You are on page 1of 5

The Halo/Robotech Timeline: Humanities History 1999-2159: MISFOLD This period marks the beginning of human expansion into

it s solar system. After a certain amount of time waiting for the SDF-1 or the Aliens the United Earth gov ernment begins the colonization of Mars and Io. Soon thereafter however the Unif ied Earth government collapsed due to economic problems and increased attacks by anti-unification forces. All orbital facilities and Grand Cannons are put out o f commission by precision strikes by the terrorist. No one nation wanted spend m oney on building any more Grand Cannons or rebuilding the old ones since the eco nomy of the time was in sore straights. Soon the more industrial nations began f unding colonial projects aimed at further developing Mars and other planets and moons within the sol. stsytem since the population grew to immense heights on Ea rth. 2160-2200: EARLY CONFLICTS This period in human history was marked by a series of brutal conflicts between various governments and factions in our Solar System. Conflicts of particular hi storical importance included the Jovian Moons Campaign, The Rain Forest Wars, an d a series of clashes on Mars. As overpopulation and political unrest on Earth increased, a number of new polit ical movements formed. The most noteworthy dissident movements of the period wer e the "Koslovics" and the "Frieden" movement. The Koslovics-supporters of neo-Co mmunist hardliner Vladimir Koslov-sought a return to the glory days of Communism and the elimination of corporate and capitalist influence, particularly in orbi tal facilities and offworld colonies. Interestingly both were once part of the a nti-unification terrorist that destroyed the first United Earth Government. The Frieden movement was a resurgence of fascism, springing from anti-Koslovic s entiment that had taken root in the Jovian colonies (largely backed by Unified G erman Republic corporations, frequent targets of Koslovic "workers' crusades"). "Frieden" literally means "peace"-in this case, they believed that peace could b e achieved only once the "oppressors on Terra Firma" were eliminated. 2160 March-June: The Jovian Moons Campaign began. Jovian secessionist attacks on fled gling United Nations Colonial Advisors on the moon Io led to three months of fig hting between the Earth military and Jovian "Frieden" forces. Though this was no t the first armed conflict in our Solar System, it was easily one of the bloodie st, and is generally considered to be the spark of increased friction and milita rization that followed. The Jovian Moons Campaign escalated tensions, as Earth's national governments-ma ny of which sponsored colonies within the system-began fighting proxy wars off-p lanet. As these proxy wars continued, tensions on Earth mounted, leading to a nu mber of armed conflicts on Earth itself. 2162 The Rain Forest Wars: Armed conflict ripped through South America, as Koslovic, Frieden, and reformed UN forces all clashed over ideological differences, sparki ng additional conflicts off-planet. 2163 December: In a conflict that stemmed from the Rain Forest Wars, the three primar y Earth factions clashed again, this time on Mars. A series of lightning strikes against Koslovic forces near the Argyre Planitia marked the first extra-terrest rial deployment of Marines. The campaign was an unqualified success. As a result , future military doctrine favored large contingents of Marines for ground assau lts and ship-boarding actions.

2164: INTERPLANETARY WAR UN-sponsored military forces began a pattern of massive buildups, culminating in the first real interplanetary war. After the successful Marine deployment on Ma rs, recruitment drives and propaganda tactics strongly bolstered UNSC (United Na tions Space Command) forces. UN forces defeated Koslovic and Frieden forces on E arth, then began a systematic and dedicated drive to crush their remnants on the various planets they held throughout the system. At the conclusion of these bru shfire conflicts, Frieden and Koslovic forces were defeated in the face of a mas sive, unified and very powerful UN military. 2170: EXPANSION A unified Earth government was reformed in the wake of the conflicts of 2160 s. No w, the victors were forced to deal with a less obvious but equally serious threa t: overpopulation and a massive military that had no enemy to fight. In the postwar period there were massive population surges and the overpopulatio n, coupled with the destruction and famine bred by the Rain Forest Wars, threate ned to destabilize the economy. 2291: FASTER THAN LIGHT A team of researchers, physicists, and mathematicians working in secret develope d the Shaw-Fujikawa Translight Engine, a practical means of propelling spacecraf t across vast interstellar distances. These scientist used much of Dr. Lang s rese arch on the Hyperspace Fold system to develop this faster than light drive. This new engine allowed ships to tunnel into "the Slipstream" (also called "Slip space"). Slipspace is a domain with alternate physical laws, allowing faster-tha n-light travel without relativistic side-effects. Faster-than-light travel is no t instantaneous; "short" jumps routinely take up to two months, and "long" jumps can last six months or more. The SFTE generated a resonance field, which when coupled with the unusual physic s of the Slipstream, allowed for dramatically shorter transit times between star s; however, scientists noted an odd "flexibility" to temporal flow while inside the Slipstream. Though no human scientist is sure why travel time between stars is not constant, many theorize that there are "eddies" or "currents" within the Slipstream-there is generally a five to ten percent variance in travel times bet ween stars. This temporal inconsistency has given military tacticians and strate gists fits-hampering many coordinated attacks. 2310: FIRST WAVE The Earth government unveiled the first in a line of colony ships-and volunteers were in great supply. Conditions on Earth had deteriorated in the face of overp opulation, so hitching a ride out to a colony became an attractive option. Each colony ship was assigned military personnel and escort ships to help better utilize the massive (and expensive) standing fleets that, in the collapse of ar med dissent, were soaking up a great deal of funding and resources. Because FTL travel in this period was still fairly new and expensive, colonists and military personnel faced a stringent regimen of physical and mental testing. In theory, only the best-qualified citizens and soldiers were allowed to coloni ze "nearby" worlds. This was the birth of the Inner Colonies. 2362: THE ODYSSEY The Odyssey launched on January 1, 2362. The lead ship in a fleet of colony vess els, the Odyssey-laden with troops and terraforming gear-spearheaded the coloniz ation of a new world. This sparked the first wave of human expansion beyond the confines of the Solar System.

