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Tenchu: Fatal Shadows: FAQ/Walkthrough by Swiftshark

Version Final, Last Updated 2005-04-14 View/Download Original File


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*Artwork courtesy
Atom Edge
_____ _ _____ _
_
____ _
_
_
____
_____
______
| ___/ \|_
_|/ \ | |
/ ___|| | | | / \ | _ \ /
_ \ \
/ / ___|
| |_ / _ \ | | / _ \ | |
\___ \| |_| | / _ \ | | | | | | \ \ /\ /
/\___ \
| _/ ___ \| |/ ___ \| |___
___) | _ |/ ___ \| |_| | |_| |\ V
V / ___) |
|_|/_/
\_\_/_/
\_\_____| |____/|_| |_/_/
\_\____/ \___/ \_/\_/
|____/

.-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-.
: F A Q / W A L K T H R O U G H :
.-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-.

<>---------------T-E-N-C-H-U----------------<>
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|
|
Version: Final
|
|
Percentage Complete: 100%
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|
Last Updated: April 14 2005
|
|
Written By: Swiftshark (Oliver Ferrier) |
|
Email: Swiftshark@gmail.com
|
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|
|--------------------------------------------|
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Game Title: Tenchu: Fatal Shadows
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Platform: Playstation 2 (NTSC Version)
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Creators: K2 / Sega
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<>--------F-A-T-A-L---S-H-A-D-O-W-S---------<>

*=~=~=~=~=~=~=~=~=~=~=~=*
>-=TABLE OF CONTENTS=-<
*=~=~=~=~=~=~=~=~=~=~=~=*
I.Copyright Information
II.Update Information
III.Introduction
IV.Controls
V.Characters
1.Playable Characters
2.Allies/Innocents
3.Enemies
4.Animals
VI.Gameplay Overview
1.Ki-Meter
2.Stealth Kills
3.Weapons and Items
4.Strategies and Tips
VII.Walkthrough
1.Prologue
2.Ayame's Missions
3.Rin's Missions
VIII.Cheat Codes
IX.Glitches and Cool Things
X.Thanks/Credits

<>=====================================================================
=======<>
|
>- QUICK SEARCH -<
|
<>=====================================================================
=======<>
| To quickly find a particular area that you are having trouble with
simply
|
| press "CTRL + F" on your keyboard to bring up the "Find" box. Now
just type |
| in the exact Title of the Mission you need help with and then hit
ENTER. You |
| will be brought right to it in the FAQ. You can also type in any
Keywords or |
| simply use the Section Titles as found in the "TABLE OF CONTENTS"
above.
|
<>=====================================================================
=======<>

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~|~|~|~|
|I.|~~~~~~~~~~~~~~~~~~~~| COPYRIGHT INFORMATION
|
~~~~~~~~~~~~~~~~~~~~~~~~~|
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~|~|~|~|
This FAQ is the property of Oliver Ferrier (A.K.A Swiftshark) and is
subject
to all applicable copyright laws. Anyone wanting to post this FAQ on any
websites or other form of publication must request permission in
writing by
emailing me at the address found at the top of this document. In all
likelihood
the answer is already no. However, the most recent version of this FAQ
can
always be found at Gamefaqs.com

Presently the only websites permitted to host this FAQ are:


-www.Gamefaqs.com
-www.Neoseeker.com
-www.Tenchu.de
NOTE: If you are reading this FAQ on any other site than those listed
above then
please email me at Swiftshark@gmail.com and let me know. Thanks.

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~|~|~|~|
|II.|~~~~~~~~~~~~~~~~~~~|
UPDATE INFORMATION
|
~~~~~~~~~~~~~~~~~~~~~~~~~|
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~|~|~|~|
April 14 2005: Added some last Glitch/Fun Things To Do to the document.
The
guide is now in its FINAL VERSION and will not be
updated again
unless something truly groundbreaking is discovered.
March 19 2005: Added the final touches to the FAQ. All unlockable Items
have now
been added. Thanks to all who have contributed and
helped me
complete this guide.
March 8 2005: Completed the walkthrough portion of the guide as well as
all
Stealth Kill depictions. I have decided not to include
cutscene
depictions this time around as they are easily accessibly
in
Encyclopedia mode. For all intensive purposes this FAQ
is
complete and will only be updated again if something truly
remarkable is discovered.
March 5 2005: Added the remaining missions except for 12-2 today and
also
corrected some information regarding the DOKUTO SWORD
location.
The next update will have Chapter 12-2 completed as well.
March 1 2005: Added several new chapters. The walkthrough is now done
up to
Chapter 10-2. Also completed the Scoring Details and
added several
contributions throughout the guide.
February 27 2005: Added several more chapter walkthroughs and completed
the
Special Abilities section.
February 26 2005: Added several more mission walkthroughs today. Please
do not
email me information on the missing Stealth Kill
depictions/incomplete sections. I know what they are
and will
get them all completed once the mission walkthroughs
are

complete.
February 24 2005: Added a few more mission walkthroughs today. This
weekend I
will update again with the majority of the missions
completed.
I have also made several additions here and there
throughout
the guide.
February 22 2005: Added tons of stuff along with the first three mission
walkthroughs. Completed the Weapons/Items section as
well as
the Cast of Characters section as well. Much more
will be
added in the next update.
February 16 2005: The game is finally out in the US and therefore the
FAQ is now
officially underway. Created the documents structure
and
filled in as much as I can between Stealth Killing
sessions.
Estimated time of completion: 5 weeks.

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|III.|~~~~~~~~~~~~~~~~~~|
INTRODUCTION
|
~~~~~~~~~~~~~~~~~~~~~~~~~|
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~|~|~|~|
Welcome to my Tenchu: Fatal Shadows FAQ/Walkthrough. In this document
you
will be able to find a completely detailed walkthrough for both playable
characters as well as thorough information on every other aspect of the
game
including Weapons/Items, Stealth Kills, Tactics etc. This time around I
have
elected not to include cutscene depictions and narration depictions due
to the
fact that these are all now easily accessible by simply going into
Encyclopedia mode once you have unlocked them. As a result this FAQ
can be
considered a SPOILER FREE document with the exceptions being Boss names
and
locales.
In short, the goal of this walkthrough is to get you from the starting
point
to the ending point of each mission along with gathering any Special
Items or

Weapons that may be hidden or obtained throughout any particular level.


Keep in
mind that there are more corridors and areas for you to explore on your
own but
everything pertinent will be found herein. Additionally, I have covered
every
mission on Level II Difficulty. Enemy layouts and Item locations will
differ if
you use a different difficulty setting.

- P L E A S E
R E A D If you absolutely need to contact me then you should first look for me
on the
Tenchu: Fatal Shadows message boards at either GameFAQS or Neoseeker.
Alternately you can send me an email but make sure you type "Tenchu" in
the
subject line of your email or it will most likely become a midnight
snack for my
always hungry Recycle bin. If you don't receive a response please don't
take it
personal, it may just take a while as I often work on various projects
simultaneously.
Lastly, if you submit anything that gets added to this Guide then you
shall
receive full and proper credit herein. If you discover any errors or
omissions
that I may have made or if you find an easier way to do something or get
somewhere then please let me know.
NOTE: Garbage and Spam will be purged so make sure you type "TENCHU" in
the
subject line.

**FOR ALL INTENSIVE PURPOSES THIS FAQ IS NOW FINAL AND WILL NO LONGER
BE
UPDATED. UNLESS YOU DISCOVER SOMETHING TRULY GROUNDBREAKING, PLEASE
DONT
EMAIL IT IN.**

With that said enjoy the FAQ and the game! ^_~

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|IV.|~~~~~~~~~~~~~~~~~~~|
CONTROLS
|
~~~~~~~~~~~~~~~~~~~~~~~~~|
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~|~|~|~|
Here is a breakdown of how the controller is configured, button
controls as
well as explanations on how to execute the various moves, combos,
attacks and
other functions. (You can change the configuration to your preferences
in the
"Options Menu")

__________________
________________
L2: Select Item
|
Attack | R2: Camera Lock
________________ |
|
| _____________
L1: Look Around | |
Map
Pause/Tips
|
| | R1: Stealth
_=====_
|
|
| _=====_
/ _____ \
|
|
|/ _____ \
.-'_____`-.-----|-----------|--------|-'_____`-.
Grappling----|
| `.
| S O N Y |
.'| | |-------------Use Item
Hook / ___| /|\ |___ \ |
|
/ _|_| /_\ |___ \
/ |
|
| ; |__
|__ ; | |
_ | ;
Select---| |<--- ---> | | |__|
|__| | ||_|
(_)------Block/Close
Item | |___
|
___| ;SELECT
START; |___
___| ;
Attack
|\
| \|/ |
/ _
___
_ \
| X-------/|--Jump
Health-------|_____| .','" "', |___| ,'" "',`. |_____| .' |
Potion |
`-._____.-' /
\ANALOG/
\ `-._____.-'
|
|
|
|_====_|
|
|
|
/\
/
\
/\
|
|
/ `.___.'
`.___.' \
|
|
/
|
|
\
|
\
/
|
|
\
/
\________/
Movements
Detonate Sticky \________/
Bomb/Secondary Camera/Turn While
Crouching

<^<^<>^<>^>^>
|4.1 MOVING |
<^<^<>^<>^>^>
LEFT ANALOG STICK Forward (slightly)......Walk Forward
LEFT ANALOG STICK Forward.................Run Forward
LEFT ANALOG STICK Backward................Turn Around
LEFT ANALOG STICK Left....................Turn Left
LEFT ANALOG STICK Right...................Turn Right
R2 + LEFT ANALOG STICK (Directional)......Walk With Camera Locked
Behind You
R2, Forward + X...........................Quick Dash Forward
R2, Backward + X..........................Quick Dash Backwards
R2, Left + X..............................Quick Dash Left
R2, Right + X.............................Quick Dash Right
R2 + R3 (Directional).....................Turn While Camera Is Locked
Behind You
NOTE: See "STEALTH MOVES" (Section 4.4) for more movements. Also the

"Quick Dash" that was available in the Demo disc seems to have
been removed in the Final Version. (That was the R2 + Press L3
move) Too bad.

<^<^<>^^<>^>^>
|4.2 JUMPING |
<^<^<>^^<>^>^>
X.........................................Jump in place
X, X......................................Double Jump
X, X + X (Near Wall)......................Ricochet Jump
R2 + X....................................Moonsault

<^<^<>^^<>^>^>
|4.3 ATTACKS |
<^<^<>^^<>^>^>
SQUARE....................................Slash (Ayame), Elbow (Rin)
SQUARE (Next to fallen enemy).............Falling Blow
SQUARE (x2)...............................Double Slash (Ayame), ElbowPalm (Rin)
SQUARE (x2), DOWN + SQUARE (x2)...........Two Slash Combo, Back
Handspring,
Forward Thrusting Stab (Ayame)
SQUARE (x3)...............................Three Slash Combo
SQUARE (x3), DOWN + SQUARE................Three Slash Combo, Flip Kick
(Ayame)
SQUARE (x3), DOWN + SQUARE................Three Hit Combo, Sweeping
Sword (Rin)
SQUARE (x4)...............................Four Slash Combo (Ayame)
X + SQUARE................................Jumping Slash
R1 + SQUARE...............................Crouching Uppercut Slash
(Ayame)
R1 + SQUARE...............................Crouching Vertical Kick (Rin)
R2, DOWN + SQUARE.........................Stomp Kick (Rin)
Rotate L3 + SQUARE........................Handstand Scissor Kick (Ayame)
Rotate L3 + SQUARE........................360 Slash (Rin)
Left + Square.............................Slash to the Left
Right + Square............................Slash to the Right
Forward, Forward + Square.................Thrusting Stab
Square, Away + Square.....................Elbow, Uppercut Sword Stab
Square (x3), Away + Square................Double Slash followed by a
Heal Kick
L3 Towards + Circle (Close To Enemy)......Head Chop (Ayame)
L3 Towards + Circle (Close To Enemy)......Shoulder Throw (Rin)
NOTE: Most of the attacks can be executed while holding "R2".
TIP: To cancel a Combo midway through press "X" and move "L3" left or
right.

<^<^<^<>^<>^<>^>^>^>
|4.4 STEALTH MOVES |
<^<^<^<>^<>^<>^>^>^>
R1........................................Crouch/Lean Against Wall/Land
Silently
R1 + Forward (Crawlspace).................Crawl Through Crawlspace
R1 + Forward..............................Sneak Forward
R1 + Backwards............................Sneak Backwards
R1 + Left.................................Sneak Left
R1 + Right................................Sneak Right
R1 + X....................................Roll And Turn Around (Rolling
180)
R1, X + Forward...........................Roll Forward
R1, X + Backward..........................Roll Backwards
R1, X + Left..............................Roll Left
R1, X + Right.............................Roll Right
R1 + R3 (Directional).....................Stationary Turn While
Crouching

<^<^^<^^^>^^>^>
|4.5 THE REST |
<^<^^<^^^>^^>^>
Circle....................................Block/Close Attack/Cancel
S.K. FMV
Triangle..................................Use Selected Item
L1........................................Control/Center Camera
R1 (When grabbed by enemy)................Throw Escape
R2........................................Lock Camera Behind You
R2 + Backwards (Ledge)....................Drop into a hanging position
R3 (Up, Down, Left, Right)................Control Secondary Camera
Press R3..................................Detonate Sticky Bomb
Left on D-Pad (or L2).....................Scroll Left Through Item
Inventory
Right on D-Pad............................Scroll Right Through Item
Inventory
Up on D-Pad...............................Quick Select Grappling Hook
Down on D-Pad.............................Quick Select Healing Potion
X (Near ledge or wall)....................Hang (Left or Right To Move)
Select....................................View In Game Map
Start.....................................Pause/Menu/Goals and
Tips/Skip FMV
L1+L2+R1+R2+Select+Start..................Soft Reset (hold a few secs)

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~|~|~|~|
|V.|~~~~~~~~~~~~~~~~~~~~|
CHARACTERS
|
~~~~~~~~~~~~~~~~~~~~~~~~~|
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~|~|~|~|
In Tenchu: Fatal Shadows you get to play as two separate characters
whose
missions alternate as you make your way through the game. In this
section you
can get a brief overview of each playable character as well a brief
description
of each enemy that you will encounter throughout the game. For
screenshots I
recommend you visit www.tenchu.de

+=~=~=~=~=~=~=~=~=~=~=~=~=~=+
|CAST OF PLAYABLE CHARACTERS|
+=~=~=~=~=~=~=~=~=~=~=~=~=~=+
<>----------<>
| 5.1 AYAME |
<>----------<>
Age: 22
Sex: Female
Weapon: Short Swords (Two powerful blades that provide the perfect
compliment
for her remarkable finesse and lightning speed)
Bio: Initiated into the Azuma Clan at the young age of 14, Ayame was
considered
a prodigy. Ayame is normally very calm and level-headed, except
when
something comes between her and Princess Kiku, who she sees as a
younger
sister.

<>---------<>
| 5.2 RIN |
<>---------<>
Age: 16
Sex: Female
Weapon: Large Sword called Nasume
Bio: Rin is from a small ninja village that lies on the border of MeiOhs
Kingdom called Hagakure. Since her village was destroyed, she has
sought to
avenge the deaths of her loved ones. She works as a hired assassin
for
Lady Razor Ogin.
(Thanks to Tenchu.de for some of this information)

+=~=~=~==~=~=~=+

|CAST OF ALLIES|
+=~=~=~==~=~=~=+
OGIN: Also know as Lady Razor, Ogin is an older lady who gives Rin her
assassination assignments.
KICHIGORO/MIMIZUKU: Kichigoro works both as a spy for Lord Gohda and
with Ogin
and the Beniya Assassins. His real name is Mimizuku
but Rin
is the only one who knows this.
ZENNOSUKE: Zennosuke is not connected to Lord Gohda although he has much
respect for him. Instead he runs the underground
organization known
as "Muzen" which sells justice to villagers who need help
but fear
going to the local, corrupt authorities. Tesshu Fujioka is a
member
of this organization and takes his missions directly from
Zennosuke.
TESSHU: Tesshu Fujioka only makes a brief cameo appearance in the game
but was
the unlockable player from Tenchu: Wrath of Heaven/Return from
Darkness.
He is an assassin for hire who gets most of his assignments from
Zennosuke. He is a doctor by day and killer by night.
MANJIROU: Manjirou is the contact youll need to find in order to
complete the
final mission. There isnt much to say about him except that
he will
point you in the right direction.

+=~=~=~=~=~=~=~=+
|CAST OF ENEMIES|
+=~=~=~=~=~=~=~=+
SAMURAI GUARD: These guys are not as plentiful but can easily be
distinguished
due the fact that they walk around with their arms
crossed along
with the fact that they always appear deep in thought.
SPEAR WIELDING GUARD: These guards are relatively easy to detect by
their choice
of weaponry. In head on fights they can be
somewhat
punishing as they tend to keep their spear
between you and
them. When dead however, their spear can be yours
for the
taking provided you have space in your inventory.

ARCHER: These guys are just like the spear wielding variety with the
obvious
exception of their Bow and Arrows. One key note is that these
guys tend
to have better vision so be sure to keep crouched when one is
perched
atop a roof or ledge. When one is dead you can take his Bow and
Arrow
for your own sadistic use.
SWORD GUARD: Same as the ARCHER and SPEAR WIELDING GUARDS except that
they carry
a sword instead. You cannot claim their sword once they
die.
NINJA: These guards are dressed in Dark Green/black clothing and are
pretty
tough fighters. They do not however posses the type of ninja
skills that
you do and therefore simply patrol in their particular spots.
Ninjas
often relinquish other Items as well as scrolls when killed so
make sure
you take these suckers out.
OLD HUNCHBACK GUARD: Not much of a threat and easy to detect due to his
poor
posture. This enemy should be taken out of his
misery by
Stealth Killing him on sight. His vision is poor
and he is
also slow.
BALD GUARD: Besides being bald, this enemy can be seen wearing a black
glove as
well. Although slow, this enemy packs quite a punch and
often grab
and cut your throat. Use your speed to your advantage if in
a direct
fight and block his attacks before retaliating with your
own volley.
MONK WITH STAFF: These guys wear a basket on their head so youll have
no
trouble distinguishing them. They are about as strong
as
regular spear wielding guards and again attempt to
keep their
staff between you and them. Once they are dead you can
pick
up their weapon for your own use. It seems to me that
they also
posses a slightly better range of vision that regular
guards so
keep a safe distance.

MONK WITH BLOW GUN: These guys also wear baskets on their heads and the
only
difference between them and their staff wielding
comrades is
the fact that they wield a blow gun. When you are
hit by one
of their darts your Health Meter will turn green
and you
will be less than efficient for a short time. It is
best to
Stealth Kill these guys or at least attack them
quickly and
with deadly intentions. Unfortunately you cannot
pick up
their blow guns when they die but many do
relinquish POISON
ANTIDOTE once killed.
KUNOICHI: These female guard is easily distinguished by the fact that
they wear
a mini skirt. They can be pretty tough to deal with if there
are other
enemies involved due to their sneaky tactics of trying to
attack from
behind while you are fighting another guard. One on one
though they
are pretty easily defeated. Their vision is also impeccable
so look
out for them when they are perched atop cliffs, towers etc.
GUITAR GEISHA: These ladies walk around with their musical instrument
and are
not too difficult to defeat. However, I always recommend
Stealth
Killing these and all other enemies.
CLAW WIELDING GUARD: These guys are very agile and efficient in combat
and can
be distinguished by the fact that they wear a mask
in
addition to the claw blades on their arms. Stealth
Kill
them to avoid a lengthy cat and mouse type fight.
WHITE CLOTH SAMURAI: These guards can easily be identified by the white
cloth
that covers their nose and mouth. They are more
formidable
fighters but just as dumb as the rest when on
patrol.
DOG: Guard dogs are relatively weak but will alert other guards upon
spotting
you. It is always best to kill them before they spot you. Also

note the
fire in their eyes to signify that this is not your ordinary house
pooch.
NOTE: Being seen by a dog counts as being spotted. One SHURIKEN
will kill
an unaware Dog.
CAT: Cats are very rare in this installment and will only be found if
you are
inside of a home. They can alert enemies to your presence but
cannot be
killed. Additionally they will not spot you but the will scamper
around and
make noise.
CHICKEN: Chickens pose no threat (Duh) and cannot be killed either.
Additionally
you will not be spotted when seen by one of them.
BEAR: Bears can be found in one of the alternate layouts. As with
previous
Tenchu games they are rather strong and should be disposed of
quickly and
stealthily. Try using a BOLA Item if you can to lynch one.

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~|~|~|~|
|VI.|~~~~~~~~~~~~~~~~~~~|
GAMEPLAY OVERVIEW
|
~~~~~~~~~~~~~~~~~~~~~~~~~|
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~|~|~|~|
Tenchu: Fatal Shadows is a ninja simulator in every sense of the word.
As a
ninja in feudal Japan you have a lot of freedom in choosing how you go
through
any particular level. You can simply go through completely undetected,
killing
only those who are in your way or you can wipe out every living enemy
guard
within the level as though you are the hunter and they are the prey. You
always have access to your GRAPPLING HOOK which allows you to scale
almost any
building, roof or cliff as well as a host of other ninja Weapons and
Items to
help you decide how to kill or distract your enemies. In this section I
will
describe some of the things that you should become familiar with in
order to
become a true Grand Master of the game. Additional tips can be found
preceding
each Walkthrough mission.

