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GENERIC 1
Design Technology.
-_
Name: TG:
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Topic 10 – Mechanical Design.
Contents:
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Tick each section as you go. Use the checklist at the end to make sure you have learned
the unit. Your teacher may not necessarily cover each stage in this order and some stages
take longer than others to learn. You are expected to keep your own folder of notes and
portfolio of work related to this unit which you must bring to every lesson. This booklet is
designed as a guide only – studying is where the learning takes place! Bring this booklet
with you to every lesson.
10.1 General concepts.
You will be given a piece of metal to bend and cut by hand. The bend must be to a 90
degree angle and the cut must completely shear the metal in two. How can it be done?
Try opening a tinned food product using three different types of tin opener.
Discussion: Why are some methods easier than others? Why is this when we are still only
using human muscle power to carry out the same task?
We use mechanisms to help make every day tasks easier to perform. However, we can’t
simply create energy from nowhere to do these jobs – so where does this extra ‘power’
come from? The following sections will help you to understand.
To pierce the can, two levers are pushed together which forces the
cutting wheel to pierce the lid. How? Where does it get its power?
The answer is in the lever.
Your hand is moving a long distance. The fulcrum (pivot) is moving a
small distance (shown by the length of the red arrows). The total
energy that you put into the lever over this long distance is
concentrated into a very small distance. In fact, the cutter only moves a few
millimetres but your hand moves much, much further.
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So;
The smaller lever is rotated which turns two small cogs (teeth with
wheels). The cogs grip the edge of the can. They drive the cutting
wheel along the metal, slicing it away. This is also a lever. It is in
fact two levers on opposite sides of the fulcrum. The outside edges
move through a greater distance than the centre, so it’s the same
principle.
Lever 1 Lever 2
All mechanisms do this. They convert energy by collecting it up over a long distance and
concentrating it, or by taking concentrated energy and spreading it out over a longer
distance. It is always about converting energy and movement. In fact, all mechanisms are
actually levers! It will be interesting to see if you can identify the levers in this unit – they
are very well disguised!
10.1.2 Calculate mechanical advantage (MA), velocity ratio (VR) and efficiency
for simple mechanical systems.
Don’t be put off by these scientific terms. They actually mean very simple things:
There are also formulae for calculating these things exactly. Sorry – but you need to learn
them!
Let’s work through some examples, they are actually very simple as
long as you understand everything said so far.
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The Load is the work that is being done. In this case, it’s the force needed to cut the
paper. Force is measured in Newtons (N).
The Effort is the force needed to be exerted by the hands to cut the paper.
We would expect the effort to be less than the load – the scissors are meant to make the
job easier after all.
There are no units because it is a RATIO (a comparison). This means the scissors make
the job 5 times easier to do! Simple.
But where’s the trade off? We have gained power but what have we lost? Can you work it
out?
You’ve probably guessed that the distances moved have something to do with it. This is
where the Velocity Ratio (VR) comes in. It compares the distances moved. In this
example, the hands must have moved 5 times further than the blades at the point
where they cut the paper. Suppose the hands moved 150MM and the blades moved
30MM:
VR = 150/30
VR = 5
Again, there are no units because it is a RATIO (a comparison). This means the hands
move 5 times further than the blades at the point where they cut the paper.
Efficiency = MA/VR
Efficiency = 5/5
Efficiency = 1. That means that the total energy you put in is exactly what you get so
no energy is wasted. You can multiply it by 100 to get a percentage.
However, in reality, products are never 100% efficient. Energy can be converted into heat
and sound if there is a lot of friction at the fulcrum or if the cutting edges are not sharp. A
number which is less than 1 means that it is not 100% efficient.
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Load: 50 N
Effort: 5 N
Distance moved by effort: 550 MM
Distance moved by load: 50 MM
Calculate MA, VR, Efficiency and how much energy has been lost: (teachers note: The
answers are in white text below, click, drag and change font colour to reveal the
answers).