2390: INNER COLONIES By 2390, the colonization of the Inner Colonies was fully underway. There were 2 10 human-occupied worlds in various stages of terraforming, and the population b urden across human-controlled space was largely stabilized. 2490: THE BIRTH OF THE OUTER COLONIES Expansion continued at a rapid pace, and by 2490 human space encompassed more th an 800 worlds throughout the Orion Arm of the Milky Way (ranging from fairly wel l-tamed planetary strongholds to tiny hinterland settlements). Outward expansion continued, and the Inner Colonies become a political and economic stronghold, t hough they relied heavily on raw materials supplied by the Outer Colonies. During this period, the planet Reach (orbiting Epsilon Eridani, right on Earth's metaphorical doorstep) became the UNSC's primary Naval yard and training academ y. Reach was a major producer of warships and colony vessels, as well as a train ing ground for covert operatives and Special Forces. 2525: THE COVENANT WAR BEGINS On April 20, 2525, contact with the Outer Colony, Harvest, was lost. After faili ng to re-establish contact with Harvest, the Colonial Military Administration se nt a scout ship, the Argo, to investigate. Contact with the Argo was subsequentl y lost after the ship arrived in the Harvest system. The CMA dispatched a battle group to Harvest, consisting of three warships. The lead ship in the battle group, the Heracles, returned to Reach, badly damaged an d with heavy casualties. The ship's commander reported that an alien warship wit h powerful weaponry was present, and had decimated Harvest, exterminating the co lonists (and presumably destroying the Argo). The battle group engaged the alien warship and was thoroughly routed. The Heracl es-following the destruction of the other two ships in the group-jumped out of t he system, but due to the damage she had sustained, took several weeks to make i t back to Reach. The Earth military immediately upgraded their alert status and began preparation s to move in and retake Harvest. By December, a massive Earth war fleet under Vi ce Admiral Preston Cole mobilized, one of the fastest such mobilizations of such a large fleet in the history of humankind. 2525: THE BATTLE OF HARVEST Cole's war fleet engaged the alien warship responsible for the decimation of the colony, scoring a victory (though the battle cost Cole two-thirds of his battle group). Only a last minute tactical inspiration turned the tide of battle. After returning to Earth, Cole-promoted to Admiral-learned that a number of outl ying colonies had been destroyed, leaving behind no survivors. Cole began to mov e his fleet around in an attempt to intercept the invaders. Ground and ship-to-s hip battles began in earnest, raging throughout the Outer Colonies. During one g round engagement, human forces captured one of the aliens. Before he succumbed t o his wounds, interrogators learned that the aliens referred to themselves as "t he Covenant." THE OUTER COLONY MASSACRES Over the next several years, Cole's forces were hammered, despite his excellent leadership and tactical brilliance. It was simply a matter of being outgunned; C ovenant kill ratios tend to top four to one in ship-to-ship combat. By November of 2535, virtually all of the Outer Colony worlds had been destroyed by the Covenant. The "Cole Protocol" was established by military order: All hum

