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Reconfigured Oculus for Nasher Sculpture Center - Concept Feasibility Study

Museum Tower RWDI # 1200597

Museum Tower
Dallas, Texas

Concept Feasibility Study Reconfigured Oculus


RWDI # 1200597 April 19th, 2013 SUBMITTED TO
Museum Tower LP

SUBMITTED BY
Rowan Williams Davies & Irwin Inc. 650 Woodlawn Road West Guelph, Ontario, Canada N1K 1B8 519.823.1311 Joel Good, M.A.Sc., P.Eng. Specialist Building Performance joel.good@rwdi.com Ray Sinclair, Ph.D. Project Director - Principal Ray.sinclair@rwdi.com Derek R. Kelly, M.Eng, P.Eng. Project Manager - Principal derek.kelly@rwdi.com

This document is intended for the sole use of the party to whom it is addressed and may contain information that is privileged and/or confidential. If you have received this in error, please notify us immediately. RWDI name and logo are registered trademarks in Canada and the United States of America

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Table of Contents
page Introduction Oculus Geometries Test Methodology Simulations Simulation Results . . . . . . . . . . . . . . . . . . . . . . . . . 3 6 8 11 13 24 30

Study of Dallas Sky Cover

Study of Reconfigured Oculi Views

Summary .

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39 40 42

Appendix A Occuli Walkability Light Spot .

Appendix B Qualitative Model Check of Capture of Reflected Appendix C Comparison of Reconfigured Oculi with Existing Oculi pre (without) Museum Tower. Appendix D Comparison of Reconfigured Oculi with Existing Oculi with Museum Tower (current scenario)
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Introduction Overview:
The Museum Tower (MT) is a 43-story structure currently under construction in the arts district of Dallas, Texas. The western glass faade has been observed to intermittently reflect afternoon sunlight onto the Nasher Sculpture Center (NSC), located south of the tower.

The Museum Tower design team have explored a number of mitigation measures to eliminate the reflections penetrating the NSC, including modifications to the Museum Tower itself, alterations to the Nasher Sculpture Center, and intercepting structures in the space between.

Renderings of the Museum Tower in Dallas, TX (courtesy of Johnson Fain)

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Introduction

Reflected Light Issue:


Reflections occur on the NSC rooftop for all days of the year.
The reflections begin around 2:00 pm and continue to near sunset. No reflections occur before this time. The reflections are scattered and intermittent (see image to right) moving from the east to west ends of the NSC. At any one time no more than 15% of the roofs oculi are in reflection. The Dallas sky is generally clear, as the mean sky cover throughout the year is approximately 35%.
Photo of NSC Rooftop in Reflection (July 12th, approx. 4pm)

Photo of Reflections inside NSC (May 16, 2012, 3:40pm)


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Introduction

Concept Feasibility Study:


RWDI has performed computer modeling to better understand the characteristics of these reflections and test potential mitigation strategies. This report outlines the concept feasibility testing of one such mitigation strategy to eliminate tower reflections from penetrating the NSC galleries: a reconfigured design of the shading oculi on the NSC rooftop.

Results from Previous Reflection Studies: Reflecting Glazing Units on MT Western Facade (left) and Reflection Range for Oct 4th from 12:00 to 17:00 (30 min intervals)

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Oculus Geometries

Existing NSC Oculus


current condition existing oculus is designed to block direct sunlight from all sun angles facing north, the oculus allows reflected light from the Museum Tower to penetrate into the galleries below
Photos of existing oculi arrays on NSC Rooftop

Existing oculus in plan (t-l), isometric (t-r), front (b-l) and side (b-r) views
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Oculus Geometries
Projected cone of vision from sample oculus

Museum Tower in plan view

Reconfigured Oculus (new concept)


rotated 45 degrees west of north, extension designed to block direct light from MT and direct sunlight for all NSC rooftop locations
Sun path NSC rooftop in plan view

Oculi Projection Defines Edge of Reconfigured Extension

120 mm (4.7)

120 mm (4.7)

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Reconfigured oculus in plan (t-l), isometric (t-r), front (b-l) and side (b-r) views
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Test Methodology

Museum Tower model:


RWDI has created a computer model of the MT using Autodesk Ecotect based on a 3d Revit model provided by the MT design team. Ecotect is a a powerful building modeling software used for solar analysis and reflection studies. Ecotect uses the powerful ray-tracing engine of Radiance to model the characteristics of sunlight over complex geometries. The simulations use the CIE sky models (clear and overcast conditions) which consider solar position based on the simulation date and time.

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Model Renderings of the Museum Tower (Revit top left, Ecotect top right) and Site Plan (bottom)
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Test Methodology

NSC & Rooftop Oculi:


Museum Tower

NSC Rooftop (center bay)

The rooftop of the NSC was added to the model based on design drawings provided by the NSC design team. Not practical during the initial concept development to model daylighting over entire NSC roof which is covered with thousands of oculi. A simplified model of a single open oculus was used to assess the performance of the reconfigured oculi compared to the original design. The test oculus was surrounded by five oculi to capture light potentially reflected from the outer shell of the adjacent oculi.
Surrounding oculi (closed) and rooftop included for reflection

Test oculus (open to below to admit light)

Ecotect Renderings of NSC Rooftop and Test Oculus

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Test Methodology

Description of Collection Grid:


A collection grid was placed under the test oculus
Collection grid is fine enough to detect potential for direct light penetrations, if any, and large enough to detect all diffuse light passing through the test oculus Light levels were calculated for each grid point. Appendix A - illustrates the model prediction of the size and intensity of the reflected light spot problem. Also presented is a comparison of a medium and fine refinement of the collection grid. The results presented support the use of the medium resolution grid.
Reconfigured oculi rotated 45 west of north

Roof section removed to show light receptor grid

Light receptor grid (4.7x4.7, 1 below oculi)

