accurately described? Are critical steps that could result in personal injury, equipment damage, or other loss identified? A talk-aloud protocol is a method for gathering all of the appropriate steps and cues. Ask the SME to talk out loud as he or she goes through the step, describing each step and identifying the visual cues that are followed.
Critical Incident Method A third method, critical incident, is effective with more abstract processes that involve attitudes or interpersonal skills, such as conducting an effective interview or resolving conflict. These less structured processes have many correct ways they can be accomplished. So the critical incident method gathers input from several individuals and then compiles guidelines based on the similar components. Critical incident method examines successful and nonsuccessful incidences to determine what makes some successful.
Identify an SME who is familiar with the content. Contact the SME to discuss the problem. Decide where it would be best to meet to discuss the content (office, on site). Ask about any special preparation you need before meeting (to avoid delays). Let the SME know what type of material you need (examples, photos, case studies). Be prepared for note and photo taking at the meeting. Respect the SMEs time by being adequately prepared (summary of the problem and description of the learners, ask pertinent questions, clarify understanding).
Content Sequencing
SEQUENCING
Definition
Sequencing takes into consideration the nature of the content to determine the order of instruction.
Function
The objectives and the task analysis may begin to suggest a way to sequence the flow of the instructional unit. The SME may have had another way of ordering the presentation of content to the designer. The task itself may dictate a sequence. Prerequisite skills may dictate that some skills be taught before others. This section on sequencing discusses several alternatives to consider.
1. Spatialleft to right, top to bottom, front to back (i.e., teach the layout of the monitor in Microsoft Word by starting at the top left corner). 2. Temporalrelated to time; first, second, third; fastest to slowest (i.e., describe the steps in a procedure in the order they must be performed; teach a history unit in the order that it occurred; teach FedEx options based on what is fastest to what is slowest). 3. Physicalaccording to physical characteristics: shape, size, color (i.e., types of wine, types of rocks). Concept-Related Sequencing Concepts help us organize our world and ideas. Concept-related sequencing structures the flow of the content around concepts. Posner and Strike suggest four strategies. 1. Class relationsteach the general concept (computer function) before teaching the component parts (CPU, mouse, keyboard). 2. Propositional relationsbegin by giving examples, then teach the proposition (drop light and heavy objects before teaching about gravity). 3. Sophisticationstart with concrete concepts before moving to abstract concepts (teach mean, median, and mode before teaching analysis of variance). 4. Logical prerequisiteteach prerequisite concepts first (teach the concept of a mean before the concept of standard deviation). The three sequencing strategies may be combined in a unit of instruction. Choose the sequencing strategy based on the learner and the content for the particular project.
Instructional Strategies
INSTRUCTIONAL STRATEGIES
Definition
Instructional strategies are guidelines for determining how the content will be taught. This is done by matching appropriate teaching tactics with the type of content being taught. These strategies are not hard-and-fast rules; they are heuristics (guidelines) that are flexible.
Function
Instruction can be designed in many different ways: for individual or group use, for delivery as a lecture or a self-paced unit; paper based or utilizing high-end technology. The resources, time, and audience all contribute to the decisions about the delivery strategy. Instructional strategy defines how the instruction is developed to ensure that the objectives can be met.