an vessels must ensure that Covenant forces do not find Earth. Human ships-when forced to withdraw-must not travel on an Earth-bound vector, even if that requir es jumping into Slipspace without proper navigational calculations. If blind jumps are not possible, the ship's captain must order self-destruction if capture is imminent. In addition, it is also imperative that the powerful shi p AI data cores not fall into Covenant hands, so part of this protocol involved either the removal or destruction of the ship's AI in extreme situations. 2536-2552: THE SIEGE OF THE INNER COLONIES Covenant forces swarmed into the Inner Colonies. For several years the war fell into a pattern: humans emerged victorious from isolated battles-typically during ground operations-but at a horrible cost. In space combat, the humans lost at a precipitous rate, and one by one, the colonies fell. 2552 February: SDF-1 The SDF-1 reappears near Pluto orbit and the story begins . Robotech/Halo timeline: Extra Terrestrial History (Note this time line use Earth s dating system to make the timeline more understan dable to you Micronians. Also, It s a rough timeline so it may not answer some of the questions you have. Bare in mind that these answers will come soon enough) 1899-1998: The Invid in a desperate move to retake their Homeworld, give life to a large ba tch of Protoculture on their planet in an attempt to create a bio weapon meant t o kill off both Zentradi (either micronized or Macronized) and the Robotech mast ers. Soon after the complete infestation of and annihilation of the Invid race o ccurs. A Zentradi and Robotech Master resourceing fleet was assimilated by this F lood . Near the end of this time period the Robotech Masters introduce shielding t echnology and plasma torpedoes to Zentradi and their own ships to help combat th e spreading Flood infestation. 1999-2039: At this time for every Zentradi taskforce that destroys an infested fleet two mo re Zentradi fleets fall to the Flood never to be heard from again. Finally the F lood infection reached the Robotech Master s Homeworld. At this time all but one o f the protoculture factories that can process the Flood like pure protoculture h ave been destroyed by infected ships. Zor, in desperation, sent the SDF-1 and th e only remaining Protoculture factory away into deep space. He hoped that it wil l remain safe from Flood hands and eventually found when the time was right. Bre etai is then sent to find the missing battle fortress which possessed the only v iable way to destroy the Flood. By this time Kyron s 7th fleet and Azonia s Metradi fleet are assimilated by the Flood and Gravemind is formed from both Azonia s and Kyron s former minds. Unable to find the SDF-1 or the missing Breetai taskforce, Dolza, leader of all Zentradi fleets initiates a Great Journey to find the missing battle fortress. All of his fleets are either destroyed or heavily damaged while searching the galax y for the SDF-1 by the ever growing Flood fleet. The Flood command ship under th e direct command of Gravemind soon unleashes a new weapon that micronizes MacroZentradi. This allowed the flood infection spores to more easily infect Zentradi forces and had the added benefit of making Zentradi crews unable to reach their control consoles. The micronized Zentradi that happened to survive this new attack fled with some of the wiser Robotech Masters to a few, habitable, out of the way worlds. Many o thers, either more brave or just stupid, decided to stand and fight the Flood on more established worlds. A few of the smaller refuge settlements survive even t o this day.

2040-2044: Now at this time for every Zentradi standard fleet that destroys a Fl ood fleet, four more Zentradi fleets fall to the Flood. The Robotech Masters fin ally evacuate their Homeworld, in the face of superior Flood swarms, to their se ven ancient research ring habitats. These installations, dubbed Halo, become fort ress worlds and attempt to stall the Flood. 2045-2050: As all other options are exhausted the Robotech Masters begin preparations to de stroy all life in the Galaxy in order to annihilate the Flood once and for all, but before it could be done the Flood invade all Halo ring worlds and absorb all sentient bio mass before the rings could be fired. Fortunately most flood vesse ls were destroyed in the onslaught above the Ring worlds and those ships that la nded on the ring worlds were made inoperable and eventually broken down by the s tation monitors and used to make more sentinels and repair the damage to the Hal os in order to control the Flood on the rings and maintain containment. The Floo d, unable to leave their new prisons, went dormant in the ring worlds. A Brief History of the Covenant. 2050c-2552: Around this time the Prophets and the Elites have stopped warring against each o ther in their little corner of the galaxy. This came about when the Prophets fin ally shared some Forerunner technology with the Elites. (This was really a Zentr adi warship that was lucky enough not be infected with the flood but mysteriousl y had no crew aboard. The damaged ship s logs spoke of a Great Journey of Salvatio n. But for what exactly this journey was for exactly they knew not. The only oth er information that could be deciphered were images of a seven ring worlds and a reference speaking of reclaimers ) Both races, spurred on by this new yet incomplete information and the patched to gether technology present on the ship formed the Covenant with the purpose of fi nishing this great journey. The Covenant grew in technology and size as more rel ics of the past and other alien micronian races were absorbed into it. (Theses relics and technology were gathered from damaged Zentradi vessels and Ro botech Master stations that were lucky enough not to be infected or had small in fections of the Flood that were easily put down by the Covenant) Then as the Covenant expanded it was around the 23rd century in Earth time they came upon micronized Zentradi and Robotech Master settlements that the flood con sider too small for absorption and ignored entirely. The Prophets looked at the damaged logs on the original Zentradi ship they captured and compared them with the logs for other captured vessels. They realized after careful analysis that t hese aliens were the reclaimers that the legends of the Great Journey spoke of. An gered by this news that only they (The micronized Zentradi and any like them wou ld be the reclaimers) the Prophets ordered their destruction and the destruction of any race that shared genetic similarities with them. The Prophets thus brand ed them an affront to the gods. And the covenant war chaste fought them with the utmost vigilance. It was during this destruction or the Ages of Reclamation as they are know to th e Covenant that one enemy settlement proved useful in a sense. This settlement w as hold up in a Fulbtzs Berrentzs class home base. The Home Base jumped from sec tor to sector trying to evade the Flood during their time of war. They continued jumping until they came upon a Covenant fleet fresh from the Taming of the Hunt ers. The Covenant, realizing the significance of such a base, captured the stati on, renamed it High Charity and made it their own home base. Now the Covenant ar e in their ninth age of Reclamation. Their target is Humanity.

You might also like