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CHARACTER NAME
Character Name:________________________________________________
Alternate Identities: _______________________________________________
Player Name:____________________________________________________
CHARACTERISTICS
COMBAT INFORMATION
Val Char
Base
Cost
Points
Roll
Notes
10 STR
___
10
x1
0
___
11
___
2
HTH damage ____d6
1
Lift _____ END (__)
10 DEX
___
10
x3
0
___
11
___
3
OCV _____
3
DCV _____
________
___
________ ____
10 CON
___
10
x2
0
___
11
___
CHAR TOTAL
________
___
________ ____
10 BODY
___
10
x2
0
___
11
___
POW TOTAL
Total OCV
S/T/T TOTAL
TOTAL
____________________________
10 INT
___
10
x1
0
___
11
___
Base OCV
11
Perception Roll _____
10 EGO
___
10
x2
0
___
11
___
3
Base ECV _____
10 PRE
___
10
x1
0
___
11
___
2
Base Presence Attack _____d6
10 COM
___
10
x1/2
0
___
11
___
___
3 Base DCV
____
3
+/-
____________________________
COMBAT MANEUVERS
BASE
2
2 PD
___
(STR/5)
x1
0
___
0 Total PD _____
Resistant PD _____
2
2 ED
___
(CON/5)
x1
0
___
Resistant ED _____
0 Total ED _____
2
2.0
2 SPD
___
1+ (DEX/10)
x10
0
___
Phases: 1 2 3 4 5 6 7 8 9 10 11 12
4 REC
___
(STR/5)+(CON/5)
x2
0
___
20
20 END
___
(CON x 2)
x1/2
0
___
20
20 STUN
___
BODY+(STR/2)+(CON/2)
x1
0
___
0
___
ATTACKS
Maneuver Phase
Block
1/2
Brace
0
Disarm
1/2
Dodge
1/2
Grab
1/2
Grab By
1/2
Haymaker 1/2
Move By
1/2
Move Through 1/2
Set
1
Strike
1/2
OCV
+0
+2
-2
-1
-3
+0
-2
-v/5
+1
+0
DCV
+0
1/2
+0
+3
-2
-4
-5
-2
-3
+0
+0
Effect
Block, abort
+2 vs. Range Mod.
Can disarm
Abort, vs. all attacks
Grab two limbs
Move and Grab
STR/2 + v/5
STR + v/3
ranged attacks only
STR or weapon
EXPERIENCE POINTS
_________ ___
___ ___
______________
_____ d6
Total earned
0
___________
_________ ___
___ ___
______________
_____ d6
Spent
0
___________
_________ ___
___ ___
______________
_____ d6
Unspent
___________
0
_________ ___
___ ___
______________
Base points
___________
200
_________ ___
___ ___
______________
Disad points
___________
0
DEFENSES
MOVEMENT
Amount
Defense SFX
Physical Defense
______
COMBAT MODIFIERS
Range
RMOD
0-4
0
5-8
-2
Type
Combat NonCom
____________
Run (6)
______
______
______
____________
Swim (2)
______
______
Energy Defense
______
____________
______
Targeting Shot
Head shot (Head to Shoulders)
High shot (Head to Vitals)
Body shot (Hands to Legs)
Low shot (Shoulders to Feet)
Leg shot (Vitals to Feet)
______
____________
V. Leap ( ___)
______
______
Mental Defense
______
____________
___________
______
______
______
____________
___________
______
______
Power Defense
______
____________
___________
______
______
Other: _____________
______
____________
Other: _____________
______
____________
Head
STUN
END
BODY CHARGES
CHARGES CHARGES
x5
x2
x2
-8
__ / __
Hands
x1
x1/2 x1/2
-6
__ / __
7-8
Arms
x2
x1/2 x1/2
-5
__ / __
Shoulders x3
10-11 Chest
x1
x1
-5
__ / __
x3
x1
x1
-3
__ / __
12
Stomach
x4
x1.5
x1
-7
__ / __
13
Vitals
x4
x1.5
x2
-8
__ / __
14
Thighs
x2
x1
x1
-4
__ / __
-6
__ / __
15-16 Legs
x2
17-18 Feet
x1
x1/2 x1/2
x1/2 x1/2 -8 __ / __
0
Average Def ______
0
DCV Modifier ______
Total Weight ______
CHARACTER INFORMATION
CAMPAIGN INFORMATION
CHARACTER NAME
Character name ___________________
Genre ____________________________
Gamemaster _______________________
Power/Equipment
END
0
___
Acting
_______________________
Roll
8____
___
_________________
__________________________________________
_____
0
___
Climbing
_______________________
8____
___
_________________
__________________________________________
_____
0
___
Concealment
_______________________
8____
___
_________________
__________________________________________
_____
0
___
Conversation
_______________________
8____
___
_________________
__________________________________________
_____
0
___
Deduction
_______________________
8____
___
_________________
__________________________________________
_____
0
___
____
___
_________________
__________________________________________
_____
0
___
Paramedics
_______________________
8____
___
_________________
__________________________________________
_____
0
___
Persuasion
_______________________
8____
___
_________________
__________________________________________
_____
0
___
Prof. Skill:
_______________________
8____
___
_________________
__________________________________________
_____
0
___
Shadowing
_______________________
8____
___
_________________
__________________________________________
_____
0
___
Stealth
_______________________
8____
___
_________________
__________________________________________
_____
0
___
Trans. Fam.
_______________________
____
___
_________________
__________________________________________
_____
0
___
Area Knowl.:
_______________________
8____
___
_________________
__________________________________________
_____
___
_______________________
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_________________
__________________________________________
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_______________________
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DISADVANTAGES
Cost Disadvantage
Roll
Cost Disadvantage
Roll
___
_______________________
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_______________________
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0
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