You are on page 1of 9

000000.

000|
7572.0000kb| 7572.0000kb added| ALWAYS| Logging started at 2013
-11-03T12:11:40.679
000000.001|
7588.0000kb|
16.0000kb added| ALWAYS| Loading RADS dynamic li
brary: D:\Riot Games\League of Legends\RADS\RiotRadsIO.dll
000000.069|
7664.0000kb|
76.0000kb added| OKAY| Riot::RADS::Reader::Rad
sExportsMain::Initialize: RADS library initializing with specified working direc
tory "D:\Riot Games\League of Legends\RADS\solutions\lol_game_client_sln\release
s\0.0.0.250\deploy".
000000.069|
7680.0000kb|
16.0000kb added| OKAY| Riot::RADS::Reader::Run
timeEnvironment::Create: Creating RADS runtime environment: RADS root directory
= "D:/Riot Games/League of Legends/RADS"
000000.069|
7700.0000kb|
20.0000kb added| OKAY| Riot::RADS::Reader::Sol
utionManifest::Load: ("D:/Riot Games/League of Legends/RADS/solutions/lol_game_c
lient_sln/releases/0.0.0.250/solutionmanifest")
000000.096|
7740.0000kb|
40.0000kb added| OKAY| Riot::RADS::Reader::Con
figurationManifest::Load: ("D:/Riot Games/League of Legends/RADS/solutions/lol_g
ame_client_sln/releases/0.0.0.250/configurationmanifest")
000000.096|
7740.0000kb|
0.0000kb added| OKAY| Riot::RADS::Reader::Rel
easeManifest::Load: ("D:/Riot Games/League of Legends/RADS/projects/lol_game_cli
ent_en_gb/releases/0.0.0.153/releasemanifest")
000000.097|
7808.0000kb|
68.0000kb added| OKAY| Riot::RADS::Reader::Rel
easeManifest::Load: ("D:/Riot Games/League of Legends/RADS/projects/lol_game_cli
ent/releases/0.0.0.184/releasemanifest")
000000.348| 13016.0000kb| 5208.0000kb added| ALWAYS| Loaded RADS dynamic lib
rary: D:\Riot Games\League of Legends\RADS\RiotRadsIO.dll
000000.424| 39900.0000kb| 26884.0000kb added| ALWAYS| SharedConfigPath: D:\Ri
ot Games\League of Legends\RADS\projects/lol_air_client/releases/0.0.1.55/deploy
/preferences/
000000.429| 40736.0000kb|
836.0000kb added| ALWAYS| Global logging level se
t to WARN
000000.429| 40820.0000kb|
84.0000kb added| ALWAYS| Build Version: Version
3.13.0.399 (Oct 28 2013/13:45:13) [PUBLIC] <Releases/3.13> ChangeList: 383779
000000.601| 42076.0000kb| 1256.0000kb added| ALWAYS| "8394" "LoLLauncher.exe
" "D:/Riot Games/League of Legends/RADS/projects/lol_air_client/releases/0.0.1.5
5/deploy/LolClient.exe" "77.242.203.137 5113 nGyGCB9k82MmUIjEOOmTAg== <id_remove
d>"
000000.602| 42112.0000kb|
36.0000kb added| ALWAYS| Started System Init
000000.603| 42128.0000kb|
16.0000kb added| ALWAYS| Maestro Init
000000.654| 43520.0000kb| 1392.0000kb added| ALWAYS| Maestro completed init
000000.654| 43536.0000kb|
16.0000kb added| ERROR| Failed to open "ClientZ
ips.txt"
000000.686| 44388.0000kb|
852.0000kb added| ALWAYS| StartSession called
000000.686| 44396.0000kb|
8.0000kb added| ALWAYS| Started Init event argu
ments
000000.686| 44544.0000kb|
148.0000kb added| ALWAYS| Waiting until connectio
n...
000002.397| 52172.0000kb| 7628.0000kb added| ALWAYS| InitRenderer() enter
000002.398| 52352.0000kb|
180.0000kb added| ALWAYS| r3dRenderLayer::Init(0x
000303ce) enter
000002.608| 54044.0000kb| 1692.0000kb added| ALWAYS| OS Version String: Micr
osoft Professional (build 9200), 32-bit
000002.608| 54044.0000kb|
0.0000kb added| ALWAYS| CPU: AuthenticAMD, AMD
Athlon(tm) II X3 435 Processor, x86 Family 16 Model 5 Stepping 2, 2913 (0 core)
000002.608| 54044.0000kb|
0.0000kb added| ALWAYS| Measured processor spee
d: 2942
000002.608| 54044.0000kb|
0.0000kb added| ALWAYS| Display info:
000002.608| 54044.0000kb|
0.0000kb added| ALWAYS| Physical memory: 214748
3648
000002.703| 54092.0000kb|
48.0000kb added| ALWAYS| {"messageType":"hardwar
e_information","message_body":"Hardware Info","operating_system":"Microsoft Prof

