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MIDI Basics

What it is, how it works, why it's important and how to hook it up in your home studio
by Rich the TweakMeister

MIDI 101 1. Understand MIDI data 2. How to setup a keyboard and sequencer 3. Configuring Ports, Channels, Tracks and Instruments

Ok, professional mixologists, filter-heads, LFO-freakoids, Vintage


synth-masters, and advanced sample rippers please click here to go back to the end of the article, where I will let you back in. And don't smirk at these new dudes on the way out! This article is for the newbie who wants to get going using MIDI and audio and making their own music. This is the most basic of the basics. Its for the person who knows nothing at all about MIDI and audio technology but wants to learn really fast and learn everything you need to know for success. So I should only have Newbies here now. Cool. Don't worry about all those "pro" elitists, they were here once themselves (and probably not long ago). Lucky for you, the Tweak is your teacher. Pay attention 'cause there is a test at the end. Let the TweakMeister get you up to speed in 10 minutes. In this article we talk about MIDI, then next we'll get into AUDIO and after that we'll ties them together and discuss the Basic Recording Studio. Let me say it now. Those that succeed as home electronic musicians understand MIDI. You can try to get by without it, but it will dog you at every turn. Don't think the MIDI is only something that keyboard players need to know. Today, MIDI controller data is used to automate a variety of studio gear, including the hardware and software mixing consoles we use. Read the next paragraphs several times, slowly.

MIDI is made of Controller and Note DATA, not Audio.

MIDI, the Musical Instrument Digital Interface is a protocol developed in 1983 by major synthesizer manufacturers to allow one synth to play another remotely. They tried to figure out a way they could make a second synthesizer play by sending it control data from the first. They figured it out, and more! The developers quickly found out a computer could record and playback 16 channels of this data and it revolutionized the way music is produced. Then they discovered with the right hardware you can have several of these 16 channel bundles (or ports) all running at once. The implications were profound. Now one person could compose multi-part music all by themselves.

IMPORTANT: MIDI works by sending NOTE ON and NOTE OFF events down a midi cable as well as timing information and controller (knobs, wheels, and sliders)

information. Read that again, OK? MIDI works by sending NOTE ON and NOTE OFF events down a midi cable as well as timing information andcontroller (knobs, wheels, and sliders) information. MIDI does not send sound, or audio down the MIDI cable.

---->Understand that MIDI is signal<-----

NOT an audio

The sound (or audio waveform) of the keyboard or module does not go down the MIDI cable, only these computer encoded "events" do. What is an "event?" It's all just numbers, man. But not the large blocks of numbers that make up an audio waveform. MIDI events are just ones and zeros that saywhen you pressed down which key (a note ON event), how hard you pressed it (velocity number), when you let the key up (a note OFF event), pressed the next key, moved a knob (controller data), changed a program (program change command). That is the basic point you have to fully understand. The coolthing is that all this MIDI data, once recorded, is fully, totally, completely editable, malleable, changeable, transformable, reassignable, erasable, replaceable and it all happens on the edit screens of your sequencer.

This is MIDI Data

Notice that in this screen "position" is the time stamp, "num" is the midi note on command, "val" is the velocity value and length/info is the length in ticks. 240 has the duration of an eighth note

How

MIDI Works
MIDI Sequencers (i.e., Sonar, Logic, Cubase) work by recording these NOTE ON/OFF events along a timing grid that can be played back at any tempo. When you press Play on a sequencer, it simply sends the data back to the synth, which turns on the notes and plays it just like a player piano. Get it? Because the Synth receivesthe exact same events that it sent when you played the track, it sounds exactly the same. If it doesn't sound like you want you can edit it on the screen. That is how MIDI data is converted to sound. Once the synth is playing back a midi track, now you can record that track as an audio track, assuming you have a hardware MIDI synth, by connecting the analog outputs of the synth to the soundcard line inputs and pressing record. Now you have an audio track. Makes sense so far? Cool. If not, read that paragraph again. It's critical.

MIDI devices (i.e., keyboards, hardware sound modules and control surfaces) typically have 16 channels they can sendand receive on. Much like your TV, you can have a different program on each channel. The only difference is that MIDI can play all 16 channels at the same time. These channels correspond to tracks in your sequencer. On each track, you can assign a different instrument. A typical starter MIDI keyboard may have hundreds of instruments to choose from. You record each track while the previous tracks play back. Because MIDI has 16 channels, you can have 16 instruments playing together, like a 16 piece band, if you want, that is totally of your own design.

