Professional Documents
Culture Documents
3.October.12
Some prerequisites
1. A vision
2. A business model
3. A process
4. A moral compass
Me
Patterns
NirAndFar.com
OMG businesses
Vitamins or painkillers?
Selling painkillers
Selling vitamins
- Emotional need, not efcacy - Makes me feel good knowing... - Unknown market
Vitamins or painkillers?
Habit-forming technology
Pleasure seeking Pain alleviation
Vitamin
Painkiller
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Where this ts
If your business model requires regular,
unprompted interaction. hypotheses to test.
Todays deliverable
3 testable hypotheses designed to increase
user engagement.
Anything else?
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Why habits?
pref er ence
/pref()rns/ Noun, Def: A greater liking for one alternative over another or others.
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be hav ior
/bihvyr/ Noun, Def: The way in which an animal or person acts in response to a particular situation or stimulus.
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rou tine
/rootn/ Noun, Def: A sequence of actions regularly followed; a xed program.
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hab it
/habit/ Noun, Def: An behavior that has become nearly or completely involuntary, without cognition.
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ad dic tion
/dikSHn/ Noun, Def: A persistent, compulsive dependence on a behavior or substance.
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StackOverow
Largest technical
QA site
FT Staff: 66
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Au to ma ta city
Noun, Def: The ability to do things without occupying the mind with low-level details, allowing it to become an automatic response pattern.
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Remember: A TARI
A - A Desire Engine has 4 parts: T - Trigger A - Action R - Reward I - Investment
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In summary
Habits can be good for business. Habits require automaticity - action
without cognition. reserve.
Your turn
Does your business model require habits? How often do you expect users to engage? Whats your hook? What makes your
product a habit?
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Triggers
Triggers
External Alarms Calls-to-action Emails Stores Authority What to do next is in the trigger Internal Emotions Routines Situations Places People What to do next is in the users head NIR EYAL
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External triggers
Owned - Emails, SMS, notications.. Paid - SEM, ads.. Earned - PR, free media.. Relationships - Word of mouth, afnity
groups..
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Example: Pharma
External Internal
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Bored
Stressed
Source: Kotikalapudi et al 2012, Associating Depressive Symptoms in College Students with Internet Usage Using Real Internet Data
Find the behavior that occurs just Every time you (verb), use (product).
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Instagram triggers
External - FB and Twitter - App notications Internal - Fear of loosing the moment . . . - Bored, lonesome, curious...
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Build a narrative
Now that we know why Who is the user? Where are they? What are they doing right before they
use your product?
Consistent messaging
Does your external trigger communicate
what its for?
Messaging
Actions
ability
mo ti va tion
/mt vSHn/ Noun, Def: The psychological feature that arouses an organism to action toward a desired goal.
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Motivators of Behavior
Sensation Anticipation Social Cohesion Seek: Pleasure Hope Acceptance Avoid: Pain Fear Rejection
motivation
a bil i ty
/bilit/ Noun, Def: The capacity to do something
ability
Factors of ability
Time Money Physical effort Brain cycles Social deviance Non-routine
ability
Simplicity
Simplicity is a function of your scarcest resource at that moment. - BJ Fogg
Factors of ability
Time Money Physical effort Brain cycles Social deviance Non-routine
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triggers
ability
2010
Twitter homepage
2009
Twitter homepage
2010
Twitter homepage
2012
2012
ability = product
Your turn
What action follows your trigger? Is it simple and well dened? How many steps does your action take? If multi-step, does each have a trigger for
what to do next?
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Increase ability
Rate your estimate of your users ability to
do the key action
Increase motivation
1 is easy, 10 is very hard Now plot ability and motivation How can you increase motivation by
Seek: Pleasure Hope Acceptance Avoid: Pain Fear Rejection
Bi as
/bs/ Noun, Def: 1. A tendency or inclination; a prejudice 2. A lever to increase motivation or ability
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A well-studied bias
Classical biases
Rational Can articulate, Id buy it if it were cheaper. Predictable (for the most part)
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Cognitive Biases
Rational or irrational Unable to articulate Predictable
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Scarcity
People value cookies
more in a nearly empty jar than in a full jar.
Value attribution
Wine actually
Remember this?
Anchoring
We tend to rely too heavily on just one trait
of a decision.
Jockey only!