essional (build 9200), 32-bit","cpu":"AuthenticAMD","cpu_processor":"AMD Athlon(


tm) II X3 435 Processor","cpu_identifier":"x86 Family 16 Model 5 Stepping 2","cp
u_topology":3,"gpu":"","video_memory":"","driver_version":"","physical_memory":2
147483648}
000002.703| 54092.0000kb|
0.0000kb added| ALWAYS| -----HARDWARE INFORMATI
ON START----000002.755| 54092.0000kb|
0.0000kb added| ALWAYS| Operating System: Micro
soft Professional (build 9200), 32-bit
000002.755| 54092.0000kb|
0.0000kb added| ALWAYS| GPU Manufacturer:
000002.755| 54092.0000kb|
0.0000kb added| ALWAYS| GPU Memory:
000002.756| 54092.0000kb|
0.0000kb added| ALWAYS| GPU Driver Version:
000002.756| 54092.0000kb|
0.0000kb added| ALWAYS| CPU Brand: AuthenticAMD
000002.756| 54092.0000kb|
0.0000kb added| ALWAYS| CPU Processor Name: AMD
Athlon(tm) II X3 435 Processor
000002.756| 54092.0000kb|
0.0000kb added| ALWAYS| CPU Identifier: x86 Fam
ily 16 Model 5 Stepping 2
000002.756| 54092.0000kb|
0.0000kb added| ALWAYS| CPU Speed: 2913
000002.756| 54092.0000kb|
0.0000kb added| ALWAYS| CPU Topology: 3 Core
000002.756| 54092.0000kb|
0.0000kb added| ALWAYS| Physical memory: 214748
3648
000002.756| 54092.0000kb|
0.0000kb added| ALWAYS| -----HARDWARE INFORMATI
ON END----000003.019| 55936.0000kb| 1844.0000kb added| ALWAYS| r3dRenderLayer::Init()
exit successfully
000003.437| 63224.0000kb| 7288.0000kb added| ERROR| Error: FontConfig(File
fontconfig_en_GB.txt, Line 3938) - unexpected statement
000003.752| 64768.0000kb| 1544.0000kb added| ALWAYS| Loaded locale en_GB via
fontconfig
000003.786| 61628.0000kb| -3140.0000kb added| ERROR| Missing file on r3dGFil
e open :D:/Riot Games/League of Legends/RADS/solutions/lol_game_client_sln/relea
ses/0.0.0.250/deploy/Data/Menu/IMEConfig.xml
000003.920| 61796.0000kb|
168.0000kb added| ALWAYS| OptionsManager::ApplyAu
toPerformanceSettings()
000003.937| 61900.0000kb|
104.0000kb added| ALWAYS| r3dRenderLayer::SetMode
(XRes = 1280, YRes = 960, BPP = 32, Flags=256) enter
000003.937| 61916.0000kb|
16.0000kb added| ALWAYS| r3dRenderLayer::SetMode
: Creating d3d device
000005.115| 69288.0000kb| 7372.0000kb added| ALWAYS| r3dRenderLayer::SetMode
: Initialize shaders for current rendering path
000005.876| 73308.0000kb| 4020.0000kb added| ALWAYS| r3dRenderLayer::Recreat
eOwnedResources
000006.325| 76488.0000kb| 3180.0000kb added| ALWAYS| r3dRenderLayer::SetMode
exit successfully
000008.427| 78460.0000kb| 1972.0000kb added| ALWAYS| In Riot::Win::Resize: R
esizing the window and retrieving monitor info
000008.469| 78292.0000kb| -168.0000kb added| ALWAYS| In Riot::Win::Resize: I
nitial VideoMode(54a10c0) and resolution (1280 x 960)
000008.469| 78292.0000kb|
0.0000kb added| ALWAYS| In Riot::Win::Resize: V
ideoMode(54a10c0) and resolution (640 x 480)
000010.078| 91840.0000kb| 13548.0000kb added| ALWAYS| In Riot::Win::Resize: R
esized window to resolution 1280x960
000012.542| 84608.0000kb| -7232.0000kb added| ALWAYS| Sleeping
000012.642| 84608.0000kb|
0.0000kb added| ALWAYS| Start processing App Up
date
000012.643| 84620.0000kb|
12.0000kb added| ALWAYS| End processing App Upda
te
000012.643| 84620.0000kb|
0.0000kb added| ALWAYS| Sleeping
000012.743| 84620.0000kb|
0.0000kb added| ALWAYS| Start processing App Up
date
000012.743| 84620.0000kb|
0.0000kb added| ALWAYS| End processing App Upda