Ecotect Renderings of Test Oculus and Grid

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Simulations Predicted illuminance levels for a single oculus on a light receptor grid were calculated for a number of test cases:
Oculus scenarios: existing without Museum Tower existing with Musem Tower reconfigured with Museum Tower summer solstice - June 21st (10am, 12pm, 2pm, 4pm, 6pm) spring/Fall equinox Mar 21st (3pm & 10am, 12pm, 2pm, 4pm, 6pm) winter solstice - December 21st (2:30pm & 10am, 12pm, 4pm)

Times of year:

Sky conditions:

sunny, in direct reflection (i.e. reflection from MT falls directly on test oculus)
sunny, not in direct reflection from MT overcast (diffuse light only)

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Simulations Presentation of results:


Peak illuminance level (lux) recorded on light receptor grid (lux = lumen / m2). Total luminous flux (lumens) over entire grid area, hereafter referred to as total light.
Light receptor grid (4.7x4.7, 1 below oculi) 300 lux Sample oculi (wireframe) included for locational reference

Peak illuminance value on grid

Notes:
The predicted illuminance level shown for each grid cell (colored rectangular patch) is calculated as the average lux level based on the values of the four corner points of the cell. Therefore, the results show smoothed values over each grid cell and cannot resolve peaks within a cell. This methodology is valid for comparing one scenario to another.

Fisheye view inside test box, above grid

Underside of oculi

Daylight falling on grid

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Results

Unobstructed Rooftop Illuminance Levels above Ocular Roof


Predicted rooftop illuminance levels above the ocular roof without obstruction or shading. These light levels can be compared to the light levels predicted to transmit through the test oculus, as presented in the computer model results in the following slides.

March 21st Clear Sky (lux) 10:00 am 12:00 pm 2:00 pm 4:00 pm 6:00 pm 55,100 71,400 66,900 42,300 6,000 Overcast Sky (lux) 11,600 14,700 13,800 9,300 3,000

June 21st Clear Sky (lux) 70,000 89,000 80,900 57,000 21,000 Overcast Sky (lux) 15,000 17,000 16,400 12,000 6,000

December 21st Clear Sky (lux) 31,200 45,300 39,300 14,200 n/a Overcast Sky (lux) 7,400 9,900 8,800 4,400 n/a

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Results Predicted transmitted light levels through a single oculus

June 21st 4:00pm


Clear sky, sunny, in reflection

Existing Oculus (without MT)

235 lux

Existing Oculus (without MT)

Peak = 235 lux


Total light = 40 lumens
Existing Oculus

Existing Oculus (with MT reflection)

19,340 lux

(with MT reflection) shows problem light spot!

Peak = 19,340 lux (direct reflection)


Total light = 153 lumens Reconfigured Oculus Peak = 430 lux Total light = 84 lumens Percentage of existing (w/o MT) = 210%
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Reconfigured Oculus

430 lux

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Results Predicted transmitted light levels through a single oculus

June 21st 4:00pm


Clear sky, sunny, not in reflection

Existing Oculus (without MT)

235 lux 235 lux

Existing Oculus (without MT)

Peak = 235 lux


Total light = 40 lumens
255 lux

Existing Oculus (with MT reflection)

Existing Oculus (with MT reflection)

Peak = 255 lux


Total light = 68 lumens Reconfigured Oculus Peak = 345 lux Total light = 83 lumens Percentage of existing (w/o MT) = 205%
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Reconfigured Oculus

345 lux

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Results Predicted transmitted light levels through a single oculus

June 21st 4:00pm


Cloudy overcast sky

Existing Oculus (without MT)

185 lux

Existing Oculus (without MT)

Peak = 185 lux


Total light = 16 lumens
155 lux

Existing Oculus (with MT reflection)

Existing Oculus (with MT reflection)

Peak = 155 lux


Total light = 19 lumens Reconfigured Oculus Peak = 130 lux Total light = 12 lumens Percentage of existing (w/o MT) = 75%
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Reconfigured Oculus

130 lux

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Results Predicted transmitted light levels through a single oculus

Mar/Sep 21st 3:00pm


Clear sky, sunny, in reflection

Existing Oculus (without MT)

200 lux

Existing Oculus (without MT)

Peak = 200 lux


Total light = 29 lumens
Existing Oculus
18,300 lux

(with MT reflection) shows problem light spot!

Existing Oculus (with MT reflection)

Peak = 18,300 lux (direct reflection)


Total light = 148 lumens Reconfigured Oculus Peak = 350 lux Total light = 61 lumens Percentage of existing (w/o MT) = 210%
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Reconfigured Oculus

350 lux

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Results Predicted transmitted light levels through a single oculus

Mar/Sep 21st 3:00pm


Clear sky, sunny, not in reflection

Existing Oculus (without MT)

200 lux

Existing Oculus (without MT)

Peak = 200 lux


Total light = 29 lumens
190 lux

Existing Oculus (with MT reflection)

Existing Oculus (with MT reflection)

Peak = 190 lux


Total light = 55 lumens Reconfigured Oculus Peak = 310 lux Total light = 54 lumens Percentage of existing (w/o MT) = 185%
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Reconfigured Oculus
310 lux

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Results Predicted transmitted light levels through a single oculus

Mar/Sep 21st 3:00pm


Cloudy overcast sky

Existing Oculus (without MT)

210 lux

Existing Oculus (without MT)

Peak = 210 lux


Total light = 19 lumens
200 lux

Existing Oculus (with MT reflection)

Existing Oculus (with MT reflection)

Peak = 200 lux


Total light = 20 lumens Reconfigured Oculus Peak = 100 lux Total light = 15 lumens Percentage of existing (w/o MT) = 80%
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Reconfigured Oculus

110 lux

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Results Predicted transmitted light levels through a single oculus

Dec 21st 2:30pm


Clear sky, sunny, in reflection

Existing Oculus (without MT)

100 lux

Existing Oculus (without MT)

Peak = 100 lux


Total light = 14 lumens Existing Oculus (with MT reflection)
10,500 lux

Existing Oculus (with MT reflection) shows problem light spot!