In this Section:

KI METER
STEALTH KILLS
SPECIAL ABILITIES
WEAPONS AND ITEMS
GAMEPLAY TIPS

+=~=~==~=~=+
| KI METER |
+=~=~=~=~=~+
The Ki Meter, located at the lower left corner of your screen serves as
your
awareness meter. It tells you how near or far an enemy is from you as
well as
what his/her present mindset is. The counter goes from 0 - 99 with 99
obviously being extremely close to the enemy so make sure you watch it
closely
and learn to use it when gauging how far a patrolling guard will walk
before
stopping and turning around. There are 4 different symbols that you will
encounter on your Ki Meter. They are:
<?> - The enemy is completely unaware of your presence. (Ideal)
Attacking an
enemy while he/she is in this mode will trigger a Stealth Kill
animation.
<!>
You

- The enemy sees something but is not yet sure what it might be.

out of

should immediately crouch and if necessary, roll backwards and


sight.

<!?> - The enemy is on alert, knows you are around but is unsure of your
location. During this time you need to lay low until your enemy
calms
down again. Keep in mind that if there is a dead guard in the
vicinity
of two patrolling guards, both will need to individually go on
alert by
discovering the body.
<!!> - The enemy has spotted you and is in pursuit. Time to Fight head
on or
run away and lay low until the enemy gives up the search and
relaxes
again.
NOTE: Being spotted affects your score which in turn affects your
ranking. The "Scoring" section below breaks this down in detail.

+=~=~=~=~=~=~=~=+
| STEALTH KILLS |
+=~=~=~=~=~=~=~=+
A Stealth Kill occurs when you attack an enemy who is in "<?>", "<!>" or
In the first seconds of "<!?>" mode. In layman's terms it means you
kill in one
swift strike. Depending on what angle you approach and attack from you
can
trigger several different animations that show your character
gruesomely ending
your victim's life. Ayame and Rin each have 8 unique Stealth Kills.
(Bola Item
not Included) Additionally there is a little flashing light will shine
when you
are in range. If you press SQUARE at the precise moment of the flashing
light it
will trigger a kuji effect around the Ki Meter. This will automatically
award
you with an extra scroll. Midway through the Stealth Kill animation the
light
will flash again. Time it just right and press Square again and an added
image/flash will accompany the Stealth Kill FMV. This will also add to
the
scroll count. In this section I will simply briefly outline and
describe the
various approach angles that will lead to the various cutscenes as well
as when
to press the SQUARE button again to maximize your scroll count.

O-----------------------O
| Basic Approach Angles |
O-----------------------O
From the Left side of the Enemy
From the Right side of the Enemy
From Behind the Enemy
From the Front of the Enemy
Jumping towards the Enemy (Any Direction)
Attacking while on a slope, incline or uneven surface
Attacking while in between two enemies (On Ground)
Attacking while in between two enemies (Jumping)

Q: Who can be Stealth Killed?


A: Any enemy who is in or returns to "<?>" mode.
Q: Who cannot be Stealth Killed?
A: Level Bosses, Innocent Civilians, chickens and cats. (Civilians will
die but
no FMV)
Q: Is there a way to use Ayame in the Tutorial so that I can practice
and view
her Stealth Kills?
A: Press L1 while selecting the Tutorial.

Q: Can I use any Items to Stealth Kill enemy guards?


A: Yes. The following Items can cause a Stealth Kill provided the enemy
is
unaware: BLOWGUN
SHURIKEN (Provided youve unlocked Sniper Ability)
WASPS NEST
STICKY BOMB
MINE
FAKE RAT
GRENADE (Close Range)

Now lets take a look at each Stealth Kill animation in detail...

|||||||||||||||||||||||
O--||| AYAMES STEALTH KILLS |||--O
|||||||||||||||||||||||
O-----------------O
| SHATTERED STONE |
O-----------------O
Single or Double: Single
Angle of Approach: From the Front
Description: Ayame leaps above the guard and strikes him in the head as
she
flips again and then drives both of her swords down into
his
shoulders while in a momentary handstand position. She
then drops
and uses her momentum to flip him over and onto his head
causing
his neck to break. To dismount she performs a back
handspring.
Timing of Second Strike: Right before the swords are driven down into
his
shoulders. A white flash will signify correct
timing.

O----------------O
| CROSSED BLADES |
O----------------O
Single or Double: Single
Angle of Approach: From the Back
Description: Ayame comes up behind her victim and crosses her blades
over
his/her shoulders and then after a brief pause, slices
his/her
throat with both blades. She then twirls both swords
briefly as the
enemy crumbles to the ground.
Timing of Second Strike: A split second prior to Ayame slicing the
enemys

as she
press

throat with both blades. Watch the animation


takes her position with both blades and then
SQUARE right before she finishes him off.

O---------------O
| SILENT SCREAM |
O---------------O
Single or Double: Single
Angle of Approach: From the Right Side
Description: Ayame stands side to side with her victim and holds
his/her mouth
with her left hand and then quickly reaches her right
blade over to
slit his throat. The enemy then collapses and dies in
complete and
utter silence.
Timing of Second Strike: Right before the blade makes contact with the
enemys
throat. A white flash will signify correct
timing.

O----------------O
| SPINNING BLADE |
O----------------O
Single or Double: Single
Angle of Approach: From the Left Side
Description: Ayame jumps across the front of her victim and strikes
them in the
head/face while doing so. The guard slightly doubles over
as a
result and when she lands she quickly pivots back and
stabs her
sword into his chest. She pauses briefly and then
violently yanks
it free.
Timing of Second Strike: Right before the blade is jammed into his
chest. A
white flash will signify correct timing.

O----------------O
| TWISTING FANGS |
O----------------O
Single or Double: Single
Angle of Approach: While Jumping
Description: Ayame Jumps and stabs both blades vertically down through
her
victims neck/shoulder area. She then pivots around so
that she is
back to back with her foe and then withdraws both blades
simultaneously and ends in a spread eagle like pose.

Timing of Second Strike: Just prior to her withdrawing her blades.


There is a
split second pause in her animation right
before she
does it. If done correctly the screen and pose
will
flash white.
O----------O
| RED HAWK |
O----------O
Single or Double: Single
Angle of Approach: While on a Slope or Incline
Description: Ayame leaps up onto the guards shoulder from behind in a
standing
position, breaks his neck with her feet, jumps up just
high enough
to do a 180, lands on his shoulders again and then flips
off of him
as he falls dead to the ground.
Timing of Second Strike: Just prior to her breaking his neck with her
180 jump.

O----------------O
| COILED SERPENT |
O----------------O
Single or Double: Double
Angle of Approach: Any angle in between while on the ground
Description: Ayame crouches and stabs/slashes the first guard in the
gut or
lower back depending on angle and then briefly rises up,
twirls her
blades and then drives her blades into the second guards
gut/lower
back. She then stands upright and twirls both swords
briefly before
posing.
Timing of Second and Third Strike: Right before the blades make contact
on the
first guard and again right before
they make
contact with the second guard. A
brief image
consisting of blades severing a
still photo
along with a blood splatter will
signify
correct timing of each strike.
Additional Notes: If Ayame is not precisely in the middle of both
guards she
will often perform a leaping scissor kick to the
second
guards head/face. In this case, strike again
precisely before
impact to trigger a still image of the guards face

being

sliced in two.

O-------------O
| RED PHOENIX |
O-------------O
Single or Double: Double
Angle of Approach: Any angle in between while Jumping
Description: Ayame jumps up and slashes the first guard in the side of
the
head/throat. As soon as she lands she jumps while spinning
and then
slashes/stabs the second guard in the face/throat as well.
She then
stands straight up and poses briefly.
Timing of Second and Third Strike: Right before the blades make contact
on the
first guard and then again right
before they
make contact on the second guard.
Brief still
images of the guards face being
sliced in
two will accompany each successful
strike.

|||||||||||||||||||||
O--||| RINS STEALTH KILLS |||--O
|||||||||||||||||||||
O----------------O
| WRITHING SNAKE |
O----------------O
Single or Double: Single
Angle of Approach: From the Front
Description: Rin hops on the guard from the front and in true boa
constrictor
like fashion, writhes and grapples around him until she is
firmly
seated atop his or her shoulders. She then takes a solid
grip of
his/her head with both arms and pauses for a split second
before
leaping off while twisting and breaking her victims neck.
The
enemy is sent spinning like mad into the air from the act
and falls
dead on the ground.
Timing of Second Strike: Right before she actually twists his/her head

to break
being turned

the neck. An x-ray image showing the head


backwards will signify correct timing of the

strike.

O---------------O
| MORTAL STRIKE |
O---------------O
Single or Double: Single
Angle of Approach: From the Back
Description: Rin turns back to back with the enemy while drawing her
sword. She
then plunges the sword into her victims lower back
thereby killing
them immediately.
Timing of Second Strike: Right before the blade enters the enemys
lower back.
If timed correctly a brief X-ray shot will
show the
blade penetrating the body and cutting the
spine.

O-----------O
| WOLF FANG |
O-----------O
Single or Double: Single
Angle of Approach: From the Right Side
Description: Rin slams her sword with both hands in an overhands motion
against
her enemies throat and then pauses for a split second
before
continuing through with her motion and slashing his or her
throat.
As the enemy collapses to the floor Rin re-sheathes her
sword and
poses.
Timing of Second Strike: Right before she follows through with the
throat
slashing. Blood will splatter the screen
briefly to
signify correct timing.

O---------------O
| SUNDERED PREY |
O---------------O
Single or Double: Single
Angle of Approach: From the Left Side
Description: Rin leaps and monkey rolls over the guards upper
back/shoulder

motion she
behind.
his or
sword and

area and lands a blow midway through. In a continuing


takes them to the ground face first and mounts them from
She then pulls back on the guards arm just enough to raise
her face off the ground and with her free hand, draws her

then drives it deep into their throat.


Timing of Second Strike: Right before the blade makes contact with the
guards
skin. A brief x-ray image will show the sword
going so
far down so as to puncture their beating heart.

O--------------O
| FALLING ROCK |
O--------------O
Single or Double: Single
Angle of Approach: While Jumping
Description: Rin leaps into the air grabbing the enemy around the neck
with both
arms and then swings her body around like a pendulum
before using
her momentum to drive the guards head straight down into
the
ground. The impact kills him/her immediately.
Timing of Second Strike: Right before the enemys head hits the ground.
A short
x-ray scene will show the guards skull being
crushed
into the ground.

O-------------O
| BROKEN REED |
O-------------O
Single or Double: Single
Angle of Approach: While on a Slope or Incline
Description: Rin hops onto her enemys back and puts him in a
chokehold. She
then squeezes and quickly breaks his neck with force. As
he begins
to fall she hops off of him.
Timing of Second Strike: Right before she snaps his neck. If done
correctly an
x-ray shot of his neck snapping will be shown.

O---------------O
| TWIN SERPENTS |
O---------------O
Single or Double: Double
Angle of Approach: Any angle in between while on the ground

Description: Rin slashes the first guard across his/her gut and then
quickly
turns to slash the second guard across his/her gut/lower
back
(depending on angle). Sometimes she will also drive her
sword down
again into the second guard as he or she crumbles to the
ground.
Timing of Second and Third Strike: Right before the blade makes contact
with the
first guard and again right before
the blade
makes contact with the second guard.
Short
images of the enemys lower torso
will be
shown along with a blood splatter in
each
case.
Additional Notes: Sometimes a variation occurs when you are not
precisely in
between both guards. When this happens Rin will
perform a
roundhouse kick to the second guards head. Correct
timing of
the second strike (Right before impact) will show a
brief
image of his face being smashed.

O---------------O
| FLYING DRAGON |
O---------------O
Single or Double: Double
Angle of Approach: Any angle in between while Jumping
Description: Rin performs a jumping spin kick against the first enemys
head,
quickly kicks off them and while coming down slashes her
blade
downward against the second guard. As she lands she
quickly spins
in the opposite direction and slashes the second guard
across the
gut as well. She then stand, re-sheathes her sword and
poses
momentarily.
Timing of Second and Third Strike: Right before her kick makes contact
against
the first guard, triggering a still
image of
his face being smashed, and again
right
before her blades make contact with
the
second enemys gut, triggering a
blood

splatter.

NOTE: The BOLA Item Stealth Kill is not listed here because it is
considered an
Item Kill.

+=~=~=~=~=~=~=~=~=~=+
| SPECIAL ABILITIES |
+=~=~=~=~=~=~=~=~=~=+
Special abilities are unlocked based on the number of scrolls you
acquire as you
progress through the game. Here is a detailed breakdown of each Special
Ability
including the in game description.

O---||| A Y A M E |||---O
+=~=~=~==~=+
| WALL RUN |
+=~=~=~==~=+
Scrolls Required: 10
In Game Description: When jumping toward a wall, keep the X button held
down to
run up the wall. Release the X button to perform a
wall
jump. With this technique, ninjas can jump toward
a wall,
then continue to run up the wall. It requires
great leg,
stomach, and even back muscles to keep balance and
perfect
this technique.
Controls: Double jump towards a wall and quickly press X as soon as
you touch
it to execute this move.
Notes: All it basically allows you to do is an extra two-step. This
aint Prince
of Persia chappy.

+=~=~=~=~=~=~=~=+
| CRESCENT MOON |
+=~=~=~=~=~=~=~=+

Scrolls Required: 30
In Game Description: At the end of a flurry of attacks, Ayame can
unleash a
devastating kick attack, low to the ground. While
this
technique is but one in Ayames arsenal, its high
power
makes it one of her favorite.
Controls: After the fourth attack in a combo, press away from the enemy
with the
Left Analog Stick and SQUARE.
Notes: None.

+=~=~=~==~=+
| HAWK EYE |
+=~=~=~==~=+
Scrolls Required: 60
In Game Description: Allows the ninja to see further than the naked
eye. Legend
says that the ninja had eyes as acute as a hawks.
Whether
this was due to training or use of tools is not
known but
perhaps it was a special skill like this that gave
them
this power.
Controls: Use the Right Analog Stick to zoom in and out while pressing
L1.
Notes: By zooming in you can throw SHURIKEN and other long-range
weapons much
further than normal.

+=~=~=~=~=~=~=+
| SWIFT GUARD |
+=~=~=~=~=~=~=+
Scrolls Required: 100
In Game Description: This technique allows you to parry enemy attacks.
Ayame has
perfected this technique so that it requires very
little
physical strength to turn away even the strongest
of enemy
attacks.
Controls: Press CIRCLE just before an enemy strikes.
Notes: Meh.

+=~=~=~=~==~=~=~=+
| CHEETAH SPRINT |
+=~=~=~=~==~=~=~=+

Scrolls Required: 150


In Game Description: Crouching low to the ground like a cheetah, a
ninja can
launch into a great sprint. This technique is
especially
useful in areas with many places to hide, and many
corners
to turn. This technique is practiced by sprinting
with
weights attached to ones leg.
Controls: Press L3 while crouching / CIRCLE to cancel
Notes: A very useful but short sprint that can get you to an enemy
before he/she
turns back around. To link sprints together release R1 just
before
Ayame skids to a halt and quickly press R1 + L3 again.

+=~=~=~=~=~=+
| INNER EAR |
+=~=~=~=~=~=+
Scrolls Required: 200
In Game Description: By sitting close to the ground and putting herself
under a
sort of hypnosis, a ninja can hear even the
slightest of
noise by picking up vibrations from the ground. It
requires
great control over ones heartbeat and breathing to
do this
technique.
Controls: Press CIRCLE while crouching.
Notes: Patrolling enemies will show up as green dots on the map. This
technique
only works if everyone is in ? mode. Stationary enemies will
not
appear. This is a very useful ability.

+=~=~=~==~=~=+
| ARROW BLOCK|
+=~=~=~==~=~=+
Scrolls Required: 250
In Game Description: This technique allows ninjas to deflect any
incoming enemy
projectiles. It is thought that ninjas possibly
possessed
this skill but it seems unlikely, as it would have
been
more effective to dodge arrows, and continue,
rather than
stop and block.
Controls: Press CIRCLE just before an enemy projectile strikes you.

Notes: None

+=~=~=~=~=~=+
| LONG CLAW |
+=~=~=~=~=~=+
Scrolls Required: 300
In Game Description: A claw technique used in battle. Using the
Grappling Hook,
this technique allows you to attack enemies after
they have
been knocked back, though it requires much
practice.
Controls: Rotate the Left Analog Stick, then press SQUARE. After the
enemy is
launched into the air, quickly press TRIANGLE to grab the
enemy with
the hook.
Notes: Tricky but can be useful once you master the move.

+=~=~=~=~=+
| SNIPER |
+=~=~=~=~=+
Scrolls Required: 350
In Game Description: In addition to the Hawk Eye technique, a ninja can
further
train her eye so that she can strike at enemy
pressure
points and vital organs with a shuriken, even at
great
distance.
Controls: Select a Shuriken and then aim and throw it at the back of an
enemys
head for a Stealth Kill.
Notes: Enemies must be unaware for the Stealth Kill and sometimes even
a shot to
the back will suffice.

+=~=~=~==~=~=~=+
| MIND CONTROL |
+=~=~=~==~=~=~=+
Scrolls Required: 400
In Game Description: This ninja technique allows the ninja to use
hypnosis to
control the mind of her target. As long as the
target is
not jarred out of hypnosis by any strong stimuli,
the
target will remain under her control.
Controls: Sneak up behind enemy and press CIRCLE when in Stealth Kill

range.
Notes: This will only paralyze the enemy. You cannot actually control
their
movements or anything like that. Ayame will basically slice her
enemy
across his back causing him/her to simply stay in place while
looking as
though they are suffering an epilepsy attack. The enemy will not
be able
to spot you unless you bump into him/her. Additionally you can
practice
any Stealth Kill on your victim although Ive noticed the Scroll
count is
reduced to one only. This is also an effective way to pause
patrolling
Innocents as well.

+=~=~=~=~=~=~=~=+
| SPIDERS NEST |
+=~=~=~=~=~=~=~=+
Scrolls Required: 450
In Game Description: This technique allows you to stick to any ceiling
and
observe enemy movements below. Only a true ninja
who has
undergone intense physical training has the
discipline to
use this technique.
Controls: Grapple towards the ceiling and then press and hold R1 to
cling to
it. You can also try using the WALL RUN technique to get high
enough
in order to cling.
Notes: You can only cling for around 20 25 seconds so make sure you
time it
right. The controller will vibrate to let you know time is
running out.
RICEBALLS are great Items to drop beneath you to lure an enemy
in for the
kill. Formerly known as Cling To Ceiling in WoH.

+=~=~=~=~=~=~=+
| FALSE WALL |
+=~=~=~=~=~=~=+
Scrolls Required: 500
In Game Description: A great deal of a ninja's power comes from the
manipulation
of people's senses. The False Wall technique
allows a ninja
to blend into surrounding walls using sheets of
cloth

painted in patterns to match those walls.


Controls: Press and hold CIRCLE while leaning up against a wall. By
releasing
CIRCLE or R1 you can cancel this ability.
Notes: A truly efficient ability. This should help you pass even the
most
complex of enemy layouts. It is possible that you can still
sometimes be
spotted from the side depending on your positioning in relation
to your
enemies.

+=~=~=~=+
| WRATH |
+=~=~=~=+
Scrolls Required: 550
In Game Description: When surrounded by enemies, Ayame can spend a
moment
focusing her inner energies, then lash out in a
great
attack, striking all those nearby. In this game,
Ayame has
yet to perfect this technique. She has perfected
it since
however.
Controls: Press and hold SQUARE to charge. Release to attack. If
successful,
press SQUARE again to attack the next closest enemy.
Notes: To effectively use this during a Boss Battle I recommend
dropping a SMOKE
BOMB first and locking on to them before releasing.

O---||| R I N |||---O

+=~=~=~=~=~=~=+
| FANG GUARD |
+=~=~=~=~=~=~=+
Scrolls Required: 10
In Game Description: This technique allows you to parry enemy attacks.
It
requires speed, accuracy, and strength. A ninja who
performs this techniques incorrectly will put
herself at a
disadvantage, and possible be killed.
Controls: Press CIRCLE just before an enemy strikes.
Notes: Same as Ayames SWIFT GUARD.

+=~=~=~=~=~=~=+
| ARROW BLOCK |
+=~=~=~=~=~=~=+
Scrolls Required: 30
In Game Description: This technique allows ninjas to deflect any
incoming enemy
projectiles. It is thought that ninjas possibly
possessed
this skill but it seems unlikely, as it would have
been
more effective to dodge arrows, and continue,
rather than
stop and block.
Controls: Press CIRCLE just before an enemy projectile strikes you.
Notes: None

+=~=~=~=~=~=~=+
| DEATH DROP |
+=~=~=~=~=~=~=+
Scrolls Required: 60
In Game Description: Catching an enemy while in the air, this technique
allows
Rin to drive them into the ground, without a
chance to
recover. With that amount of force that the enemy
hits the
ground, they are almost guaranteed not to survive.
Controls: After the second attack in a combo, press away with the Left
Analog
Stick and SQUARE, then SQUARE again.
Notes: A very nice move. Get used to it as it is a worthy attack.

+=~=~=~=~=~=+
| WALL RUN |
+=~=~=~=~=~=+
Scrolls Required: 100
In Game Description: With this technique, ninjas can jump towards a
wall, then
continue to run up the wall. It requires great leg,
stomach, and even back muscles to keep balance and
perfect
this technique.
Controls: Double jump towards a wall and quickly press X as soon as
you touch
it to execute this move.
Notes: None. Same as Ayames move.