te
000012.743| 84620.0000kb|
0.0000kb added| ALWAYS| Sleeping
000012.844| 84620.0000kb|
0.0000kb added| ALWAYS| Start processing App Up
date
000012.844| 84624.0000kb|
4.0000kb added| ALWAYS| {"messageType":"riot__g
ame_client__connection_info","message_body":"Hard Connect"}
000012.844| 84640.0000kb|
16.0000kb added| ALWAYS| Receiving PKT_World_Sen
dGameNumber, GameID: 00000000283d6ab7, PlatformID: EUN1
000012.844| 84640.0000kb|
0.0000kb added| ALWAYS| End processing App Upda
te
000012.844| 84640.0000kb|
0.0000kb added| ALWAYS| Received client ID
000012.844| 84508.0000kb| -132.0000kb added| ALWAYS| Set focus to app
000012.844| 84508.0000kb|
0.0000kb added| ALWAYS| Input started
000012.904| 84576.0000kb|
68.0000kb added| ALWAYS| Query Status Req starte
d
000013.087| 84576.0000kb|
0.0000kb added| ALWAYS| Query Status Req ended
000013.087| 84576.0000kb|
0.0000kb added| ALWAYS| Waiting for server resp
onse...
000013.288| 84576.0000kb|
0.0000kb added| ALWAYS| Receiving PKT_SynchVers
ionS2C_s, Server :Version 3.13.0.399 [PUBLIC]
000013.289| 84628.0000kb|
52.0000kb added| ALWAYS| netUID: 0 defaultname
000013.289| 84628.0000kb|
0.0000kb added| ALWAYS| Adding level zip file:
Map12.zip
000013.311| 84632.0000kb|
4.0000kb added| ALWAYS| PlayGame Started
000013.314| 84708.0000kb|
76.0000kb added| ALWAYS| Performing WSAStartup
000014.102| 89160.0000kb| 4452.0000kb added| ALWAYS| Performing WSACleanup
000015.636| 116776.0000kb| 27616.0000kb added| ALWAYS| PlayGame Entered
000015.637| 116788.0000kb|
12.0000kb added| ALWAYS| CurRenderPipeline
000015.694| 116844.0000kb|
56.0000kb added| ALWAYS| CreateParticleSystemMan
ager
000016.409| 117372.0000kb|
528.0000kb added| ALWAYS| CreateAudioManager: Cre
ate audio manager FMOD.
000019.445| 126952.0000kb| 9580.0000kb added| ALWAYS| FMOD: Attempting to loa
d localized audio for en_GB
000019.445| 126952.0000kb|
0.0000kb added| ERROR| MyFMODFileOpenCallback:
Failed to open Data\Sounds\FMOD\en_GB/LoL_Audio_en_GB.fev
000019.445| 126960.0000kb|
8.0000kb added| ERROR| Manager::LoadEventFile(
); attempting to load en_GB/LoL_Audio_en_GB.fev. FMOD 23, File not found.
000019.445| 126960.0000kb|
0.0000kb added| WARN| AudioManager::LoadEvent
File: Failed to load event file: en_GB/LoL_Audio_en_GB.fev
000019.445| 126960.0000kb|
0.0000kb added| ERROR| MyFMODFileOpenCallback:
Failed to open Data\Sounds\FMOD\LoL_Audio_en_GB.fev
000019.445| 126960.0000kb|
0.0000kb added| ERROR| Manager::LoadEventFile(
); attempting to load LoL_Audio_en_GB.fev. FMOD 23, File not found.
000019.445| 126960.0000kb|
0.0000kb added| WARN| AudioManager::LoadEvent
File: Failed to load event file: LoL_Audio_en_GB.fev
000019.445| 126960.0000kb|
0.0000kb added| ERROR| FMOD: Failed to load lo
calized audio [LoL_Audio_en_GB.fev] from either locale-specific directory (en_GB
/LoL_Audio_en_GB.fev) or general audio directory.
000019.445| 126960.0000kb|
0.0000kb added| WARN| LoLAudio::Load(): Faile
d to load desired language locale: LoL_Audio_en_GB.fev
000020.704| 130576.0000kb| 3616.0000kb added| ALWAYS| LoLAudio::Load(): Succe
ssfully loaded default fail-safe language locale: LoL_Audio_en_US.fev
000026.305| 227244.0000kb| 96668.0000kb added| WARN| r3dTexture EX: - not f
ound. Dummy texture created.
000026.783| 224020.0000kb| -3224.0000kb added| ALWAYS| r3dRenderLayer::Recreat
eOwnedResources
000030.029| 237780.0000kb| 13760.0000kb added| ERROR| Failed to load spell in
i or script: "minionsuperaura"
000030.265| 230360.0000kb| -7420.0000kb added| ALWAYS| r3dRenderLayer::Recreat

