Professional Documents
Culture Documents
Plans and designs effective learning environments and experiences supported by technology
Applies technology to facilitate a variety of effective assessment and evaluation strategies
Demonstrates understanding of social, ethical, legal, and human issues surrounding the use of
technology and applies it in practice
In completing this project, in particular, my eyes were opened to how easy it is to do what
you are accustomed to doing for each project that you embark on, even if that may not be
suitable for that particular audience, lesson, or mode of delivery. I found myself creating the
PowerPoint presentation for this live session as I would create a self-paced module. For
example, I added elements such as a Next and Previous button the slides that, as I learned
from evaluations, were pointless and only confused the learner in the Adobe Connect
environment, which has a forward and backward button built-in for the purpose of moving
through the slides. Thus, I also learned the importance of usability and utility tests before
releasing lessons.
Demonstrates understanding of social, ethical, legal, and human issues surrounding the use
of technology and applies it in practice
I have demonstrated understanding of social and human issues surrounding the use of
technology by ensuring that when I choose to use images of people in learning that I design, I am
sure to show both male and female images, people of varying ages, and images of people of a
variety of colors to ensure that diversity is apparent in my design. As diversity and inclusion are
important social and human issues it is my responsibility to ensure that a variety of people are
represented in the learning I create. This can be seen in my final project for EDCI 531 where
only two images depicting people are used but, although illustrated, they are of varying ages,
sex, and race. Within this same project, I demonstrated understanding of legal issues by citing
all sources used, not just for academic ideas, but also for videos, images and comic depictions
that I did not create that were not covered under Creative Commons. Since I did not create these
images or videos, and the ideas were not my own, I was legally obligated to give the creators
credit for their work.