+=~=~=~=~=~=+
| HAWK EYE |
+=~=~=~=~=~=+
Scrolls Required: 150
In Game Description: Allows the ninja to see further than the naked
eye. Legend
says that the ninja had eyes as acute as a hawks.
Whether
this was due to training or use of tools is not
known but
perhaps it was a special skill like this that gave
them
this power.
Controls: Use the Right Analog Stick to zoom in and out while pressing
L1.
Notes: By zooming in you can throw SHURIKEN and other long-range
weapons much
further than normal.

+=~=~=~=~=+
| CRIMSON |
+=~=~=~=~=+
Scrolls Required: 200
In Game Description: This technique was described in an ancient tome as
such:
To destroy the body, you must destroy that which
supports
it. Destroy the enemys bones and he shall not
move. But
crush his skull and he shall not awaken.
Controls: During a throw, Rotate the Left Analog Stick and press CIRCLE.
Notes: This is an extremely effective technique especially when
completed with
CRIMSON FINAL. Pay attention to the FMV and continuously rotate
the
Analog Stick while pressing Circle to maximize your success
ratio.

+=~=~=~=~=~=~=~=~=+
| NUMBING STRIKE |
+=~=~=~=~=~=~=~=~=+
Scrolls Required: 250
In Game Description: By applying pressure on a specific pressure point,
a ninja
can temporarily shut down an enemy's nervous
system,
effectively paralyzing them for a short while. The
victim
will not be able to see or hear for the duration

of the

paralysis.
Controls: Sneak up behind your intended target and press CIRCLE when in
Stealth
Kill range. Rin will perform a chop to the back which will
initiate
the paralysis.
Notes: Bumping into a paralyzed guard will cause the effect to wear
off. Any
angle stealth kill can be performed on a paralyzed guard
although the
scroll count will be reduced. You can also paralyze Innocent
civilians
without consequences.

+=~=~=~=~=+
| SHADOW |
+=~=~=~=~=+
Scrolls Required: 300
In Game Description: With this technique, a ninja is able to become one
with the
shadows and hide her form from suspicious eyes.
While in
Shadow form, Rin can approach targets, even from
the front,
and perform stealth kills with ease.
Controls: Pres L3 while crouched to initiate this short lasting skill.
Notes: This technique is better in theory than it is in execution. It
is very
short and Rin needs to do a back flip to initiate it. Be careful
not to
get spotted when trying this one on for size.

+=~=~=~=~=~=+
| LONG CLAW |
+=~=~=~=~=~=+
Scrolls Required: 350
In Game Description: A claw technique used in battle. Using the
Grappling Hook,
this technique allows you to attack enemies after
they have
been knocked back, though it requires much
practice.
Controls: Rotate the Left Analog Stick, then press SQUARE. After the
enemy is
launched into the air, quickly press TRIANGLE to grab the
enemy with
the hook.
Notes: Tricky but can be useful once you master the move. Rins version
is
faster than Ayames.

+=~=~=~=~=~=~=~=+
| SPIDERS NEST |
+=~=~=~=~=~=~=~=+
Scrolls Required: 400
In Game Description: This technique allows you to stick to any ceiling
and
observe enemy movements below. Only a true ninja
who has
undergone intense physical training has the
discipline to
use this technique.
Controls: Grapple towards the ceiling and then press and hold R1 to
cling to
it. You can also try using the WALL RUN technique to get high
enough
in order to cling.
Notes: You can only cling for around 20 25 seconds so make sure you
time it
right. The controller will vibrate to let you know time is
running out.

+=~=~=~=~=+
| SNIPER |
+=~=~=~=~=+
Scrolls Required: 450
In Game Description: In addition to the Hawk Eye technique, a ninja can
further
train her eye so that she can strike at enemy
pressure
points and vital organs with a shuriken, even at
great
distance.
Controls: Select a Shuriken and then aim and throw it at the back of an
enemys
head for a Stealth Kill.
Notes: Enemies must be unaware for the Stealth Kill and sometimes even
a shot to
the back will suffice.

+=~=~=~=~=+
| MIMICRY |
+=~=~=~=~=+
Scrolls Required: 500
In Game Description: By mimicking the sound of an animal, a ninja can
manipulate
the senses of anyone close enough to hear. This
technique
is best used when Rin has accidentally made a

sound, and

guards have grown suspicious.


Controls: Press CIRCLE while crouching to mimic an animal.
Notes: Yes. You too can sound like a chicken in Tenchu.

+=~=~=~=~=~=~=~=+
| CRIMSON FINAL |
+=~=~=~=~=~=~=~=+
Scrolls Required: 550
In Game Description: In the last stage of the Crimson attack, a master
ninja can
crush her enemy's skull in such a way that nothing
can ever
revive him. It is truly a fearsome technique.
Controls: During the Arm Break portion of the CRIMSON Special, press UP
and DOWN
on the Left Analog Stick and press CIRCLE.
Notes: This is a tremendously effective and damaging combo. Pay
attention to the
animation and continuously keep pressing up and down and Circle
to
maximize your chances of successfully pulling this off.

+=~=~=~=~=~=~=~=~=~=+
| WEAPONS AND ITEMS |
+=~=~=~=~=~=~=~=~=~=+
There are tons of different Items and Weapons available for you to have
fun and
experiment with. Some of these are available immediately like COLORED
RICE,
HEALING POTIONS and SHURIKEN while others are either found in certain
levels or
unlocked by Grandmastering a level. Below is a breakdown of each
General Weapon
and Item as well as those that are unique to each character.
+======================================================================
========+
|
G E N E R A L
W E A P O N S
+
I T E M S
|
+======================================================================
========+
| GRAPPLING HOOK
| This is your standard Item that will always be
in your |
|
| inventory. Simply aim and then let it zip you to
your
|
|
| destination.
|
|--------------------

+---------------------------------------------------------|
| HEALTH POTION
| Health Potions replenish your Health Meter
completely
|
|
| when taken. This Item is available right from
the start |
|
| and can be found scattered throughout most
levels. If
|
|
| you are hit by an enemy while trying to drink
this item |
|
| it will be knocked from your hand and youll
have to
|
|
| pick it up again.
|
|-------------------+---------------------------------------------------------|
| SMALL HEALTH POTION| Also referred to as a Rice Potion, this Item can
only be|
| (aka RICE POTION) | found in the levels. Sometimes enemies will drop
them
|
|
| when killed. Drinking a SM HEALTH POTION will
restore 30|
|
| points of health.
|
|-------------------+---------------------------------------------------------|
| EGG
| Eggs are found scattered throughout some of the
levels. |
|
| Similar to Health Potions except they will only
|
|
| half of your Health Meter. Eggs will not be
found in
|
|
| your Weapons/Items Screen.
|
|-------------------+---------------------------------------------------------|
| RED BOX
| These red boxes can be found hidden in the
levels. They |
|
| can contain pretty much anything from Health
Potions to |
|
| Special Weapons. Look for them.
|
|-------------------+---------------------------------------------------------|
| CALTROPS
| Caltrops are little spikes that you can drop
behind you |
|
| to slow down your pursuers. Once an enemy steps
on one |
|
| he/she will momentarily hop around on one foot
in pain. |
|
| Beware no to step on them yourself.
|
|-------------------+---------------------------------------------------------|
| COLORED RICE
| Use only as a marker on the map to remind you of
a
|
|
| particular place youve already cleared or to
maintain |

|
| your bearings. Colored Rice shows up as an X
on the in|
|
| game map when you press SELECT.
|
|-------------------+---------------------------------------------------------|
| ANTIDOTE
| This potion cures you from the effects of
poison.
|
|
| Certain enemies will try to poison you by
shooting
|
|
| tainted darts at you. While under the effects
your
|
|
| Health Meter will turn green. When using Ayames
DOKUTO |
|
| BLADES this Item can be used quickly to avoid
the ill
|
|
| effects.
|
|-------------------+---------------------------------------------------------|
| SHURIKEN
| Better known as ninja throwing stars, these
Items are
|
|
| useful for long range attacks. One shot will
kill an
|
|
| unaware dog and later on when you unlock SNIPER
ability,|
|
| these stars can be used for Stealth kills as
well. Enemy|
|
| ninjas often drop these when killed.
|
+======================================================================
========+
|
S H A R E D
A D V A N C E D
W E A P O N S
+
I T E M S
|
+======================================================================
========+
| BLOWGUN
| One of the most useful long range weapons, the
blowgun |
|
| fires a poisonous dart that will Stealth Kill
any
|
|
| unaware enemy in complete silence. If an enemy
is aware |
|
| it will simply poison and somewhat diminish his
or her |
|
| health. A great addition to any mission.
|
|-------------------+---------------------------------------------------------|
| POISON RICE BALL
| This Item is a great luring device as enemies
will leave|
|
| their designated patrol patterns towards the
POISON RICE|
|
| BALL. While they are being completely
predictable in
|
|
| their path you can easily Stealth Kill them and
then
|
|
| re-use the Item again. If an enemy eats it he or

she
|
|
| will become poisoned and lose approximately half
of
|
|
| their Health. A Dog will still have 1HP left
after
|
|
| consuming it.
|
|-------------------+---------------------------------------------------------|
| GRENADE
| As is the case with all previous Tenchu games,
the
|
|
| grenade is a powerful and useful Item. This Item
is very|
|
| well employed during boss battles as no one can
block
|
|
| the explosive power of a grenade. You do not
want to use|
|
| them in stealthy moments however for obvious
reasons.
|
|-------------------+---------------------------------------------------------|
| CHAMELEON SPELL
| This Item allows you to briefly camouflage
yourself to |
|
| look like one of the enemy guards thereby not
alerting |
|
| any nearby enemies. Although you can approach
any enemy |
|
| from any angle for your Stealth Kill sequence of
choice,|
|
| it wears off after a kill or if you take too
long. Use |
|
| it wisely and remember that it wont fool
bosses.
|
|-------------------+---------------------------------------------------------|
| INVISIBILITY SPELL | This Item allows you to be completely invisible
to your |
|
| enemies for about 30 seconds. You can Stealth
Kill
|
|
| several enemies without having to worry about it
wearing|
|
| off like the Chameleon Spell. Bosses will not be
fooled |
|
| and running through water will still put enemies
into
|
|
| !? mode.
|
|-------------------+---------------------------------------------------------|
| DECOY BELL
| As the name implies this Item is used to lure
your
|
|
| enemies away from their designated patrol
patterns,
|
|
| thereby making them easier and more predictable
targets |
|
| to kill.
|

|-------------------+---------------------------------------------------------|
| NINJA REBIRTH
| Unlocked by completing the tutorial this Item
will
|
|
| respawn you upon death in battle. Mimicking a
SMOKE
|
|
| BOMB, this Item momentarily stuns your enemies
and
|
|
| usually allows for a quick Stealth Kill upon
your
|
|
| reappearance from the dead. Falling down a
bottomless
|
|
| pit however is another story altogether. This
Item
|
|
| automatically triggers meaning you dont need to
select |
|
| it in order for it to work.
|
|-------------------+---------------------------------------------------------|
| STRENGTH POTION
| You guessed it, this Item will temporarily boost
your
|
|
| strength in terms of attack damage inflicted.
Useful
|
|
| against bosses and when coupled with the AMULET
you will|
|
| be extremely powerful. Note that it takes a
moment to
|
|
| drink and if hit while in the act you will drop
this
|
|
| Item.
|
|-------------------+---------------------------------------------------------|
| SACRIFICE POTION
| Similar to the STRENGTH POTION except you all
but 1 HP |
|
| for more Power. Great for Boss battles but make
sure you|
|
| have a NINJA REBIRTH along for the ride. With
the AMULET|
|
| this Item makes you extremely powerful.
|
|-------------------+---------------------------------------------------------|
| AMULET
| Carrying this around will automatically make you
a more |
|
| powerful fighter. It does not need to be
activated and |
|
| if you combine it with either the STRENGTH or
SACRIFICE |
|
| POTION you will be a force to be reckoned with.
I advise|
|
| carrying this Item whenever your mission
involves a Boss|
|
| battle.
|
|--------------------

+---------------------------------------------------------|
| FIREWORKS
| This item basically serves as a distraction tool
because|
|
| it will force all of the nearby enemies to look
up into |
|
| the sky at the display. During this time you can
easily |
|
| run in and kill them. Outdoor use is
recommended, trust |
|
| me. :)
|
|-------------------+---------------------------------------------------------|
| STICKY BOMB
| This Item can be thrown at an enemy and then
detonated |
|
| by pressing R3. It will stick to clothing so
you can |
|
| wait for the victim to cross paths with another
guard
|
|
| before letting them both taste the glory.
|
+======================================================================
========+
|
A Y A M E
O N L Y
W E A P O N S
+
I T E M S
|
+======================================================================
========+
| DOKUTO BLADES
| As was the case in Wrath of Heaven/Return from
Darkness,|
|
| the Dokuto Blades are a powerful set of short
swords
|
|
| that are laced with a poisonous toxin. Not only
will you|
|
| be powerful in Boss battles but the poisonous
strikes
|
|
| will help dole out even more damage. (Found in
Kuroya
|
|
| Manor in the room across from the Boss Battle
Check
|
|
| Walkthrough Chapter 7.1/7.2)
|
|-------------------+---------------------------------------------------------|
| SMOKE BOMB
| As the name implies, this Item will cause your
enemy to |
|
| be temporarily stunned and vulnerable to attack.
This is|
|
| an excellent Item to use against tougher Boss
Battles
|
|
| because you can really unload a nice combo or
two while |
|
| they are dazed. Additionally this can make for a
quick |
|
| escape in true ninja fashion.
|
|-------------------+---------------------------------------------------------|

| DOG BONE
| This Item basically conjures up Semimaru to
fight
|
|
| alongside you for a bit. If you ever played
Tenchu:
|
|
| Stealth Assassins then youll remember how
ineffective |
|
| this Item was then already. It still isnt that
good.
|
|-------------------+---------------------------------------------------------|
| EXPLODING ARROW
| A very useful long range weapon. Make sure you
arc the |
|
| shot well because gravity will play a part in
the
|
|
| trajectory of this burning arrow. It can light
up a foe |
|
| real nice though. Also a good weapon to use
against
|
|
| bosses.
|
|-------------------+---------------------------------------------------------|
| FIRE SPELL
| This Item creates a powerful fire blast in
several
|
|
| directions and will inflict a great deal of pain
to any |
|
| affected enemy. Useful for Boss battles. Similar
to
|
|
| Dragons Breath from earlier Tenchu games. NOTE:
Rin can|
|
| unlock this Item as well by getting an Assassin
Ranking |
|
| on Chapter 9 in Level Select mode.
|
|-------------------+---------------------------------------------------------|
| MINE
| This Item can be planted in the path of a
patrolling
|
|
| enemy or an oncoming Boss to inflict a great
deal of
|
|
| damage. Once it is stepped on it will explode.
Be
|
|
| careful to not step on it yourself however.
|
|-------------------+---------------------------------------------------------|
| SPINNER
| This Item is supposed to eat into the victims
head and |
|
| kill them but as far as I can tell it simply
acts like a|
|
| swarm of bees or something. I guess I got to
test it out|
|
| some more.
|
|-------------------+---------------------------------------------------------|
| DECOY WHISTLE
| This Item allows you to mimic the sound of

animals.
|
|
| Basically if a guard is alerted it will assure
him that |
|
| there is no real threat around. However, if you
are
|
|
| spotted it wont work. This Item can be used
repeatedly.|
|
| NOTE: Rin can also unlock this Item by getting
an
|
|
| Assassin ranking on Chapter 11 during Level
Select mode.|
|
| (It is rather useless though as Rin will unlock
this
|
|
| ability naturally by collecting the scrolls)
|
|-------------------+---------------------------------------------------------|
| HAND CLAWS
| One of the coolest new additions in the Tenchu
|
|
| Weapon/Item tradition. Hand Claws allow to to
jump up
|
|
| onto a wall and then cling to it for a certain
period of|
|
| time. You can have a lot of fun with this item
but keep |
|
| in mind that once the controller starts to
rumble, time |
|
| is limited.
|
+======================================================================
========+
|
R I N
O N L Y
W E A P O N S
+
I T E M S
|
|
=======================================================================
=======+
| DEMON CLAW
| Found in Chapter 8 along the narrow pathway
alongside
|
|
| the big building on the cliff.
|
|-------------------+---------------------------------------------------------|
| EXPLOSIVE BOX
| This little exploding box is planted on the
ground and |
|
| then explodes and sends little steel balls
flying in all|
|
| directions. Useful for Boss fights but little
else.
|
|-------------------+---------------------------------------------------------|
| BAMBOO GUN
| This powerful little gun-type weapon can kill
most
|
|
| enemies with a single shot. You cannot aim it so
make
|
|
| sure you are lined up well in advance. Perfect
for Boss |
|
| battles and sadistic approaches from behind.

|
|-------------------+---------------------------------------------------------|
| CANNON
| Similar to the Bamboo Gun with the exception
being that |
|
| you can aim it and it will also light your
opponents on |
|
| fire. Another great Boss Battle weapon. Most
Bosses will|
|
| die from just two hits.
|
|-------------------+---------------------------------------------------------|
| WASPS NEST
| A neat little Item that can be placed in the
enemys
|
|
| patrol path. Once he/she walks over it it will
trigger a|
|
| swarm of bees that wont stop until he/she
succumbs.
|
|-------------------+---------------------------------------------------------|
| SLEEPING GAS
| Anyone that is hit with this gas will fall
asleep. This |
|
| is a perfect Item to use on Innocent Civilians
to
|
|
| avoid being spotted by them altogether. NOTE:
Ayame can |
|
| also gain this Item by Grandmastering Chapter
12-1 or
|
|
| 12-2 in Level Select mode.
|
|-------------------+---------------------------------------------------------|
| FAKE RAT
| A remote controlled little wooden contraption
that can |
|
| be blown up at will. Once you set it down, press
|
|
| Triangle again to blow it up. NOTE: Ayame can
also
|
|
| unlock this Item by Grandmastering Chapter 101/10-2 in |
|
| Level Select mode.
|
|-------------------+---------------------------------------------------------|
| BOLA
| This Item formerly known as Kumihimo will allow
you to |
|
| lynch your enemy up on a piece of wire thereby
Stealth |
|
| Killing him/her. The enemy must be unaware in
order to |
|
| be Stealth Killed otherwise it will simply drain
about |
|
| 50% of their health.
|
+======================================================================
========+

+=~=~=~=~=+
| SCORING |
+=~=~=~=~=+
Every time you complete a mission you will be graded and scored on
various
aspects of your play. The criteria of judging includes:
Stealth Kills: Number of enemies killed by using Stealth Kill
animations.
Normal Kills: Number of enemies defeated in head on(Spotted) combat.
Spotted: Number of times you were spotted (!!) by enemies/innocents.
Innocents: Number of civilians you killed.
Specials: Total of all accumulated Bonus Points.
Based on the overall score you will be given a final ranking as well.
Here is a
breakdown of Ranks according to each character as well as the score
required to
achieve it. NOTE: Special Items are only unlocked if you attain a Grand
Master/
Assassin Ranking.

+========================================================+
|
AYAME
|
SCORE
|
RIN
|
SCORE
|
+==============+=============+=============+=============+
| Grand Master | 300+
| Assassin
|
300+
|
| Expert Ninja | 200-299
| Professional| 200-299
|
| Ninja
| 100-199
| Novice
| 100-199
|
| Rookie Ninja | 001-099
| Murderer
| 001-099
|
| Thug
| Less than 0 | Thug
| Less than 0 |
+========================================================+
| EVENTS THAT AFFECT SCORING |
POINTS
|
+========================================================+
| Stealth Kills
| +20
|
| Double Stealth Kills
| +50 (25 each enemy)
|
| Never Spotted Bonus
| +200
|
| Stealth Kill Every Enemy
| +50
|
| No Damage Bonus
| +50
|
| No Enemies Killed
| +100
|
| No Items Used
| +100
|
| Boss Defeated
| +20
|
| Regular Kill <!!>
| +05
|
| Specials (Total Bonus Points)| Varies
|
| Spotted
| -25
|
| Mayhem Time*
| Seconds X -2 (See *)
|
| Innocents Killed
| -50
|
+========================================================+
(Credit: Robert Lamothe)
*This seems to occur when a fight(not including Boss Battles) brings in

someone
else, or when you are spotted by a second or third enemy during <!!>
mode.
NOTE: By looking at the above chart you can see that it is possible to
get a
Grandmaster/Assassin Ranking by not being seen once (+200)
combined with
Not killing ANY enemies (+100). While insanely difficult, this is
a nice
challenge to a true aspiring ninja.
NOTE 2: I have read somewhere that if you kill every enemy in outright
combat
you will earn 650 points, enough for a Grandmaster/Assassin
Ranking.
Although I havent attempted this as yet, it gives you
something else to
try if you simply cant get the ranking.