eOwnedResources
000034.108| 274848.0000kb| 44488.0000kb added| WARN| r3dTexture EX: - not f
ound. Dummy texture created.
000037.872| 319148.0000kb| 44300.0000kb added| ERROR| Failed to load particle
animation file: Data/Particles/HA_healingIcon_idle.anm
000041.844| 331748.0000kb| 12600.0000kb added| ALWAYS| GameWorld.Update()
000041.844| 331752.0000kb|
4.0000kb added| ALWAYS| Begin Game Object Updat
e
000043.069| 345184.0000kb| 13432.0000kb added| ALWAYS| End Game Object Update
000043.216| 348736.0000kb| 3552.0000kb added| ALWAYS| PreloadGlobalEffects()
000043.216| 348736.0000kb|
0.0000kb added| ALWAYS| PreloadGlobalEffects
000045.888| 390856.0000kb| 42120.0000kb added| ALWAYS| PreloadGlobalEffects Fi
nished
000045.889| 390856.0000kb|
0.0000kb added| ALWAYS| PreloadGlobalBuffAssets
()
000048.282| 391996.0000kb| 1140.0000kb added| ALWAYS| Preload Announcements
000050.622| 397016.0000kb| 5020.0000kb added| ALWAYS| ObjectManager_RegisterN
etworkWorld()
000050.742| 397100.0000kb|
84.0000kb added| ALWAYS| FogOfWar::Init()
000050.782| 397392.0000kb|
292.0000kb added| ALWAYS| Gamma::CreateIAPI()
000050.789| 397392.0000kb|
0.0000kb added| ALWAYS| SimulationClock->Init()
000060.676| 488336.0000kb| 90944.0000kb added| ALWAYS| GAMESTATE_GAMELOOP PreR
ender
000060.745| 488436.0000kb|
100.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Rend
er
000062.650| 493664.0000kb| 5228.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Flus
hText
000062.725| 493664.0000kb|
0.0000kb added| ERROR| Failed to open "Data/lo
adtimings_Map12_default.txt"
000066.986| 504352.0000kb| 10688.0000kb added| ALWAYS| PKT_C2S_CharSelected se
nt
000066.986| 504352.0000kb|
0.0000kb added| ALWAYS| Start Main Loop
000067.061| 504368.0000kb|
16.0000kb added| ALWAYS| Waiting for all players
to connect
000067.062| 504368.0000kb|
0.0000kb added| ALWAYS| Waiting for all players
to connect end
000067.818| 504440.0000kb|
72.0000kb added| ALWAYS| PKT_S2C_StartSpawn
000067.818| 504444.0000kb|
4.0000kb added| ALWAYS| Creating Hero...
000068.223| 504516.0000kb|
72.0000kb added| ALWAYS| Spawning champion (LeeS
in) with skinID 0 on team 100 for clientID 0 and summonername (xXMafiotuXx) (is
HUMAN PLAYER)
000068.241| 504516.0000kb|
0.0000kb added| ALWAYS| Hero LeeSin(0) created
for xXMafiotuXx
000068.735| 505748.0000kb| 1232.0000kb added| ALWAYS| Spawning heroes/minions
000069.280| 508172.0000kb| 2424.0000kb added| ALWAYS| Finished spawning heroe
s/minions
000072.861| 529252.0000kb| 21080.0000kb added| ALWAYS| PKT_S2C_EndSpawn
000073.430| 530252.0000kb| 1000.0000kb added| ALWAYS| PKT_StartGame
000075.484| 536204.0000kb| 5952.0000kb added| ALWAYS| PKT_StartGame Finished
proccessing
000077.014| 539160.0000kb| 2956.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Begi
n
000077.014| 539160.0000kb|
0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Upda
te World
000077.015| 539172.0968kb|
12.0000kb added| ALWAYS| GAMESTATE_GAMELOOP GUIM
enuProcess
000077.015| 539172.0968kb|
0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP HUDP
rocess
000077.015| 539172.0968kb|
0.0000kb added| ALWAYS| GAMESTATE_GAMELOOP Part
icle Simulation