Core Concept: MIDI data can be recorded as sequences of notes onto different tracks which correspond to channels

MIDI IN, Out and Thru (Standard MIDI jacks)


Why is MIDI confusing? Because the terms change depending on your vantage point. From the vantage point of the computer, the MIDI out goes "to" a device, like a keyboard. The MIDI in comes "from" a device, like a keyboard or drum controller. From the standpoint of the keyboard, the MIDI out goes to a computer or another device. When you play notes on the keyboard, data goes out the MIDI out of the keyboard. It does not go through the MIDI Thru.

Keyboard MIDI OUT-------->Computer MIDI IN

Computer MIDI OUT-------->Keyboard MIDI IN Keyboard MIDI Thru------->exact copy of the data coming in the keyboard MIDI in

The Computer MIDI out passes through the Keyboard's MIDI IN and then to the Thru. The data coming out the keyboard MIDI thru jack is exactly the same as that which arrived at the MIDI in from the computer. However, and here it gets tricky, the data going out the MIDI out of the keyboard does NOT go through the MIDI thru. Only data coming into the keyboard goes out the thru. Got it? If you understand that simple point you will be ahead of most people. Whew!

USB MIDI
USB MIDI i/o is simpler to deal with from a conceptual point of view. Data flows in both directions down a single cable. There is no "MIDI Thru" is USB, so you cannot daisy chain.

MIDI PORTS: How we get MIDI data into and out of the computer
There are 16 channels for every hardware MIDI IN and OUT PORT (MIDI i/o) on your computer. Your computer's audio interface may have MIDI i/o, and if not you can buy a MIDI interface to add MIDI i/o. First lets look at all the ways you can get MIDI data to your computer.

Going IN to the Recording Software: 5 ways


MIDI IN Ports: There are 5 basic ways to bring MIDI data into a computer. You need to have at least one of them to connect a keyboard or controller.

1. Some keyboards (not all!) come with built-in USB MIDI interfaces. For these you just connect the USB cable to the computer and install a driver (if required). The port will show up in your software.

Example of a keyboard controller with USB MIDI. You don't need a MIDI interface if you connect via USB. See more controllers

2. Many soundcards and audio interfaces may have a built-in MIDI interface. The M-Audio 2496, Delta 1010, Emu 1820M, MOTU 828mk2, Tascam FW1884 (and FW 1082) are examples of devices that have built-in MIDI ports. Here you connect your gear to the standard MIDI jacks on the interface.

The M-Audio Fast Track Ultra USB 2.0 Audio Interface is a USB 2.0 audio interface that has a MIDI in and out port on the back. See my chart that shows which audio interfaces offer MIDI ports

3. In this case that you don't have a built-in hardware MIDI interface on your soundcard or a USB MIDI interface on your keyboard (or controller), you have to purchase a separate MIDI Interface. They are not expensive and are generally more reliable than joystick ports. Usually the interface connects by USB to the computer and you connect your MIDI hardware via the standard

MIDI jacks on the interface.

Example of a separate USB MIDI interface. See more USB MIDI Interfaces 4. Various MIDI Cable Conversion Interfaces. There are conversion cables that, along with device drivers, can turn various connectors on PCs to MIDI ports. There are basically 2 types. 1. The Joystick port to MIDI cable (These are primarily for soundblaster soundcards), 2. The serial port to MIDI cable. These cable devices are typically only as reliable as the drivers. You want to make sure they are compatible with your operating system. While these are often inexpensive they may have an issue with your system. If you have to go cheap, go with a USB to MIDI cable like an Emu X-MIDI or M-audio MIDI sport UNO 5. There are a lot of older rack midi interfaces. There are bound to be many on ebay and in the pawn shops. With these you must be very careful, especially if they were designed for Windows 95, 98 and for older DOS based computers. These typically connect by serial or parallel ports. Steer clear. Without a functioning driver, these midi interfaces will not work. If you have a number of midi input devices like keyboards, drum machines, controllers and control surfaces they each need a way to connect to the computer. You can have a USB keyboard, a drum machine connected through a MIDI port and a control surface connected by a 2nd midi port and all 3 will input data simultaneously to the track you are recording. Methods can be mixed an matched. You computer will see and use all MIDI inputs connected, whether they are on your soundcard or interface, are connected through your USB hub, or are coming from a separate MIDI interface. To send control events, (i.e., "notes") to your sequencer any keyboard with a MIDI out will work, even if it sounds like crap. Remember, you only need it to trigger the NOTE ON NOTE OFF event to the sequencer, which will send them to your available synths, which will send the sound to the speakers. Get it? Though the playing happened at the keyboard, the sound can be triggered at any MIDI sound source, whether they exist in hardware or software. You can even use an old CASIO with the speakers ripped out as long as it has a MIDI out.