+=~=~=~=~=~=~=~=~+
| GAMEPLAY TIPS |
+=~=~=~=~=~=~=~=~+
Here are a few tips that will surely make you a much more successful and
undetected ninja while on your path to Grandmastering every level.
- Take your time as you go through a level and use stealth. You will
certainly
get spotted and into big fights if you just run about impatiently. To
be
successful in this game you need to be extremely patient and
observant.
- Watch the enemy's habits before you charge in for the Stealth Kill.
Each
guard has a set pattern of turning or walking. If you watch him long
enough
you can find the most opportune time to strike undetected. Also it is
advisable to immediately crouch after a kill so as not to alert any
nearby
guards. Once they spot their fallen comrade they will come to inspect.
- Move bodies whenever other guards are around if you have time.
- Dont forget to pick up your scrolls after a kill. They will only
remain there
for a few moments so time your kills in a way that will allow you to
get the
scroll(s) as well.
- When jumping down from a high ledge press "R1" to land stealthily

without
falling down and wasting 2-3 precious seconds while your character
gets back
on their feet. Also if jumping into water you will land silently by
employing this technique.
- When you find yourself in an area
exits,
look up. There is almost always a
these
areas. It is actually a good idea
tunnel
that you go through simply to get
surroundings.

that seems like a dead end with no


hole or passageway above you in
to look around in every room or
better acquainted with your

- When spotted and forced to fight multiple enemies simultaneously try


to
avoid getting caught in the middle as you will take much more damage
this
way. Often times the best idea is to run away and then come back
silently to
Stealth Kill them. (You'll get more points that way too)
- Check your map often. I cannot overemphasize this enough. Most of the
levels
in this game are fairly easy to navigate through if you regularly
check your
map. This will keep you from running in circles and help you identify
important landmarks in the level as well.
- Practice your moves and combo's. The better you can fight and avoid
being
hit, the longer you will last in heated battles.
- Use your Items. What's the point of carrying them along if you aren't
going
to use them? The BLOW GUN is recommended for almost all missions.
- In Fatal Shadows more so than any previous Tenchu game it is
important to
watch the count on your Ki Meter. Sometimes when you are in a hallway
or
corridor the only wat to know which direction the enemy is is by
moving side
to side and watching the count on the meter.