3 for $29.50 5 for $34 NIR EYAL NirAndFar.com so, 6 for $44.25 Unit cost = $6.80 @nireyal Unit cost = $7.38
Completion
Motivation
effect increases the closer get to a goal
Endowed progress
82% higher
Source: Nunes and Drze, The Endowed Progress Effect: How Articial Advancement Increases Effort, 2006
Sequencing
Tendency to
Many more...
Social proof, framing, reciprocity, relevance,
status quo, loss aversion, familiarity bias, regret aversion, peak-end effect, money proxy, authority bias ...
Your turn
Pick one of the Mental Notes cards. How could you make use of a cognitive
biases to increase your action?
Variable rewards
Watch
Source: Olds and Milner, 1945
Dopamine triggers
Anns story
Sufferers from
Parkinsons
Treatment includes
gambler
dopamine boosters
We crave predictability
Variable rewards
drive us nuts
Compulsion to make
sense of cause and effect drives the search
Dopamine system
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Curious by nature
experience taking
Rewards Decay
As rewards become predictable, they
become less novel
Finite Variability
- Single-player games - Consumption of media - Finishing a race
Innite Variability
- Multi-player games - Creation of content - Communities - Running for pleasure or competition
Your turn
How could you use variable rewards? How can you add an element of mystery, the unknown, or surprise? Consider the search for rewards of the:
Brainstorm
Gut check
Is the reward authentic and meaningful? Does it satisfy the internal trigger? Cull those that dont meat the conditions
above?
Investments
Investment
Where user does a bit
of work.
of value: time, money, social capital, effort, emotional commitment, personal data ...
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Investment
Done in anticipation of future rewards Makes next action more likely by: Loading the trigger for next cycle Changes preferences
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Pinterest (consumer)
T
Facebook, Twitter, WOM
A
Scroll
Boredom, curiosity, fatigue
I
Join
VR
Objects of desire (Hunt)
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Pinterest (curator)
T
Email notication
A
Log-in
Lonesome ...
I
Pin, Re-Pin, Like, Comment
VR
Communication (Tribe)
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Investment in Any.do
Investment into the
product with time, data, and social capital
Labor is love
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Why do we endow?
Improved bargaining position in bilateral
trades. If I act like I love it, maybe you will too. (Huck, Kirchsteiger & Oechssler 2005) the joy of gaining. (Kahneman and Tversky, 1984) dissonance leads to rationalization.
Loss aversion. Loosing feels twice as bad as Need for consistency causes cognitive
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Acquiring taste
Think of the rst time you tried spicy food or alcohol. Acquiring taste follows similar patterns of rationalization to avoid cognitive dissonance. Change ourselves as we change our preferences. Im a ____ drinker.
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In summary:
We overvalue the results of our labor
(endowment effect)
Your turn
How can you use small investments to
increase the likelihood of usage by:
Action
3. What does the user have to do to receive the reward? How can it be made simpler?
Investment
5. What makes the user want to come back? Has the user put in a bit of work to: - Load the next trigger - Increase the value of the product for the user.
Variable Reward
4. Whats the reward? Does it give the user what she wants? Does it maintain an element of surprise?
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Email
T
Icon on phone Procrastinate, anxiety, thoughts of others.... Open unread messages
I
Write back Tribe, hunt and self
Spectator sports
T
Everywhere Monday, boredom, anxiety ... Watch
I
Buy stuff Identify self as fan Attend events
VR
Outcome (Self) Fandom - belonging (Tribe) Capturing the win (Hunt)
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Twitter (consumer)
T
Facebook, friend, email ...
A
Scroll
Boredom, curiosity
I
Follow Information (Hunt)
Twitter (creator)
T
Mention, message
A
Open app
Boredom, curiosity, lonesome
I
Tweet or RT (build following)
R
Social feedback (Tribe)
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Facebook
T A
Greater loyalty, increased NIR EYAL price inelasticity, greater NirAndFar.com satisfaction @nireyal
Your turn
Write out your user ow along top of
page.
Building engines
Fold paper into quarters. Map out your two Desire Engines. How might users experience the new ow?
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Think different
Now start over, build your competitors
Desire Engine.
Picking hypotheses
Star 3 (or more) ideas to explore further. Draw out a simple UI for each. If requires
steps, use frames.
NIR EYAL NirAndFar.com @nireyal
Now go test it
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