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T.Y.B.Sc.

Animation Examination August 2013


3 D IMAGERY BASICS
Time: 3 hours
MMX: 100

SECTION I A
(14x2=28)
1. What is the function of Hypershade window?
2. What is the shortcut to duplicate an object in Maya?
3. What are Bump maps?
4. What are the different types of modeling techniques available in Maya ?
5. What does NURBS stands for?
6. What is an Area Light?
7. What does the command Flow Path Obect used for?
8. What is an Ambient Occlusion Pass?
9. In lighting, what does GI stands for?
10. What is the shortcut to go to Vertex Component of a polygon object in Maya ?
11. What is the short cut to set a key-frame in Maya?
12. What is the short cut to open up Attribute Editor in Maya?
13. Name some plug-ins used to unwrap polygonal objects in Maya?
14. What is frame rate in animation?

Section B
(9x8=72)
Q 1) What is the difference between IK and FK ?
Q 2) What are clusters?
Q 3) Explain the Soft Modification tool.
Q 4) How many Snapping options are available in Maya? Explain how their function in Maya.
Q 5) Name the different viewport panel options in Maya. What do you mean by orthographic camera
panels.?
Q 6) Name the NURBS Primitives available in Maya.
Q 7) How to create polygonal text in maya?
Q 8) What is Blinn?
Q 9) Describe the concept of Parenting in Maya. Explain how you Parent and Unparent different objects
in Maya.

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