|~|~|~|~|~|~|~|~|~|~|~|~|<<<==-*-=-=-/*\-=-=-*-==>>>|~|~|~|~|~|~|~|~|~|
~|~|~|~|
|VII.|~~~~~~~~~~~~~~~~~~|
WALKTHROUGH
|
~~~~~~~~~~~~~~~~~~~~~~~~~|

|~|~|~|~|~|~|~|~|~|~|~|~|<<<==-*-=-=-\*/-=-=-*-==>>>|~|~|~|~|~|~|~|~|~|
~|~|~|~|
This is the heart and soul of this document. In this section I will
walk you
through every mission contained within this game. Please keep in mind
that
this game is very open in the sense that you can take a variety of
paths to
reach the final point of each map so I am simply following my path for
the
sake of this walkthrough. I encourage you to explore the different maps
and
find your own unique paths and ways through the game. Also please note
that
there are NO SPOILERS contained herein. All cutscene depictions have
been
omitted since you can view them at your leisure in Encyclopedia mode.
NOTE: ALL MISSION WALKTHROUGHS ARE BASED ON LEVEL II DIFFICULTY LAYOUT 1!!!

~ P R O L O G U E ~
In a time of feudal wars, Rikimaru and Ayame, two ninjas of the Azuma
Clan,
served Lord Gohda by returning his precious daughter, Kiku, from the
hands of
Lord Mei-Oh. Unfortunately, Rikimaru was caught in a disastrous
rockfall during
his escape and is still missing. The land of Lord Gohda remained
peaceful after
Mei-Ohs attack, and Ayame, as agent of Gohda, continued to patrol the
expansive
territory. One day in her travels, Ayame came across a decimated
village. She
hoped to find survivors, but arrived too late. The ninjas of Hagakure
died
whispering the word Kuroya with their final breaths. As Ayame was
about to
leave, a young female ninja arrived and stood in her way. Her name was
Rin,
back from her training, and devastated to see her village in ruins.
Squaring off
with one another, the fate of the two ninjas became inextricably
intertwined.

,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,

| CHAPTER 1: DAUGHTER OF THE HAGAKURE |


'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'
Character: Ayame
Location: Hagakure Village
Mission Description: Investigate the Decimated Village
Number of Enemies: 13
Number of Innocents: 0
Grandmaster Item: STICKY BOMB
Gameplay Tips: Go to the heart of the village
A new enemy awaits
Strike at them from the shadows
My Tips: Take your time and analyze your victims patrol patterns. Get
used to
the controls.

WALKTHROUGH:
As soon as you begin you can run out of the enclosure and Stealth Kill
the
Kunoichi who is walking away from you towards the right. If you want to
stalk
her first then simply Grapple up onto the wooden arch and pounce down
on her
when you are ready. Quickly grab the scroll(s) she drops and then
quickly run
along the path to the far end and climb the tower and pick up the
HEALTH POTION
and RED BOX ITEM (Small HP). Now get down from the tower and observe
the gate
and wall across the stream. There is a ninja behind there who patrols
back and
forth. When you can, grapple up onto the ledge and observe him below.
Take your
time and try to Stealth Kill him when his is as far to the right as
possible and
grab his scroll(s) as well. Next pass under the wooden archway that
leads into
the next area and then crouch and roll to the edge of the ledge on the
left.
There is a Kunoichi and a ninja in conversation below. You can try for
the
Double Stealth Kill but it is difficult or simply wait until they stop
talking
and as soon as they turn away from each other, jump and Stealth Kill
the ninja.
Quickly press CIRCLE to cancel the SK FMV and turn to kill the Kunoichi
as well
before she turns and spots you. Pick up the scrolls and go pick up the
SMOKE
BOMB in the alcove on the left of the wooden log structure. Then
grapple up onto
the wooden structure and slowly walk down the incline into the next
area.
At the bottom of the incline lean against the left wall and peek around
the

corner until the Kunoichi appears at the far left side. Observe her as
she walks
towards you and as soon as she goes behind the fence in front of you,
go and
lean up on the left side of the fence and peek around. If the ninja
ahead is out
of view, quickly Stealth Kill her, cancel the FMV (CIRCLE) and retreat
once
again behind the fence you were at. The ninja will soon see the dead
Kunoichi
and go into !? mode momentarily. As soon as he relaxes again, sneak
up and
Stealth Kill him as well. Now go up onto the wooden platform with the
winch and
grab the HEALTH POTION beside it and then head over to the other
platform and
approach the door to trigger the loading screen.
As soon as you regain control on the other side, crouch and slowly move
towards
the edge so that you can observe the two ninjas below. One is
patrolling left to
right and the other is simply stationary with his back turned for the
most part.
Take your time and observe their movements and when ready, pounce down
and
eliminate them both either by Double or individual Stealth Kills.
(NOTE: It is
always advisable to cancel the Stealth Kill animations when dealing
with two
enemies in close proximity to minimize the chances of being spotted)
Next
continue down the incline and around the log wall corners and then
crouch and
peek around the last corner until you see the Kunoichi walking towards
the water
behind the fence. Observe her patter for a while and then as soon as
she turns
to walk towards the water, run up and Stealth Kill her, and quickly
retreat if
the guard ahead goes into !? mode. Otherwise, drag her body behind
the fence
and then crouch and wait to see the guard on the slope ahead begin his
ascent.
At that time quickly hightail it to the left along the wall and grapple
up to
the opening in the fence at the far end. Remain hanging and observe the
enemy
patrolling up here. Keep an eye out for the guard on the slope and when
the
coast is clear, climb up and dispatch the enemy right here. Grab the
scrolls as
always and then retreat back down to the lower level and again grapple
and hang
from the same ledge. The other guard will soon spot his fallen comrade
and come

over in !? mode. Wait for him to relax and watch out for his double
take and
then climb up and Stealth Kill him as well. Now hear as far left as you
can and
grapple up onto the ledge by the opening of the fence and hang there.
Watch the
Kunoichi as she patrols around the wooden hut and as soon as an opening
presents
itself, climb up and introduce her to the afterlife. Now crouch and
look all the
way to your right and slowly move closer to the ninja who is stationed
in the
far corner. When his back is turned, run up and Stealth Kill him. Now
simply
walk up towards the main house and the cutscene will kick in.

****************
BOSS BATTLE: RIN
****************
Rin is a relatively easy opponent to defeat. Your goal is simply to
reduce her
health to about 20-25HP and the cutscene will take over. Try to block
whenever
she combos and then retaliate with youre your Azuma ninja skills as
you open a
good can of whoop ass on this youth. If you need to drink a HEALTH
POTION,
simply run around the house to buy the time you need. Additionally
there is
another HEALTH POTION in one of the wooden bamboo corners. The SMOKE
BOMB you
picked up along the way will also stun her for a few moments giving you
a clear
opening to unload some of Master Shiunsais favorite moves on this
heart broken
opponent. Once her Health has been reduced to the amount mentioned the
cutscene
will take over and the mission is complete.
IMPORTANT: If you completed this mission by killing all 13 enemies you
will then
go to CHAPTER 2-2: DETERMINATION. If any enemies were left
standing
youll go to CHAPTER 2-1: DEPARTURES.

,-,-,-,-,-,-,-,-,-,-,-,-,-,
| CHAPTER 2-1: DEPARTURES |
'-'-'-'-'-'-'-'-'-'-'-'-'-'
Character: Rin
Location: Hagakure Village

Mission Description: Escape the Village by Boat


Requirements: Dont kill every enemy in Chapter 1
Number of Enemies: 12
Number of Innocents: 0
Grandmaster Item: STICKY BOMB
Gameplay Tips: Escape from the Village
Make your way to the Docks
Swim across the water if necessary
My Tips: Take your time observing enemies that cross paths. Bring along
a BLOW
GUN dart if you have one.

WALKTHROUGH:
As soon as you gain control immediately double jump up onto the pathway
on your
right and Stealth Kill the Kunoichi who is walking away. Grab her
scroll(s) and
now crouch and roll back to where you started. Two ninjas are having a
conversation below. When they stop talking, wait for the patrolling one
to walk
behind the building and then quickly jump down and Stealth Kill the
stationary
ninja. Grab his scroll(s) and then retreat back up to where you started
and
crouch again. Wait for the patrolling ninja to come back around and
discover his
comrade and as soon as he resumes his patrol, jump down and remove him
from
Jyuzous payroll for good. Grab the 2 FLASH BOMBS in the Red Item Box
found in
the corner of one of the Bamboo dividers and then head back up onto the
ledge
from which you started. (At this point you could technically backtrack
all the
way to where Ayames mission began but since there are no enemies or
Items that
way, return to the pathway where you first killed the Kunoichi.)
Follow the path until you get to the corner where you can see a ninja
patrolling
across the pool of water. Lean up on the left wall here and observe the
stationed Kunoichi on your side. When she turns as far away as
possible, run up
and Stealth Kill her and grab her scroll(s) and the HEALTH POTION right
beside
her. Immediately crouch and roll into the water to avoid making noise
and now
swim across to the other side and then grapple and hang from the ledge
as you
wait for the patrolling ninja to walk back towards you. As soon as he
turns
away, climb up and Stealth Kill him as well. Grab whatever scroll(s)
his corpse
gives up and then crouch and observe the area below you. There are two
patrolling enemies below. One is a ninja and the other a regular guard.

Observe
their patrol patterns and then roll down and pick up the RED BOX Item
by the
fence below. (Ive gotten EGGS and SM HEALTH POTION at different times)
Now lean
up against the fence on the left corner and wait for the ninja to be at
the
closest point to you. As he begins to turn, come out and Stealth Kill
him.
Quickly cancel the SK animation (CIRCLE) and retreat behind the fence
again to
avoid detection and then wait for the alarmed guard to relax before
timing and
Stealth Killing him as well. Now simply go into the next area and climb
the
steps before entering the Crawl Space up top (R1 + Forward).
AS you exit on the other side quickly lean up against the left wall
ahead and
peek around to observe the guard patrolling up and down the following
corridor.
As soon as he turns away, run in and Stealth Kill him and grab his
scroll(s).
Continue on down this corridor and then lean up against the wooden
fence on your
right and peek around the corner at another Kunoichi patrolling in the
next
area. Watch out for her double take and then run up and end her misery
by
Stealth Killing her and grabbing the scroll(s). Now crouch as you make
your way
forward and then stop once you get to the end of the wooden fence.
Observe the
patrolling ninja up ahead. If you have a BLOWGUN dart then use it on
him.
Otherwise you will have to run in and Stealth Kill him as he makes his
rather
long walk to the left. Be careful though as he is apt to turn around
and catch
you. You can also pick up a GRENADE that is hidden in the bamboo woods
here. Now
simply crouch and wait for the guard on the other side of the river to
make his
way up onto the bridge. Stay just out of his range of vision and after
his
double take, run up and Stealth Kill him quickly. Grab his scroll(s)
and then
crouch to avoid being detected by the Kunoichi on the far end of the
other side.
Now roll along the left wall and then hide behind the little candle hut
as you
observe her turning habits. As soon as she turns away, double jump over
and
Stealth Kill her. Grab her scroll(s) and then simply drop down to the
rivers
edge and walk through the open gate to trigger the cutscene.

IMPORTANT: Clearing Chapter 2-1 will unlock Chapter 3-1. To unlock


Chapter 3-2
you will first need to clear Chapter 2-2.
NOTE: FROM THIS POINT ON I WILL NO LONGER TELL YOU TO PICK UP EACH
SCROLL. BY
NOW YOU SHOULD KNOW THAT SCROLLS SHOULD BE PICKED UP.

,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,
| CHAPTER 2-2: DETERMINATION |
'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'
Character: Rin
Location: Hagakure Village
Mission Description: Avenge the death of the Hagakure
Requirements: Kill every enemy in Chapter 1
Number of Enemies: 10
Number of Innocents: 0
Grandmaster Item: STICKY BOMB
Gameplay Tips: Defeat all Intruders
Make your way to the Docks
Swim across the water if necessary
My Tips: Take your time and observe enemy patrol patterns. Patience,
not speed
will make you a master at this game. If you have BLOWGUN
darts, bring
one or two.

WALKTHROUGH:
As soon as you begin, crouch and roll over to the ledge on your right
by the
pathway. Remain crouched and wait for the ninja to walk over to you. As
soon as
he turns, jump up and Stealth Kill him. Grab his scroll(s) and now drop
down
into the courtyard behind you to find a RED BOX Item containing two
FLASH BOMBS
in the corner. Now continue back up onto the path where you just killed
the
ninja and after the corner, roll into the water to enter without noise
and then
swim across to the opening on the other side. Grapple and hang from the
ledge
and now simply wait for the ninja to walk up the stairs and towards
you. As soon
as he turns away, climb up and Stealth Kill him. Take whatever
Scroll(s) and
Items his corpse gives up and now crouch and observe the scene below

you. There
is a Kunoichi and another ninja patrolling below. Check out their
patrol habits
and then roll down and grapple/hang from the dividing fence and
manipulate your
camera to keep an eye on their positions. Wait for the ninja to walk
out of the
area and then when the Kunoichi is right below you on the other side,
climb up,
drop down and Stealth Kill her. Grab the scroll(s) and quickly retreat
around
the fence again and grapple/hang once more. Wait for the ninja to
return and
discover the dead Kunoichi and once he relaxes again (?), stalk and
Stealth
Kill him too. Grab his scroll(s) and now head up the stairs in the next
area and
head through the Crawl Space by pressing R1 + Forward.
After you exit the Crawl Space, lean up against the left side and peek
around
the corner at a patrolling ninja in the next corridor. As soon as he
begins to
walk away, run up and Stealth Kill him. Grab his Scroll(s) and move
slowly
forward and then lean up against the wooden fence on your right and
peek around
at a Kunoichi who patrols the next portion of the path. Stealth Kill
her as soon
as she turns away and then return to the wooden fence and again lean
and peek as
you wait for a guard to patrol up from further up ahead. He will most
likely
discover the fallen Kunoichi, thereby running all the up to her body.
This makes
it even easier to Stealth Kill him as he relaxes and begins to walk
back. Dont
forget to grab the RED BOX Item by the torch on your left to get
another HEALTH
POTION and now crouch and roll forward to the edge of the bamboo
forest. Look
diagonally left and youll see a ninja up ahead. Take your time as you
observe
his pattern and when he begins to walk towards the bridge, run up and
quickly
Stealth Kill him. Grab his scroll(s) and retreat while crouching
because the
guard on the other side of the river will come up onto the bridge and
hopefully
discover the fallen ninja. When he relaxes, run up and Stealth Kill
him. Grab
his scroll(s) and now crouch and roll across the bridge and now simply
peek down
at the Kunoichi patrolling along the rivers edge below. Take your time
and then
drop down and Stealth Kill her as well. Grab the final scroll(s)

quickly as the
screen will fade to black once the 10th enemy is dead.

IMPORTANT: Clearing Chapter 2-2 will unlock Chapter 3-2. To unlock


Chapter 3-1
you will first need to clear Chapter 2-1.
NOTE: FROM THIS POINT ON I WILL NO LONGER TELL YOU TO PICK UP EACH
SCROLL. BY
NOW YOU SHOULD KNOW THAT SCROLLS SHOULD BE PICKED UP.

,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,
| CHAPTER 3-1: SECRET ENCOUNTERS |
'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'
Character: Ayame
Location: Hakogake Village
Mission Description: Follow Jyuzou and uncover his objective
Number of Enemies: 10
Number of Innocents: 2
Grandmaster Item: CHAMELEON SPELL
Gameplay Tips: Find Jyuzou Quickly
Once Found, Follow Him
You Must be as quiet as a Shadow
My Tips: Once you are following Jyuzou, use the rooftops only and
always crouch
when landing or moving around. Avoid the Innocent and press
R1 if
moving into or through water.

WALKTHROUGH:
As soon as you start out, turn right and run to the corner there. Now
crouch and
observe the Archer who is patrolling along the perimeter out here. When
he is at
his closets range and turns to walk away, run up and Stealth Kill him.
Quickly
grapple up onto the roof on your left and remain crouched. There is
another
Spear-Wielding guard patrolling along the perimeter who will certainly
discover
his fallen comrade. Once he resumes his patrol, jump down and Stealth
Kill him
on the little wooden bridge. Now grapple back onto the roof again and
crouch as
you move to the other side. Look down into main walkway between the
buildings
and youll notice that there are two guards patrolling down there. Wait
for the

one patrolling around the SE house to be out of view and then Stealth
Kill the
Archer who will walk right beneath you. Now grapple back up onto the
same roof
and wait for the other patrolling guard to come back around and get
momentarily
alarmed. Then drop down and Stealth Kill him as well. Now walk over the
little
bridge where the Archer patrolled and then lean up against the bamboo
divider
and observe the patrolling enemy atop the ledge by the perimeter
buildings. When
the coast is clear, run up and hang from the ledge as far to the right
as you
can. Wait for the right moment and then climb up and introduce him to
the
afterlife as well. Now grapple onto the roof and stealthily make your
way along
the rooftops to the last roof. There are two guards chatting down here.
Take
your time to divide and Stealth Kill both of them before moving to the
doorway
in the SW corner, which will lead you into the next area. (Following
this exact
route will assure you that the Innocent Geisha will never spot you)
As soon as you gain control, double jump onto the left side there by the
lanterns and follow Jyuzou as he walks along the corridor. Grab the Red
Box Item
(3 SMOKEBOMBS) and then quickly lean up against the left side of the
doorframe
to avoid detection when Jyuzou turns around. As soon as he continues
his stroll,
head through the doorway and grapple up onto the wall/ledge on your
right. Then
immediately grapple onto the N-Shaped building and crouch. Observe
Jyuzou as he
walks around the building and follow along while crouching on the
rooftop and
then grapple up onto the tall building next to the one you are on.
Jyuzou will
walk between the buildings and pause several times. Crouch and move to
the NE
corner of your rooftop and watch as he walks around the divider. Now
move to the
NW corner of the same rooftop to remain within sight and he will walk
along the
outside of the little wall besides you. Next, double jump and crouch
upon
landing on that same dividing wall and observe as Jyuzou walks down to
the
waters edge for a moment. Stay low and wait for him to walk back up
towards you
and then grapple up onto the large rooftop next to you as soon as he
begins his
walk along the bamboo fence. Move to the NW corner of this roof as he

will cut
through between these two buildings before continuing on to the
left/west. Now
double jump down onto the U-Shaped building and immediately crouch.
Observe as
Jyuzou walks past the door, pauses and then returns back towards the
door again.
Stay low because he will turn around to look once more before finally
walking up
the steps and heading through the door.
At this point if youve followed my strategy exactly by killing every
guard in
the first area and not being spotted, you can simply head to the door
and
trigger the Boss Battle. You have already earned enough points to
achieve a
Grandmaster Ranking. Otherwise you can always kill off the last three
enemies in
this area to get the required amount of points. (One is stationed in
the SW
corner of the area between the bamboo fence and the building and the
remaining
two are patrolling in the NE area and meet in the corner of the level.
Use the
rooftops to get the drop on all of them and beware of the Innocent
Civilian
patrolling outside of the bamboo fence by the waterside)

***********************
BOSS BATTLE: TATSUKICHI
***********************
Tatsukichi is a joke of an opponent. She has a poisonous sword that
will affect
you but only 8 HP against your 100. Lock on to her by pressing and
holding R2
and simply block one or two of her thrusts before unleashing a fullfledged
combo on her. If that doesnt finish her off then repeat. She must be
the
easiest Boss Battle in Tenchu history.
NOTE: If you want to see a hidden cutscene, simply run right up to her
and throw
her (Towards + CIRCLE). Instead of the customary throw animation,
Ayame
will simply karate chop her to the back of the neck and the
initial
cutscene will be slightly different.

,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,
| CHAPTER 3-2: THE GEISHA AND THE HIRED BLADE |
'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'
Character: Ayame
Location: Hakogake Village
Mission Description: Find Jyuzou of the Kuroya
Number of Enemies: 12
Number of Innocents: 2
Grandmaster Item: CHAMELEON SPELL
Gameplay Tips: Go to Jyuzous Rendezvous
Take Advantage of the Dark
Do not Kill any Villagers
My Tips: Use the rooftops to your advantage. Be patient. Use stealth
whenever
landing on moving through water. After every kill, retreat to
safety
before continuing on.

WALKTHROUGH:
As soon as you begin, turn right and roll all the way to the corner.
Quickly
grapple up onto the rooftop across the canal and then slowly move up to
where
the spear-wielding guard is patrolling the little bridge. Be careful
because an
Innocent Geisha will walk this way as well. Wait until she turns and
leaves and
then jump down and Stealth Kill him. Quickly grapple back onto the roof
and
crouch as you move to the spot where you can see the second guard who is
patrolling another little bridge.(You should be on the NW roof in this
area)
When the coast is clear, drop down and Stealth Kill him as well.
Quickly grapple
back up onto the roof and now stealthily move to the roof in the SE
corner of
the area. You should be right above a stationary guard below. Observe
the two
guards across the water that are patrolling and when the nearer one
climbs the
steps, roll down and Stealth Kill the stationary guard beneath you.
Quickly
retreat back onto the roof and crouch again. Now wait until the nearer
guard
discovers his fallen comrade and as soon as he returns to calm (Hell
probably
be walking in the water), jump down and Stealth Kill him while keeping
R1
pressed for stealth. Now quickly head to the SW corner of the map and
grapple up
onto the rooftops above the ledge. Make your way stealthily along until
you see
the patrolling guard in the back of the last house. Stealth Kill him
when he is
walking back and quickly grapple back onto the roof (Note: Try to SK

him when he
is away from the corner to avoid detection from the guard patrolling
the front)
Now crouch and move to the other side and then drop down and Stealth
Kill the
archer patrolling the front of this house. Grab the HEALTH POTION next
to the
doorway and then head through the door.
As soon as you gain control in the next area you should crouch. There
is only
one innocent geisha walking up and down the narrow path. My advice is
to roll
along the right side while waiting and using the little wooden huts for
cover.
Once you get to the far side and the Geisha is well out of view, cross
to the
left side and grab the Red Item Box, which should contain one RICEBALL.
Use the
stone lantern as cover and wait for the Geisha to again begin her long
trek up
the path and then roll towards the doorway.
If the guard ahead has his back turned you can quickly double jump/run
up and
Stealth Kill him. As soon as you finish, grapple up onto the N-Shaped
building
and crouch as you move to NW corner. Observe the Guitar toting Kunoichi
below
and when she walks past you, drop down and Stealth Kill her. Grapple
back onto
the roof and now grapple up onto the taller roof beside you. Move to
the NE
corner and wait for another Guitar Kunoichi to come right beneath you.
Drop down
and Stealth Kill her as well. Now head back to the SW corner of the
fence that
divides this area in two and then grapple up and immediately crouch.
Observe the
Archer that patrols the stairs right outside from where you are. There
is also a
patrolling guard further ahead. When the further enemy is safely hidden
behind
the building, jump or roll down and Stealth Kill the Archer at the foot
of the
stairs. Drag him back down if needed. Now run onto the dock on your
left and
grab the BLOWGUN Dart hidden in the Red Item Box. There are only two
enemies
left. Grapple up onto the wooden bamboo fence and quickly grapple up
onto the
rooftop of the white houses there. Remain crouched and wait for the
patrolling
guard to walk between your house and the taller one next door and then
drop down
and Stealth Kill him. Now move along the bamboo fence until you are

leaning up
against the NW wall of the U-Shaped building. Observe the last enemy as
he
patrols back and forth in a predictable manner. When he turns his back,
run up
and Stealth Kill him as well. Now simply walk up the stairs and to the
door to
trigger the Boss Battle.

***********************
BOSS BATTLE: TATSUKICHI
***********************
Tatsukichi is a joke of an opponent. She has a poisonous sword that
will affect
you but only 8 HP against your 100. Lock on to her by pressing and
holding R2
and simply block one or two of her thrusts before unleashing a fullfledged
combo on her. If that doesnt finish her off then repeat. She must be
the
easiest Boss Battle in Tenchu history.
NOTE: If you want to see a hidden cutscene, simply run right up to her
and throw
her (Towards + CIRCLE). Instead of the customary throw animation,
Ayame
will simply karate chop her to the back of the neck and the
initial
cutscene will be slightly different. (Gameplay and mission
branching will
not be affected)

,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,
| CHAPTER 4: I AM RIN OF THE BENIYA |
'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'
Character: Rin
Location: Bougetsu Cave
Mission Description: Defeat the Bandit Leader hiding within the
Bougetsu Cave
Number of Enemies: 16
Number of Innocents: 0
Grandmaster Item: CHAMELEON SPELL
Gameplay Tips: Kill the Bandit Leader, Katsuragi
Be wary of the Darkness Below
There are Many Paths
My Tips: Bring 2 BLOWGUN Darts if you have them.

WALKTHROUGH:

As soon as you gain control, double jump over the ditch immediately in
front of
you and then crouch and roll 5 times right up to the dog and Stealth
Kill him.
(You should have more than enough time to do this) Now continue to roll
forward
into the little cave and pick up the FLASH BOMB. Move through the short
cave and
then hug the right wall and observe the guard stationed outside. As
soon as he
turns his back, hug the opposite wall and move almost to the mouth
opening of
the cave. Now simply wait for the other guard to walk up to the first
guard and
as soon as he turns so that both backs are turned, run up between them
and
execute an easy Double Stealth Kill. Now grapple up onto the
scaffolding and
grab the HEALTH POTION and then enter the Bougetsu Cave.
Move up the initial corridor and then hug the left wall at the bend.
Now wait
for the samurai to come to the nearest point and as soon as he begins
to turn,
run around and Stealth Kill him. Quickly drag his body into the doorway
and then
slowly crouch and creep up the incline just high enough to see the
archer
stationed in the corner. There is a bottomless pit ahead so wait until
he turns
to his right and then run and double jump over the pit and Stealth Kill
him.
Immediately crouch and look down the long corridor from this vantage
point. A
patrolling guard will soon appear. As soon as he turns, double jump
over the
second bottomless pit and run up to Stealth Kill him as well. Now head
right
into the dead end alcove and look up. Grapple and hang from the left
ledge and
wait for the guard to walk right up to you. As soon as he turns,
quickly climb
up and Stealth Kill him and crouch. Now move just a bit down the
incline and
then wait for the samurai below to walk out into the corridor. As soon
as he
turns to continue walking, run down and Stealth Kill him too. Now enter
the room
on your right and pick up the 2 RICEBALLS in the Red Box Item
overlooking the
bottomless pit. Next, grapple across the pit and climb up and
immediately hug
the left wall and peek around the corner. Observe the guard who is
patrolling
this corridor as well as one way at the end. When the guard is at his
nearest