Peak = 10,500 lux (direct reflection)


Total light = 95 lumens Reconfigured Oculus Peak = 190 lux Total light = 39 lumens Percentage of existing (w/o MT) = 275%
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Reconfigured Oculus

190 lux

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Results Predicted transmitted light levels through a single oculus

Dec 21st 2:30pm


Clear sky, sunny, not in reflection

Existing Oculus (without MT)

100 lux

Existing Oculus (without MT)

Peak = 100 lux


Total light = 14 lumens
80 lux

Existing Oculus (with MT reflection)

Existing Oculus (with MT reflection)

Peak = 80 lux
Total light = 19 lumens Reconfigured Oculus Peak = 170 lux Total light = 27 lumens Percentage of existing (w/o MT) = 190%
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Reconfigured Oculus
170 lux

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Results Predicted transmitted light levels through a single oculus

Dec 21st 2:30pm


Cloudy overcast sky

Existing Oculus (without MT)

115 lux

Existing Oculus (without MT)

Peak = 115 lux


Total light = 12 lumens
100 lux

Existing Oculus (with MT reflection)

Existing Oculus (with MT reflection)

Peak = 100 lux


Total light = 18 lumens Reconfigured Oculus Peak = 60 lux Total light = 11 lumens Percentage of existing (w/o MT) = 90%
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Reconfigured Oculus
60 lux

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Results Predicted diurnal transmitted light levels through a single oculus Reconfigured vs. Existing (pre Museum Tower)

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Study of Dallas Sky Conditions Question?


How often are outdoor light conditions beneficial for the illumination of the NSC galleries with the reconfigured oculus, as compared to the existing oculus?

Approach to answer?
Analyze recorded meteorological data to determine the percentage of hours in which: high outdoor light levels occur clear sky conditions occur

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Study of Dallas Sky Conditions Reported Local Meteorological Data


Examined hourly reported cloud cover and solar radiation data at surrounding meteorological stations:
o o o o o Dallas Fort Worth Airport Arlington Airport Love Field Airport Executive Airport, 10 miles SW of Dallas Cedar Hill Station, 18 miles SW of Dallas

Our analysis identified inconsistencies in the reported cloud cover data. This was more apparent for DFW Airport data, for example. We selected Executive Airport as the representative data set. The only station reporting measured total solar radiation is Cedar Hill Station. Period of data: Dec 2003 to Jan 2013
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Study of Dallas Sky Conditions

Reported Local Meteorological Data


Cloud Cover Data is reported in tenths coverage of the sky, at levels of 0.0, 0.3, 0.5, 0.9, 1.0. Clear Sky: 0.0, 0.3 Overcast: 0.9, 1.0

Measured total solar radiation W/m2 was converted to illuminance by multiplying by 93 lm/W (Ref. #1). Actual measurements include effects of: day of year; time of day; and sky condition/cloud cover. Data shows: o o Light levels are moderate to low after 5 pm on most days of the year Winter light levels are generally lower than the rest of the year

Ref #1: Maximum spectral luminous efficiency of white light, Thomas Murphy, Journal of Applied Physics 111, 104909 (2012)
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Study of Dallas Sky Conditions Percent of time of

High Outdoor Illuminance

Dec-Feb: Low <10,000 lux; High >30,000 lux Mar-Nov: Low <20,000 lux; High >40,000 lux

59% 68%

85%

60%

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Study of Dallas Sky Conditions

Percent of time of Clear

Sky Conditions
58%

63%

75%

68%

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Study of Dallas Sky Conditions

Conclusions about Outdoor Light Conditions:


1. Outdoor Illuminance Analysis: At least 59% to 85% of the time after the 11am until late afternoon outdoor light levels are high (i.e., >30,000 lux in the winter, >40,000 lux in other seasons). Cloud Cover Analysis: At least 58% to 75% of the time after the 11am until late afternoon the sky is relatively clear. Therefore, frequent clear skies and frequent high outdoor light levels should be conducive to similar or better natural light illumination of the galleries with the reconfigured oculus, as compared to the existing oculus.

2.

3.

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Study of Reconfigured Oculi Views Background


Previous work by the design team has outlined a concept for a reconfigured ocular roof for the Nasher Sculpture Center (NSC) to mitigate reflection issues from Museum Tower (MT). It is proposed that the oculi be both redesigned and rotated. It was determined that a rotation angle of 45 degrees west of north would effectively shade all reflections from the MT as well as direct light from the sun.

Existing (left) and Reconfigured (right) Oculi

Projected cone of vision from sample oculus

Museum Tower in plan view

Question?
By rotating the oculi 45 degrees west of north:
1) Will any current or foreseeably planned buildings be visible through the gallerys altered view of the Dallas sky? 2) If so, would the gallery be susceptible to reflections from these buildings?
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Sun path

NSC rooftop in plan view

Oculi Projection Defines Edge of Reconfigured Extension

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Study of Reconfigured Oculi Views Surrounding Buildings


A number of buildings are currently built to the NW of the NSC Building heights in this direction are limited due to Love Field airstrip to the NW. Existing building positions and heights were estimated from online map data (Google Earth). Building elevations were attained for 1900 McKinney, ensuring an accurate depiction of this building. An empty lot was identified NW of Museum Tower as being a potential site for future development.
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Plan view of surrounding buildings to NW of NSC

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Study of Reconfigured Oculi Views

Surrounding Buildings in View?


