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mod_sa by jflm, nuckfuts, notaplane, and the game modification community http://code.google.com/p/m0d-s0beit-sa/ Version 4.3.0.1 * Many bugs fixed.

* Slightly unsmooth but awesome enough to use new beta camera for Player Fly Version 4.3.0.0 * Added new menu AntTweakBar (http://www.antisphere.com/Wiki/tools:anttweakbar). Version 4.2.4.1 * Added Player Fly fast turning animations. * Support for SA-MP 0.3c R3. Version 4.2.4.0 * Added RakNet voice support for SA-MP. Version 4.2.3.2 * Added Player Fly deceleration animation. Version 4.2.3.1 * Added mute-player function to anti-spam. * Added Player Fly acceleration/deceleration multipliers to INI. * Disabled loading screen, thanks to MTA. * Fixed Player Fly animation bugs. Version * Added * Added * Added 4.2.3.0 speed setting for Player Fly to the INI and Cheats menu. default keys for Stick - NumPad 4 7 8 9 default key for disable wall collisions - NumPad 6

Version 4.2.2.1 * Added ClickWarp. Default: Middle Mouse & Left Mouse * Improved Fly Player. * Fixed Fast Exit. Version 4.2.2.0 * Added text label rendering. * Added left/right/up strafing to Fly Player. * Improved Fly Player. * Improved vehicle HP cheat. * Improved actor HP cheat (parachute death fixed). Version 4.2.1.2 * Fixed single player crash. * Fixed keys setting/sticking during menu & alt-tab. * Removed custom screenshots. Version 4.2.1.1 * Improved Fly Player. Version 4.2.1.0 * Added Fly Player, Default: . * Removed Sacky's scripting hook. Version 4.2.0.0 * Support for SA-MP 0.3c. * Project renamed to mod_sa.

Version 4.1.0.0 * Support for SA-MP 0.3a. * This is the only official version of m0d_s0beit_sa for SA-MP 0.3a. * Fixed so many things that it's retarded to list them here. * Added menu to add upgrades (Wangs/etc) to your vehicle anywhere. * Added SpiderWheels, drive on anything! Default: Numpad 5 * Added new Method to fly vehicles (allows 'helicoptering') Default: . * Added toggleable infinite NOS. Default: Numpad 0 * Added switchable car lights. Default: F2 to switch modes. * Added toggleable vehicle collisions except for your vehicle. * Added ability to walk/drive through walls. * Added left & right 90 degree buttons to Quick Turn. Default: [ and ] * Added function in menu (GTA->Cheats) to avoid loosing Trailer. * Added option in menu (GTA->Misc) to toggle windowed mode. * Added Nitro/Brake & 180 degree quick turn ability to trains. Version 4.0.5.0 * Final version for SA:MP v0.2.XU1_2 & U:MP vT3 * Added our new "AirRide ESP" to m0d's player ESP which prevents ESP collisions so you can always see everyone's name easily. No more jumble-fudge of names. * Added "esp_players_airride" to the INI, to turn that on or off. * Added "screenshot_clean" to the INI, takes screenshots without m0d's GUI/ESP. Version 4.0.4.1 * Fixed failures on custom screenshot. Version 4.0.4.0 * Added "Teleports -> Teleport to interior" and removed "SA:MP Misc -> Change in terior". * Lag-free screenshots (screenshot_enable, key_screenshot, jpg_quality, jpg_chro minancetable, jpg_luminancetable). * Changed the font size and ESP stuff. * Added option to enable/disable clouds. Version 4.0.3.2 * Added mouse_4 and mouse_5 keybinds. Version 4.0.3.1 * Fixed spectator mode bug. Version 4.0.3.0 * Removed the hook version. * Fixes to the windowed mode. * Support for GTA:U-MP. * Added option "Weapons -> Randomize the ammo values". Version 4.0.2.0 * Added ingame vehicle handling (Cheats -> Change vehicle handling). * Added key_respawn. * Added SA:MP Misc -> Change interior. * Randomize ammo values for each weapon. Version 4.0.1.0 * Readded custom sendrates and init screen. * Added car jacking prevention (should put you back to the vehicle you were in) (anti_carjacking). * Added toggleable GUI from the menu (Misc -> Toggle HUD indicators). * Added text in dynamic teleport locations if they are set. * Added Set(Vehicle|Player)Health hook to make invulnerability harder to detect. * Added delay before rejoining or joining a server (rejoin_delay).