Answers:
MA = 50/ 5 = 10
VR = 550/50 = 11
Efficiency = MA/VR = 10/11 = 0.91 or 91%
Energy lost = 9%
Summary:
If you understand this then everything else is straightforward. Always remember that
energy cannot appear or disappear, it has to be converted. All mechanisms convert
energy and motion – but the total amount put in and the total amount we get out is
always the same. Because MA and VR are ratios, you can also work them out by
comparing speed. This is important to remember when we look at gears.
http://www.designandtech.com/resistantmaterials/#mechanisms
10.1.3 Describe first, second and third-class levers and 10.1.4 Discuss the
relevant efficiencies of the three classes of lever.
There are three types of lever. The only difference between them is the relative positions
of the Load, effort and Fulcrum:
Using page 136 of Design and Technology (Caborn, Mould & Cave), label clearly the
positions of the load and the effort in the diagrams above.
The third class lever may look a little strange but all will become clear…
For each type of lever shown below, try to work out which class of lever it is. Be careful,
some objects may have multiple levers!
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(teachers note: The answers are in white text below, click, drag and change font colour
to reveal the answers).
Bottle opener…
Second class. The fulcrum is at the end, The lid (load) is pushing
down against the opener, the hand (effort) is pushing up.
Broom…
Third class. The fulcrum is provided by the wrist or elbow at one
end of the broom. The effort is provided by the hand further along.
The load resists the effort.
Rickshaw…
Second class. The fulcrum is at the end (wheel), The load
(passengers and box) are pushing down, the effort is pushing up.
Fishing rod…
Third class. The fulcrum is provided by the wrist or elbow at one
end of the rod. The effort is provided by the hand further along.
The fish is the load pulling down while the effort tries to pull up.
Crowbar…
First class. Fulcrum in centre (the point where the crowbar makes
contact with the ground), load and effort on opposite sides ( the
load is the wood resisting being moved, the effort is provided by
the arm moving downwards).
See-saw…
First class. Fulcrum in centre, load and effort on opposite sides (like
the scissors).
Tweezers…
Third class. The fulcrum is provided at one end. The effort is
provided by the fingers in the centre which push together. The load
resists the effort by pushing out.
Nutcrackers…
Second class. The fulcrum is at the end, the load (nut) is pushing
against the effort.
Question:
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Many people would say first class because they are the only levers with a fulcrum in between the load and effort so that’s an
acceptable answer. However, both the first and second class levers give a mechanical advantage, they make work easier to do by
moving the load smaller distances. The third class lever does not! It actually decreases mechanical advantage and makes the load
feel even heavier! But why…?
Look at the fishing rod. The fish will ‘feel’ much heavier and is hard to lift out of the water. However, a small movement form the
hand (effort) produces a larger movement further along the fishing rod, making it much easier to control the fish when it is in the
water.
The tweezers need to grip small objects tightly. A small movement form the effort results in a larger movement where the
tweezer grips are, making it much easier to accurately use.
Finally…sweeping up is hard work and now we know why: The broom can be accurately controlled using only small movements
form the arm – we can sweep a larger area without needing to move much. However, the effort we need to put in is large.
The better answer = third class. Your arm is a third class lever too.
Which class of lever do you think is the ‘odd one out’ and why? Think carefully before you
commit yourself.
Answers on above (teachers note: The answers are in white text in the box above, click,
drag and change font colour to reveal the answers)
10.1.5 Explain that, when a lever is in equilibrium, the net moment is zero.
What is a moment?
…we all have them. A moment in mechanical terms is a turning force. Look at the
picture below:
Question: Suppose the little girl exerted a force of 40 N. How far from the fulcrum will she
need to be to make the see-saw balance?
See if you can work it out before checking the answer below.
Answer:
Moment = Force X Distance
150NM = 40 X Distance
Distance = 150/40
Distance = 3.75M
The girl will need to be 3.75 metres from the fulcrum to make the see-saw balance
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The NET MOMENT is the difference between the moments on the left and the moments
on the right. In this example, the net moment is 0 and the see saw balances.
