You are on page 1of 6

MULTIMEDIA APPLICATIONS AND

DEVOLOPMENT LAB
1)TO WRITE A PROGRAM THAT ILLUSTRATE BASIC HTML PROGRAM

2) WRITE A PROGRAM TO ILLUSTRATE A FRAMES

3) PROGRAM THAT ILLUSTRATE FRAMES COLUMN WISE

4) PROGRAM TO ILLUSTRATE A FRAMES WITH COLUMNS AND ROWS

5) PROGRAM TO ILLUSTRATE A LINKS ON A PAGE

6) WRITE A PROGRAM FOR ENLARGING OF IMAGES

7) PROGRAM TO ILLUSTRATE REFRESHING PAGES

8) PROGRAM T0 ILLUSTRATE SENDING MAILS

9) THE SEQUENCE OF STEPS TO BE FOLLOWED TO DEVELOP A FLASH


PROGRAM

10) TO WRITE A FLASH PROGRAM THAT ILLUSTRATE THE QUOTE IN TRACE


FUNCTION

11) TO WRITE A FLASH PROGRAM THAT ILLUSTRATE THE QUOTE IN TRACE


METHOD

12) TO WRITE A FLASH PROGRAM THAT ILLUSTRATE THE QUOTE IN TRACE


METHOD

13) TO WRITE A FLASH PROGRAM THAT ILLUSTRATE THE QUOTE IN TRACE


METHOD

14) TO WRITE A FLASH PROGRAM THAT ILLUSTRATE THE QUOTE IN TRACE


METHOD

15)
(a)TO WRITE A FLASH PROGRAM THAT ILLUSTRATE THE DATATYPES IN
A TRACE FUNCTION
(b)TO WRITE A FLASH PROGRAM THAT ILLUSTRATE THE DATATYPES IN
A TRACE FUNCTION

16)
(a)TO WRITE A FLASH PROGRAM THAT ILLUSTRATES THE DATATYPES IN A
TRACE FUNCTION
(b)TO WRITE A FLASH PROGRAM THAT ILLUSTRATES THE DATATYPES
IN A TRACE FUNCTION
17)
(a)TO WRITE A FLASH PROGRAM THAT ILLUSTRATES DECLARATION OF
VARIABLES
(b)TO WRITE A FLASH PROGRAM THAT ILLUSTRATES DECLARATION OF
VARIABLES
©TO WRITE A FLASH PROGRAM THAT ILLUSTRATES DECLARATION OF
VARIABLES

18) TO WRITE A FLASH PROGRAM THAT ILLUSTRATES THE ARITHEMETIC


OPERATIONS VARIABLES

19)
(a)TO WRITE A FLASH PROGRAM THAT ILLUSTRATES THE CASE
SENSTIVITY FEATURE OF VARIABLES NAMES
(b)TO WRITE A FLASH PROGRAM THAT ILLUSTRATES THE CASE
SENSTIVITY FEATURE OF VARIABLES NAMES