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Added server password field to the favorite server list. Added SA:MP Misc. -> Teleport to object & pickup. Added text in objects and pickups (shows server ID and model ID). Added Patches: Cars hover over water, NOP ShowGameText, NOP ShowTextDraw, NOP SetPlayerCamera Pos, NOP SetPlayerCameraLookAt, NOP SetCameraBehindPlayer, NOP SetPlayerFacingAngle NOP GivePlayerWeapon, NOP TogglePlayerSpectating, Don't notify vehicle enter/e xits, NOP SetVehicleParamsForPlayer. * Fixed a malformed position exploit. * Fixed default SA:MP player tags and it now uses default settings. * Fixed engine toggleing, it now works with Inv enabled. Version 4.0.0.3 * INI: spec_data, read the note above. * INI: use_gta_autoaim. Version 4.0.0.2 * Fix for menu and loading screen flickering on some video cards (flickering_pro blem). * Readded the custom autoaim. * Improved ESP layout. Version 4.0.0.1 * Added default ESP states for INI (esp_vehicles_defaulton, esp_players_defaulto n). * Fixes to Jumper vehicle teleporting. Version 4.0.0.0 * Added a hook version with injector. * Fixes to the spectator mode. * Custom player and vehicle tags (key_render_player_tags, key_render_vehicle_tag s). * Chat keybinder (chat[]). * Text shadows (render_text_shadows). * Keep the nickname when connecting with the favorite list (use_current_name). * GUI settings format (gui[]). * m0d_s0beit_sa_all.log contains logs of all sessions and m0d_s0beit_sa.log cont ains logs of the last session.

Version 3.9.1.3 * Added "Jumper" unified to-vehicle teleporting. * Added nearest vehicle jumping (key_vehicle_jumper / key_vehicle_occupied_jumpe r). * Fixed Breakdance as airplane passenger crash. * Fixed possible crash in "Warp instantly to vehicle" menu. * Removed the samp hooks. Version 3.9.1.2 * fixed Breakdance directions, again * updated "SA:MP v0.2.X.U1_1 Original" link location Version 3.9.1.1 * Fixed sneaker list bug. * logo_intro_enable and logo_enable. * Onfoot HP regeneration (hp_regen_onfoot).

Version 3.9.1.0 * Support for SA:MP 0.2.X.1 Version 3.9.0.2: * fixed Breakdance directions Version 3.9.0.1: * Readded the old speedometer (speedometer_old_enable). * hud_bar_color. Version 3.9.0.0: New stuff: * Few custom GUI settings (hud_draw_bar, ...). * basic_mode setting, used to initialize with no SA-MP cheats. * In-game "favorite" server list, used to connect to servers from the in-game me nu. * instagib and friendly_fire settings. * HUD indicator settings (hud_indicator_inv, ...). * Custom syncing settings (key_onfoot_data, ...). spec_data is enabled by defaul t, the client will not send spectate data to the server. * Added distance value to the player info list. * ammo_random setting. * i_have_edited_the_ini_file has been added back. * Graphic speedometer (speedometer_enable, ...). * SA:MP Misc. -> Log gamemode infos. * secondary_key, merged with SA-MP cheat keys. * Patches: "NOP CreateExplosion" "NOP RemoveCarComponent" * brkdance_velocity setting. * freeze_hp_values setting. * RPC scripting function hooking. Changed stuff: * Output error messages to the chatbox if the cheat is SA-MP related. * GTA/SA-MP changes in the menu. Patches have been splitted (sampPatch[]). * Turn the HUD bar to red when there are players spectating. * Removed "Reconnect" from the menu and auto-rejoin patch. Added key_rejoin. * Server RPC scripting function patches can be toggled. * Updated the logo and added "Misc -> Toggle logo". * nametags_dist has been renamed to line_of_sight_dist. * Removed blur_remove and intro_remove. Fixes: * Crash when sticking then teleporting directly to a vehicle. * Automatically go back to the original position when turning off spectator mode . * Invulnerability and HP regen issues.

