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Original game developed by Pumpkin Studios, and published by EIDOS Interactive.

The Warzone 2100 Project team:


Christian Ohm (cybersphinx)
programmer
Per I. Mathisen (per / sendai) programmer
- (Cyp)
programmer
- (dak180)
MacOSX Packaging
- (Safety0ff) programmer
- (vexed)
programmer
Rene Jochum (fastdeath / pcdummy)
Webmaster/Hosting, programmer

Current or former contributors to the GPL version:


- (Hatsjoe)
2D Graphics
- (Pseudonym404)
Programming + original 64bit support
- (i-NoD)
Programming
- (vs2k5)
Programming
Adam Holland (coppercore)
Testing
Angus Lees (gus)
Debian Packaging
Ari Johnson (iamtheari)
Programming and MacOSX Packaging + original MacO
SX port
Ben Russon (grizzly)
Support
Mr.Marney (Berg)
Models, textures
Ben Latimore (BlueMaxima)
guide/manual
Bruce V. Edwards (cathuria)
2D/3D Graphics
Carl Hee (Watermelon) Programming + Multiturrets
Denis Dupeyron (charun)
Programming
Dennis Luxen (pret)
Programming
Dennis Schridde (devurandom)
Programming and general Linux and Windows Packag
ing
Dion Mendel (noid)
Programming, original Linux port
Dmitri Shuralyov (shurcool)
Programming
Don Edwards
2D Graphics support
Elio Gubser (elio, ohyeh)
2D Graphics
Freddie Witherden (EvilGuru)
Programming and MacOSX Packaging
Gerard Krol (gerard_) Programming, Textures
Giel van Schijndel (Giel)
Programming and Debian Linux and Windows Packagi
ng
Guangcong Luo (Zarel) Programming, Balancing, and Documentation
Hylke van der Schaaf (TheNoid) Programming
Kevin Malec (Kevin`)
Websupport
Kim Metcalfe (lav-coyote25)
Documentation, Maps and Support
Marcus Rast (charon)
Programming
Martin Koller (mkoller)
Programming
Mike Gilmore (Chojun) Programming
Phil Procario (GrimMoroe, grimandmandy)
3D Graphics
Rodolphe Suescun (rodzilla)
Programming
Roman C. troman
Programming
Scott Balneaves (sbalneav)
Programming
Stefan Huehner (shuehner)
Programming + original 64bit support
Steven Koenig (kreuvf) Documentation, translation
Thomas Barlow (Mysteryem)
3D Graphics
Tim Perrei (kamaze)
Webmaster/Hosting, Programming
Victor Qamly (vqamly) Programming
Non-project members whose content has been used in Warzone:
Bart Everson
Terrain textures
Jennifer Boyer Terrain textures

Konstantin Kleine-Niermann
Terrain textures
Mark A. Vargas Terrain textures
Mitch Featherston
Terrain textures
Peter Kaminski Terrain textures
Sherrie Thai
Terrain textures
Tristan Bethe Terrain textures
Pumpkin Studio--Original authors of Warzone 2100:
Jim Bambra
Director of Projects
Nick Cook
Director of Development
Alex McLean
Head of Software Engineering
Annette Bell
Software Engineer
Tim Cannell
Software Engineer
Paul Dunning
Software Engineer
John Elliot
Software Engineer
Gareth Jones
Software Engineer
Alex Lee
Software Engineer
Jeremy Sallis Software Engineer
Louise Anderson
Project Coordinator
Pete Ball
Systems Manager
Keith Ledger
Designer
Pete Johnson
Graphic Artist
Errol Kentli
Graphic Artist
Kevin Wick
Graphic Artist
Kevin Ayre
Graphic Artist /Mission Designer
Martin Severn Graphic Artist/Musician

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