20) TO WRITE A FLASH PROGRAM THAT ILLUSTRATES TYPE CHECKING ON


VATRIABLES

21) TO WRITE A FLASH PROGRAM THAT ILLUSTRATE TYPE CHECKING ON


METHODS

22) TO WRITE A FLASH PROGRAM THAT ILLUSTRATES THE STRING


OPERATIONS

23) TO WRITE A FLASH PROGRAM FOR READING AND DISPLAYING AN


ARRAY

24) TO WRITE A FLASH PROGRAM THAT ILLUSTRATES INSERTION OF


ELEMENTS AT SPECIFIED POSITION IN AN ARRAY

25) TO WRITE A FLASH PROGRAM TO ILLUSTRATE APPENDING AND


PREPENDING OF NAMES IN AN ARRAY

26) TO WRITE A FLASH PROGRAM THAT ILLUSTRATES NUMBER ARRAY

27) TO WRITE A FLASH PROGRAM THAT ILLUSTRATES DATE CLASS IN


ACTION SCRIPTS

28) TO WRITE AN ACTION SCRIPT PROGRAM FOR CREATING LOOPS


29) WRITE AN ACTION SCRIPT PROGRAM FOR CRATING AND CALLING A
FUNCTION

30) WRITE AN ACTION SCRIPT PROGRAM FOR DELETING THE OPERATING


SYSTEM

31) WRITE AN ACTION SCRIPT FOR CHECKING THE SYSTEM LANGUAGE

32) WRITE AN ACTION SCRIPT FOR PROGRAM FOR DETECTING DISPLAY


SETTING

33) TO WRITE A PROGRAM TO DISPLAY STRAIGHTLINES

34) PROGRAM TO DISPLAY A CURVE

35) WRITE AN ACTRION SCRIPT PROGRAM FOR DETECTING THE PLAYER


VERSION

36) PROGRAM TO DISPLAY A SQUARE

37) PROGRAM TO DISPLAY A STRAIGHTLINE

38) WRITE AN ACTIONSCRIPT PROGRAM FOR FILLING A SHAPE WITH A


SOLID OR TRANSLUCENT COLOR.

39) WRITE AN ACTION SCRIPT PROGRAM FOR DRAWING A ROUNDED


RECTANGLE

40) WRITE AN ACTION SCRIPT PROGRAM FOR DRAWING A SQUARE

41) WRITE AN ACTION SCRIPT PROGRAM FOR CONVERTING ANGLE


MEASUREMENTS

42) WRITE AN ACTIONSCRIPT PROGRAM FOR CALCULATING THE


DISTANCE BETWEEN TWO POINTS

43) TO WRITE AN ACTIONSCRIPT PROGRAM TO DRAW A RECTANGLE


FILLED WITH YELLOW COLOR

44) TO WRITE AN ACTIONSCRIPT PROGRAM FOR CREATING A TRIANGLE


FILLING WITH RED COLOR

45) TO WRITE AN ACTIONSCRIPT PROGRAM TO DRAW A CURVE FILLED


WITH COLOR
46) WRITE AN ACTIONSCRIPT PROGRAM FOR CONVERTING OF
MEASUREMENTS BETWEEN UNITS

47) WRITE AN ACTIONSCRIPT PROGRAM FOR FORMULATING CURRENCY


AMOUNT

48) ACTION SCRIPT PROGRAM FOR GENERATING A RANDOM NUMBER

49) WRITE AN ACTIONSCRIPT PROGRAM FOR SORTING AND REVERSING AN


ARRAY

50) WRITE AN ACTIONSCRIPT PROGRAM FOR DETERMINING POINTS ALONG


A CIRCLE

51) WRITE AN ACTION SCRIPT PROGRAM FOR CREATING A TEXT FIELD


WITH AN OUTLINE AND BACKGROUND

52) WRITE AN ACTION SCRIPT PROGRAM FOR MAKING A USER INPUT


FIELD.

53) WRITE AN ACTION SCRIPT PROGRAM FOR MAKING A PASSWORD INPUT


FIELD.

54).WRITE AN ACTION SCRIPT PROGRAM FOR FILTERING TEXT INPUT.

55) WRITE AN ACTION SCRIPT PROGRAM FOR RESTRING THE MAXIMUM


FIELD LENGTH OF TEXT FIELD
.
56) FLASH PROGRAM TO DISPLAY THE DATE AND TIME.

57) FLASH PROGRAM TO SORT THE NAMES.

58) FLASH PROGRAM TO CREATE A BUTTON WHICH LISTEN AN EVENT


WHEN CICKED.

59) FLASH PROGRAM TO CREATE A TEXT FIELD WHICH WILL LISTEN AN


EVENT WHEN TEXT ENTERED.

60) FLASH PROGRAM TO CREATE A CHECK BOX WHICH WILL LISTEN AN


EVENT WHEN CHECKED.