A projection was created from a single oculus at the center of the NSC rooftop. In the image to the right, the red transparent surface outlines the bottom limit of the view through the oculus. The arc represents an approximation of the true shape that the back of a reconfigured oculi will have on the projection (line of sight). Any building intercepted by the red surface is predicted to be in view of the reconfigured oculus. The only building that would be in view is the top few floors of the building at 1900 McKinney (shown here in turquoise blue).
Projection of view through reconfigured oculi (red) above which (tourquoise) buildings would be visible from inside gallery

It is also predicted that the limiting height at which a building can be built on the empty lot NW of MT (see yellow dot) is 70 m (230 ft). A building taller than this would potentially be in view from the NSC gallery through the roof with the reconfigured oculi.
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Study of Reconfigured Oculi View Will sunlight reflect from 1900 McKinney onto the NSC?
On the previous slide, the upper floors of 1900 McKinney were determined to be in view of the reconfigured NSC oculus. A computer model reflection study was performed to determine if SE faade would ever reflect light directly on to the NSC rooftop. Images to the right (and the next page) show the predicted daily range of reflections (red) on clear-sky days from the SE faade for the equinox and two solstices relative to the NSC rooftop (yellow box).
Reflections (red) from SE faade of 1900 McKinney on December 21st.

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Reflections (red) from SE faade of 1900 McKinney on March 21st or September 21st.
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Study of Reconfigured Oculi View Will sunlight reflect from 1900 McKinney onto the NSC?
The results show that the SE faade of 1900 McKinney will not reflect light directly on the NSC rooftop at any time of the year.
Reflections (red) from SE facade of 1900 McKinney on June 21st.

Will sunlight reflect from the Proposed Future Building Site?


As reported earlier, the limiting height at which a building can be built on the proposed building site NW of MT (green box) is 70 m (230 ft).
A 70 m building would not reflect on the roof of the NSC. Any height in excess of 70 m would require additional reflectivity studies.
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View from Reconfigured Oculus (red) towards Proposed Future Building Site
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Summary

Existing Oculus with Museum Tower


The model results agree with real-world observations:
Blocks all direct light from sun. Diffuse light collected from clear sky and some direct light bounces off of the oculus cone walls. Allows intermittent, afternoon reflections from Museum Tower to penetrate into the galleries. Reflected light through an oculus occur as bright spot with high illuminance of up to 20,000 lux on sample summer day.

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Summary Reconfigured Oculus:


Blocks all direct light from sun and reflected light from Museum Tower. Restores views to the open Dallas sky, without a view of Museum Tower. Top floors of 1900 McKinney building will be in reconfigured view from NSC, reflection studies indicate that it will not reflect daylight into the galleries. Rotation of oculus to the west allows for exposure to a brighter afternoon sky compared to due north orientation. Reconfigured oculus is able to capture more direct light on clear, sunny days and the cone design effectively scatters diffuse light below oculi. For a clear morning sky and any overcast sky condition the reconfigured oculus provides less light than the existing oculus prior to MT. Computer model estimates show a reduction of up to 50%. At these times ambient light levels are relatively low, therefore artificial light in the galleries would render this difference unnoticeable to the human eye. The overall result is increased overall daylight levels during sunny, clear sky conditions while still maintaining peak illuminance levels similar to the existing design.
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Summary

Conclusions about Outdoor Light Conditions:


1. Outdoor Illuminance Analysis: At least 59% to 85% of the time after the 11am until late afternoon outdoor light levels are high (i.e., >30,000 lux in the winter, >40,000 lux in other seasons). Cloud Cover Analysis: At least 58% to 75% of the time after the 11am until late afternoon the sky is relatively clear. Therefore, frequent clear skies and frequent high outdoor light levels should be conducive to similar or better natural light illumination of the galleries with the reconfigured oculus, as compared to the existing oculus.

2.

3.

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Appendices:

Appendix A: Appendix B:

Oculi Walkability Qualitative Model Check of Capture of Reflected Light Spot

Appendix C:

Modeling of diurnal cycle for March 21st, June 21st, & Dec 21st:
Comparison of Reconfigured Oculi with Existing Oculi pre (without) Museum Tower

Appendix D:

Modeling of diurnal cycle for March 21st, June 21st, & Dec 21st: Comparison of Reconfigured Oculi with Existing Oculi with Museum Tower (current scenario)

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Appendix A: Oculi Walkability

Walkability
Currently, the NSC oculi are durable enough that they can be walked on to access the rooftop.

The extended geometry of the reconfigured oculus will be need to fabricated in a manner that is equally durable so as not to alter any accessibility to the NSC rooftop.
Oculi wall thickness as well as potential requirements for additional fillets or struts between oculi will be considered to ensure adequate stiffness to handle vertical and lateral loads.

Existing (top) and Reconfigured (bottom) oculi

Page 39

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Reconfigured Oculus for Nasher Sculpture Center - Concept Feasibility Study

Museum Tower RWDI # 1200597

Appendix B:

Qualitative Model Check of Capture of Reflected Light Spot

Size & Shape of reflection through oculus:


Check computer model with a finer light collection grid below the Existing Oculus to confirm that size/shape of high intensity reflected light spot is reasonable in size and light level.

Page 40

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Reconfigured Oculus for Nasher Sculpture Center - Concept Feasibility Study

Museum Tower RWDI # 1200597

Predicted transmitted light levels through a single oculus


June 21st 4:00pm Clear sky, sunny, in reflection Dense grid to better see reflection shape
Falsecolor image (0 to 20,000 lux scale)

19,340 lux 19,400 lux

~ 4

Existing Oculus (with MT) Grid: 50 x 50 Cell: approx 1.1 x 1.1

Existing Oculus (with MT) Grid: 150 x 150 Cell: approx 0.3 x 0.3
Page 41

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Reconfigured Oculus for Nasher Sculpture Center - Concept Feasibility Study

Museum Tower RWDI # 1200597

Appendix C:

Modeling of diurnal cycle for March 21st, June 21st, & Dec 21st: Comparison of Reconfigured Oculi with Existing Oculi pre (without) Museum Tower

Diurnal simulations to:


Verify that direct light is being blocked by reconfigured oculi at other times on Jun 21 (longest day with highest angles of incidence) Check performance of reconfigured oculi for diurnal cases for multiple times of year (summer, winter, spring) for both overcast and clear skies.

