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mess=REactiveapp=0
wininit ok
progpath: C:/Program Files (x86)/Rulers Of Nations/
userpath: C:/Users/mateuspo/Documents/Rulers Of Nations/
Game name: RON 2010 ENGLISH DL
REG Version: 4.30.0.0
EXE Version: 4.0.0.0
Date: 2015/4/29 19:12:33
GEOL Interface (Wed Nov 3 17:24:52 2010), build (Nov 3 2010 17:46:48)
Windows version: 6.2 (USER)
VRAM rate=2354319730 size=10908758
http=257
arv=-100
r/update httprequest failed (up). Error=-1000004
reg=0/0
Fcalloc
Physic ram (Mb) = 5980
Screenres: 1366x768 c=
Adapter: Intel(R) HD Graphics 3000
Type : non specific
stencil=1
FirstInit

[0] Hardware vertex


[0] maxtexlarg=8192
[0] maxtexhaut=8192
[0] maxindex=16777215
[0] tex565 ok
[0] tex555 ok
[0] tex4444 ok
[0] tex8888 ok
[0] texdxtc ok
[0] texA8 ok
[0] texA8L8 ok
[0] vertex shader: vs_2_x
[0] pixel shader: ps_2_x
[0] ########## setvideo=1 (L=1074 H=649 B=32 WINDOWED)
[0] vrambig=1
[0] vramsize (Mb)=1760
[0] freetex (Mb)=1708
[0] >>>>>>>>>>>>>>>>>>>>>>>DX9 init ok.
[0] soundbuffer=16384
[0] mxd=0
[9] Head init ok
[9] ======================== inisys completed ========================
[9] >>>>initobj: Nb=65536 Sizeof=860 Total=53 Mb
[11] >>>fin initobj=65536
[11] initgeol end
[153] g_playfilm: vid/eversim.avi
[179] mess=UNactiveapp
[179] clrtex=0
[179] t_clrwintex=0
[179] free all vtx=0
[179] mess=UNactiveapp free ok
[181] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>unactive
[182] clrtex=0
[182] t_clrwintex=0
[182] free all vtx=0
[1709] mess=REactiveapp=1
[1721] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>reactive

[1734] g_playfilm stop=2


[1748] ds_closefilm out
[1769] g_playfilm: vid/intro_ron.AVI
[1844] g_playfilm stop=2
[1846] ds_closefilm out
[2946] makehead:Unable to load model
[2954] bootgame
[3171] Accueil
[3184] bootgameend
[4634] contgame scenar=4000 date=10/08/2011 dure=221jours
[4639] clrtex=-5
[4640] t_clrwintex=-5
[4640] free all vtx=1672
[4718] _winbmp11 : createtexture l=256 h=256
[31820] ds_closefilm out
[35473] clrtex=-4
[36613] ds_closefilm out
[41612] ds_closefilm out
[41975] ds_closefilm out
[49648] ds_closefilm out
[62647] ds_closefilm out
[68262] ds_closefilm out
[82108] clrtex=-4
[93171] mess=UNactiveapp
[93171] clrtex=0
[93175] t_clrwintex=0
[93176] free all vtx=1671
[93219] mess=UNactiveapp free ok
[93271] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>unactive
[93275] clrtex=0
[93275] t_clrwintex=0
[93276] free all vtx=59
[141664] mess=REactiveapp=2
[141664] >>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>reactive
[141666] present error (flip)
[141666] >devicereset
[141666] clrtex=-2
[141666] clrtex=0
[141666] clrtexcount=3
[141666] free all vtx=2
[141667] release dev=9
[141668] Hardware vertex
[141668] maxtexlarg=8192
[141668] maxtexhaut=8192
[141668] maxindex=16777215
[141668] tex565 ok
[141668] tex555 ok
[141668] tex4444 ok
[141669] tex8888 ok
[141669] texdxtc ok
[141669] texA8 ok
[141669] texA8L8 ok
[141671] vertex shader: vs_2_x
[141671] pixel shader: ps_2_x
[141676] ########## setvideo=1 (L=1074 H=649 B=32 WINDOWED)
[145825] _winbmp11 : createtexture l=256 h=256
[188982] clrtex=-4
[212531] ds_closefilm out
[212780] _winbmp12 : createtexture l=256 h=256
[232140] ds_closefilm out

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[495230]
[496358]

ds_closefilm out
clrtex=-4
ds_closefilm out
ds_closefilm out
ds_closefilm out
ds_closefilm out
ds_closefilm out
present error (flip)
mess=UNactiveapp
clrtex=0
t_clrwintex=0
free all vtx=1206
mess=UNactiveapp free ok
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>unactive
clrtex=0
t_clrwintex=0
free all vtx=139
mess=REactiveapp=3
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>reactive
present error (flip)
>devicereset
clrtex=-2
clrtex=0
clrtexcount=3
free all vtx=5
release dev=5
Hardware vertex
maxtexlarg=8192
maxtexhaut=8192
maxindex=16777215
tex565 ok
tex555 ok
tex4444 ok
tex8888 ok
texdxtc ok
texA8 ok
texA8L8 ok
vertex shader: vs_2_x
pixel shader: ps_2_x
########## setvideo=1 (L=1074 H=649 B=32 WINDOWED)
mess=UNactiveapp
clrtex=0
t_clrwintex=0
free all vtx=139
mess=UNactiveapp free ok
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>unactive
clrtex=0
t_clrwintex=0
free all vtx=139
mess=REactiveapp=4
>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>reactive
ds_closefilm out
ds_closefilm out
_winbmp11 : createtexture l=256 h=256
ds_closefilm out
ds_closefilm out
ds_closefilm out
load shader error
load shader error
ERROR [19] = Obj is not an _entity or is null

[496361]
[496361]
[496362]
[496362]
[496362]
[496362]
[496363]
[496363]
[496363]
[496363]
[496363]
[501427]
[504924]
[505348]
[527156]
[531362]
[539272]
[574554]
[574576]
[574580]
[574580]
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[574593]
[574593]
[574593]

ENTITY
CLASS
FRAME
SOURCE

= 65634
= Ccarte
= 281687 (4694 sec)
=

ERROR [19]
ENTITY
CLASS
FRAME
SOURCE

=
=
=
=
=

Obj is not an _entity or is null


65634
Ccarte
281691 (4694 sec)

ds_closefilm out
ds_closefilm out
ds_closefilm out
ds_closefilm out
ds_closefilm out
clrtex=-4
mess=UNactiveapp
clrtex=0
t_clrwintex=0
free all vtx=842
mess=UNactiveapp free ok
WM_QUIT
======================== endsys completed ========================
MALLOC=1M (nb=72 err=0 max=17M) / NOBJMAX=33178 (total=65536)
EXIT CODE=0
FRAME=359919 (5998 sec)

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