61) TO WRITE A FLASH PROGRAM TO CREATE ALERT WINDOW.WHICH


WILL LISTEN EVENTS WHEN THE CORREPONDING BUTTON IS CLICKED.
62) WRITE AN ACTION SCRIPT PROGRM FOR REVERSING A STRING BY
WORD (OR) BY LETTER.

63) WRITE AN ACTION SCRIPT PROGRAM FOR PURSING A STRING


INTOWORDS.

64) WRITE AN ACTION SCRIPT PROGRAM FOR EXTRACTING A SUBSTRING


FROM A STRING.

65) TO WRITE AN ACTION SCRIPT PROGRAM FOR CONVERTING CASE A


STRING.

66) TO WRITE A ACTION SCRIPT PROGRAM FOR PROCESSING ONE


CHARACTER AT A TIME.

67) TO WRITE AN ACTION SCRIPT PROGRAM FOR PROCESSING ONE


CHARACTER AT A TIME.

68) TO WRITE AN ACTION SCRIPT PROGRAM FOR CHECKING EQUALITY


(OR) COMPARING VALUES.

69) WRITE AN ACTION SCRIPT PROGRAM FOR CONVERING BETWEEN


DIFFERENT NUMBER SYSTEM.

70) TO WRITE AN ACTION SCRIPT PROGRAM FOR ROUTING NUMBERS.

71) TO WRITE AN ACTION SCRIPT PROGRAM FOR SIMULATING A COIN FLIP.

72) TO WRITE AN ACTION SCRIPT PROGRAM FOR SEARCHING FOR


MATCHING ELEMENT IN AN ARRAY.

73) TO WRITE AN ACTION SCRIPT PROGRAM FOR CONVERTING A STRING


TO AN ARRAY.

74) TO WRITE AN ACTION SCRIPT FOR CONVERTING AN ARRAY TO A


STRING.

75) TO WRITE AN ACTION SCRIPT PROGRAM FOR IMPLEMENTING BUBBLE


SORT.

76) WRITE AN ACTION SCRIPT PROGRAM FOR FINDING


MAXIMUM,MINIMUM,ELEMENT AND SUM OF ALL ELEMENTS IN AN
ARRAY.

77) TO WRITE AN ACTION SCRIPT PROGRAM FOR CALCULATING THE MEAN


OF GIVEN NUMBERS.
78) TO WRITE AN ACTION SCRIPT PROGRAM FOR ADDITION ELEMENT OF
TWO ARRAYS.
79) TO WRITE AN ACTION SCRIPT PROGRAM FOR SUBSTRACTION OF
ELEMENTS OF TWO ARRAYS.

80) TO WRITE AN ACTION SCRIPT PROGRAM FOR DISPLAYING THE ARRAY


ELEMENT SEPERATED BY “$”.

81) TO WRITE AN ACTION SCRIPT PROGRAM FOR DEVIDING AN ARRAY


INTO 2 POINTS BY USING SPLICE.

82) TO WRITE AN ACTION SCRIPT PROGRAM FOR DRAWING AN


EQUILATERAL TRIANGLE.

83) WRITE AN ACTION SCRIPT PROGRAM FOR DISPLAYING A 3 DIGITS NO


IN WORDS.

84) TO WRITE AN ACTION SCRIPT PROGRAM FOR CREATING A NEW MOON.

85) TO WRITE AN ACTION SCRIPT PROGRAM FOR CREATING THE


MULTIPLICATION TABLE OF GIVEN NUMBERS.

86) WRITE AN ACTION SCRIPT PROGRAM FOR FILLING A SHAPE WITH A


GRADIENT.
.
87) TINTING A MOVIE CLIP’S COLOR.

88) CONTROLLING A MOVIE CLIP’S COLOR WITH SLIDERS.

89) SCRIPTING MASKS.

90) WRITE AN ACTION SCRIPT PROGRAM FOR DECODING RGB VALUES.

You might also like