Compare reconfigured oculi performance to baseline case with existing NSC oculi before Museum Tower was built (i.e. no MT obstruction or reflection).

Page 42

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www.rwdi.com

Reconfigured Oculus for Nasher Sculpture Center - Concept Feasibility Study

Museum Tower RWDI # 1200597

Predicted transmitted light levels through a single oculus Mar 21st 10:00 am
Clear, sunny sky
Unobstructed: ~55,000 lux (direct) Study oculus not in direct reflection

Cloudy, overcast sky


Unobstructed: ~11,600 lux

190 lux

100 lux

180 lux

120 lux

Existing Oculus (without MT) Total light = 27 lumens

Reconfigured Oculus

Existing Oculus (without MT) Total light = 17 lumens

Reconfigured Oculus

Total light = 30 lumens Percent of existing (w/o MT) = 110%

Total light = 16 lumens Percent of existing (w/o MT) = 95%

Page 43

Reputation Resources Results

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www.rwdi.com

Reconfigured Oculus for Nasher Sculpture Center - Concept Feasibility Study

Museum Tower RWDI # 1200597

Predicted transmitted light levels through a single oculus Mar 21st 12:00 pm
Clear, sunny sky
Unobstructed: ~71,400 lux (direct) Study oculus not in direct reflection

Cloudy, overcast sky


Unobstructed: ~14,700 lux

230 lux

170 lux

240 lux

160 lux

Existing Oculus (without MT) Total light = 33 lumens

Reconfigured Oculus

Existing Oculus (without MT) Total light = 22 lumens

Reconfigured Oculus

Total light = 52 lumens Percent of existing (w/o MT) = 160%

Total light = 20 lumens Percent of existing (w/o MT) = 90%

Page 44

Reputation Resources Results

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www.rwdi.com

Reconfigured Oculus for Nasher Sculpture Center - Concept Feasibility Study

Museum Tower RWDI # 1200597

Predicted transmitted light levels through a single oculus Mar 21st 2:00 pm
Clear, sunny sky
Unobstructed: ~66,900 lux (direct) Study oculus not in direct reflection

Cloudy, overcast sky


Unobstructed: ~13,800 lux

240 lux 210 lux

230 lux

140 lux

Existing Oculus (without MT)


Total light = 31 lumens

Reconfigured Oculus

Existing Oculus (without MT)


Total light = 21 lumens

Reconfigured Oculus

Total light = 56 lumens Percent of existing (w/o MT) = 180%

Total light = 20 lumens Percent of existing (w/o MT) = 95%

Page 45

Reputation Resources Results

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www.rwdi.com

Reconfigured Oculus for Nasher Sculpture Center - Concept Feasibility Study

Museum Tower RWDI # 1200597

Predicted transmitted light levels through a single oculus Mar 21st 4:00 pm
Clear, sunny sky
Unobstructed: ~42,300 lux (direct) Study oculus not in direct reflection

Cloudy, overcast sky


Unobstructed: ~9,300 lux

150 lux

170 lux

170 lux

100 lux

Existing Oculus (without MT) Total light = 22 lumens

Reconfigured Oculus

Existing Oculus (without MT) Total light =14 lumens

Reconfigured Oculus

Total light = 38 lumens Percent of existing (w/o MT) = 175%

Total light = 13 lumens Percent of existing (w/o MT) = 95%

Page 46

Reputation Resources Results

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www.rwdi.com

Reconfigured Oculus for Nasher Sculpture Center - Concept Feasibility Study

Museum Tower RWDI # 1200597

Predicted transmitted light levels through a single oculus Mar 21st 6:00 pm
Clear, sunny sky
Unobstructed: ~6,000 lux (direct) Study oculus not in direct reflection

Cloudy, overcast sky


Unobstructed: ~3,000 lux

50 lux

50 lux

30 lux

20 lux

Existing Oculus (without MT) Total light = 6 lumens

Reconfigured Oculus

Existing Oculus (without MT) Total light = 4 lumens

Reconfigured Oculus

Total light = 10 lumens Percent of existing (w/o MT) = 170%

Total light = 4 lumens Percent of existing (w/o MT) = 100%

Page 47

Reputation Resources Results

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www.rwdi.com

Reconfigured Oculus for Nasher Sculpture Center - Concept Feasibility Study

Museum Tower RWDI # 1200597

Predicted transmitted light levels through a single oculus June 21st 10:00 am
Clear, sunny sky
Unobstructed: ~70,000 lux (direct) Study oculus not in direct reflection

Cloudy, overcast sky


Unobstructed: ~15,000 lux

320 lux

140 lux

270 lux

80 lux

Existing Oculus (without MT) Total light = 52 lumens

Reconfigured Oculus

Existing Oculus (without MT) Total light = 22 lumens

Reconfigured Oculus

Total light = 25 lumens Percent of existing (w/o MT) = 50%

Total light = 14 lumens Percent of existing (w/o MT) = 65%

Page 48

Reputation Resources Results

Canada | USA | UK | UAE | India | China

www.rwdi.com

Reconfigured Oculus for Nasher Sculpture Center - Concept Feasibility Study

Museum Tower RWDI # 1200597

Predicted transmitted light levels through a single oculus June 21st 12:00 pm
Clear, sunny sky
Unobstructed: ~89,000 lux (direct) Study oculus not in direct reflection

Cloudy, overcast sky


Unobstructed: ~17,000 lux

430 lux

230 lux

280 lux

160 lux

Existing Oculus (without MT)


Total light = 60 lumens

Reconfigured Oculus

Existing Oculus (without MT) Total light = 26 lumens

Reconfigured Oculus

Total light = 48 lumens Percent of existing (w/o MT) = 80%

Total light = 18 lumens Percent of existing (w/o MT) = 70%

Page 49

Reputation Resources Results

Canada | USA | UK | UAE | India | China

www.rwdi.com

Reconfigured Oculus for Nasher Sculpture Center - Concept Feasibility Study

Museum Tower RWDI # 1200597

Predicted transmitted light levels through a single oculus June 21st 2:00 pm
Clear, sunny sky
Unobstructed: ~80,900 lux (direct) Study oculus not in direct reflection

