Professional Documents
Culture Documents
01
--------------
sculptris.com
/Tomas Pettersson, drpetter@gmail.com
----------------------------------------------------------------------------
NAVIGATION
OPTIONS:
Free Camera This used to toggle between Trackball/Turntable, not any more apperently.
Auto Pivot I can't see the difference :)
Tablet Navigation Note, in Tablet Navigation 'Space Bar' menu is disabled!
[ The Trackball/Turntable navigations seem to have been incorporated into one. If your Click for
'Rotation' is outside of centre and you roll around an imaginary ball ... you will rotate the
view as in 'Trackball', it will AutoPivot as soon as you approach an axis. Clicking in centre
when Rotating will rotate as 'Turntable'. ]
----------------------------------------------------------------------------
TOOL SETTINGS:
[] Brush Size
,. Brush Size
3 Toggle Size (Tablet Preassure dependant)
4 Toggle Strength (Tablet Preassure dependant)
----------------------------------------------------------------------------
TOOLS
- Pressing tool hotkey again when tool is active will toggle its main property
- Pressing S will toggle the secondary
D Draw
E Crease
B Smooth
F Flatten
G Grab
C Inflate
Y Reduce Brush (autoActivates Wireframe)
M Mask
Ctrl+I Invert
Ctrl+A Select all
Ctrl+D Deselect all
Backspace Clear/Fill Mask Toggle
Ctrl+F Clear/Fill Mask Toggle
R Rotate
T Scale
P Set Rotation/Scale Pivot Point (when Global is activated on Rotate/Scale)
--------------------------------------------------
W Wireframe Toggle
--------------------------------------------------
--------------------------------------------------
TAB Show/Hide UI
----------------------------------------------------------------------------
OBJECTS
----------------------------------------------------------------------------
D Paint Color
B Paint Bump
Ctrl+F Fill
T Brings up UV View
OPTIONS:
Combine Color and Bump Allows you to paint both at the same time
Tip:
If tablet sensitivity feels wierd in PAINT mode (you have to press way too hard on buttons etc), go to OPTIONS
Pressure Sensitivity - max it out.
----------------------------------------------------------------------------
GENERAL
F1 Quick Help
F6 Brings up memory usage info
----------------------------------------------------------------------------
TOOL DESCRIPTION
Most tools will be relatively easy to understand by just experimenting with them for a little bit. They are not very
complicated.
- Grab, Scale and Rotate can be switched into "Global mode", in which they will manipulate the whole selected
region rather than just the area you're pointing at.
ReduceSlctd Automatically reduce detail of the selected areas. Will primarily remove small triangles from flat
areas where you won't notice it very much. This helps to maintain performance and memory usage
Subdivide all Split all polygons to increase detail of the whole scene.
Symmetry Mirror all operations to make an object with complete horizontal symmetry. Note that enabling thi
will delete the right half of your mesh and any shapes you may have sculpted there. Use undo to
disable it and get them back.
New Sphere Create a new sphere to make a new scene or add it to the current one.
New Plane Create a new plane to make a new scene or add it to the current one.
Import OBJ Import an existing OBJ file. Useful if you want multiple objects for sculpting, or somewhat more
complex topology than a sphere. Compatibility is limited. Use single closed triangulated mesh(es)
without sharp corners, and with less than 24 connections per vertex (no high-resolution spheres,
unless they are geospheres)
Export OBJ Export model as Wavefront OBJ, for use in other applications. The exported model will have
vertices, triangles and vertex normals. Texture coordinates if painted.
----------------------------------------------------------------------------