point and turns, remove him from the payroll for good. Now crouch and
move down
slowly and wait for the second patrolling guard to reappear. Wait for
his double
take and then rush down to Stealth Kill him as well. Now backtrack back
to the
last samurai you killed and enter that room by hugging the left wall
and peeking
around the corner. When the patrolling guard appears, wait for him to
turn and
then Stealth Kill him as well. Exit the room the same way you came from
and head
back up the incline and look across at the guard patrolling the bridge
ahead.
When he is at his nearest point and turns, double jump across, run up
and
Stealth Kill him. Quickly drag his body back and then crouch at the
beginning of
the bridge. Notice the two cave openings on either side below the
bridge and
then wait for the archer to show himself way up ahead. Use a BLOWGUN
Dart to
kill him or wait until he walks away and then roll across the bridge
and keep
rolling through the streaming water to get close enough for a Stealth
Kill.
There is a BLOWGUN Dart hidden in a Red Box Item in the little alcove
on the
right. Now follow the path the archer was on and turn left and crouch
through
the water, down the incline until you come to the opening, which looks
across
into the opposite cave. Use your BLOWGUN Dart to kill the patrolling
guard when
he is at the opening and turns. Now backtrack and head left to go into
the river
warp.
Once you regain control keep R1 pressed and lean against the right
wall and
peek out. There is a patrolling samurai here and another patrolling
guard in the
room on the left, which is out of view. When the samurai turns to walk
out, use
the last BLOWGUN Dart to kill him. (If you dont have any then youll
simply
have to take a chance of being spotted and roll up to Stealth Kill
him). Now
wait for the second patrolling guard to discover him and then when he
returns to
a calm state, stealthily hug the right corner and observe his
movements. When
you are ready to go in for the kill, roll up to him to avoid making
noise and
then Stealth Kill him. There is a HEALTH POTION in the first alcove of

the long
corridor leading to the cave opening looking over the bottomless pit as
well.
Lastly, simply run up the last inclined corridor and out into the fresh
midnight
air to trigger the cutscene.

,-,-,-,-,-,-,-,-,-,-,-,-,-,-,
| CHAPTER 5: FATED REUNIONS |
'-'-'-'-'-'-'-'-'-'-'-'-'-'-'
Character: Ayame
Location: Bougetsu Cave
Mission Description: Escape from Bougetsu Cave
Number of Enemies: 16
Number of Innocents: 0
Grandmaster Item: INVISIBILITY SPELL
Gameplay Tips: Escape from the Dark Cave
Beware of the Giant Claw and Fang
Beware of Blocked Paths
My Tips: Bring an EXPLOSIVE ARROW and or GRENADE for the Boss Battle.
Bring 3
BLOWGUN Darts for the level. Use Stealth whenever moving
through watery
areas to avoid making noise.

**********************
BOSS BATTLE: KUMAGOROU
**********************
Kumagorou is a Bear that you will have to defeat in order to begin
traversing
the actual level. For starters, he is pretty slow compared to you so
use your
speed and agility to your advantage. If you have an EXPLODING ARROW or
GRENADE
handy then it will eat away a nice chunk of his health as well. Try to
block his
attacks and then unleash 4 and 5 hit combos back as quickly as you can.
Grab
moves dont work against him so dont even try. Also, he is completely
defenseless from the sides and behind so use that to your advantage as
well.
Overall he really shouldnt give you too much trouble.
NOTE: Apparently Kumagorou is related to the Bear Boss that inhabited
the Caves
(Free The Captive Ninja) in Tenchu: Stealth Assassins.

WALKTHROUGH:

Once you have defeated Kumagorou, head through the doorway and grab the
Red Box
Item in the alcove on your left. (Depending on your present health it
may be
EGGS, SM HEALTH POTION or HEALTH POTION) Now move down the corridor and
then hug
the right wall as you approach the corner. Observe the patrolling ninja
and as
soon as he begins to walk away, Stealth Kill him. Move to the next
corridor and
observe the stationary ninja at the end of it. Use a BLOWGUN Dart to
take him
out and wait for about 30 seconds to see if the patrolling enemy (which
you
cant see) on the left discovers him. If not, hug the let wall and peek
around
to observe said enemy. Notice that there is running water here so the
only way
to stealthily move is by rolling. When he turns to walk back into the
room, roll
up and Stealth Kill him. Now roll back to the opening of the room and
look down
the long corridor at a ninja who patrols there. When he is out of
sight, roll
and then run on dry land into the corridor and lean up against the wall
in the
alcove on your left. Wait for the ninja to walk all the way to you and
when he
turns around, Stealth Kill him too. No follow the path and hug the
right wall at
the bend. There is another ninja patrolling this room with the cave
opening
overlooking the bottomless pit. When he is at the nearest point, wait
for him to
turn and Stealth Kill him as well. If the Kunoichi is already at the
opposite
cave mouth you should immediately crouch and retreat upon killing him.
Backtrack
now to the ninja you killed with the BLOWGUN Dart and then head down
the watery
incline to the river warp.
Once you regain control, hug the left wall and listen to the
Kunoichi/Ninja
conversation (Unless someone was alerted earlier) and wait for the
Kunoichi to
walk away. Now shoot the ninja with a BLOWGUN Dart to kill him and take
cover
again behind the wall in case the Kunoichi discovers him. Once the calm
resumes,
hug the right wall and observe the Kunoichis patrol pattern in the
watery room
on the right. When she walks away, roll through the water and Stealth
Kill her.
Roll back up to the dead ninja and now roll out into the next corridor
overlooking the bridge. Grab the HAND CLAWS in the Red Box Item found

in the
rear alcove and then crouch and move up until you are on the wooden
bridge.
Observe the ninja who is stationed on the far side and as soon as he
turns his
back, run up and Stealth Kill him. Now jump over to the far side ledge
and
crouch as you look down the incline. A ninja will patrol in and out of
the room
on the left. Wait for him to just walk out of view before running down
and
Stealth Killing him. Quickly retreat back up to where you were or drag
his body
back out of the room if the Ki-meter is ticking down. Now continue
along the
corridor and hug the left wall and observe the enemy who patrols in and
out from
the wooden walkway. As soon as he begins to turn, run up, Stealth Kill,
cancel
the FMV by pressing CIRCLE and retreat. A nearby ninja will quickly
discover the
body and run over. As soon as he returns to ? mode, run up and
Stealth Kill
him. Now backtrack to the ninja who patrolled in and out of the room
when you
were on the incline and hug the left wall of the room entryway. Peek
around and
watch as the patrolling enemy walks in through the other doorway. As
soon as he
turns to walk out, Stealth Kill him. Grab the HEALTH POTION in the Red
Item Box
form the room and now walk out onto the wooden walkway. At the far
corner, lean
up against the wall on your left and peek around at the Kunoichi who is
patrolling the corridor up ahead. When she turns to walk away, run up
and double
jump at her to Stealth Kill her before she turns back around. Now
crouch and
move towards the exit of the cave and stop short at the top of the
incline. Use
your last BLOWGUN Dart to kill the ninja who walks right up to the
doorway and
then patiently wait to see if the nearby patrolling enemy discovers the
body.
If not, roll down a little to see his pattern and when he walks away,
quickly
roll out and head left into the little cave. Grab the 3 SPINNERS in the
Red Box
Item and then crouch and move up the incline just high enough in order
to see
the ninja patrolling in and out of the other opening. As soon as he
turns to
walk out, run up, Stealth Kill him, cancel the FMV and retreat back
into the
little cave. The other guard will most certainly see him. Once he calms

down you
can take your time predicting his pattern and then dispatch him in
style.
Afterwards simply walk into the doorway on the SW corner to end the
mission.

IMPORTANT: If you completed this mission without being spotted at all


you will
unlock Chapter 6-2: WHAT LURKS IN THE SHADOW. If you were
spotted
at least once, you will unlock Chapter 6-1: THE BLIND
MASSEUSE. You
can always go back and try again to unlock the other path.

,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,
| CHAPTER 6-1: THE BLIND MASSEUSE |
'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'
Character: Rin
Location: Yakushimachi
Mission Description: Defeat Nasu, the Blind Masseuse
Number of Enemies: 19
Number of Innocents: 2
Grandmaster Item: INVISIBILITY SPELL
Gameplay Tips: Your Target is the Masseur, Nasu
Many Paths Lead to Him
Search the Manor Thoroughly
My Tips: Bring 3 BLOWGUN Darts, 2 FLASHBOMBS, NINJA REBIRTH.
Additional Notes: There is a shortcut right behind you when you first
begin.
Simply crouch and turn around and then grapple up
onto the
ledge there. You can now jump down into the hidden
area and
then exit through the left to get to the Sub Boss
Battle
without having to take the long way. (This
walkthrough does
not follow the shortcut path)

WALKTHROUGH:
As soon as you begin, jump up onto the little hut roof on your left and
creep to
the other side. There are two patrolling enemies here. Double jump over
to the
one who is walking up the slope and Stealth Kill him as you are coming
down. Now
drop down into the riverbed and then grapple and hang from the ledge
next to the
bridge. Wait for the guard to turn around and walk away and then climb

up and
quickly Stealth Kill him. Now head through the entryway and grapple up
onto the
next plateau and then grapple and hang from the next ledge. Now observe
the
white cloth samurai who will walk right up to you. As soon as he begins
to walk
away, climb up and Stealth Kill him. Immediately crouch and look ahead
as you
should see another patrolling guard walking along the perimeter wall
ahead.
(Otherwise wait for him to show up) When he is in the corner and turns
to walk
back up, run up behind him and Stealth Kill him as well. Now move along
the
perimeter and grab the SM HEALTH POTION or HEALTH POTION in the Red Box
Item and
crouch to observe the area below you. There are two patrolling guards
and an
Innocent Civilian down there so wait for the visible guard to walk to
his
nearest point and kill him with a BLOWGUN Dart. Remain crouched and
wait for the
white cloth samurai to discover the dead enemy and run up. As soon as
he returns
to calm, kill him with the second BLOWGUN Dart. Now drop down and
crouch as you
move to the closest corner. Grapple up onto the roof ahead and remain
crouched
to avoid detection by the Innocent villager. When he isnt looking your
way,
roll down and use the small adjoining hut for cover. Now roll along the
outside
of the short fence all the way down to the gate that will lead you to
the next
area.
As soon as you regain control, crocu hand move along the right short
fence
towards the end. Use your camera manipulation skills to observe the
approaching
guitar-toting Kunoichi on your right. Wait for her to turn and commit
to her
walk before running up and Stealth Killing her. Then quickly drag her
corpse
back up the path from where you came. Now grapple up onto the roof of
the
perimeter house in front of you and crouch as you wait for the
approaching enemy
below. When he is right below you, drop down and Stealth Kill him. (The
white
cloth samurai stationed ahead will not see you) Next, grapple back up
onto the
same roof and then drop down on the outside of the short fence leading
up to his
position. Crouch and roll until you are behind him and then jump over

and
Stealth Kill him as well. Now head over to the river but DO NOT step
foot onto
the bridge as yet. Instead jump into the water and swim through the
opening on
the right side of the screen as it will take you to a secret area.
Once you regain control, jump out onto the left bank and run to the
corner of
the hut to grab an EXPLOSIVE BOX in the Red Box Item. Now backtrack
back to the
bridge and highlight the EXPLOSIVE BOX before walking/grappling up onto
the
bridge.

**********************
SUB BOSS BATTLE: AYAME
**********************
As soon as the fight begins, drop the EXPLOSIVE BOX to damage her as
she rushes
in. Now quickly run up and try to hit her while she is down. Use your
blocking
skills to stop as many of her slashes as possible and quickly retaliate
with a
volley of your own combos. I recommend locking on to her and using the
strafe
technique to avoid her Shurikens and also dont try to grab/throw her
as she
will most likely win that coin toss. FLASHBOMBS will stun her long
enough to
land a full-fledged combo but try not to use all of your ammo on her as
a more
fierce battle lies ahead. Once her HP is down to around 20 or so the
battle will
end and a cutscene will kick in.

WALKTHROUGH CONT:
As soon as you gain control move slightly to your right and then
grapple up onto
the right building through the doorway. You will most likely land on
the middle
ledge so double jump up onto the roof. Now look down between you and
the gate
and youll see the approaching enemy. Quickly drop down and Stealth
Kill him as
soon as he turns the corner and then retreat back up onto the same
roof. Now
crouch and wait for another guitar-toting Kunoichi to appear from the
far side.
She will undoubtedly discover the dead body and run up in an alarmed
state. As
soon as she calms down, drop down and Stealth Kill her as well. Head
back up
onto the roof and look at your map. You can either head to the RED DOT

and enter
the attic into the next area or decide to kill the remaining two
enemies in the
area. If you decide to kill the enemies beware of the Innocent Geisha
patrolling
nearby. (There is a patrolling guard on the southern perimeter pathway
and
another guitar-toting Kunoichi crossing paths with the Geisha in the
neighboring
alleyway)
Once youve entered the crawlspace into the attic, grab the 5 SHURIKEN
in the
Red Box Item and then head for the opening in the ground and drop down
onto the
top of the stairs and crouch. This can be a tricky section. Wait for
the guitartoting Kunoichi to appear at the foot of the stairway and as soon as
she is out
of sight again, run down and hug the left wall to peek around into the
kegfilled room. If the other patrolling guard has his back to you then
quickly
Stealth Kill the Kunoichi, cancel the FMV and return up to the top of
the stairs
and grapple back up through the hole into the attic. (The other guard
may walk
up the stairs upon discovering the dead Kunoichi) Once the coast is
clear, head
back down the stairs and again hug the left wall and peek at the guard.
When
ready, rush out and Stealth Kill him. Now grapple up onto the kegs and
follow
the perimeter ledge around to grab the HEALTH POTION in the corner.
Next turn
around and look up. There are some beams up top that you can grapple up
onto.
Once up there youll see another Red Box Item. The MAP is inside of
this Red Box
Item. (If you grab the MAP you will unlock Chapter 7-2 and if you leave
the MAP
you will unlock Chapter: 7-1)
Once youve decided, drop back down and now hug the left side of the
doorway
leading into the final room. There are three enemies in this room, one
atop the
balcony on your left, the main guy you can see patrolling ahead, and
another
stationary guard in the far right room. When the visible guard is at
his nearest
point and turns around, run in and quickly Stealth Kill him. Now
grapple and
hang from the balcony ledge next to the staircase. (Aim for the portion
just
below the banister) Now wait for the patrolling guard to walk past you

and then
climb up, hop over the railing and Stealth Kill him as well. Now drop
back down
and head to the left side of the furthers doorway and use your camera
skills to
safely observe the stationary guard. As soon as he turns to his left,
dash in
and Stealth Kill him. Now you have a choice without consequences:

CHOICE A - NO BOSS BATTLE: Continue through the wooden sliding door and
down the
incline to trigger a cutscene that bypasses the NASU Boss
Battle.
Afterwards, simply lean up against the white swivel door and
crouch.
Observe the guitar-toting Kunoichi ahead. After here double
take atop
the staircase, run up and Stealth Kill her on her way down
and then
simply walk to the bottom corner to complete the mission.
OR

CHOICE B BOSS BATTLE: Enter through the middle door and trigger the
NASU Boss
Battle.

*****************
BOSS BATTLE: NASU
*****************
Nasu is a most formidable opponent and the small quarters dont make
this battle
any easier. As soon as you start out, unleash a full-fledged combo on
him which
should send him flying. Quickly highlight the 5 SHURIKENS you picked up
earlier
and as soon as he gets up, unload them one by one into him. Watch out
when you
see a short FMV of his gleaming blade because he will open a serious
can of
whoop ass on you if you arent quick. Try to block as much as you can
and if you
can get behind him, unleash another combo. If you still have your second
FLASHBOMB then use it to momentarily stun him and attack like mad.
Dont try to
grab/throw him because he will bear hug you and tell you how: YOU
STARTED
THIS! Thank god for your NINJA REBIRTH, youll need it. CALTROPS are
also
extremely useful against him but dont step on them yourself.

WALKTHROUGH CONT:
Once Nasu has been defeated and you regain control, simply lean up
against the
white swivel door and crouch. Observe the guitar-toting Kunoichi ahead.
After
here double take atop the staircase, run up and Stealth Kill her on her
way down
and then simply walk to the bottom corner to complete the mission.

IMPORTANT: If you picked up the MAP you will have unlocked CHAPTER 7-2:
FOR WHOM
THE BELL TOLLS. If you did NOT pick up the MAP then you will
have
unlocked CHAPTER 7-1: A SISTERS PROMISE.

,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,
| CHAPTER 6-2: WHAT LURKS IN THE SHADOW |
'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'
Character: Rin
Location: Yakushimachi
Mission Description: Defeat Nasu, the Blind Masseuse, without being seen
Number of Enemies: 14
Number of Innocents: 2
Grandmaster Item: INVISIBILITY SPELL
Gameplay Tips: Your Target is the Masseur, Nasu
You must not be Seen
Many Paths Lead to Him
My Tips: Bring 2 BLOWGUN Darts, NINJA REBIRTH, 2 FLASHBOMBS
Additional Notes: There is a shortcut right behind you when you first
begin.
Simply crouch and turn around and then grapple up
onto the
ledge there. You can now jump down into the hidden
area and
then exit through the left to get to the Sub Boss
Battle
without having to take the long way. (This
walkthrough does
not follow the shortcut path)

WALKTHROUGH:
As soon as you gain control, run and drop down into the riverbed below.
Now
grapple and hang from the opposing ledge on the right side of the
bridge and
wait for the guitar-toting Kunoichi to walk towards the bridge. She
will pause,

turn to you and then turn to her right. When she does this, quickly
climb up and
Stealth Kill her. Now proceed through the entryway and grapple up onto
the ledge
in back. Grapple up onto the second ledge as well and now roll along
the short
fence on your left all the way to the lantern across the way. Remain
crouched
and turn right to observe the stationary Kunoichi stationed up ahead.
When she
turns her back to you, run up and Stealth Kill her then quickly crouch
again.
Now highlight your BLOWGUN and look down below at the patrolling guard.
(There
are three total) Kill him with your BLOWGUN Dart and quickly crouch
again and
wait for the other two guards to become alarmed. As soon as they calm
down, kill
another with a second BLOWGUN Dart and again crouch. If the remaining
guard goes
into ! mode at any point, then quickly roll all the way back to the
little
alcove behind you and hide in case he comes up to investigate. Once the
coast is
clear he will go back into the little courtyard so simply move around
the ditch
and roll onto the roof beside him and remain crouched. When he turns
his back,
drop down and Stealth Kill him. Now go and grab the AMULET in the Red
Box Item
hidden next to the house on the perimeter wall. Now take a Sunday
stroll down
the path and up to the door heading to the next area.
As soon as you regain control, crouch and move towards the edge of the
short
fence. Notice the guard walking towards the house on your right and
then when he
is safely out of range, grapple up to the house immediately in front of
you.
Remain crouched while on the roof and watch as the guard retraces his
steps back
into view. Also, a Innocent Geisha will appear in the far right corner
and walk
all the way towards you (She patrols the entire perimeter and often
turns) Wait
until she is past your house and at the far end before double jumping
across to
Stealth Kill the guard as he is out front of the neighboring house.
Then quickly
grapple up onto that roof and remain crouched. Look to your left until
you spot
the Geisha again and stay hidden until she walks past you and turns the
corner
on your right. Now highlight your FLASHBOMB and double jump onto the
bridge to

trigger the Sub Boss Battle. (You can also jump into the river and swim
to the
right to enter a secret area with a Red Box Item, then backtrack but
beware the
Geisha)

**********************
SUB BOSS BATTLE: AYAME
**********************
As soon as the fight begins, drop a FLASHBOMB to stun her as she rushes
in. Now
quickly unleash a serious combo and knock her down. Run up and try to
hit her
again while she is down. Use your blocking skills to stop as many of
her slashes
as possible and quickly retaliate with a volley of your own combos. I
recommend
locking on to her and using the strafe technique to avoid her Shurikens
and also
dont try to grab/throw her as she will most likely win that coin toss.
FLASHBOMBS will stun her long enough to land a full-fledged combo but
try not to
use all of your ammo on her as a more fierce battle lies ahead. Once
her HP is
down to around 20 or so the battle will end and a cutscene will kick in.

WALKTHROUGH CONT:
As soon as you regain control, step to the right and grapple up onto
the right
building through the doorway. Chances are youll drop down onto the
middle ledge
so quickly double jump up onto the roof and then crouch. Observe as a
white
cloth samurai appears at the far end. Wait for him to walk away and the
jump
from roof to roof until you are on the roof that is marked with a red
dot on
your map. Crouch and move to the open hatch and crawl into the attic.
(NOTE: We
let these goons live because we already have enough points for an
Assassin
Ranking and if you get spotted after coming this far it was all for
nothing)
Once inside the attic, grab the 5 SHURIKEN(Sometimes CALTROPS) and then
drop
down through the hole onto the staircase below. Now head down the
stairs and it
is time to make a decision. There is a crawlspace under the kegs in
front of you
that contains a Red Item Box. In it is a MAP. (If you head through the
crawlspace and grab the MAP you will unlock Chapter 7-2 and if you
climb atop
the kegs and crouch, thereby leaving the MAP you will unlock Chapter:

7-1)
GET THE MAP: If you choose to enter the crawlspace and pick up the MAP,
which is
in a Red Box Item, then stop short just before exiting at
the far
side to observe the scene. There is a stationary guard
just off to
your left here and a guitar-toting Kunoichi patrolling
from the far
room into this one and back again. Watch her as she
saunters in and
turns around. Wait for her to walk halfway into the other
room and
turn left. Now exit while Mr. Stationary is looking away
and
quickly Stealth Kill him. Now drag the body behind the two
kegs in
the right corner and then grapple up onto the kegs and
crouch as
you await the return of the Kunoichi. Wait for her to turn
and do a
double take and then drop down, run up and Stealth Kill
her.
LEAVE THE MAP: If you want to avoid the MAP then grapple up onto the
Kegs and
immediately crouch. The stationary guard is on the other
side and
a guitar-toting Kunoichi will soon walk into the room as
well.
Wait for her to do a double take and then drop down to
Stealth
Kill the guard. Quickly retreat and grapple up onto the
other two
kegs and remain crouched. She will turn and see his
corpse which
will momentarily alarm her. Once she returns to her
patrol, wait
for the double take again and then drop down and Stealth
kill her
as well.
Now run up the stairs on your left to grab the HEALTH POTION in the
corner and
then drop down. Now you have a choice without consequences:

CHOICE A - NO BOSS BATTLE: Continue through the wooden sliding door and
down the
incline to trigger a cutscene that bypasses the NASU Boss
Battle.
Afterwards, simply lean up against the white swivel door and
crouch.
Observe the guitar-toting Kunoichi ahead. After here double
take atop

and then

the staircase, run up and Stealth Kill her on her way down
simply walk to the bottom corner to complete the mission.

OR

CHOICE B BOSS BATTLE: Enter through the middle door and trigger the
NASU Boss
Battle.

*****************
BOSS BATTLE: NASU
*****************
Nasu is a most formidable opponent and the small quarters dont make
this battle
any easier. As soon as you start out, unleash a full-fledged combo on
him which
should send him flying. Quickly highlight the 5 SHURIKENS you picked up
earlier
and as soon as he gets up, unload them one by one into him. Watch out
when you
see a short FMV of his gleaming blade because he will open a serious
can of
whoop ass on you if you arent quick. Try to block as much as you can
and if you
can get behind him, unleash another combo. If you still have your second
FLASHBOMB then use it to momentarily stun him and attack like mad.
Dont try to
grab/throw him because he will bear hug you and tell you how: YOU
STARTED
THIS! Thank god for your NINJA REBIRTH, youll need it. CALTROPS are
also a
very useful Item against NASU but be careful not to step on your own
demise.

WALKTHROUGH CONT:
Once Nasu has been defeated and you regain control, simply lean up
against the
white swivel door and then run down the unguarded corridor and down the
red
staircase to the bottom corner to complete the mission.

IMPORTANT: If you picked up the MAP you will have unlocked CHAPTER 7-2:
FOR WHOM
THE BELL TOLLS. If you did NOT pick up the MAP then you will
have
unlocked CHAPTER 7-1: A SISTERS PROMISE.

,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,
| CHAPTER 7-1: A SISTERS PROMISE |
'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'
Character: Ayame
Location: Kuroya Manor
Mission Description: Defeat the enemy and retrieve Kikus Bell
Number of Enemies: 14
Number of Innocents: 0
Secret Weapon: None (Dokuto Blades can only be found in Chapter 7.2)
Grandmaster Item: NINJA ARMOR
Gameplay Tips: The Enemy has Kikus Bell
The Enemy is Mighty: Be Brave
Stay Close to the Walls to Find Paths
My Tips: Bring 2 CAMOUFLAGE SPELLS, NINJA REBIRTH, 2
SMOKE BOMBS, 1 RICEBALL, 1 BLOWGUN Dart

WALKTHROUGH:
As soon as you begin, crouch and look up the stairs. As soon as the
guard starts
walking by towards the right, run up and Stealth kill him. Now head
through the
wooden sliding door, down the staircase and then hug the left wall at
the bottom
to peek at the two patrolling guards in this room. Wait till they are
both at
there nearest positions and as soon as the Bald Monk starts to turn
around, run
up, Stealth Kill, cancel the FMV and quickly Stealth Kill the other
guard as
well. Now crouch at the top of the stairway leading to the cellar and
watch for
the patrolling guard below. Use the BLOWGUN Dart to kill him and remain
where
you are. There is a guard through a gate on the right side of this
hallway who
might spot the dead enemy and briefly go on alert. Once the coast is
clear, lean
up against the left wall and make your way down the stairs until you
can peek
into the room behind the gate. Observe the enemys patrol patterns and
when you
have an opportunity, run past him and left into the next corridor. Now
quickly
head into the alcove and through the crawlspace.
Remain crouched as you exit the crawlspace and look up at the ledge
across the
water. When the guard isnt looking, grapple and hang from the ledge.
Wait for
him to walk towards the swivel door and quickly climb up and Stealth
Kill him.
You could go through the swivel door but in all likelihood the
patrolling

Kunoichi will spot you so turn around and double jump back down to the
crawlspace and grab the AMULET in the Red Box Item found in the corner
and then
head back through the crawlspace into the cellar again. Now stealthily
move back
to the beginning of the hallway where the guard behind the gate is and
then
grapple up onto the ledge on the right through the doorway and head
back into
the room with the two dead enemies from before. Now head through the
swivel door
in the corner and crouch.
This is a pretty tricky area to pass without being spotted. There are
two
enemies in here; a patrolling Kunoichi who will spot you even if you
hug the
left wall at the corner and a stationary guard right behind the corner.