Cloudy, overcast sky


Unobstructed: ~16,400 lux

360 lux

380 lux

260 lux

160 lux

Existing Oculus (without MT) Total light = 55 lumens

Reconfigured Oculus

Existing Oculus (without MT) Total light = 25 lumens

Reconfigured Oculus

Total light = 86 lumens Percent of existing (w/o MT) = 155%

Total light = 22 lumens Percent of existing (w/o MT) = 90%

Page 50

Reputation Resources Results

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www.rwdi.com

Reconfigured Oculus for Nasher Sculpture Center - Concept Feasibility Study

Museum Tower RWDI # 1200597

Predicted transmitted light levels through a single oculus June 21st 4:00 pm
Clear, sunny sky
Unobstructed: ~57,000 lux (direct) Study oculus not in direct reflection

Cloudy, overcast sky


Unobstructed: ~12,000 lux

270 lux

345 lux

180 lux

130 lux

Existing Oculus (without MT ) Total light = 45 lumens

Reconfigured Oculus

Existing Oculus (without MT) Total light = 18 lumens

Reconfigured Oculus

Total light = 83 lumens Percent of existing (w/o MT) = 185%

Total light = 12 lumens Percent of existing (w/o MT) = 65%

Page 51

Reputation Resources Results

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www.rwdi.com

Reconfigured Oculus for Nasher Sculpture Center - Concept Feasibility Study

Museum Tower RWDI # 1200597

Predicted transmitted light levels through a single oculus June 21st 6:00 pm
Clear, sunny sky
Unobstructed: ~21,000 lux (direct) Study oculus not in direct reflection

Cloudy, overcast sky


Unobstructed: ~6,000 lux

160 lux

230 lux

100 lux

40 lux

Existing Oculus (without MT) Total light = 23 lumens

Reconfigured Oculus

Existing Oculus (without MT) Total light = 8 lumens

Reconfigured Oculus

Total light = 30 lumens Percent of existing (w/o MT) = 130%

Total light = 5 lumens Percent of existing (w/o MT) = 65%

Page 52

Reputation Resources Results

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Reconfigured Oculus for Nasher Sculpture Center - Concept Feasibility Study

Museum Tower RWDI # 1200597

Predicted transmitted light levels through a single oculus Dec 21st 10:00 am
Clear, sunny sky
Unobstructed: ~31,200 lux (direct) Study oculus not in direct reflection

Cloudy, overcast sky


Unobstructed: ~7,400 lux

100 lux

70 lux 120 lux

70 lux

Existing Oculus (without MT) Total light = 15 lumens

Reconfigured Oculus

Existing Oculus (without MT) Total light =11 lumens

Reconfigured Oculus

Total light = 17 lumens Percent of existing (w/o MT) = 115%

Total light = 10 lumens Percent of existing (w/o MT) = 90%

Page 53

Reputation Resources Results

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www.rwdi.com

Reconfigured Oculus for Nasher Sculpture Center - Concept Feasibility Study

Museum Tower RWDI # 1200597

Predicted transmitted light levels through a single oculus Dec 21st 12:00 pm
Clear, sunny sky
Unobstructed: ~45,300 lux (direct) Study oculus not in direct reflection

Cloudy, overcast sky


Unobstructed: ~9,900 lux

160 lux

160 lux

160 lux

100 lux

Existing Oculus (without MT) Total light = 21 lumens

Reconfigured Oculus

Existing Oculus (without MT) Total light =15 lumens

Reconfigured Oculus

Total light = 32 lumens Percent of existing (w/o MT) = 150%

Total light = 14 lumens Percent of existing (w/o MT) = 95%

Page 54

Reputation Resources Results

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www.rwdi.com

Reconfigured Oculus for Nasher Sculpture Center - Concept Feasibility Study

Museum Tower RWDI # 1200597

Predicted transmitted light levels through a single oculus Dec 21st 2:30 pm
Clear, sunny sky
Unobstructed: ~30,000 lux (direct) Study oculus not in direct reflection

Cloudy, overcast sky


Unobstructed: ~8,000 lux

130 lux 170 lux

150 lux

60 lux

Existing Oculus (without MT) Total light = 19 lumens

Reconfigured Oculus

Existing Oculus (without MT) Total light = 13 lumens

Reconfigured Oculus

Total light = 27 lumens Percent of existing (w/o MT) = 140%

Total light = 11 lumens Percent of existing (w/o MT) = 85%

Page 55

Reputation Resources Results

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www.rwdi.com

Reconfigured Oculus for Nasher Sculpture Center - Concept Feasibility Study

Museum Tower RWDI # 1200597

Predicted transmitted light levels through a single oculus Dec 21st 4:00 pm
Clear, sunny sky
Unobstructed: ~14,200 lux (direct) Study oculus not in direct reflection

Cloudy, overcast sky


Unobstructed: ~4,400 lux

60 lux

100 lux

80 lux

50 lux

Existing Oculus (without MT) Total light = 9 lumens

Reconfigured Oculus

Existing Oculus (without MT) Total light = 7 lumens

Reconfigured Oculus

Total light = 16 lumens Percent of existing (w/o MT) = 180%

Total light = 6 lumens Percent of existing (w/o MT) = 85%

Page 56

Reputation Resources Results

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www.rwdi.com

Reconfigured Oculus for Nasher Sculpture Center - Concept Feasibility Study

Museum Tower RWDI # 1200597

Appendix D:

Modeling of diurnal cycle for March 21st, June 21st, & Dec 21st: Comparison of Reconfigured Oculi with Existing Oculi with Museum Tower (current scenario)

Diurnal simulations to:


Verify that direct light is being blocked by reconfigured oculi at other times on Jun 21 (longest day with highest angles of incidence) Check performance of reconfigured oculi for diurnal cases for multiple times of year (summer, winter, spring) for both overcast and clear skies.