Version 3.82: * Removed custom netcode rate functions. * Optimized for speed, now with SSE2. Version 3.81: * Fix body panels on repair key. * Changes to the HUD.

* Removed the old keyhook code. Version 3.8: * Full support for SA:MP 0.2.X * Patches: "SA-MP 0.2.X: Remote client crash" "SA-MP 0.2.X: Remote client crash...fix" * Added new file patch: surface mod by Kosty@n, disabled by default. Version 3.72: * Custom chat "scrolling". * Updated the TroyRulz007 logo and added the MTAVCSUX.net logo (both made by Nuc kfuts). * Minor changes. Version 3.71: * Handle vehicle spectating. * Added more debug info in the exception filter. * Settings: nametags_show, nametags_dist, nametags_see_through_walls, markers_sh ow. * Custom sendrates: onfoot_idle_sendrate, onfoot_normal_sendrate, incar_idle_sen drate, incar_normal_sendrate, headsync_sendrate. * Added a player list that shows only whose are spectating (Miscellaneous -> Sne akers list). * Inverted the custom chat order. * Car repair kit (key_repair_car, disabled by default) * Patch: "SA-MP 0.2.2R3: Prevent Carjacking" Version 3.7: * Players menu reorganized: "Players -> Warp to player" "Players -> Warp instantly to player's vehicle" (new) "Players -> Spectate player" (new) "Players -> Remove player" (fixed) "Players -> Restore player" (new) * Menu: "Vehicles -> Warp instantly to vehicle" * Miscellaneous: "Change virtual world", "Dance", "Use CJ running style". * Breakdance mod ("p" key to toggle it, key_brkd_toggle). * Fast exit from a vehicle ("n" key by default, key_fast_exit). * GTA Auto-aim with mouse control patch made by Nuckfuts. (Added as internal, "z " key to toggle). * Added vehicles to the mini-map, hold the "x" key to show them (key_map_show_ve hicles). * Custom init screen from coords in the .ini file (samp_init_screen_cam_pos, sam p_init_screen_cam_look_at). * Custom GUI has been removed. It caused some crashes. * Fixed possible crash in the mini-map. Version 3.6: * Player list warp from the menu. * Cheats -> Fake kill. * Custom rendering: chatbox, and killwindow. * Fixed player names in the mini-map. * Misc:

"-> Change game state" "-> Reconnect", press the unfreeze key after reconnecting to recover the camer a. (Also go to Area 69 where the jetpack is in Single Player and shit brix). "-> Remove player" "-> Player info list" * Vehicle engine toggleling ("end" key) * Patches: "SA:MP 0.2.2R3: Debug mode" "SA:MP 0.2.2R3: No head movement delay" "SA-MP 0.2.2R3: NOP Local player handling" "SA-MP 0.2.2R3: NOP Remote player processing" "SA-MP 0.2.2R3: NOP IsFriendlyFire and Instagib" "SA-MP 0.2.2R3: NOP ProcessCollision hook" "SA-MP 0.2.2R3: NOP ResetPlayerWeapons" "SA-MP 0.2.2R3: NOP GetOptimumInCarSendRate" "SA-MP 0.2.2R3: NOP GetOptimumOnFootSendRate" "SA-MP 0.2.2R3: NOP SendStatsUpdate" "SA-MP 0.2.2R3: NOP CheckWeapons" "SA-MP 0.2.2R3: NOP On foot worldbounds" "SA-MP 0.2.2R3: NOP In car worldbounds" * Added custom data files (Transfender Overhaul V2 by Offroader23). Version 3.57d: * Category "Show only occupied vehicles" in Cheats -> Vehicles. * Readded the debug window in Miscellaneous. * Readded the map. * TroyRulz007 logo by Pilot. * Patches: "GTA: Free paint and spray" "GTA: Infinite run" "GTA: Autoaim" "SA-MP: Save snapshots as JPG" Version 3.57c: * Right click teleport from gtasa's map menu; patch "No map warp processing". * Patches: "SA-MP: Custom carmods.dat (data/carmods.two)" "SA-MP: Custom weapon.dat (data/weapon.two)" "SA-MP: Custom ar_stats.dat (data/ar_stats.two)" "SA-MP: Custom gta.dat (data/gta.two)" "SA-MP: Custom melee.dat (data/melee.two)" "SA-MP: Custom object.dat (data/object.two)" "SA-MP: Custom ped.dat (data/ped.two)" "SA-MP: Custom default.dat (data/default.two)" * Readded some options that used to be in Miscellaneous. * Readded a stable SCM hook and "key_anti_freeze". Version 3.57b: * Spoof weapon readded. * Custom ammo, ammo in clip, and money value settings (ammo, ammo_clip, money_va lue). * Hardware or software vertex rendering ini setting. * Patches: "SA-MP: No connecting delay" "SA-MP: Prevent lagged car jacking" "SA-MP: Custom vehicle.txd (models/generic/vehicle.two)"