What would happen if the girl was 3M from the fulcrum? Again see if you can work it out
before checking the answer below.
Answer:
Moments on the left = 40 X 3 = 120NM
Moments on the right = 100 X 1.5 = 150NM
The net moment is 30 NM to the right so the man will go down and the girl will go up.
10.1.6 Calculate mechanical advantage and effort for first-, second- and third
class levers.
http://www.bbc.co.uk/schools/gcsebitesize/design/systemscontrol/mechanismsrev1.shtml
Calculate the missing element in each example (teachers note: The answers are in white
text below, click, drag and change font colour to reveal the answers)
MA = ? MA = Load / Effort
Load = 10N = 10/33
Effort = 33N = 0.30
No units – it’s a ratio.
MA = ? MA = Load / Effort
Load = 48N = 48/12
Effort = 12N = 4
No units – it’s a ratio.
MA = ? MA = Load / Effort
Load = 13 = 13/3
Effort = 3 = 4.33
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No units – it’s a ratio.
MA = 2 Effort = Load/MA
Load = 187 = 187/2
Effort = ? = 93.5N
Remember to include the units – NEWTONS
(N)
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Gears
10.1.7 Describe gear systems.
A gear system is a collection of different gears mounted so that they contact (mesh) their
teeth together. The diameter of the gears can be changed to increase / decrease rotary
speed.
A gear system can transfer the input rotary energy from a shaft or axle to a different
angular direction (bevel gear) and or rotate it in a different direction (clockwise / anti
clockwise) the speed of rotation along with the torque level can also be adjusted (faster /
slower rotation).
• Basically:
• The smaller the gear the faster the rotational velocity (but with lower torque).
(the easier it would be stop using your brakes)
• The larger the gear the slower the rotational velocity (but with higher torque).
If you require high torque you need larger gears…
(the harder it would be to stop using your brakes)
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• high gear (small gears low torque) for high speed on level ground.
V. Ryan © 2001
GEAR TRAINS
This is a good example of a ‘gear train’. A gear train is
usually made up of two or more gears. The driver in this
example is gear ‘A’. If a motor turns gear ‘A’ in an
anticlockwise direction;
Which direction does gear ‘B’ turn ?
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DRAWING GEARS
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V. Ryan © 2003
Most people have cycled a bicycle up a hill. The steeper the hill gets the more
difficult it is to pedal and normally a cyclist will change gears to make it easier.
When the cyclist changes gear, the chain moves from a small gear to a larger
gear with more teeth, making it easier to push the pedals round. The more
teeth the back gear has, the easier it is to cycle up hill although the bicycle
moves forward more slowly.
What will happen if a cyclist going up a hill changes gear from a larger to a
smaller gear wheel? Will it be easier or harder to pedal?
The reason bicycles are easier to cycle up a hill when the gears are changed is
due to what is called Gear Ratio (velocity ratio). Gear ratio can be worked out
in the form of numbers and examples are shown below. Basically, the ratio is
determined by the number of teeth on each gear wheel, the chain is ignored
and does not enter the equation.
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EXAMPLE:
If the pedal gear revolves once how many
times will the sprocket gear revolve?
The example above shows that every time the pedal gear revolves once the
sprocket gear on the back wheel revolves twice making it easier to cycle up
hill.
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Different types of gears carry out different jobs within a gear train principally to
change direction or speed of rotation, change direction of drive, increase or
decrease torque of final drive or change the speed or to change a rotary to other
required movement.
This simple mechanism has been used for centuries and can be found in
applications where a horizontal or vertical movement is required that can be
precisely and easily controlled. Eg steering system on a car, table movement on a
pillar drill.
The pinion rotates and moves the rack in a straight line - another way of
describing this is to say ‘rotary motion’ changes to ‘linear motion’.