To Review: External MIDI IN ports bring MIDI data from outside to inside the computer, where it can be recorded, and sent back out the MIDI OUT port to

the external device upon playback.

Going OUT of the Recording Software to hardware and software synths


Now lets look at how MIDI data leaves the sequencer application in the computer and goes to different devices that make sound, both inside and outside the computer. External Ports: The recorded data goes out of the sequencer to the MIDI out port which is connected to the MIDI in port on your hardware instruments. The obvious example here is the computer that sends MIDI data back to a hardware synthesizer. The instrument receives the data and plays the sound. Virtual Ports: Internal MIDI ports direct data to sound sources inside your computer. Your sequencer can create a virtual MIDI OUT port for every software synthesizer on your system. Up to 16 MIDI channels can be available for this virtual port, though a typical softsynth may not use them all. An internal virtual MIDI port may also go to a MIDI synthesizer that is built into your soundcard (Soundblaster cards have these) or to a small software synth installed in your operating system, such as the Microsoft GS Wavetable SW Synth, which is part of Windows XP.

In this example, from Sonar 4, I have 2 hardware external MIDI ports (the E-DSP entries, which were created when I installed my EMU 1820m audio interface) and 3 internal virtual ports, the MS GS Wavetable SW synth, Pro 53, and Cakewalk TTS. (the TTS was created when I installed Sonar, and I bought the Pro 53 as an add-on) I can route the track to any channel on any port.

The External MIDI port will show up in your sequencer application after you install the drivers. When you use a software synth, a virtual MIDI port is created and will show up in your sequencer application as soon as the soft synth is "instantiated" (that's just a buzzword for "initialized." or started.)

Configuring your MIDI System's Ins and Outs


Figure 1: Basic MIDI setup using a 1 port USB MIDI interface with standard MIDI jacks

Keyboard MIDI OUT--------->MIDI Interface IN (required!) MIDI Interface USB OUT---->Computer USB IN (required!) MIDI Interface OUT--------->Keyboard MIDI IN (if you are only using your software synths this connection is not required. If you want the computer to play the sounds on your keyboard, or if you want to connect a 2nd module it is required) Keyboard MIDI THRU ------->Keyboard or Module #2 MIDI IN (optional) Keyboard or Module #2 MIDI THRU -----> Keyboard or Module #3 MIDI IN (optional)
Take a look at some Keyboards, MIDI Modules, and Software Synths

Connecting Keyboards and Modules: The sequencer MIDI out port can connect back to your keyboard's MIDI IN and play up to 16 channels of voices if the keyboard is "multi-timbral" (meaning it can sound many instruments at once). Some synths are not. Old keyboards, like a DX7, only respond to 1 channel unless you hot rod it. You can usually set the keyboard to respond to only one channel if you want or to only channels 1,2,3,7,8, for example, or to all 16. Turning off channels allows you to daisy chain more keyboards or modules by cabling up the 2nd machine from the MIDI THRU on the 1st machine (which is an exact copy of the data coming in the MIDI IN) to the MIDI IN of the second machine. It is possible to have one MIDI port to control 16 different keyboards if you want it too! Usually, if your rig gets this large you will buy a MIDI interface with 4 ports so you can play all 16 channels of your Triton on one port. On a second port you might have with 10 channels from your Proteus 2000, a

couple for your Electribe, one for each of your 3 effects box, and the last for your drum machine. Port 3 may use all 16 channels for a control surface and Port 4 might use all 16 more for a digital mixer...ooops sorry, I forgot we are just getting started.

Example of how the SEQUENCER MIDI OUTS can be routed to External keyboards and Software Instruments
Once you have configured your MIDI system (see Figure 1 above) you should note how the channels inside the sequencer can be routed to different sources both inside and outside the computer (see Figure 2 below). On every MIDI track in the sequencer, you specifywhere it goes. The more gear you have, the more places you can send the data. You could take the bassline you just recorded and route it to a virtual drum machine, edit the notes so they all trigger kick drums, for example. Or make a Marcato String cadence on your Triton, copy the data to another track, assign the track to Module 2 and have the same data play an ambient synth pad. The two together sound like a very dreamy string section. Get the idea? The flexibility of routing MIDI data allows for tremendous creative expression. Below you see a MIDI system with 3 hardware devices and 3 software devices. You can achieve that with just one hardware MIDI port.

Figure 2: Flow from Sequencer MIDI OUTs to Synths MIDI INs

Advanced MIDI In/Out/Thru Brain-Teasers Lets say you have 2 machines daisy-chained on the same MIDI OUT port. That is, the keyboard MIDI IN is connected to the computer MIDI out and MIDI sound module #1 MIDI IN is connected to the Keyboard's MIDI THRU(see Figure 1 again for an

example of daisy chaining). Now lets look at figure 2 again. If you are sending a track down channel 7 from the sequencer and have the Keyboard turned OFF on channel 7, What will happen?