Description
Learning information that is memorized and recalled as definitions, lists, etc. Transforming new information into new forms (makes it easier to remember) Identifying key ideas or concepts; categorizes new information and interrelating it with existing knowledge Adding learners ideas to the new information; expand or say more about the information
Integration
Organizational
Elaboration
Performance Application
Concept
Initial presentation: Give the concept name Define the concept Give an example to introduce the concept Give additional examples to refine the understanding of the concept Generative strategies: Integration Let the learners find/list new examples Distinguish examples and nonexamples
Principle or rule
Two general approaches: Rule-example begins with a statement of the rule followed by examples Rule-example begins with examples and then gives a statement of the rule
Initial presentation: Provide an example or demonstration of the rule Generative strategies: Rehearsal-practice Mnemonics Elaborative interrogation
Organization Analyze key ideas (identify characteristics of the concept) Categorize objects or examples (compare samples) Cognitive mapping Initial presentation: Provide an example or demonstration of the rule Generative strategies: Integration Paraphrase the rule Generate examples Organizational Identify key components Compare the rule to similar rules Elaborative Develop a diagram Tell why the rule works Learner demonstrates the procedure Cognitive procedures Initial presentation: Demonstrate the procedure Provide an example Generative strategies: Rehearsal-practice Integration Paraphrase procedure Elaborative Embellish the procedure Psychomotor procedures: Initial presentation: Demonstrate the procedure (video, pictures, live) Verbalize the steps Provide an example Generative strategies: Rehearsal-practice Develop mental images
Procedure
Learner lists the steps or describes the procedure Cognitive procedures (problemsolving, i.e., math problems): Initial presentation: Demonstrate the procedure Provide an example Generative strategies: Rehearsal-practice Mnemonics Elaborative interrogation Psychomotor procedures: Initial presentation: Demonstrate the procedure (video, pictures, live) Verbalize the steps Provide an example Generative strategies: Rehearsal-practice Describe steps Mnemonics
Integration Paraphrase procedure Elaborative Embellish procedure Initial presentation: Demonstrate the model (role playing or video) Generative strategies: Rehearsal-practice Describe steps Mnemonics
Integration Paraphrase procedure Elaborative Embellish procedure Four steps 1. Present model (video, role playing, narrative); identify key features 2. Develop verbal model (paraphrase or cognitive map) 3. Mental rehearsal (discuss examples or case studies) 4. Practice (role playing) Four steps 1. Present model (video, role playing, narrative); identify key features 2. Develop verbal model (paraphrase or cognitive map) 3. Mental rehearsal (discuss examples or case studies) 4. Practice (role playing)
Interpersonal
Attitude
Initial presentation: Demonstrate the model (role playing or video) Generative strategies: Rehearsal-practice Describe steps Mnemonics
PREINSTRUCTIONAL STRATEGIES
Definition
A preinstructional strategy sets the stage for the instruction or a segment of the instruction. It is designed to prepare the learner by awakening what the learner already knows.
Function
There are four preinstructional strategies outlined by Morrison, Ross, and Kemp (pp. 174-178). The designer will choose a preinstructional strategy to serve one of the following purposes: to motivate the learner, to establish goals for the learning, to give an overview of the task, or to provide a conceptual framework.
Preinstructional Strategies
Preinstructional strategies are included in designing the message to provide approaches to introducing the content. The remainder of the chapter on designing the message (including formatting, cues, and pictures) will not be covered here. Pretests In this setting, a pretest is not used to measure the learners prior knowledge on the content. It is not a quiz. A pretest as a preinstructional strategy poses a series of questions that the learner does not actually answer. However, the questions serve to motivate the learner to keep reading to see how the questions will be answered. Generally, the questions point out key ideas that will be addressed. The Morrison, Ross, and Kemp text models this strategy by posing questions at the beginning of each chapter. A few guidelines are given for writing the questions. 1. Keep the questions short. 2. Use open-ended questions. 3. Distribute the questions across the various objectives. Objectives Oddly, Morrison, Ross, and Kemp teach about using objectives as a Preinstructional strategy, but they also reflect a bit of doubt about this option, suggesting that the use of objectives may not be as effective. Basically, the objectives state what the learner should be able to do after completing the unit. Like, pretests the objectives reflect the various key elements of the unit. Here are a few guidelines for writing the preinstructional guidelines. 1. Emphasize what the learner will be able to do, rather than the standard or the conditions.
2. Keep the list short; some objectives may incorporate more than one key element. 3. Use language that is familiar and comfortable for the learner; avoid stuffy, formal language that could be intimidating. 4. Use objectives with shorter units; longer units may contain too much information to represent in a short list of objectives. Overviews An overview is much like a traditional introduction. It is a narrative-style discussion that is fairly short and that can be written in a variety of ways. Its comfortable, laid-back style does not push enumerated items that the learner feels pressured to memorize. It just helps give a sense of direction about the upcoming instruction. The overview can 1. present a short summary of the content, 2. provide a scenario or problem that this content will address, or 3. explain the benefits of the content to the learner. Advance Organizers An advance organizer is similar to an overview because it has a narrative-style format. However, the advance organizer is written at a conceptual level. It shows how this new information will fit into the learners conceptual scheme. A comparative organizer tells how this concept is similar to one that is familiar. It might tell, for example, how this new procedure is like a well-known procedure. An expository organizer awakens the knowledge the learner already has but it explains the concept that is important to the new information rather than comparing the concept to another concept that is familiar. When writing advance organizers, 1. use general, familiar terms to talk about the ideas, 2. include the whole content topic, not just focus on one part of it, 3. use an expository organizer for concepts that are not familiar to the learner, and 4. use comparison organizers for concepts that are already familiar.