000077.015| 539172.0968kb|
0.0000kb added|
pdate
000077.015| 539172.0968kb|
0.0000kb added|
teVis
000077.080| 539220.0968kb|
48.0000kb added|
ender
000077.091| 539632.0000kb|
412.0000kb added|
er
000077.522| 548792.0000kb| 9160.0000kb added|
Process
000077.522| 548792.0000kb|
0.0000kb added|
yGamma
000077.522| 548792.0000kb|
0.0000kb added|
raw
000077.534| 550864.0000kb| 2072.0000kb added|
enuDraw
000077.534| 550864.0000kb|
0.0000kb added|
SysInfo
000077.534| 550864.0000kb|
0.0000kb added|
mandDraw
000077.534| 550864.0000kb|
0.0000kb added|
hText
000077.534| 550864.0000kb|
0.0000kb added|
oUpdate
000077.580| 550872.0000kb|
8.0000kb added|
ender & EndFrame
000077.643| 550980.0968kb|
108.0000kb added|
000077.645| 545616.0000kb| -5364.0000kb added|
000078.496| 553172.0968kb| 7556.0000kb added|
entified in a deprecated way: scn7_btn_3
000078.496| 553172.0968kb|
0.0000kb added|
entified in a deprecated way: scn7_btn_4
000078.496| 553172.0968kb|
0.0000kb added|
entified in a deprecated way: scn7_btn_5
000078.679| 554632.0000kb| 1460.0000kb added|
000081.312| 564860.0032kb| 10228.0000kb added|
e name<wraith_hit.sco>.
000081.653| 549384.0000kb| -15476.0000kb added|
eOwnedResources
000095.991| 635960.0000kb| 86576.0000kb added|
ound. Dummy texture created.
000098.802| 591264.0000kb| -44696.0000kb added|
eOwnedResources
000100.430| 627836.0032kb| 36572.0000kb added|
ound. Dummy texture created.
000153.668| 562980.0968kb| -64856.0000kb added|
1280, 960, 0) enter
000153.809| 541752.0000kb| -21228.0000kb added|
eOwnedResources
000153.852| 540076.0032kb| -1676.0000kb added|
) exit successfully
000153.852| 540076.0032kb|
0.0000kb added|
esizing the window and retrieving monitor info
000153.852| 540076.0032kb|
0.0000kb added|
nitial VideoMode(54a10c0) and resolution (1280 x
000153.852| 540076.0032kb|
0.0000kb added|
ideoMode(54a10c0) and resolution (640 x 480)
000153.853| 540076.0032kb|
0.0000kb added|
esized window to resolution 1280x960
000170.515| 547892.0968kb| 7816.0000kb added|