A good example of a ‘rack and pinion’ gear system can be seen on trains that are
designed to travel up steep inclines. The wheels on a train are steel and they
have no way of gripping the steel track. Usually the weight of the train is enough
to allow the train to travel safely and at speed along the track. However, if a train
has to go up a steep bank or hill it is likely to slip backwards. A ‘rack and pinion’
system is added to some trains to overcome this problem. A large gear wheel is
added to the centre of the train and an extra track with teeth is added slope, this
is called a ‘rack’. As the train approaches a steep hill or slope the gear is lowered
to the track and it meshes with the ‘rack’. The train does not slip backwards but it
is pulled up the steep slope.
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A good example of a ‘rack 17and
pinion’ train is the Nilgiri
mountain railway in India.
V. Ryan © 2002
Opposite is an example of
a rack and pinion as seen
in the school workshop
and machine shops
throughout the world.
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Above is one of the less well designed machine drills. The table
on these machines can weigh a significant amount and if they
are used often by the same operator damage to the back can
occur.
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V. Ryan © 2003
Rack and pinion gear systems involve the use of a round gear called
a pinion and a flat gear called a rack. A simple model of this type of
gear system is shown below. Using the same or similar gear
modelling kit (lego technic), set up the arrangement of gears shown
in the photographs.
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Using the ‘gauge’ - if the pinion moves three teeth, how many teeth
does the rack move?
5. Explain one use of a rack and pinion gear system. Draw a diagram
to help explain your answer.
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Bevel drive:
BEVEL GEARS
V. Ryan © 2002
With the aid of diagrams and notes explain how a bevel gear is used
as part of a mechanism/machine you have seen or used.
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Worm drive
This is the slowest method of driving a gear and consists of two components, the
worm drive, a horizontal or vertically mounted shaft driven casting which meshes
with a correspondingly cast gear. A very accurate, slow method of drive. Due to the
angle of the driving faces this system can only move in one direction.
WORM GEARS
V. Ryan © 2002
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The gear ratio of a worm gear is worked out through the following formula:
EXAMPLE:
If the wormwheel has 60 teeth:
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1. Describe how a worm and wormwheel could be used as part of a design for
a mechanical device or toy. Use diagrams and notes.
2. If the wormwheel has 80 teeth, what is the gear ratio ? Show your working
below.
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10.1.10
Explain a design context in which a compound rather than a simple gear
train would be appropriate. Consider the gearing system on a metal lathe
designed to be changed to cut a specific type of thread. Consider ratios,
mechanical advantage and changes.
Compound gear trains often have two or more gears mounted on the same shaft. A
good example of this is a car gear box, which has to fit into a confined space, has to
allow the driver to select various gear ratios and
also has to change from forward to reverse.
However, the
velocity ratio for
each pair of gears must then be multiplied together
to calculate the total velocity ratio of the gear train:
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10.1.11 Discuss the function of different types of gears in a range of
objects.
Bevel gear:
A method of transferring drive through 90 degrees
Consider other uses for this type of movement within a mechanical system
Worm drive:
The slowest method of transferring high speed rotary drive to manageable
speed. Typically used for speed reduction from electric motor to final drive in
toy vehicles.
In the table below write the most common use for each method of mechanical
movement transfer.
Bevel gear
Worm Drive
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Belts
10.1.12 Describe a belt or chain drive system. Consider profile, load, changes in
load, and speed.
Pulley systems use a belt to transmit motion and force from the driver shaft to the driven
shaft. The continuous V-belt is the most common type used. It fits tightly into the groove
on the pulley wheels to keep slipping to a minimum.
The belt drives or is driven by the pulley via friction, the angled sides of the belt fit
exactly into the groove on the pulley and it is these two surfaces that drive not the
flat underside of the belt.
Belt drives also provide a built in protection to the mechanism if too much
torque is created (ie the machine encounters a blockage) the belts will slip slightly.