The keyboard will ignore the data but will still pass it to the next module. Why is that? Because all of the data coming in to the keyboard is also going out the MIDI THRU, MIDI sound module #1 will play the track. So you ask, what happens if channel 7 is set to ON for both devices? Bingo dude! You got it, they both play. Now if each synth was on a different PORT, would both synths make a sound. Nope! Why not? Each port is totally discrete,that is separate. The data on Port A does not go down Port B. To recap, remember, each port has 16 channels of its own. The Port is the parent; the channel is the child. So, lets jump ahead, if you get a midi interface that has 8 ports, how many channels do you have? Yes, you math genius, 128. Does that mean you can connect 128 keyboards to ONE 8 port midi interface. YES! But don't call me to wire it ok? Most people put each synth on it's own dedicated port so they don't have to turn channels on and off all the time.

The m-audio 2496 is an inexpensive reliable soundcard for music production and has a built in MIDI port.

multi-timbral boards with sounds


Good starter boards Roland JUNO-Di 61-Key Synthesizer with Song Player

Onstage or in the streets, the JUNO-Di is a traveling musician's dream. It's lightweight, it can run on batteries, and it's easy to use, yet it performs and sounds like a heavyweight synth. It's packed with a wide variety of top-quality sounds -- over 1,000 to choose from! It has a friendly "direct access" control panel for easy editing and a Song Player for larger-thanlife performances. First-timers and pros alike will love this friendly, portable, great-sounding synth. Tweak: A great way to start!

Yamaha MM6 61-Key Synthesizer


The MM6 Music Synthesizer delivers all that power and more. Drawing on the same sounds of the popular pro-level MOTIF series instruments, the MM6 has a wide variety of dynamic, realistic and just plain powerful Voices to help you create amazing music. The MM6 also gives you total control over your sound, with real-time tweakable knobs, and features special Patterns that provide full backing - drums, bass and chords - for your live performance and song creation. And since the MM6 is exceptionally light and portable, you can bring it anywhere and everywhere your music Tweak: The MM6, code named the "Mini 'Mo" just came out in the Spring of 2007. I think it has dethroned the Juno D as the best starter synth under 600. A fantastic set of sounds for those doing hip hop. There is also an MM8 version with 88 keys.

Introducing the new X50 music synthesizer; packed with Korg's distinctive and world-renown sounds, designed for easy and intuitive operation, and with an ultra-light and compact design that's ideal for the active musician. Tweak: Has a lot of the features and sounds the high end Tritons do. Plus some features like USB that the original Tritons did not have.

Korg X50 61-Key Synthesizer Keyboard

More Upscale Korg M50-61 61-Key Synth Workstation

Weighing in at just fifteen pounds is the fiery new KORG M50, ready to take on all contenders! Incredible new sounds; fat & juicy combis, splits and layers; a plethora of ace effects; dynamic Drum Tracks; enhanced poly-arpeggiators; classic sequencing tools, a solid, confident keybed; up-to-date SD storage; companion editing software and our famous TouchView interactive display - it all adds up to an invigorating and sexy keyboard instrument that could only come from KORG. Tweak: Huge bang for the buck. Has a touchview screen. 88 key version

Yamaha, proudly introduces the MO Music Production Synthesizer. Targeted to semi-professional musicians and home/project studio owners as well as songwriters and performers, the MO provides a full set of authentic sounds and comprehensive music-making features-including an emphasis on contemporary styles and voices. There is also an 88 key version of the Mo

Yamaha MO6 61-Key Music Production Synthesizer

Look familiar? True to its heritage, the new Juno-G is affordable and user-friendly. But that's where the comparisons to yesteryear end. This modern marvel packs a studio's worth of sound, sequencing, and audio

Roland Juno-G 61-Key Synthesizer Keyboard

recording into one amazing instrument. Sharing the same high-powered processor as Roland's famous Fantom-X series, the Juno-G puts a world of firstclass sound and performance features under musicians' fingertips -- and allows more sounds to be added via SRX expansion. Songs can be created with the onboard audio/MIDI recorder, all for an incredibly low price!

Awesome Roland Fantom-G8 88-Key Sampling Workstation

Introducing the most powerful and luxurious live workstation in Roland history. The Fantom-G is a dream instrument that redefines the boundaries of playability and creativity with its advanced sound engine, revolutionary ARX SuperNATURAL expansion bay, large-sized color LCD, powerful new audio/MIDI sequencer and more.

see my comparison chart of synths like these

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