ALWAYS| GAMESTATE_GAMELOOP FOWU


ALWAYS| GAMESTATE_GAMELOOP Upda
ALWAYS| GAMESTATE_GAMELOOP PreR
ALWAYS| GAMESTATE_GAMELOOP Rend
ALWAYS| GAMESTATE_GAMELOOP Post
ALWAYS| GAMESTATE_GAMELOOP Appl
ALWAYS| GAMESTATE_GAMELOOP HUDD
ALWAYS| GAMESTATE_GAMELOOP GUIM
ALWAYS| GAMESTATE_GAMELOOP Draw
ALWAYS| GAMESTATE_GAMELOOP MCom
ALWAYS| GAMESTATE_GAMELOOP Flus
ALWAYS| GAMESTATE_GAMELOOP Audi
ALWAYS| GAMESTATE_GAMELOOP EndR
ALWAYS| Performing WSAStartup
ALWAYS| GAMESTATE_GAMELOOP End
WARN| A HUD event is being id
WARN| A HUD event is being id
WARN| A HUD event is being id
ALWAYS| Performing WSACleanup
ERROR| Failed to load mesh fil
ALWAYS| r3dRenderLayer::Recreat
WARN| r3dTexture EX: - not f
ALWAYS| r3dRenderLayer::Recreat
WARN| r3dTexture EX: - not f
ALWAYS| r3dRenderLayer::Resize(
ALWAYS| r3dRenderLayer::Recreat
ALWAYS| r3dRenderLayer::Resize(
ALWAYS| In Riot::Win::Resize: R
ALWAYS| In Riot::Win::Resize: I
960)
ALWAYS| In Riot::Win::Resize: V
ALWAYS| In Riot::Win::Resize: R
ALWAYS| r3dRenderLayer::Recreat

eOwnedResources
000198.310| 590344.0000kb| 42452.0000kb added| ALWAYS| Performing WSAStartup
000199.076| 590284.0032kb|
-60.0000kb added| ALWAYS| Performing WSACleanup
000224.213| 456024.0000kb| -134260.0000kb added| ALWAYS| Finished Main Loop
000224.227| 456032.0000kb|
8.0000kb added| ALWAYS| Performing WSAStartup
000225.540| 456040.0000kb|
8.0000kb added| ALWAYS| Performing WSACleanup
000228.656| 331396.0000kb| -124644.0000kb added| ALWAYS| Finished Play game
000228.656| 331396.0000kb|
0.0000kb added| ALWAYS| {"messageType":"riot__g
ame_client__connection_info","message_body":"Game exited","exit_code":"EXITCODE_
ABANDON"}
000228.656| 331416.0000kb|
20.0000kb added| ALWAYS| Performing WSAStartup
000228.734| 309436.0000kb| -21980.0000kb added| ALWAYS| r3dRenderLayer::Close()
enter
000228.807| 280720.0000kb| -28716.0000kb added| WARN| r3dRenderLayer::FlushTe
xtures: The following texture was not released: "Lesserwraith_Square.dds" ref co
unt 1.
000228.807| 280720.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
xtures: The following texture was not released: "caution_small.dds" ref count 1.
000228.807| 280720.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
xtures: The following texture was not released: "attack_small.dds" ref count 1.
000228.808| 280720.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
xtures: The following texture was not released: "directionIndicator.dds" ref cou
nt 1.
000228.808| 280720.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
xtures: The following texture was not released: "SightWard_Square.dds" ref count
1.
000228.808| 280720.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
xtures: The following texture was not released: "lvlUp_00042.tga" ref count 1.
000228.808| 280720.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
xtures: The following texture was not released: "lvlUp_00041.tga" ref count 1.
000228.808| 280720.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
xtures: The following texture was not released: "lvlUp_00040.tga" ref count 1.
000228.808| 280720.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
xtures: The following texture was not released: "lvlUp_00039.tga" ref count 1.
000228.808| 280720.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
xtures: The following texture was not released: "lvlUp_00038.tga" ref count 1.
000228.808| 280720.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
xtures: The following texture was not released: "lvlUp_00037.tga" ref count 1.
000228.808| 280720.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
xtures: The following texture was not released: "lvlUp_00036.tga" ref count 1.
000228.808| 280720.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
xtures: The following texture was not released: "lvlUp_00035.tga" ref count 1.
000228.808| 280720.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
xtures: The following texture was not released: "lvlUp_00034.tga" ref count 1.
000228.808| 280720.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
xtures: The following texture was not released: "lvlUp_00033.tga" ref count 1.
000228.808| 280720.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
xtures: The following texture was not released: "lvlUp_00032.tga" ref count 1.
000228.809| 280720.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
xtures: The following texture was not released: "lvlUp_00031.tga" ref count 1.
000228.809| 280720.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
xtures: The following texture was not released: "lvlUp_00030.tga" ref count 1.
000228.809| 280720.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
xtures: The following texture was not released: "lvlUp_00029.tga" ref count 1.
000228.809| 280720.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
xtures: The following texture was not released: "lvlUp_00028.tga" ref count 1.
000228.809| 280720.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
xtures: The following texture was not released: "lvlUp_00027.tga" ref count 1.
000228.809| 280720.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
xtures: The following texture was not released: "xp2_00024.tga" ref count 1.