"SA-MP: Custom shopping.dat (data/shopping.two)" "SA-MP: NOP TogglePlayerControllable" * Allow car spawning if the vehicle is occupied. Version 3.57a: * Some more patches: "Auto-rejoin on kick" "Custom data files (handling, timecyc)" by nuckfuts. "Enable vehicle name rendering" "Disable anti-pause" "Enable speed blur" Version 3.57: * The sa-mp DLL can now be edited/accessed from s0beit's patcher. * Some sa-mp patches added. Version 3.56: * Speedometer (not) * Auto-aim readded * Patch "Scale down the HUD" * Added a cracked samp DLL (NorpcsArjoin). This cracked client will giveafuck ab out almost every server scripting functions (no RPC server-side scripting registry), and auto-r ejoin on kick. * SCM hook and key_antifreeze removed. Use the cracked samp. Version 3.55b: * Patch "Toggle radar" * Patch "Toggle gtasa's HUD" * GUI Options "menu_rows" and "menu_width" * FPS Counter Version 3.55a: * Custom GUI options from the ini file. * Readded the cracked samp_a.dll in case you get an internal error. Version 3.55: New stuff: * Patch "Prevent SetPlayerPos" by alibaba. * Patch "Air Superiority" by nuckfuts. * Patch "Colored HP Bar". * Patch "Colored Money HUD". * 'b' key will unfreeze you. ini:"key_anti_freeze = b" (SCM Hook). Changed stuff: * Removed all samp.dll-accessing related stuff. * Changed some of texts/menus colors. WUT. Fixes: * samp_is_chatting (Chat support). Version 3.54 (REALfreaky's Edit) New stuff: * Support for tires

* Support for trailers * Added mini-map support for single player (and MTA). * Added a new category for the Vehicles menu: Trailers Changed stuff: * Reduced the default hp_minimum to 0.0. This should prevent you from getting banned by the new v0.2 anti vehicle HP cheat scripts. Fixes: * Fixed the SA-MP v0.2 crash, but some features will be disabled until the new addresses are found. * Fixed spelling error: Break -> Brake * Fixed several vehicles being in the wrong category. Version 3.53: New stuff: * Added a patch that disables the internal "extra actor invincibility" patch Fixes: * Air break / vehicle freeze bug fixed Version 3.52: New stuff: * F7/F9 now cycles through SA:MP rendering, m0d_s0beit rendering, and disabled. Changed stuff: * Panic key now disables the HUD text. Fixes: * Panic key now remembers map state Version 3.51: New stuff: * Fake death by run over / fall * HUD indicator for freeze nearby vehicles Changed stuff: * Don't render chat text and kill messages while in the menu Fixes: * Continuously load weapon models to fix single player crash Version 3.5: New stuff: * Weather and time can be configured from the menu. * Freeze nearby cars (oem_2 (one of the keys near return)) Vehicle teleporter will teleport occupied vehicles if this is enabled. * Reintroduced disallow bad weapons. :p * s0beit_hack_a3v5.raw sprite texture. Make sure you copy this to your GTA directory. * "Reimplementation" of SA:MP chat text, kill msg, and "name tag" rendering. (some help from s0beit and jac0b)