Speed changes are made by using different size pulleys on the driver and driven
shafts. By comparing the size of the two pulleys you can calculate the velocity ratio
of the system.
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Jkj
Velocity ratio= Driven pulley diameter
Driver pulley diameter
VR = 140 VR = 4:1
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VR Ratio
Belt drives
One problem with belt drives is that the belt can slip, causing driven shaft to rotate
slower than expected. Where it is vital that the rotation of the driven shaft is kept in
sequence with the driver shaft a toothed belt can be used.
Chain drives
These use a chain to transmit rotary motion
from the driver shaft to the driven shaft.
Sprockets are the toothed wheels on which
the chain runs on. Unlike some pulley systems
the chain and sprocket cannot slip. Bicycles and
motorbikes use a chain and sprocket system
because of its strength and because they do
not slip.
For example:
Driver sprocket has 15 teeth and the Driven sprocket has
60 teeth
VR RATIO = or 4:1 or 4
Gear systems
Gears are
toothed wheels,
fixed to the
driver and driven
shafts, which
mesh together. A
number of gears
connected
together are called a gear train.
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There are several types of gear systems all designed to turn the shaft at set
calculated speeds.
The shafts will turn in opposite directions and as the gears are different sizes they
will turn at different speeds.
To get them to turn in the same direction, a third gearwheel has to be fitted
between them. This is called an idler gear.
Compound gear trains involve several pairs of meshing gears. They are used
where it is necessary to make large speed changes or to get different outputs
moving at different speeds.
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Sketch a simple method of adjusting the idler pulley so it can create more or less tension
on the belt.
Idler pulley
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10.1.16 Describe a pulley system.
PULLEY SYSTEMS - 1
V. Ryan © 2004
Pulley systems are used when there is a need to transmit rotary motion. The
diagram below shows a simple system comprised of two pulley wheels and a
belt. It is a simple mechanical device to winch up and down a rope. When
the motor is turned on it revolves the driver pulley wheel. The belt causes
the driven pulley wheel to rotate as well, winding out the rope.
Below sketch a side and end view of a belt rotating around a pulley, annotate to show the
faces of the pulley where the belt is driven.
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V. Ryan © 2004
When using pulleys for lifting the formulas for mechanical advantage and velocity
ratio are very important. The formulas are shown below.
Mechanical advantage is defined as the ratio of load to effort. Pulley systems rely
on this important relationship between load and effort. The formula seen below
is best understood by writing it within a triangle. This helps when it is necessary
to change the formula to find either; mechanical advantage or the load or the
effort. In this way three formulas can be generated from the single formula
inside the triangle.
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Velocity Ratio (sometimes called movement ratio)- is defined as the ratio of the
distance moved by the effort to the distance moved by the load. The formula
seen below is best understood by writing it within a triangle. This helps when it
is necessary to change the formula to find either; velocity ratio or the distance
moved by the load or the distance moved by effort. In this way three formulas
can be generated from the single formula inside the triangle.
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Inclined plane
10.1.18 Describe an inclined plane. Consider inclined planes, screw threads and
wedges.
An inclined plane is a surface where there is a slope on the end points, or in other
words on a surface where the height is different It is one of the six simple
mechanisms. We all know that work done is force and distance, and by moving an
object gradually on an inclined plane, less force is needed than lifting it up vertically.
An inclined plane can be used in many ways to make a job easier. In the simple
example shown above, the load can be raised to the top either by pulling it up the
slope or by lifting it vertically.
Screw Thread
Screw threads make use of the inclined plane principle. The diagrams show how by
wrapping an inclined plane around a cylinder you get the helix form as on a screw
thread.
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Wedges
When cutting hard materials, you can of course choose to crush it. However, to gain
more precision and using less effort, a wedge can be used. Saws and wedges
transfer the circular or linear motions of such inclined planes to the surface being cut
and multiply the force being applied.