000228.809|
xtures: The
000228.809|
xtures: The
000228.809|
xtures: The
000228.809|
xtures: The
000228.809|
xtures: The
000228.809|
xtures: The
000228.809|
xtures: The
000228.810|
xtures: The
000228.810|
xtures: The
000228.810|
xtures: The
000228.810|
xtures: The
000228.810|
xtures: The
000228.810|
xtures: The
000228.810|
xtures: The
000228.810|
xtures: The
000228.810|
xtures: The
000228.810|
xtures: The
000228.810|
xtures: The
000228.810|
xtures: The
000228.810|
xtures: The
000228.811|
xtures: The
000228.811|
xtures: The
000228.811|
xtures: The
000228.811|
xtures: The
000228.811|
xtures: The
000228.811|
xtures: The
000228.811|
xtures: The
t 1.
000228.812|
xtures: The
000228.812|
xtures: The
000228.813|

280720.0000kb|
following texture
280720.0000kb|
following texture
280720.0000kb|
following texture
280720.0000kb|
following texture
280720.0000kb|
following texture
280720.0000kb|
following texture
280720.0000kb|
following texture
280720.0000kb|
following texture
280720.0000kb|
following texture
280720.0000kb|
following texture
280720.0000kb|
following texture
280720.0000kb|
following texture
280720.0000kb|
following texture
280720.0000kb|
following texture
280720.0000kb|
following texture
280720.0000kb|
following texture
280720.0000kb|
following texture
280720.0000kb|
following texture
280720.0000kb|
following texture
280720.0000kb|
following texture
280720.0000kb|
following texture
280520.0000kb|
following texture
280520.0000kb|
following texture
280520.0000kb|
following texture
280520.0000kb|
following texture
280520.0000kb|
following texture
280520.0000kb|
following texture

0.0000kb added| WARN| r3dRenderLayer::FlushTe


was not released: "xp2_00023.tga" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xp2_00022.tga" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xp2_00021.tga" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xp2_00020.tga" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xp2_00019.tga" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xp2_00018.tga" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xp2_00017.tga" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xp2_00016.tga" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xp2_00015.tga" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xp2_00014.tga" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xp2_00013.tga" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xp2_00012.tga" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xp2_00011.tga" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xp2_00010.tga" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xp2_00009.tga" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xp2_00008.tga" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xp2_00007.tga" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xp2_00006.tga" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xp2_00005.tga" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xp2_00004.tga" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xp2_00003.tga" ref count 1.
-200.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xp2_00002.tga" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xp2_00001.tga" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xp2_00000.tga" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xpBarMask.tga" ref count 2.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "xpBar.tga" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "VisionWard_Square.dds" ref coun

