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Arceus Weaknesses http://www.marriland.com/phpbb/viewtopic.php?

t=65020&postdays=0&postorder=asc&start=0&sid=b22d1c048ec0b7f02511691c41e2a6 03 No plate = 17 1w Flame plate = 19 - 3w Splash plate = 17 2w Zap plate = 16 - 1w Meadow plate = 20 5w Icicle plate = 20 - 4w Fist Plate = 17 - 2w Toxic Plate = 17 2w Earth plate = 18 3w Sky plate = 15 - 3w Mind plate = 19 3w Insect plate = 18 3w Stone Plate = 20 5w Spooky plate = 12 2w Draco Plate = 17 2w Dread Plate = 17 2w Iron Plate = 13 - 3w

Type effectiveness No plate equipped Fighting: 2 Ghost: 0 Normal: 1 Flying: 1 Poison: 1 Ground: 1 Rock: 1 Bug: 1 Steel: 1 Grass: 1 Fire: 1 Water: 1 Electric: 1 Psychic: 1 Ice: 1 Dragon: 1 Dark: 1 With Flame Plate Ground: 2 Rock: 2 Water: 2 Bug: Steel: Grass: Fire: Ice: Normal: 1 Fighting: 1 Flying: 1 Poison: 1 Ghost: 1 Electric: 1 Psychic: 1 Dragon: 1

Dark: 1 With Splash Plate Grass: 2 Electric: 2 Steel: Fire: Water: Ice: Normal: 1 Fighting: 1 Flying: 1 Poison: 1 Ground: 1 Rock: 1 Bug: 1 Ghost: 1 Psychic: 1 Dragon: 1 Dark: 1 With Zap Plate Ground: 2 Flying: Steel: Electric: Normal: 1 Fighting: 1 Poison: 1 Rock: 1 Bug: 1 Ghost: 1 Grass: 1 Fire: 1 Water: 1 Psychic: 1 Ice: 1 Dragon: 1 Dark: 1

With Meadow Plate Flying: 2 Poison: 2 Bug: 2 Fire: 2 Ice: 2 Ground: Grass: Water: Electric: Normal: 1 Fighting: 1 Rock: 1 Ghost: 1 Steel: 1 Psychic: 1 Dragon: 1 Dark: 1 With Icicle Plate Fighting: 2 Rock: 2 Steel: 2 Fire: 2 Ice: Normal: 1 Flying: 1 Poison: 1 Ground: 1 Bug: 1 Ghost: 1 Grass: 1 Water: 1 Electric: 1 Psychic: 1 Dragon: 1 Dark: 1

With Fist Plate Flying: 2 Psychic: 2 Rock: Bug: Dark: Normal: 1 Fighting: 1 Poison: 1 Ground: 1 Ghost: 1 Steel: 1 Grass: 1 Fire: 1 Water: 1 Electric: 1 Ice: 1 Dragon: 1 With Toxic Plate Ground: 2 Psychic: 2 Fighting: Poison: Bug: Grass: Normal: 1 Flying: 1 Rock: 1 Ghost: 1 Steel: 1 Fire: 1 Water: 1 Electric: 1 Ice: 1 Dragon: 1 Dark: 1

With Earth Plate Grass: 2 Water: 2 Ice: 2 Poison: Rock: Electric: 0 Normal: 1 Fighting: 1 Flying: 1 Ground: 1 Bug: 1 Ghost: 1 Steel: 1 Fire: 1 Psychic: 1 Dragon: 1 Dark: 1 With Sky Plate Rock: 2 Electric: 2 Ice: 2 Fighting: Ground: 0 Bug: Grass: Normal: 1 Flying: 1 Poison: 1 Ghost: 1 Steel: 1 Fire: 1 Water: 1 Psychic: 1 Dragon: 1 Dark: 1

Note: If Gravity is used, the effectiveness of Ground becomes 100 With Mind Plate Bug: 2 Ghost: 2 Dark: 2 Fighting: Psychic: Normal: 1 Flying: 1 Poison: 1 Ground: 1 Rock: 1 Steel: 1 Grass: 1 Fire: 1 Water: 1 Electric: 1 Ice: 1 Dragon: 1 With Insect Plate Flying: 2 Rock: 2 Fire: 2 Fighting: Ground: Bug: Grass: Normal: 1 Poison: 1 Ghost: 1 Steel: 1 Water: 1 Electric: 1 Psychic: 1 Ice: 1 Dragon: 1 Dark: 1

With Stone Plate Fighting: 2 Ground: 2 Steel: 2 Grass: 2 Water: 2 Normal: Flying: Poison: Fire: Rock: 1 Bug: 1 Ghost: 1 Electric: 1 Psychic: 1 Ice: 1 Dragon: 1 Dark: 1

With Spooky Plate Ghost: 2 Dark: 2 Normal: 0 Fighting: 0 Poison: Bug: Flying: 1 Ground: 1 Rock: 1 Steel: 1 Grass: 1 Fire: 1 Water: 1 Electric: 1 Psychic: 1 Ice: 1 Dragon: 1 Note: If a move like Foresight is used, the effectiveness of Normal and Fighting will be 100

With Draco Plate Ice: 2 Dragon: 2 Grass: Fire: Water: Electric: Normal: 1 Fighting: 1 Flying: 1 Poison: 1 Ground: 1 Rock: 1 Bug: 1 Ghost: 1 Steel: 1 Psychic: 1 Dark: 1

With Dread Plate Fighting: 2 Bug: 2 Ghost: Psychic: 0 Dark: Normal: 1 Flying: 1 Poison: 1 Ground: 1 Rock: 1 Steel: 1 Grass: 1 Fire: 1 Water: 1 Electric: 1 Ice: 1 Dragon: 1 Note: If Miracle Eye is used, the effectiveness of Psychic becomes 100.

With Iron Plate Weakness Resistance Fighting: 2 Ground: 2 Fire: 2 Normal: Flying: Poison: 0 Rock: Bug: Ghost: Steel: Grass: Psychic: Ice: Dragon: Dark: Water: 1 Electric: 1

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