(d3dtext_chat, d3dtext_kill, d3dtext_tag) * Quick turn around (backspace key) * Teleport history. Press P to go back to the location you were at prior to teleporting. * Game speed * More static teleports (cereal) * Break (key_break_mod, break_mult) * Vehicle hop (oem_3 (one of the keys near return)) Changed stuff: * The map now displays the players' name and color, etc. * Nitro deceleration will only reduce speed if needed * Reduced the default hp_minimum to 1000.0. * Better way to detect chatting (wax) * The inchat_disable setting has been removed * Disabled money cheat, weapon cheat, and unlock vehicles by default in cereal's ini * Air breaking works differently when the parachute is selected Fixes: * Fixed nitro acceleration bug (RaFFeR) * Fix freeing of invalid memory pointer in ini_free() * Reduced size of font renderer texture size (512^2 -> 256^2) * Air break on foot forces your character to stand up Version 3.4: New stuff: * HP cheats configurable from the menu * Bike fall-off no damage patch * Vehicle teleport error messages * Menu entries to restore HP and Armor * Money cheat configurable from the menu * Added some of the teleport locations from cereal's ini file to the default ini file. * "i_have_edited_the_ini_file" must be set to true in the ini file, otherwise the game will not start. * Panic key (disables most cheats) * Two new menu keys to increase and decrease values (numpad +/-) * Previous log file is moved to s0beit_hack_old.log on start up * Vehicle HP bar * Give HP/Armor * Change gravity Fixes: * Hex viewer no longer crashes in single player mode * GTA cheat patches are now persistent * Fixed "perfect handling" memory address * Fixed force_hour menu toggle Version 3.3b: * "anti admin freezing" patch disabled by default Version 3.3a: * Fixed ini parsing for patch[] entries (playa') * Included a copy of cereal's ini file

Version 3.3: New stuff: * Anti bike fall off (CrazyT) * Put the minimum height checks back in :p * GTA cheats can be toggled from the .ini * Reintroduced a hotkey for fly mode (F10) * Simple memory patcher (see .ini: patch[]) * foo[] now assigns to the first free array index * HUD text rendering can now be toggled from the menu Changes: * Moved GTA cheats, "Allow weapons inside", and "Walk under water" to the "Patches" menu. * Removed the ini reload hotkey * Moved some memory patches to the .ini file * d3dtext_enabled option replaced by d3dtext_hud * Removed a whole bunch of useless GTA cheats (you can add them back through the ini file) Fixes: * Fixed some default .ini entries * Fixed some .ini parsing bugs * Other minor bug fixes Version 3.2: New stuff: * Re-enabled the checkpoint warp keys. They are disabled by default, though * Warp vehicles to your location * The default setting for some menu items can now be set in the .ini file * Vehicles are now visible when teleported into another "interior" * Fake kill (use in combination with "fake weapon kill") * Freeze weather/time can be toggle from the menu * ScrTogglePlayerControllable is disabled (prevents admins from freezing you) Changes: * Improved the hex viewer * Invulnerability now unsets the "freeze" flag * Minor menu improvements * All weapon models are loaded on startup to prevent some weapon crashes * Disallow weapons feature removed * Removed all minimum height checks + related .ini entries * "Anti-cheat revenge" renamed to "Fake weapon kill" * Removed force weather hotkey (can be configured through the menu) * Window mode disabled by default * Etc... Fixes: * Fixed speed vector when sticking to actors (REALfreaky) * Sped up hex viewer rendering slightly * (Hopefully) Fixed "teleport to player" coordinates (REALfreaky, me) * Force weather can actually be disabled now (yay!) * Lots of other minor fixes... Version 3.1: New stuff: * Walk / drive / fly under water (s0beit) * Give jetpack (s0beit) * Menu to warp to any vehicle or player.