275748.0000kb| -4772.0000kb added| WARN| r3dRenderLayer::FlushTe


following texture was not released: "LeeSin_Square.dds" ref count 2.
275748.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
following texture was not released: "LeeSinPassive.dds" ref count 1.
275748.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe

xtures: The
1.
000228.813|
xtures: The
1.
000228.813|
xtures: The
000228.813|
xtures: The
.
000228.813|
xtures: The
000228.813|
xtures: The
000228.813|
xtures: The
000228.813|
xtures: The
000228.813|
xtures: The
000228.813|
xtures: The
000228.813|
xtures: The
000228.813|
xtures: The
000228.813|
xtures: The
000228.814|
xtures: The
000228.814|
xtures: The
t 1.
000228.814|
xtures: The
ount 1.
000228.814|
xtures: The
2.
000228.814|
xtures: The
unt 1.
000228.814|
xtures: The
unt 1.
000228.814|
xtures: The
t 1.
000228.814|
xtures: The
unt 4.
000228.814|
xtures: The
unt 4.
000228.814|
xtures: The
unt 1.
000228.814|
xtures: The
1.

following texture was not released: "come_here_small.dds" ref count


275748.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
following texture was not released: "on_my_way_small.dds" ref count
275748.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
following texture was not released: "mia_small.dds" ref count 1.
275748.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
following texture was not released: "get_back_small.dds" ref count 1
275748.0000kb|
following texture
275748.0000kb|
following texture
275748.0000kb|
following texture
275748.0000kb|
following texture
275748.0000kb|
following texture
275748.0000kb|
following texture
275748.0000kb|
following texture
275748.0000kb|
following texture
275748.0000kb|
following texture
275748.0000kb|
following texture
275748.0000kb|
following texture

0.0000kb added| WARN| r3dRenderLayer::FlushTe


was not released: "UNNAMED" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "pingCancel.dds" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "pingMIA.dds" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "pingComeHere.dds" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "pingOMW.dds" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "PingGetBack.dds" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "UNNAMED" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "UNNAMED" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "UNNAMED" ref count 1.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "Lamp.dds" ref count 181.
0.0000kb added| WARN| r3dRenderLayer::FlushTe
was not released: "OrderRider_Square.dds" ref coun

275748.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
following texture was not released: "SkeletonMelee_Square.dds" ref c
275748.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
following texture was not released: "MurderBridgeAura.dds" ref count
275748.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
following texture was not released: "OrderLaneTower_Icon.dds" ref co
275748.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
following texture was not released: "OrderLaneTower_Icon.dds" ref co
275748.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
following texture was not released: "ChaosHqTower_Icon.dds" ref coun
275748.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
following texture was not released: "OrderLaneTower_Icon.dds" ref co
275748.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
following texture was not released: "ChaosLaneTower_Icon.dds" ref co
275748.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
following texture was not released: "Redmechmelee_Square.dds" ref co
275748.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
following texture was not released: "RedMelee_Square.dds" ref count

000228.814|
xtures: The
1.
000228.815|
xtures: The
ount 1.
000228.815|
xtures: The
ount 1.
000228.815|
xtures: The
1.
000228.815|
xtures: The
1.
000228.815|
xtures: The
count 1.
000228.815|
xtures: The
.
000228.815|
xtures: The
1.
000228.815|
xtures: The
.
000228.817|
exit
000228.818|
(1)
000228.818|
000228.818|
000228.818|

275748.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
following texture was not released: "RedRange_Square.dds" ref count
275748.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
following texture was not released: "Redmechcannon_Square.dds" ref c
275748.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
following texture was not released: "Bluemechmelee_Square.dds" ref c
275748.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
following texture was not released: "BlueMelee_Square.dds" ref count
275748.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
following texture was not released: "BlueRange_Square.dds" ref count
275748.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
following texture was not released: "Bluemechcannon_Square.dds" ref
275748.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
following texture was not released: "profileIcon539.dds" ref count 1
275748.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
following texture was not released: "SummonerBarrier.dds" ref count
275748.0000kb|
0.0000kb added| WARN| r3dRenderLayer::FlushTe
following texture was not released: "Summoner_haste.dds" ref count 1
272596.0000kb| -3152.0000kb added| ALWAYS| r3dRenderLayer::Close()
272596.0000kb|

0.0000kb added| ALWAYS| Destroying the Renderer

272596.0000kb|
272596.0000kb|
272596.0000kb|

0.0000kb added| ALWAYS| game::Shutdown


0.0000kb added| ALWAYS| ClientFacade::Stop
0.0000kb added| ALWAYS| Exiting WinMain

You might also like