Compare reconfigured oculi performance to baseline case representing current scenario, existing NSC oculi with Museum Tower (i.e. MT provides obstruction and reflection).

Page 57

Reputation Resources Results

Canada | USA | UK | UAE | India | China

www.rwdi.com

Reconfigured Oculus for Nasher Sculpture Center - Concept Feasibility Study

Museum Tower RWDI # 1200597

Predicted transmitted light levels through a single oculus Mar 21st 10:00 am
Clear, sunny sky
Unobstructed: ~55,000 lux (direct) Study oculus not in direct reflection

Cloudy, overcast sky


Unobstructed: ~11,600 lux

210 lux

100 lux

220 lux

120 lux

Existing Oculus (with MT) Total light = 60 lumens

Reconfigured Oculus

Existing Oculus (with MT) Total light = 39 lumens

Reconfigured Oculus

Total light = 30 lumens Percent of existing (w/ MT) = 50%

Total light = 16 lumens Percent of existing (w/ MT) = 40%

Page 58

Reputation Resources Results

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www.rwdi.com

Reconfigured Oculus for Nasher Sculpture Center - Concept Feasibility Study

Museum Tower RWDI # 1200597

Predicted transmitted light levels through a single oculus Mar 21st 12:00 pm
Clear, sunny sky
Unobstructed: ~71,400 lux (direct) Study oculus not in direct reflection

Cloudy, overcast sky


Unobstructed: ~14,700 lux

190 lux

170 lux

280 lux

160 lux

Existing Oculus (with MT) Total light = 50 lumens

Reconfigured Oculus

Existing Oculus (with MT) Total light = 50 lumens

Reconfigured Oculus

Total light = 52 lumens Percent of existing (w/ MT) = 105%

Total light = 20 lumens Percent of existing (w/ MT) = 40%

Page 59

Reputation Resources Results

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www.rwdi.com

Reconfigured Oculus for Nasher Sculpture Center - Concept Feasibility Study

Museum Tower RWDI # 1200597

Predicted transmitted light levels through a single oculus Mar 21st 2:00 pm
Clear, sunny sky
Unobstructed: ~66,900 lux (direct) Study oculus not in direct reflection

Cloudy, overcast sky


Unobstructed: ~13,800 lux

260 lux 210 lux

260 lux

140 lux

Existing Oculus (with MT) Total light = 58 lumens

Reconfigured Oculus

Existing Oculus (with MT) Total light = 46 lumens

Reconfigured Oculus

Total light = 56 lumens Percent of existing (w/ MT) = 95%

Total light = 20 lumens Percent of existing (w/ MT) = 45%

Page 60

Reputation Resources Results

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www.rwdi.com

Reconfigured Oculus for Nasher Sculpture Center - Concept Feasibility Study

Museum Tower RWDI # 1200597

Predicted transmitted light levels through a single oculus Mar 21st 4:00 pm
Clear, sunny sky
Unobstructed: ~42,300 lux (direct) Study oculus not in direct reflection

Cloudy, overcast sky


Unobstructed: ~9,300 lux

140 lux 170 lux

180 lux

100 lux

Existing Oculus (with MT) Total light = 36 lumens

Reconfigured Oculus

Existing Oculus (with MT) Total light =31 lumens

Reconfigured Oculus

Total light = 38 lumens Percent of existing (w/ MT) = 105%

Total light = 13 lumens Percent of existing (w/ MT) = 40%

Page 61

Reputation Resources Results

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www.rwdi.com

Reconfigured Oculus for Nasher Sculpture Center - Concept Feasibility Study

Museum Tower RWDI # 1200597

Predicted transmitted light levels through a single oculus Mar 21st 6:00 pm
Clear, sunny sky
Unobstructed: ~6,000 lux (direct) Study oculus not in direct reflection

Cloudy, overcast sky


Unobstructed: ~3,000 lux

60 lux 50 lux

40 lux

20 lux

Existing Oculus (with MT) Total light = 12 lumens

Reconfigured Oculus

Existing Oculus (with MT) Total light = 8 lumens

Reconfigured Oculus

Total light = 10 lumens Percent of existing (w/ MT) = 85%

Total light = 4 lumens Percent of existing (w/ MT) = 50%

Page 62

Reputation Resources Results

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www.rwdi.com

Reconfigured Oculus for Nasher Sculpture Center - Concept Feasibility Study

Museum Tower RWDI # 1200597

Predicted transmitted light levels through a single oculus June 21st 10:00 am
Clear, sunny sky
Unobstructed: ~70,000 lux (direct) Study oculus not in direct reflection

Cloudy, overcast sky


Unobstructed: ~15,000 lux

315 lux

140 lux

190 lux

80 lux

Existing Oculus (with MT) Total light = 71 lumens

Reconfigured Oculus

Existing Oculus (with MT) Total light = 38 lumens

Reconfigured Oculus

Total light = 25 lumens Percent of existing (w/ MT) = 35%

Total light = 14 lumens Percent of existing (w/ MT) = 35%

Page 63

Reputation Resources Results

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www.rwdi.com

Reconfigured Oculus for Nasher Sculpture Center - Concept Feasibility Study

Museum Tower RWDI # 1200597

Predicted transmitted light levels through a single oculus June 21st 12:00 pm
Clear, sunny sky
Unobstructed: ~89,000 lux (direct) Study oculus not in direct reflection