I
recommend crouching and slowly moving forward so that you can see the
Kunoichi.
Wait for her to turn and walk away and then throw your RICEBALL towards
the
ledge ahead. The stationary guard will walk towards it and eat it.
Quickly run
up and Stealth Kill him, cancel the FMV and run up and Stealth Kill the
Kunoichi
as well. If she spots you just kill her as quickly as you can, shell
be the
only one whos seen you all night. (If done quickly enough you should
be able to
take them both though) There are 2 DECOY BELLS in a Red Box Item hidden
down in
the far corner of the ledge if you want them.(Watch out for the grates
though
and the shooting spear from the opposite side) Now crouch and move to
the
opening that looks down into the room below. Wait for the guard to come
right
under you and as soon as he begins to walk, drop down and Stealth Kill
him.
Quickly drag the body to the rear right corner and now hug the right
side of the
exit door and wait for the patrolling Bald Monk to appear. Wait for him
to turn
and do a double take and then dash out and Stealth Kill him as well.
Now crouch
and move to the foot of the stairwell and now wait until you see a
patrolling
Kunoichi appear up top. As soon as she begins to turn, run up and
Stealth Kill
her.
Continue around and youll see the swivel door that we avoided earlier
in the
watery room with the AMULET. Grab the EGG and or the SM HEALTH POTION

on the
small shelving unit next to it and then crouch hand move towards the
sliding
door. Stop short to avoid opening it and keep and eye on your ki-meter.
Don your
first CHAMELEON SPELL when it is at its highest and quickly dash out
and Stealth
Kill the patrolling guard. Now quickly drag his body back into the room
via the
sliding door and then hug the left wall to open the sliding door. A
patrolling
Kunoichi will shortly appear at the corner. (If she doesnt, run into
the room
briefly and back again through the sliding door) Wait for her to turn
and walk
out, do a double take and then dash out quickly to Stealth Kill her.
You can now
grab the FIREWORKS in the Red Box Item atop the large shelving unit
across from
the sliding door and then make your way to the foot of the next
staircase. There
are two guards up her so don your second CHAMELEON SPELL and run up the
staircase and get behind the stationary guard in the back. When the
Bald Monk
has his back to you, Stealth Kill the stationary enemy, cancel the FMV
and
quickly Stealth Kill the Bald Monk as well. Head around the corner now
and down
the staircase to the wooden sliding door and enter the room. There is
only a cat
in here and although it may get alarmed, it cant spot you so grab the
HEALTH
POTION in the far corner and exit back through the brown sliding door,
head up
the stairs and through the swivel door on your left. Select the
SMOKEBOMBS and
head through the golden sliding door to trigger the Boss Battle.

********************
BOSS BATTLE: SHINOGI
********************
Shinogi is not too fierce of an opponent although he certainly has the
ability
to take you down if you arent prepared. For starters he has a helluva
long
combo attack that can eat away a good chunk of your HP. Try to block
and be
aggressive in your return volley of attack. His blocking skills are sub
par. Be
aware that he may try to kick rivets out of the floor in your face
which will
temporarily stun you and leave you open to attack. If you see him
gearing up to
do this, quickly roll away and then unleash your attack from the side.
SMOKE

BOMBS and GRENADES are highly effective on him. If you need a moment to
drink a
HEALTH POTION, run up the staircase as he will often procrastinate
before coming
up after you. With your two SMOKEBOMBS and quick volley combos he
should perish
in no time.

,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,
| CHAPTER 7-2: FOR WHOM THE BELL TOLLS |
'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'
Character: Ayame
Location: Kuroya Manor
Mission Description: Defeat the enemy and retrieve Kikus Bell
Number of Enemies: 12
Number of Innocents: 0
Secret Weapon: Dokuto Blades (Follow Path A)
Grandmaster Item: NINJA ARMOR
Gameplay Tips: The Enemy has Kikus Bell
The Enemy is Mighty: Be Brave
The Map Shall Show you the Way
My Tips: Bring 1 INVISIBILITY SPELL, NINJA REBIRTH, 2
2 SMOKE BOMBS

WALKTHROUGH:
As soon as you gain control head up the staircase and lean up against
the wall
on the right next to the sliding door. While leaning, manipulate your
camera
back and forth to see what the enemy is doing through the crack in the
door. As
soon as he is turned away, run in and Stealth Kill him. Now head down
the stairs
and then lean up against the left wall at the bottom and use your camera
manipulation skills to observe the two patrolling enemies in this next
room. As
soon as the bald monk walks out of the room and the remaining foe has
his back
to you, run in and Stealth Kill him. Now quickly drag the body back to
the
staircase and take the same position again by the wall. Now wait for
the monk to
return and then when he begins to walk away, run up and Stealth Kill
him as
well. Now go pick up the HEALTH POTION on the wooden ledge ahead. At
this point
you can do one of two things:
PATH A: THE ROTATING DOOR
*GET THE DOKUTO BLADES*

|
|

PATH B: THE SHORTCUT


*DOKUTO BLADES

UNATTAINABLE*
Lean up against the white screen door
|Walk along the small ledge
ahead or
And it will swivel around thereby taking |head down towards the black
wall. A
You into the next room. NOTE: You cannot |quick cutscene will show
Ayame finding
Go back as these swivel doors are one
|a switch that opens a
shortcut. The
Way only. Now lean up against the left
|black wall opens and sadly,
the room
wall at the end and use your camera to
|the DOKUTO BLADES is now
unreachable
observe a Kunoichi patrolling back and
|as well. Once you regain
control head
forth and a masked guard stationed right |back up the steps from where
you came
there. As soon as the Kunoichi turns to |and lean up against the white
screen
begin walking away from the ledge, come |door and it will swivel
around thereby
around and Stealth Kill the masked guy, |taking you into the next
room. Lean
quickly cancel the Stealth Kill FMV and |against the left wall and
make your
run up to the Kunoichi and Stealth Kill |way to the corner and observe
the two
her as well. Now continue along and drop |enemies in the room. When the
Kunoichi
down into the next room below and head
|turns to walk towards the
furnace, run
through the door. Now lean up against the|in and Stealth Kill the
stationary
wall on your left by the corner and
|guard, Cancel the FMV and
quickly run
observe the guard who is walking up and |up and Stealth Kill the
Kunoichi as
down the stairs. When he first turns to |well. Continue on and drop
down into
begin his walk up, run up and Stealth
|the room below and head
through the
Kill him. Now crouch and stick as far to |door. Now lean up against the
left
the right of the staircase without
|rock wall and observe the
guard who
leaning up and slowly move up just high |walks up and down the stairs.
When he
enough to where you can see the
|turns to begin his climb, run
up and
Kunoichi stationed ahead. As soon as she |Stealth Kill him. Now retreat
back to
Turns to her right, run up and Stealth
|the rock wall and look down
the
Kill her. Now move towards the sliding
|corridor at the Kunoichi
patrolling at
Door, don your Invisibility Spell and
|the far end. When she turns,
run up

Run in, Stealth Kill the first enemy and |Stealth Kill her. (This is
where the
Quickly run into the next room and kill |shortcut opened up) Now go to
the far
The second enemy before the spell wears |end and grapple up and hang
from the
Off. Now head back to the wooden shelves |ledge above and observe the
patrolling
By the sliding door and climb up to grab |guard. Time his movements and
then
AMULET in the Red Box. Next head back to |climb up and Stealth Kill
him. This is
The second fallen enemy and drop down
|the room where the DOKUTO
BLADES would
The ledge to grab the SPINNERS in the
|have been had you chosen PATH
A. Now
Red Box there. Climb up and now stick as |drop back down into the
cellar and
far right while crouching and head up
|go through the Crawlspace in
the
the staircase just high enough so that
|alcove. Grapple up onto the
ledge
you can observe the patrolling enemy up |across the water and go
through the
top. As soon as he turns to his right,
|swivel door into the next
room. Lean
run up and Stealth Kill him. Next,
|up against the right wall and
observe
Continue around the corner and stop at
|the Kunoichi stationed there.
Take
the wooden sliding door. Watch your Ki
|your time and then Stealth
Kill her.
Meter to get an idea of the unseen
|Now don your Invisibility
Spell and
Enemys patrol pattern and when it first |run through the wooden
sliding door
begins to tick down, run in and Stealth |and Stealth Kill both enemies
before
Kill him. Now grab the DOKUTO BLADES in |the spell wears off.
Afterwards you
The Red Box and exit back through the
|can grab the AMULET atop the
shelving
same wooden sliding door. Head through
|unit as well as the SPINNERS
below
the last swivel door on the opposite side|the ledge by the last swivel
door. Now
and pick up the last Red Box (Can contain|enter the swivel door, grab
the last
a variety of HP Items) and then proceed |Red Box (Can contain a
variety of HP)
through the fancy screen door to get to |and proceed through the fancy
screen
the Boss Battle.
|door to start the Boss Battle.

********************

BOSS BATTLE: SHINOGI


********************
Shinogi is not too fierce of an opponent although he certainly has the
ability
to take you down if you arent prepared. For starters he has a helluva
long
combo attack that can eat away a good chunk of your HP. Try to block
and be
aggressive in your return volley of attack. His blocking skills are sub
par. Be
aware that he may try to kick rivets out of the floor in your face
which will
temporarily stun you and leave you open to attack. If you see him
gearing up to
do this, quickly roll away and then unleash your attack from the side.
SMOKE
BOMBS and GRENADES are highly effective on him. If you need a moment to
drink a
HEALTH POTION, run up the staircase as he will often procrastinate
before coming
up after you. Using the DOKUTO BLADES against him will poison him
causing him to
be even more vulnerable to your slash combos. With your two SMOKEBOMBS
and these
powerful swords he should perish in no time.

Still cant find the DOKUTO BLADES? Check this link for a map
describing how to
get to them: >>> http://z-o-g.org/gallery/tenchu/oboro
<<<
(Credit: maskrider)

,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,
| CHAPTER 8: A TASK WITHOUT REWARD |
'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'
Character: Rin
Location: Shishiya Border
Mission Description: Bring Ayames letter to Mimizuku beyond the Border
Gates
Number of Enemies: 10
Number of Innocents: 0
Secret Weapon: Demon Claw (On ledge along wall after crossing bridge)
Grandmaster Item: NINJA ARMOR
Gameplay Tips: Bring the Letter to Mimizuku
Beware of the Enemies in Your Way
Do not Linger on a Single Enemy
My Tips: Bring 3 BLOWGUN Darts along. Move by rolling only. Be patient.

WALKTHROUGH:
When you begin, grapple up onto the tall left gatepost and crouch. Now

observe
the scene below you. There is an archer stationed atop the little
watchtower and
another patrolling guard beneath him. Wait for the Archer to turn his
back and
then double jump over and Stealth Kill him as you land. Immediately
crouch after
doing so and now drop down on the patrolling guard beneath you and
Stealth Kill
him as well. Now roll back towards the gate and grapple up on the left
most
portion of it next to the rock wall. Turn around and remain crouched
and now
look across at the spear wielding guard who comes in and out of view
behind the
dividing wall ahead. Highlight your BLOWGUN and then kill him with a
shot while
he is walking from left to right and stops. If you already have the
Hawk Eye
Ability then youll also be able to see the dog behind him.
Now drop down from the gate and roll to your right up the incline a bit
until
you hear a guard conversation. At this point immediately roll back and
again
grapple back up onto the east most portion of the fence next to the
wall. Remain
crouched and patiently wait for the guard to walk down from your right
and stop
exactly beneath you. As soon as he turns to walk away, drop down and
Stealth
Kill him. Now roll forward to the little hut and then grapple onto the
roof and
immediately crouch. Look at your in game map and position yourself on
the SW
most corner of this roof and remain crouched. From here youll be able
to easily
observe the patrolling dog while being out of sight from the stationary
guard on
the other side of the roof. Highlight your BLOWGUN again and kill the
dog with a
shot when he pauses and isnt looking in your direction. (For some
reason
SHURIKEN from this distance, even with Hawk Eye leave him with 1 HP)
Now creep
up the roof just high enough so that you can observe the stationary
guard below
on the other side. Watch his turning pattern and when he turns his
back, roll
down and Stealth Kill him. Now roll towards your right along the wall
and keep
going until you are at the eastern most portion of the map. (You should
be
crouched on a slope) Stay here and observe a patrolling guard up ahead
by the
stone monument. As soon as he walks behind the monument, run up and

grapple up
onto the stone monument and immediately crouch. Now simply watch him
from this
vantage point and then drop down and Stealth Kill him as he walks back
towards
the right.
Continue now by crouching and moving slowly to the left(west) until you
come to
the edge overlooking another patrolling guard below. Watch his pattern
and then
roll down and Stealth Kill him when his is over by the wall. Crouch
again and
move forward towards the ledge overlooking the river below and observe
another
patrolling guard walking along the rivers edge. Also take this time to
look
across the river and up a bit to see a patrolling Archer who walks up
and down
the far path. When he is out of range and the guard beneath you is
nearby with
his back to you, drop down and Stealth Kill him. Now roll all the way
to the
left(west) along the river and then roll through the river onto the
other side
and creep up behind the jutting rock on the embankment. Stay crouched
behind
this rock and wait for the Archer to patrol back down. Wait for him to
turn and
then double jump over the rock and run up behind him to Stealth Kill
him. Now
follow his path up to the end and then grapple your way up to the NW
corner of
the map (upper left) to grab the CANNON in the Red Box Item. Now jump
back down
(dont walk left along the ledge because you will trigger the cutscene)
and run
back across the river and head up onto the bridge. Cross the bridge and
now head
left along the narrow ledge alongside the building and then double jump
over to
the small outcropping to grab Rins DEMON CLAWS in the Red Item Box.
Now simply
head to either entrance of the building to trigger the cutscene and
complete the
mission.
NOTE: You can get spotted up to two times and still get an ASSASSIN
Ranking
provided you Stealth Kill all 10 enemies and are only spotted
briefly.
However, if you followed my path exactly then you should not have
been
seen at all.

Still cant find the DEMON CLAW? Check this link for a map describing
how to get
to them: >>> http://z-o-g.org/gallery/tenchu/demonclaw
<<<
(Credit: maskrider)

,-,-,-,-,-,-,-,-,-,-,-,-,-,-,
| CHAPTER 9: FOREIGN LANDS |
'-'-'-'-'-'-'-'-'-'-'-'-'-'-'
Character: Ayame
Location: Shishiya Border
Mission Description: Head to the rendezvous point to find Rin and
Mimizuku
Number of Enemies: 8
Number of Innocents: 0
Grandmaster Item: FIRE SPELL
Gameplay Tips: You Must Hurry to Rins Side
Keep your Sword at the Ready
Do not Linger on a Single enemy
My Tips: Take a NINJA REBIRTH, 3 BLOWGUN Darts, 1 INVISIBILITY SPELL,
DOKUTO
BLADES, AMULET. Move very slowly and cautiously. Follow my
walkthrough
exactly to get a Grandmaster ranking.

********************************
BOSS BATTLE: ASSASSINATION HORDE
********************************
This Boss Battle consists of three enemies attacking you at the same
time. There
is a Bald Monk, a White Cloth Samurai and a Kunoichi and if you dont
act
quickly they will swarm and overwhelm you. As soon as you begin, toggle
to your
DOKUTO BLADES and start slashing away. The poison in your blades will
help to
keep them at bay. Keep moving and try your best to avoid being
surrounded as
they will hack at you from all sides then. If you need extra health
even after
your NINJA REBIRTH Item then go grab the HEALTH POTION on the stone
ledge next
to the pathway. You can also try to climb up onto either of the
watchtowers and
then crouch and slash at the enemies as they try to climb up.
IMPORTANT: There are two possible outcomes to this battle. If you kill
the Bald
Monk and Kunoichi first, a cutscene will trigger showing the
White
Cloth Samurai running away. If you kill the White Cloth

Samurai first
or second, then you can kill all three enemies. See end of
mission to
see what consequences each outcome has on the mission
branching.

WALKTHROUGH:
Now that the Boss Battle is behind you, follow the path by crouching
and moving
forward until you hear a guard conversation. Now quickly roll back the
way you
cam and grapple up onto the right watchtower. Once up top, turn and
crouch and
move as far back as you can. Now wait until the patrolling Bald Monk
heads up
the path into the area. Wait for him to turn and do a double take and
then
double jump and run up to Stealth Kill him. Crouch as soon as he is
dead and now
look ahead at the far cliff and you should see a patrolling Kunoichi
atop it.
Use your first BLOWGUN Dart to eliminate her and then run back into the
area
with the watchtowers. Now head to the western most side and grapple up
onto the
cliff. Crouch and move forward along the fence until you come to the
wooden
barrel. Stay crouched and highlight your INVISIBILITY SPELL. Wait for
the KiMeter to read between 33 and 35 and then don your INVISIBILITY SPELL,
run
forward and Stealth Kill the patrolling guard on the right embankment,
cancel
the FMV and quickly drop down and Stealth Kill the stationary guard by
the left
wall before the spell wears off. Quickly roll back up the same path
from where
you shot the Kunoichi earlier and stay crouched in case another one of
the
nearby guards discovers a murdered comrade.
When things are cool again, roll up into the left corner and grab the
MINE in
the Red Box Item stashed in the corner of the cliff wall. Then head
back up the
path again and backtrack to the western fence again where you donned
your
INVISIBILITY SPELL earlier. Roll along the fence a bit and then remain
crouched
and observe the stationary Bald Monk ahead. There is also a patrolling
Claw
wielding guard towards your left so wait until he walks away and then
kill the
Monk with your second BLOWGUN Dart. Now roll down between the cliff
walls and

then grapple and hang from the cliff ledge to wait for the Claw
wielding guard
to return. Wait for him to turn and walk away and then climb up and
Stealth Kill
him. Now follow his path up the slope and then stop and crouch just
before you
get to the edge of the roof. From here you can look down into the final
area and
observe a patrolling dog and another Bald Monk right beneath you on the
other
side. Highlight your BLOWGUN Dart and kill the dog when he pauses and
looks away
and the Monk also has his back to you. Remain crouched in case the Monk
goes to
investigate and then simply drop down and Stealth Kill him when he
turns his
back to you again. Now head to the NW corner of this area by running up
the
slope and grab the DOG BONE in the Red Box Item up there. Afterwards
head to the
SE corner by the marked door to trigger the cutscene and end the
mission.

IMPORTANT: If you killed all three enemies during the Boss Battle you
will
unlock CHAPTER 10-1: FLAMES OF PASSION. If you killed the
Bald Monk
and Kunoichi first and triggered the cutscene showing the
fleeing
White Cloth Samurai, you will unlock CHAPTER 10-2: FLAMES OF
SORROW.

,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,
| CHAPTER 10-1: FLAMES OF PASSION |
'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'
Character: Rin
Location: Banchu Road
Mission Description: Contact Zennosuke
Number of Enemies: 12
Number of Innocents: 0
Grandmaster Item: FAKE RAT
Gameplay Tips: Bring the Note to Zennosuke
Do not Fall off the Cliff
A True Ninja may find other Paths
My Tips: Bring along 2 BLOWGUN Darts, NINJA REBIRTH, INVISIBILITY
SPELL, DEMON
CLAW, 2 CANNONS(or 2 FLASHBOMBS)

WALKTHROUGH:

As soon as you begin, climb onto the small roof besides you and
immediately
crouch. Now creep up just enough to observe the two patrolling monks.
Wait for
the nearer one to begin walking to the left and when the other one
turns to walk
away, double jump over and Stealth Kill the nearest one. Now double
jump back
across the river and run to the far corner to grab the HEALTH POTION
before
returning back onto the roof and again crouching. Wait for the second
guard to
return and discover his fallen comrade and then double jump across to
Stealth
Kill him as he relaxes and walks away.(You can also grapple up onto the
red
archway and stalk him from there)
Now roll up along the path and stop when you can see the next open
area. Remain
crouched and look up at the patrolling guard atop the far ledge. When
he walks
away, grapple up and hang from the ledge right above the candle-lit
shrine. Wait
for him to return and turn and then climb up and Stealth Kill him. Now
crouch
and move to your left until you can see the patrolling guard below by
the little
hut. Drop down one ledge and remain crouched and as soon as he passes
underneath, drop down and Stealth Kill him. Now head behind the house
to find
another HEALTH POTION hidden in the Red Box Item. Turn and continue
onward while
crouching and youll soon see a stationary guard way up ahead. Use your
first
BLOWGUN Dart to kill him and slowly move forward until you see the gap
you need
to jump across. Jump over to the first gap and then take a running
double jump
to get across the second, longer gap. Now crouch and move along the
path and
stop midway up the slope leading to the next area. Remain crouched and
observe a
patrolling guard on the ledge ahead. When he walks to the left, roll
all the way
up under the ledge and remain crouched. Now take a look at the area
here.
There are two guards a little down the way and another two across the
bridge.
Highlight your INVISIBILITY SPELL and wait for the guard above you to
turn and
then quickly don it, jump up and Stealth Kill him. Cancel the FMV and
run to the
two guards and Double Stealth Kill them before the INVISIBILITY SPELL
wears off.

Now highlight your BLOWGUN and kill the stationary guard across the
bridge with
your second shot. (Aim slightly higher than him to avoid falling the
dart from
short) Now run to the far right and grab the FLASH BOMB in the Red Item
Box
tucked away in the corner. Return to the bridge now and drop down to
the lower
ledge on the right side and then grapple and hang from the lower rope.
Now
shimmy across and then drop down onto the lower ledge there. Grapple
and hang
from the bridge ledge and now observe the patrol pattern of the guard
atop the
steps on your right. When he walks away, climb up and go lean up
against the
wall on the left side of the steps and wait for him to return. As soon
as he
turns to walk away, run up and Stealth Kill him as well. Now head up
and then
crouch and move down the steps and stop just short of the little bridge
as you
observe the stationary guard ahead. Also look up from here to the
second level
and wait until you see the head of the patrolling guard above. Now
focus on the
guard ahead and as soon as he begins to turn his back, quickly run up
and
Stealth Kill him. Drag his body towards the wall to avoid alarming the
other
guard and then head back to the little bridge and grapple up and hang
from the
ledge right beside it. Wait for the guard to walk towards the left and
then
climb up and roll to the foot of his ledge. When he walks away again,
jump up
and Stealth Kill him. Now grab the EGG in the Red Item Box which is
hidden just
besides the main door and then highlight your CANNON(or FLASH BOMB) and
enter
the doorway.

******************************
BOSS BATTLE: HITOHA and FUTABA
******************************
If you brought along the CANNON Item then this battle will be a walk in
the
park. As soon as the battle begins, shoot Hitoha as he charges in and
it will
eat up most of his power. Dont even concern yourself with Futaba as
you instead
focus all of your efforts to kill him. Use the FLASH BOMB as soon as he
charges
in again and then unload a combo on him that will surely leave a mark.
Now you

can focus your attention on Futaba. She shoots poison darts at you but
in all
honesty she is a rather meek opponent. Keep at her and keep strafing to
avoid
her arrows as you move closer and then unleash your combos. You should
have her
defeated in no time.
NOTE: If you did not bring a CANNON Item along, focus only on Hitoha
anyway. If
you kill Futaba before him he will go into an incredible rage and
become
ten times more difficult to defeat. He will also use fireballs
against you
at this point and man it can be frustrating to make it this far
only to
have this sap ruin it for you. At all costs kill him first. Use
FLASH
BOMBS and also use the large area to your advantage. Also, try to
keep
them separated to avoid having to experience their double
attacks, which
include Hitoha holding you while Futaba shoots you up with darts.

,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,
| CHAPTER 10-2: FLAMES OF SORROW |
'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'
Character: Rin
Location: Banchu Road
Mission Description: Interrupt enemy communications on the way to meet
Zennosuke
Number of Enemies: 12
Number of Innocents: 0
Grandmaster Item: FAKE RAT
Gameplay Tips: Manipulate the Enemy Statues
Do not Fall off the Cliff
A True Ninja may Find other Paths
My Tips: Bring along 2 BLOWGUN Darts, NINJA REBIRTH, INVISIBILITY
SPELL, DEMON
CLAW, 2 CANNONS(or 2 FLASHBOMBS)

WALKTHROUGH:
As soon as you begin, grapple or jump up onto the roof in front of you
and
immediately crouch. Now creep up just far enough to observe the scene
across the
raging river. Wait for the second guard to arrive, and turn to leave
and then
double jump across the water and Stealth Kill the patrolling Basket
Head. Turn

around now and grapple up onto the big archway and observe the second
guard from
here. Now simply drop down and Stealth Kill him when he comes within
range. Grab
the HEALTH POTION on the right side and then turn the FIRSTSTATUE on
the left
side.(See map for red dot) Now continue up the path and then crouch and
move
right at the fork. You will come to a ledge looking down into a
bottomless pit.
However, if you jump across to the far side you will land on a small
rocky
ledge. From here grapple up to the ledge where the torch is and climb
up. Turn
the SECOND STATUE next to the torch and then grapple straight up and
climb and
crouch immediately on this grassy ledge. Notice the Bald Monk
patrolling below.
Time him and quickly Stealth Kill him. Now jump up onto the ledge on
your left
and crouch and move to the far edge to look down below.
Through the leaves you should see a patrolling Basket Head below. When
he turns
to walk away, drop down (Holding R1 not to fall on impact) and quickly
Stealth
Kill him and crouch. Now slowly creep up towards the little hut and then
grapple, climb and crouch on the little left roof. Creep up just far
enough to
observe the stationary guard between the huts. When his back is turned
jump up
onto the adjacent roof and quickly crouch again. Now creep to the NE
corner of
this roof and manipulate your camera to observe the patrolling guard on
the
continuing path. Wait for him to be well into his walk away and then
quickly
drop down and Stealth Kill the stationary guard. Quickly cancel the FMV
and
retreat back down the path you came from to avoid detection and when
the coast
is clear, grapple back up onto the large roof and again stalk the
patrolling
guard from the NE corner. As he begins to walk away, run up and Stealth
Kill
him. Now head back to the little hut and turn the THIRD STATUE. Now
continue
along the path cautiously and then jump across the first gap onto the
little
ledge. Now take a running double jump to make it across the second gap
and
continue until you get to the slope leading into the next area. Crouch
and move
up just high enough to see the patrolling guard up ahead. Highlight your
INVISIBILITY SPELL and don it as soon as he turns to walk away. Now
quickly run

up, Stealth Kill, cancel the FMV, run along the path to the next guard
who is
patrolling, Stealth Kill him, cancel the FMV, turn around and jump up
onto the
ledge above and Stealth Kill the third guard. Collect everyones
scrolls and
then grab the 2 HEALTH POTIONS in the alcove between the hut and the
cliff in
the Red Item Box. Now turn the FOURTH STATUE in the right most corner