Wedges hammered in
The action of hammering the wedge into the stone with a linear action forces the inclined
planes of the wedge sides to push the material apart. The force applied by hammering the
wedge in is multiplied by the small surface point and inclined planes.
10.1.19
Explain the advantage of an inclined plane.
Mechanical advantage=
There is no friction; hence there is 100% efficiency in converting the work done by
the effort into the work done on the resistance.
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Try the simple experiment above , using some string and a heavy cylinder, use the
cylinder as a moveable pully.
If the there is enough friction where the rope is pinched between the barrel and the
ramp, the pinch point becomes the attachment point. This is considered a fixed
attachment point because the rope above the barrel does not move relative to the
ramp. Alternatively the ends of the rope can be attached to the platform.
MA = (the distance over which force is applied) ÷ (the distance over which
the load is moved)
The Force exerted IN to the machine × the distance moved IN will always be equal
to the force exerted OUT of the machine × the distance moved OUT. For example;
using a block and tackle with 6 ropes, and a 600 pound load, the operator would be
required to pull the rope 6 feet, and exert 100 pounds of force to lift the load 1 foot,
therefore:
(force IN 100 × distance IN 6) = (force OUT 600 × distance OUT 1) or,
WORKin = WORKout”
http://moodle.student.cnwl.ac.uk/moodledata_shared/CDX%20eTextbook/dswmedia/
brakes/brake/funda/leveradvantage.html
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Linear Motion
Linear motion is motion in a straight line. Steady linear
motion is known as velocity (uniform motion in a straight
line).
An example of linear motion is the cutting arm of a paper
guillotine (photo below) as it travels from one side of the
machine to the other.
Rotary Motion
Motion in a circle is called rotary motion. The number of
complete revolutions made per minute (rpm), is called
rotary velocity.
Intermittent Motion
Intermittent motion is motion which starts and stops
regularly. For example, in a cinema projector the film
needs to be moved on one frame at a time then held
stationary while the light projects it onto the screen.
This is usually done with a Geneva stop as shown here.
Intermittent motion is usually the end result of a
mechanism rather than the starting point for conversion.
http://www.flying-
pig.co.uk/mechanisms/pages/intermittent.html
Oscillating Motion
Oscillating motion is motion backwards and forwards in a
circular arc. E.g. playground swings (photo) and clock
pendulums.
Reciprocating Motion
Reciprocating motion is linear motion backwards and
forwards in a straight line. Sewing machines make use of
this type of motion.
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Irregular Motion
Irregular motion is motion which has no obvious pattern to
its movement. It is often needed in automata to recreate
the movements of living things.
10.2.2 Explain how linkages can be used to change the direction of motion
of components.
This mechanism is
composed of three
important parts:
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As the slider moves to the right the connecting rod pushes the wheel round
for the first 180 degrees of wheel rotation. When the slider begins to move
back into the tube, the connecting rod pulls the wheel round to complete
the rotation.
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Mechanical motion transfers movement from one input motion to another output motion.
Along with the concept of mechanical advantage, velocity ratio and experience, humans
have developed mechanical methods to achieve tasks that would otherwise be incredibly
difficult or impossible by other means.
Early, in fact prehistoric man most likely used the first lever to gain mechanical advantage
over a much larger load, imagine the Egyptians and thousands of slaves pulling a huge
block of stone for pyramid construction and some one having the idea of putting it on
rollers….much easier!
This development and refinement has continued over centuries driven by physical needs,
food, agriculture and also due to conflict and war.
One of the major advances in the refinement of precision engineering came about due to
the requirement of watch manufacture and the need to create a time piece that was
accurate and could be used for naval navigation see John Harrison
http://www.royalnavalmuseum.org/info_sheets_john_harrison.htm
Most mechanisms or mechanical solutions in modern terms are broadly designed to make
tasks physically easier or quicker, enable the use of less labour or make a task more cost
effective. It is a modern fact that in the majority of developed or developing countries the
operation of a machine is more efficient that relying on human labour.