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Disallow weapons (prevents crashing from molotov cocktails, etc) Added Brass Knuckles to .ini file, and the weapon menu Added 8 Ball Auto as a static teleport location Unlock vehicles cheat. Automatically unlocks vehicle doors, and allows entry to "locked" vehicles (such as the Hunters on Novocaine's LS Gang War). * "Allow weapons inside" is now disabled by default. * (In game memory hex viewer) Fixes: * Fixes to the D3D rendering stuff, should be both faster (not that it was ever slow), and cause fewer crashes. * Fixed coords for "Pay 'n' Spray near Wang Cars in Doherty" * "Stick" now ignores players who are in the same car as you * Fixed actor/vehicle dead/destroyed detection * Fixed spelling error: Heat Seaking -> Heat Seeking RPG ... Changes: * Changed the default menu key to F11 (cereal) (SA:MP was using F9, oops.) * Moved the weapon menu to the main menu * Made the font bold. Made the cheat message text dark red. Should be easier to read now. * Moved the menu down a bit, and made it slightly transparent. * Pressing left in the main menu exits the menu * You can now tweak the "anti-cheat revenge" Version 3.0 (supah beta): New stuff: * .ini format changed slightly, you will need to update your .ini file, or replace it with the default one * In-game menu (F9,up,down,left,right,return) Can be used to toggle cheats, warp to static coords, configure the weapon cheat, etc. * The return key can be used as a hotkey * Static teleports - only configurable in the .ini * Ability to use the old keyhook (see the .ini file) * Warp to the nearest empty car (in-game menu) * Anti-Cheat Revenge - when people kill you, the kill will register as a miningun kill: they'll either get banned by the AdminSweep or DAntiCheat script, or simply look like a cheater. (REALfreaky, etc) * God mode is disabled by default * New .ini settings: weapon_allow_inside=true money_amount_max=100000 money_amount_rand_min=500 money_amount_rand_max=5000 money_interval_rand_min=10 money_interval_rand_max=30 key_cheat_list=f9 key_cheat_list_up=up key_cheat_list_down=down key_cheat_list_left=left key_cheat_list_right=right key_cheat_list_toggle=return static_teleport_name[] static_teleport_pos[] old_keyhook=false

Changed stuff: * Removed fly mode key (now accessible through the in-game menu) * Removed perfect handling (accessible through the in-game menu) * Increased the number of teleports to 10 * Removed the alt-tabbing poo-code * Removed .ini settings: key_fly_mode money_amount Bugs / fixes: * Minor keyhook bugfix * Removed default settings for weapons (DeN00b)

Version 2: * Fixed exit crash bug * Ignore dead actors

Version 1 Test 3 / Version 2 Test 1: * HP no longer continiously set to 100.0. The invulnerability cheat is still there, though. This should prevent you from get banned by the anti HP cheat script. (Untested; don't know which servers have the script running) * The protection mode thingy now enables the perfect handling cheat. * Fly mode activates flying boats in addition to flying cars. * Stick mode now works when on foot. * Fixed invulnerability flags (REALfreaky) * Additional HP h4x0ring when on foot (s0beit) (You will no longer be decapitated by helicopter rotor blades) * Semi-working aimbot code, but it's pretty useless atm because: 1. You can't really hit anything in SA:MP, even if your ping is 1 ms. 2. There's no movement prediction 3. The aim is slightly off, and you have to correct it manually * New key handling code. Keystrokes will no longer be missed when your FPS is low. Might have bugs. * Alt-tabbing out of the game won't halt the game. * You can use weapons inside stores, casinos, etc... * Teleporting now also uses the interior ID... which means that you can warp cars into stores, etc. (They won't be visible, however) * Removed intro removal code (sa:mp removes the intro for us) * Safe haven HP cheat - just an idea I had to defeat the anti HP cheat... it's disabled by default, and has not been tested much. * Fixed a long standing bug in the d3d text renderer (Thanks to caytchen) * Window mode disabled by default * Min height values set to -1000.0 (ie. disabled) in the .ini file since they are useless in SA:MP. * Renamed ped_* to actor_* * Minor fixes

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