Cloudy, overcast sky


Unobstructed: ~17,000 lux

270 lux 230 lux

220 lux

160 lux

Existing Oculus (with MT) Total light = 59 lumens

Reconfigured Oculus

Existing Oculus (with MT) Total light = 31 lumens

Reconfigured Oculus

Total light = 48 lumens Percent of existing (w/ MT) = 80%

Total light = 18 lumens Percent of existing (w/ MT) = 60%

Page 64

Reputation Resources Results

Canada | USA | UK | UAE | India | China

www.rwdi.com

Reconfigured Oculus for Nasher Sculpture Center - Concept Feasibility Study

Museum Tower RWDI # 1200597

Predicted transmitted light levels through a single oculus June 21st 2:00 pm
Clear, sunny sky
Unobstructed: ~80,900 lux (direct) Study oculus not in direct reflection

Cloudy, overcast sky


Unobstructed: ~16,400 lux

360 lux 380 lux

310 lux

160 lux

Existing Oculus (with MT) Total light = 110 lumens

Reconfigured Oculus

Existing Oculus (with MT) Total light = 54 lumens

Reconfigured Oculus

Total light = 86 lumens Percent of existing (w/ MT) = 80%

Total light = 22 lumens Percent of existing (w/ MT) = 40%

Page 65

Reputation Resources Results

Canada | USA | UK | UAE | India | China

www.rwdi.com

Reconfigured Oculus for Nasher Sculpture Center - Concept Feasibility Study

Museum Tower RWDI # 1200597

Predicted transmitted light levels through a single oculus June 21st 4:00 pm
Clear, sunny sky
Unobstructed: ~57,000 lux (direct) Study oculus not in direct reflection

Cloudy, overcast sky


Unobstructed: ~12,000 lux

255 lux

345 lux

155 lux

130 lux

Existing Oculus (with MT ) Total light = 68 lumens

Reconfigured Oculus

Existing Oculus (with MT) Total light = 19 lumens

Reconfigured Oculus

Total light = 83 lumens Percent of existing (w/ MT) = 120%

Total light = 12 lumens Percent of existing (w/ MT) = 65%

Page 66

Reputation Resources Results

Canada | USA | UK | UAE | India | China

www.rwdi.com

Reconfigured Oculus for Nasher Sculpture Center - Concept Feasibility Study

Museum Tower RWDI # 1200597

Predicted transmitted light levels through a single oculus June 21st 6:00 pm
Clear, sunny sky
Unobstructed: ~21,000 lux (direct) Study oculus not in direct reflection

Cloudy, overcast sky


Unobstructed: ~6,000 lux

170 lux 230 lux

90 lux

40 lux

Existing Oculus (with MT) Total light = 25 lumens

Reconfigured Oculus

Existing Oculus (with MT) Total light = 11 lumens

Reconfigured Oculus

Total light = 30 lumens Percent of existing (w/ MT) = 120%

Total light = 5 lumens Percent of existing (w/ MT) = 45%

Page 67

Reputation Resources Results

Canada | USA | UK | UAE | India | China

www.rwdi.com

Reconfigured Oculus for Nasher Sculpture Center - Concept Feasibility Study

Museum Tower RWDI # 1200597

Predicted transmitted light levels through a single oculus Dec 21st 10:00 am
Clear, sunny sky
Unobstructed: ~31,200 lux (direct) Study oculus not in direct reflection

Cloudy, overcast sky


Unobstructed: ~7,400 lux

110 lux

70 lux

140 lux 70 lux

Existing Oculus (with MT) Total light = 31 lumens

Reconfigured Oculus

Existing Oculus (with MT) Total light = 24 lumens

Reconfigured Oculus

Total light = 17 lumens Percent of existing (w/ MT) = 55%

Total light = 10 lumens Percent of existing (w/ MT) = 40%

Page 68

Reputation Resources Results

Canada | USA | UK | UAE | India | China

www.rwdi.com

Reconfigured Oculus for Nasher Sculpture Center - Concept Feasibility Study

Museum Tower RWDI # 1200597

Predicted transmitted light levels through a single oculus Dec 21st 12:00 pm
Clear, sunny sky
Unobstructed: ~45,300 lux (direct) Study oculus not in direct reflection

Cloudy, overcast sky


Unobstructed: ~9,900 lux

260 lux 160 lux

190 lux

100 lux

Existing Oculus (with MT) Total light = 49 lumens

Reconfigured Oculus

Existing Oculus (with MT) Total light =33 lumens

Reconfigured Oculus

Total light = 32 lumens Percent of existing (w/ MT) = 65%

Total light = 14 lumens Percent of existing (w/ MT) = 40%

Page 69

Reputation Resources Results

Canada | USA | UK | UAE | India | China

www.rwdi.com

Reconfigured Oculus for Nasher Sculpture Center - Concept Feasibility Study

Museum Tower RWDI # 1200597

Predicted transmitted light levels through a single oculus Dec 21st 2:30 pm
Clear, sunny sky
Unobstructed: ~30,000 lux (direct) Study oculus not in direct reflection

Cloudy, overcast sky


Unobstructed: ~8,000 lux

80 lux 170 lux

100 lux

60 lux

Existing Oculus (with MT) Total light = 19 lumens

Reconfigured Oculus

Existing Oculus (with MT) Total light = 18 lumens

Reconfigured Oculus

Total light = 27 lumens Percent of existing (w/ MT) = 140%

Total light = 11 lumens Percent of existing (w/ MT) = 60%

Page 70

Reputation Resources Results

Canada | USA | UK | UAE | India | China

www.rwdi.com

Reconfigured Oculus for Nasher Sculpture Center - Concept Feasibility Study

Museum Tower RWDI # 1200597

Predicted transmitted light levels through a single oculus Dec 21st 4:00 pm
Clear, sunny sky
Unobstructed: ~14,200 lux (direct) Study oculus not in direct reflection

Cloudy, overcast sky


Unobstructed: ~4,400 lux

100 lux 100 lux

80 lux
50 lux

Existing Oculus (with MT) Total light = 16 lumens

Reconfigured Oculus

Existing Oculus (with MT) Total light =15 lumens

Reconfigured Oculus

Total light = 16 lumens Percent of existing (w/ MT) = 100%

Total light = 6 lumens Percent of existing (w/ MT) = 40%

Page 71

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