The original power source for any mechanism was obviously human however we now
have numerous power sources available such as electric motors and petrol / diesel
powered engines. These provide the motive power through connection to gears, linkages
and other mechanical connections to achieve mechanical advantage and complete tasks.
Hydraulic systems can exert a large amount of pressure or force from a relatively small
input. Hydraulic systems basically work on the fact that it is impossible to compress a fluid
and within a closed system when the fluid is compressed it displaces to another part of
the system and can operate a piston. This linear action can be transferred mechanically by
linkages to many outputs.
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In a car braking system when the brake pedal
is depressed the fulcrum turns the pedal into a
2nd class lever and exerts pressure on the
piston which transfers the fluid via
displacement to the wheel piston which puts
pressure on the pads which press onto the
brake disc, as the pressure increases on the
pedal the pressure increases on the pads
which creates more friction and slows the
vehicle.
In a similar way the mechanical excavator
transfers motive power via displacement of
fluid in flexible pipes to a piston which is
linked to a lever which then operates a digging
arm or ‘boom’ and or the final digging ‘bucket’.
Bell crank
Linkage
Boom
Hydraulic
cylinder
Hydraulic or fluid powered machines offer high powered, compact, flexible and reliable
transfer of power. It would be difficult or potentially impossible to achieve these
capabilities using purely mechanical means.
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Torque is best defined as a ‘twisting’ force. The act of twisting or being twisted is
known as torsion.
Torque is an important force in anything that is driven, the higher the torque the
more force used to move a rotating object.
Output
(small, high Rotating shaft
torque)
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The larger the wheel ie. The larger the lever the easier it is to move or rotate the
output from this is transmitted via a shaft to a much smaller output wheel which is
higher torque and is moving much faster.
A ratchet and pawl is the most basic refinement of an early winch. By the additional of a
simple lever which locates into wedge shaped angled planes on the ratchet it turns the
simple winch into a device which locks incrementally and allows the operator to move the
load in a much safer stage by stage manner, if the handle is released the load will only
lower a very small amount until the pawl locks. To lower the load the pawl is simply
retracted which allows the ratchet to free wheel.
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Cam shapes essentially must be smooth and allow the follower to pass over them easily.
There are two major types of cam design:
Lobe cam
Pivot point
Eccentric cam
The eccentric cam is simply a circular disc that is rotated off its central natural axis which
therefore gives a wider range of movement.
The nearer the axis to the edge of the disc the greater the movement but also the more
difficult it is to move the follower.
A lobe cam is rotated around its central axis and the perimeter of the disc is shaped to
create defined movement in the follower.
Lobe cams can also take the shape of a heart or snail to provide different types of
repetitive movement.
A snail cam allows a slow build and increase in height of the follower then a sudden drop
10.2.8 Explain the use of a series of cam and follower mechanisms to achieve a
set purpose.
Below is a mechanical toy based on a CAM mechanism. As the handle on the eccentric
cam is turned the top part of the egg shell lifts to reveal a face. The basic construction of
the toy is also shown below. The ‘flat’ follower moves upwards and downwards as the
cam rotates. Although the design is simple it must be made accurately or the mechanism
will stick.
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Bell crank
Toggle clamp:
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Levers
First class:
Second class:
Third class:
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Linkages:
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10.3.2 Identify the mechanisms in a bicycle. Consider chain drive, levers, linkages
and gears.
1)
2)
3)
4)
5)
6)
7)
8)
9)
10)
11)
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Experiment with the lego kits provided and then build a copy of one of the
mechanisms and adjust the design to trial changes.
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10.3.4 Discuss how designers make use of simple mechanisms in the home.
Consider water tap, garlic crusher and foot operated trash/rubbish bin.
Sketch the images below and identify the mechanisms and linkages, fulcrum,
class of lever etc.
1)
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2)
3)
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4)
5)
You should now be able to identify a range of mechanisms, look around your home or
around your immediate environment to see how mechanism s help you !
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