Professional Documents
Culture Documents
4.206
1 COURSE OUTLINE
2 DESIGN
3 DESIGN COMPUTING
4 COURSE PROJECT
COURSE OVERVIEW 3
Course Organization
Lectures 9
Exercises 9 Assignments
Critics 1 Final Review
Lectures and Exercises are posted on Studio MIT
Recitations
Thursday – Beginners - 9:30 AM – 11AM
Friday – Advanced - 9:30 AM – 11AM
DESIGN 13
products
QUESTIONS 14
PROBLEM SETTING
Creating Ideas
Exploring Ideas
PROBLEM SOLVING
Object Creation
(Physical Model)
Reflection/View
(Discussion Around Model)
Manipulation/Change
(New Physical Model)
A CREATIVE PROCESS 19
DESIGNER
DESIGN - CONSULTANTS
DESIGN A
INITIATOR CONSTRUCTION
CONSULTANTS/CONTRACTORS
B
D
Building
20
1 2 3 4
1 - Schematic
3 – Construction Documents
4 – Construction Administration
21
1 – Schematic
Most Playful
2D Drawings
Physical Models
Program Blocks
22
2 – Design Development –
2D Drawings
3D Computer Models
Internal Visualization
DESIGN PROCESS
3 – Construction Documents
2D Drawings
DESIGN PROCESS
4 – Construction Administration
Most Technical
Shop Drawings
Data Bases
Playful Technical
Problem Solving
26
DESIGN:
Design is an exploratory process of creation and reflection
DESIGN PROCESS:
There are two modes of thinking, Problem Setting & Problem Solving
PROFESSIONAL PROCESS:
The process is broken into four phases – From a playful process to a technical
process
27
COMPUTING
IN OUT
1D TEXT
INFORMATION
SOLID
MODELING 2D DRAWINGS
3D
SCRIPTING MODELS
RENDERINGS
COMPUTER
PROGRAM ANIMATIONS
2D CUTTING
3D PRINTING
30
Palladio’s Original
Drawing
31
Wall Thickness
Column Diameter
Tread Depth
Window Opening
2D Computer Drawing
32
Room Sizes
& Height
Wall Thickness
& Height
Column Diameter
& Details
Tread Depth
Riser Height
Window Opening
& Height
Dept off the floor
3D Computer Model
33
3D Computer Rendering
34
3D Fuse Deposition
Modeling
35
3D Fuse Deposition
Modeling
36
3D Printing
37
MODELING:
Modeling techniques & information depend on output
MODEL INPUT:
There are three ways to input information to create a computer model
MODEL OUTPUT:
2D Drawings Means of Measuring, 2D Object Relationships
3D Modeling Spatial Relationships
Rendering Lighting and Space
FDM Formal Relationships