facing the
canyon and then head towards the bridge. Position yourself on the right
side and
crouch. Highlight your BLOWGUN and wait for the patrolling guard on the
other
side to walk down the steps and position himself right across from you.
Quickly
kill him with the BLOWGUN Dart.(Aim slightly higher than him to avoid
falling
short) Then drop down onto the little ledge besides the bridge and
grapple up
onto the lower rope and shimmy across.
Once safely on the other side, climb up and climb up onto the ledge
ahead to
grab the FIREWORKS in the Red Box Item. Climb up the next ledge and
turn the
FIFTH STATUE in the corner besides the torch. Then make your way
through the
tunnel, down the steps and stop when you are in the middle of the small
bridge.
Turn right and grapple over to the small candle-filled ledge to turn
the SIXTH
STATUE. Now grapple up onto the highest ledge above, climb up and
crouch. Notice
the stationary guard at the far side and then creep to your left and
roll down
to the lower ledge and creep to the edge again. Now crouch and move
along the
ledge until you are between the tree and the beam that extends over the
path
below you. Wait her while crouching as the other guard patrols down
right
beneath you. As soon as he turns to walk back, roll down and quickly
Stealth
Kill him and again crouch.(Retreat if guard atop becomes alarmed) Now
hug the
left wall by the stairwell and then run up and crouch on the steps
besides him
when he turns his back. Now wait for your opportunity and then jump up
and
Stealth Kill him. Grab the 2 SM HEALTH POTIONS next to the lowest steps
in the
Red Box Item and then highlight your CANNON(or FLASH BOMBS) and walk up
to the
main door to trigger the cutscene and Boss Battle.

******************************
BOSS BATTLE: HITOHA and FUTABA
******************************
If you brought along the CANNON Item then this battle will be a walk in
the
park. As soon as the battle begins, shoot Hitoha as he charges in and
it will
eat up most of his power. Dont even concern yourself with Futaba as
you instead
focus all of your efforts to kill him. Use the FLASH BOMB as soon as he
charges
in again and then unload a combo on him that will surely leave a mark.
Now you
can focus your attention on Futaba. She shoots poison darts at you but
in all
honesty she is a rather meek opponent. Keep at her and keep strafing to
avoid
her arrows as you move closer and then unleash your combos. You should
have her
defeated in no time.
NOTE: If you did not bring a CANNON Item along, focus only on Hitoha
anyway. If
you kill Futaba before him he will go into an incredible rage and
become
ten times more difficult to defeat. He will also use fireballs
against you
at this point and man it can be frustrating to make it this far
only to
have this sap ruin it for you. At all costs kill him first. Use
FLASH
BOMBS and also use the large area to your advantage. Also, try to
keep
them separated to avoid having to experience their double
attacks, which
include Hitoha holding you while Futaba shoots you up with darts.

,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,
| CHAPTER 11: A DANCE OF SWORDS |
'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'
Character: Ayame
Location: Kanejyaku
Mission Description: Escape the Town and head to the Playhouse
Number of Enemies: 11
Number of Innocents: 1
Grandmaster Item: DECOY WHISTLE
Gameplay Tips: Defeat the Kuroya that Awaits
Head to the Playhouse
You Must Reach it Quickly
My Tips: Bring along 2 SMOKE BOMBS, DOKUTO BLADES, 1 BLOWGUN Dart,

NINJA REBIRTH

WALKTHROUGH:
As soon as you begin turn slightly right and then double jump across
and head up
into the woods. As you run into the woods youll see an archer walking
to your
left, run up right behind him and Stealth Kill him. Now crouch and move
to the
far corner and observe a spear-wielding guard patrolling the tunnel.
Wait for
his back to be to you and then jump down and Stealth Kill him as well.
Now
crouch and move into the tunnel and stop at the bottom of the slope.
Remain
crouched, highlight your BLOWGUN and kill the patrolling guard ahead
when he
appears from behind the wall. Now quickly retreat out of this tunnel
and head
into the other tunnel at the far side of the wall when you get near the
other
opening, crouch and wait for the other two guards in the area to find
the dead
body. Once everyone calms down again, run up slightly and then grapple
up onto
the right side of the roof ahead. Climb up and crouch and slowly move
up so that
you can observe both guards. One should now be stationary in front of
the main
door and the other patrols the far side. Wait for the patrolling guard
to walk
away and then quickly drop down and Stealth Kill the stationary guard
beneath
you. Quickly cancel the FMV and run back a bit and then grapple back up
onto the
same roof again and crouch. Wait for the remaining guard to be alarmed
and then
drop down and Stealth Kill him as well. Now grab the DECOY BELL in the
Red Box
Item, which is tucked away in the NW corner of the area, and then head
into the
area next to this one via the opening and grab the HEALTH POTIION in
the corner.
Now drop stealthily(R1) down into the water and then head through the
crawlspace into the next area.
Keep R1 pressed as you exit the crawlspace and then grapple and hang
from the
left wall next to the bridge. Wait for the Archer to turn around and
then
quickly climb up and Stealth Kill him.(If he turns to walk onto the
bridge, drop
stealthily and wait and then grapple/hang again) Now drag his body and
dump it
in the water below. Now head to the Northern ledge and wait until you

see the
white cloth Samurai patrolling the far side. Once he is out of view,
jump up and
grapple up onto the roof and immediately crouch. Stay in the SE corner
of this
roof as you observe his patrol pattern. Also take this moment to look
to your
left as a guitar-toting Kunoichi patrols the main entrance of the large
manor.
Wait for the white cloth samurai to walk down the stairs and then
slowly creep
forward and then drop down and Stealth Kill him when he is right
beneath you.
Now head back down into the area with the water where you killed the
Archer and
head up the slope into the next area. Roll along the left perimeter
until you
trigger a guard conversation. Now immediately roll back down the slope
and then
hide between the slope and the wall as you wait for a guard to walk up.
As soon
as he turns to walk back, jump/run up and Stealth Kill him. Quickly
cancel the
FMV and run right back to your hiding spot in case the other guard
spots him.
Once the coast is clear, slowly move while crouching along the left
perimeter of
this area until you are safely concealed behind the wooden fence. Lean
up
against the far side of it and peek around until you can see the white
cloth
Samurai who is patrolling around the wooden hut in front of you. When
he is
walking along the hut on your side, run up behind him and Stealth Kill
him.
Quickly cancel the FMV and go hide between the perimeter and this house
in case
the Kunoichi spots him. Wait for her to calm down and then stalk and
Stealth
Kill her as well. Now grab the GRENADE hidden in the NW corner of the
map and
then head for the main entrance. Once inside there are two crawlspaces,
the one
on the right leads to a room with a patrolling Innocent Geisha so go
into the
left one.
Do not exit the crawlspace immediately because a guitar-toting Kunoichi
will
walk into view from the far corridor. As soon as she turns to walk
back, exit
the crawlspace, run up and hug the right wall to observe her. If the
Innocent
Geisha at the far end is not in sight, quickly run in and Stealth Kill
her. Now
run up the staircase and grab the HEALTH POTION above. Lastly,

highlight your
SMOKE BOMBS, arm yourself with the DOKUTO BLADES(Wait out the effects)
and then
double jump over the railing so as to land on the stage below to
trigger the
cutscene and Boss Battle.

*******************
BOSS BATTLE: RANZOU
*******************
Ranzou is not too fierce of an opponent if you handle him the right
way. Start
out by dropping a SMOKE BOMB as he rushes in and then unload a fullfledged
combo on him. Immediately run up and do a floor attack while he is
down. The
usage of the DOKUTO BLADES will make him very vulnerable to attack due
to the
poisonous effects. Block when he attacks with a combo and be quick to
retaliate.
If you need to drink a HEALTH POTION, run up the stairs to buy enough
time to do
this. There is one attack you must look out for. If you see a purple
diagram
start to form underfoot, jump out of the way. This spell that he casts
will
freeze you momentarily and trust me, its not for him to take a picture
of you.
Be aggressive and use the space to your advantage and Ranzou will
perish under
your might.
NOTE: If the battle takes longer than a minute and a half then a
cutscene will
kick in and Ranzou will escape. If you are short on health then
simply try
to keep running away from him and use the staircase to buy time.

IMPORTANT: If you did not kill Ranzou within the allotted time and the
cutscene
shows him getting away then you will unlock CHAPTER 12-1:
TENCHU
KURENAI. If you killed Ranzou you will unlock CHAPTER 12-2:
TENCHU
KURENAI. (You can always go back and do it the other way to
unlock
the alternate branch)

,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,
| CHAPTER 12-1: TENCHU KURENAI |
'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'
Character: Rin
Location: Hitou Beach
Mission Description: Find Manjirou, then put and end to Jyuzou, Leader
of the
Kuroya
Number of Enemies: 18
Number of Innocents: 1
Grandmaster Item: SLEEPING GAS
Gameplay Tips: Contact Manjirou
Your Skills will be Tested
You must Defeat Jyuzou
My Tips: Bring along NINJA REBIRTH, 2 BLOWGUN Darts, DEMON CLAW, 3
BAMBOO GUNS
(or CALTROPS)

WALKTHROUGH:
Crouch as soon as you begin and watch as a guard walks past you outside
of the
bamboo gates. Roll out after him as soon as he is in front of you and
Stealth
Kill him. Quickly retreat back into the starting point and hug the left
side of
the opening and wait for the patrolling monk ahead to discover the
body. As soon
as he returns to calm, rush out and Stealth Kill him. Now go back into
the
starting point again and then grapple and hang from the right bamboo
fence in
the SW corner. Manipulate your camera to observe the stationary guard
below and
then line yourself up with him. Now look to your right by maneuvering
the camera
and wait until you see the patrolling Innocent Civilian appear. Wait
for him to
walk away and then focus again on the stationary guy below. As soon as
he turns,
climb over and drop down to Stealth Kill him. Now quickly run across
the bridge
and then hug the left wall by the doorway to observe a stationary guard
ahead.
Observe his movements carefully as he sometimes does a double take(but
dont
take too long to risk being spotted by the returning Civilian) and then
quickly
run in and Stealth Kill him while hes turned to his left. Now run back
past the
same doorway and stop once you get to the stairway heading down. From
up top you
can observe the patrolling monk below. Get a feel for his pattern and
then sneak
down to the corner of the stairs and wait for him to walk to the far

right. As
soon as he turns, run down full speed to Stealth Kill him before he
turns back
again. Immediately crouch upon killing him and backtrack back up the
stairs.
Again pass the same doorway and the stationary guard you killed and now
head
halfway down the other stairway. Hop onto the little roof midway down
and crouch
as you observe a patrolling monk walking in and out of the adjacent
fenced in
area. When he walks out, roll down and position yourself by the sign in
the SW
corner facing North. Highlight your BLOWGUN and kill him when he is
back and
turns away again. Stay put for a moment to make sure the stationary
guard down
below doesnt discover him and then crouch and move closer to the
entryway by
the body. Observe the stationary guard and when he turns as far as he
is going
to, run in and quickly Stealth Kill him. Grab the HEALTH POTION atop
the boxes
next to the house and then crouch as you approach the gate that leads
into the
next area. (Try to approach the gate as far left as possible)
Keep your R1 button pressed as you gain control again and immediately
roll to
your left into the alcove. (Manjirou may be here, looks like a
Civilian) Whether
he is or isnt, grapple up onto the scaffolding and immediately crouch
to avoid
detection from the patrolling Kunoichi on the opposing scaffolding.
Crouch and
move to the SE edge of the scaffolding(But not down to the small
addition) and
then kill the Kunoichi with your second BLOWGUN Dart when she turns to
walk
back. Now look to your left into the area and youll notice a guard
eventually
walking below on the ground. When you see him, crouch and move to the
far edge
of your scaffolding and wait for him to walk beneath you as he prepares
to walk
up onto the neighboring one. Quickly drop down and Stealth Kill him.
Now grapple
back up onto your scaffolding and head back towards the perimeter from
which you
entered. Cross over now to the scaffolding where the dead Kunoichi lies
and then
slowly crouch and move towards the stationary guard at the far end of
the
scaffolding. Stay just out of range and observe both him and the
patrolling
Kunoichi below on the ground. Wait for her to be at her farthest point

where she
remains for several seconds and then run up and Stealth Kill the
stationary
guard while his back is turned. Quickly run all the way back to the dead
Kunoichi from before and again cross over to the opposing scaffolding
where you
first climbed up. Now hop over to the neighboring one and crouch. Look
ahead and
youll notice a Bald Monk stationed atop the watchtower in the corner.
Now
slowly crouch and move so that you can observe the patrolling Kunoichi
below.
Creep to the edge as she approaches and then quickly drop down and
Stealth Kill
her as soon as she turns around beneath you. Cancel the FMV, crouch and
roll
back to avoid detection from the Monk and then observe his patterns and
take
your time getting beneath the watchtower. (I recommend approaching him
along the
Northern wall from the NE portion of the area. Once beneath him look up
and time
his pattern. As soon as he turns, grapple up and quickly Stealth Kill
him.
(NOTE: You cannot hang from this watchtower so be decisive)
If youve already encountered Manjirou then you can proceed into the Sub
Boss/Boss Battle by entering the door along the Northern wall between
the
watchtowers. If not, or if you want to still kill more enemies or grab
the
AMULET then head to the gate along the eastern wall. (There is a
GRENADE just
off to the side). Crouch as you enter the gate and note that your Ki
Meter is
almost maxed out.
As soon as you gain control on the other side, Stealth Kill the
stationary guard
right in front of you and then drag his body up just so that he is out
of view.
Now enter the crawlspace under the porch on your right to pick up the
AMULET in
the Red Item Box and exit back out the same way. Now go to the NE
corner to find
Manjirou (unless you already found him) and then return back through
the same
gate and head to the Sub Boss/Boss Battle by entering the door between
the
watchtowers. (NOTE: There are still 5 enemies remaining in this area if
you feel
the need to wipe them all out but if you have followed this walkthrough
exactly
you should not have been seen at all. If you do decide to kill the
remaining
guards then beware the patrolling civilian from the beginning as you

navigate
your way around.
TIP: Having problems finding Manjirou? Check out the following link for
a
screenshot that shows his 4 possible locations. (Credit: maskrider)
>> http://z-o-g.org/gallery/tenchu/m12_1_manjiro <<

*********************
SUB BOSS BATTLE: SHOU
*********************
Shou is really not too difficult an opponent to beat. My advice is to
keep
yourself locked on to him and strafe as you avoid his short bursts of
shooting
darts. When you get near him simply unload a full-fledged combo and try
to
always implement your DEATH DROP technique to add to the pain. When he
is down,
quickly run up and land a falling blow as well. Do not waste your time
trying to
throw Shou as he will probably send you sailing through the air instead
with his
own close range attack. Save your stronger weapons if you brought them
for
Jyuzou and simply focus on strafing and then attacking with him. If you
are low
on health, quickly drink your HEALTH POTION while he is dying as the
real battle
is just about to begin.

*******************
BOSS BATTLE: JYUZOU
*******************
Jyuzou is undoubtedly the most difficult boss in the game. He has a
wide variety
of attacks and a very tight defense. The best way to attack him is to
block and
strafe away from most of his slashes and then land your combo in from
his side
or back. Beware of the close range attack he has because he will first
knee you
in the head and then kick you in the face after you fall to your knees.
This
will take away quite a bit of health. If you brought your BAMBOO GUN or
CANNON
then fire them right after he has missed with a lunging attack. Use the
expansive area to your advantage and just keep blocking and strafing
around to
find your openings. CALTROPS are also extremely useful items to use
against him
as long as you are ready to move in and attack while he is hopping
around on one
foot. Other Items such as GRENADES, FLASH BOMBS, STICKY BOMBS,

EXPLOSIVE BOXES,
WASP NESTS, FAKE RATS etc. are totally useless however. Once he has been
defeated the final cutscene will kick in.
CALTROPS Strategy: Run away from Jyuzou and then drop a set of them
behind you.
Quickly press R2 to lock on to him and watch as he
walks
onto one. Now dash in and unload your combo while he
is
hopping around on one foot. Then quickly double jump
across
the remaining CALTROPS and lock on again. By using
your
strafe technique you should have no problems lining
him up
for the next CALTROP. Keep repeating this and if you
include
the DEATH DROP technique in your combos he will be
defeated
with relative ease. Be cautious so as not to step on
one
yourself though or he will unload on you as you are
hopping
around.
NO ITEMS Strategy: As soon as the battle begins, hold down R2 to lock
on to
him while pressing back and X. Do this continually
and he'll
start running towards you. If you time it just right
you can
press forward and lunge at him while attacking and
you'll
slice him up into the air. Then jump on him (or
stand close
and press square, or press back on the stick and
press square
to stomp on him). Repeat several times until he has
been
defeated.
(Credit: Lyam)
ROCK Strategy: There's a small rock on Jyuzou's right(your left) when
you first
begin the battle. Immediately position yourself so that
the rock
is between Jyuzou and yourself. Now crouch while facing
locking
on to Jyuzou. He will immediately enter <!?> mode and
run
towards the rock. Keep the R1 and R2 buttons pressed and
wait for
Jyuzou to jump over the rock and over you. Since you are
locking
on to him, Jyuzou's back will be turned towards you when

he
followed
will be

lands, allowing you to easily land a full-fledged combo


by a falling blow. Repeat this a few times and Jyuzou
defeated.
(Credit: Brian Deguito)

,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,-,
| CHAPTER 12-2: TENCHU KURENAI |
'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'-'
Character: Rin
Location: Hitou Beach
Mission Description: Defeat Jyuzou, Leader of the Kuroya
Number of Enemies: 16
Number of Innocents: 1
Grandmaster Item: SLEEPING GAS
Gameplay Tips: The Kuroya must not Survive
Your Skills will be Tested
You must Defeat Jyuzou
My Tips: Bring along AMULET, 3 CALTROPS, 2 BLOWGUN Darts, NINJA REBIRTH

WALKTHROUGH:
As soon as you gain control go and hug the left wall of the bamboo
fence opening
and observe the approaching Kunoichi. When she is right outside,
quickly Stealth
Kill, cancel the FMV, crouch and retreat back into the bamboo enclosure
to avoid
detection. Again hug the left opening and watch as a nearby enemy
discovers her
corpse. As soon as he relaxes, run out and Stealth Kill him as well.
Now head
towards the nearby bridge and look down at the patrolling guard
sloshing through
the water below you. Take your time and then drop down while keeping
R1
pressed and Stealth Kill him. Now grapple back up onto the path and
then follow
either of the following two directions.
PATH A: THE LONG WAY
|
PATH B: THE EASY WAY
Cross the bridge and turn right after |Head along the length of the
building
entering through the open doorway. Stop|and then crouch as you get to
the next
when you get to the top of the stairway|bridge. Look down below and you
will see
and observe the patrolling Kunoichi
|a patrolling guard through the
opening

below. Once you understand her pattern,|ahead. When he walks away,


double jump
roll halfway down and use the small
|to land on the left side of the
doorway
rock railing on your left to hide
|and then hug it to observe him.
Notice
behind. Then rush down and Stealth Kill|that a Bald Monk is patrolling
between
her as soon as you see your opening.
|the houses ahead and when he is
far
Quickly cancel the FMV and head back up|enough away, Stealth Kill the
guard.
the same stairway and run past the
|Quickly cancel the FMV and
crouch and
doorway again and then hug the wall
|retreat back through the
doorway in case
looking down the opposite stairway.
|the Monk comes over to
investigate. Once
From here you will notice a patrolling |he relaxes, Stealth Kill as
well either
Kunoichi guarding the opening ahead. If|from the rooftop above him or
simply by
you dont see the other patrolling
|running down the steps when he
turns to
guard, hop up onto the adjacent rooftop|walk away. Now grapple up onto
the roof
and use a BLOWGUN Dart to kill her. Now|and creep to the far northern
side and
quickly jump back onto the stairway and|youll see a patrolling
Kunoichi beneath
hide again behind the wall. The two
|you. Drop down and Stealth Kill
her and
enemies will go on alert and the
|crouch as you enter through the
gates
patrolling one will walk halfway up the|leading to the next area.
stairs. When he turns to walk back,
|
quickly run down and Stealth Kill him. |As soon as you gain control,
roll to the
Now hop onto the small roof midway down|right and then grapple up and
crouch on
the stairway and crouch. Creep towards |the wooden divider. Take a
quick scan
the edge to observe a stationary Bald |around and observe the
stationary
Monk below, wait for him to turn his
|Kunoichi besides the watchtower
on your
back to you and then jump down and
|right. As soon as she turns,
double jump
Stealth Kill him as well. Now crouch
|onto the watchtower and now
take another
and move slowly towards the opening
|scan around to make sure its
just you
until you see the stationary guard in |and the Kunoichi below and then
drop
the area below. Pop up just for a split|down and Stealth Kill her. Now
quickly
second to force him into <!> mode and|head over into the NW corner of

the map
then quickly roll backwards and hide
|to grab the EGG in the Red Box
Item and
behind the wooden cart. As soon as he |then enter through the gates
between the
walks back, run up and Stealth Kill
|watchtowers to trigger the
cutscene and
him. Now grab the 5 SHURIKEN in the Red|Sub Boss/Boss Battles.
Item Box besides the white house and
|
then crouch and enter through the gate \
>> SKIP TO SUB BOSS BATTLE
<<
into the next area.
\______________________________________
Remain crouched as you gain control and quickly roll left into the
small alcove
and grapple up onto the scaffolding above. Crouch as soon as you get up
top and
now creep to the SE corner of the scaffolding to observe the scene.
Across on
the scaffolding is a patrolling guard, below there is a patrolling
Innocent
Civilian along with a patrolling Kunoichi and on the scaffolding to
your left is
yet another patrolling guard. When the guard on your left is out of
range, kill
the guard across with a BLOWGUN Dart. Now observe the guard on your
left again
and wait for him to walk away. Quickly roll to the edge between your
scaffolding
and his and watch the Kunoichi below as she walks right beneath you.
Provided
the Innocent Civilian is not within eyesight, drop down and Stealth
Kill her.
Now crouch and move up the incline to the neighboring scaffolding and
stop just
short of the top. Wait for the patrolling guard to return and then jump
up and
Stealth Kill him as well. Now look for the Civilians position and then
double
jump back across to the scaffolding you started out on and when the
coast is
clear, cross over to the opposing scaffolding where you shot the guard
earlier.
Crouch and move to the far end and observe a stationary Kunoichi ahead
below the
watchtower. When the civilian is far enough away, roll down and roll
over to the
wooden divider next to the gate. Grapple up and crouch. Now wait for
her to turn
and then double jump up onto the watchtower beside her. Keep an eye on
the
Civilian and then drop down and Stealth Kill her. Now go grab the EGG
in the Red
Item Box which is located in the NW corner of the map and then enter
the main
gates between the watchtowers to trigger the cutscene and Sub Boss/Boss
Battles.

*********************
SUB BOSS BATTLE: SHOU
*********************
Shou is really not too difficult an opponent to beat. My advice is to
keep
yourself locked on to him and strafe as you avoid his short bursts of
shooting
darts. When you get near him simply unload a full-fledged combo and try
to
always implement your DEATH DROP technique to add to the pain. When he
is down,
quickly run up and land a falling blow as well. Do not waste your time
trying to
throw Shou as he will probably send you sailing through the air instead
with his
own close range attack. Save your stronger weapons if you brought them
for
Jyuzou and simply focus on strafing and then attacking with him. If you
are low
on health, quickly drink your HEALTH POTION while he is dying as the
real battle
is just about to begin.

*******************
BOSS BATTLE: JYUZOU
*******************
Jyuzou is undoubtedly the most difficult boss in the game. He has a
wide variety
of attacks and a very tight defense. The best way to attack him is to
block and
strafe away from most of his slashes and then land your combo in from
his side
or back. Beware of the close range attack he has because he will first
knee you
in the head and then kick you in the face after you fall to your knees.
This
will take away quite a bit of health. If you brought your BAMBOO GUN or
CANNON
then fire them right after he has missed with a lunging attack. Use the
expansive area to your advantage and just keep blocking and strafing
around to
find your openings. CALTROPS are also extremely useful items to use
against him
as long as you are ready to move in and attack while he is hopping
around on one
foot. Other Items such as GRENADES, FLASH BOMBS, STICKY BOMBS,
EXPLOSIVE BOXES,
WASP NESTS, FAKE RATS etc. are totally useless however. Once he has been
defeated the final cutscene will kick in.

CALTROPS Strategy: Run away from Jyuzou and then drop a set of them

behind you.
walks
is
across
your
him up
include
defeated
one
hopping

Quickly press R2 to lock on to him and watch as he


onto one. Now dash in and unload your combo while he
hopping around on one foot. Then quickly double jump
the remaining CALTROPS and lock on again. By using
strafe technique you should have no problems lining
for the next CALTROP. Keep repeating this and if you
the DEATH DROP technique in your combos he will be
with relative ease. Be cautious so as not to step on
yourself though or he will unload on you as you are
around.

NO ITEMS Strategy: As soon as the battle begins, hold down R2 to lock


on to
him while pressing back and X. Do this continually
and he'll
start running towards you. If you time it just right
you can
press forward and lunge at him while attacking and
you'll
slice him up into the air. Then jump on him (or
stand close
and press square, or press back on the stick and
press square
to stomp on him). Repeat several times until he has
been
defeated.
(Credit: Lyam)
ROCK Strategy: There's a small rock on Jyuzou's right(your left) when
you first
begin the battle. Immediately position yourself so that
the rock
is between Jyuzou and yourself. Now crouch while facing
locking
on to Jyuzou. He will immediately enter <!?> mode and
run
towards the rock. Keep the R1 and R2 buttons pressed and
wait for
Jyuzou to jump over the rock and over you. Since you are
locking
on to him, Jyuzou's back will be turned towards you when
he
lands, allowing you to easily land a full-fledged combo
followed
by a falling blow. Repeat this a few times and Jyuzou
will be

defeated.
(Credit: Brian Deguito)

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|VIII.|~~~~~~~~~~~~~~~~~|
CHEAT CODES
|
~~~~~~~~~~~~~~~~~~~~~~~~~|
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To date there have been no button cheats released. There are a few
unlockable
secrets however. Here is a list of those.
UNLOCKABLE
Ayames Tenchu 1 Costume \
with 23
Ayames Tenchu 2 Costume /
Another
Scrolls in

Defeat Jyuzou in Pit Fight/Red Blade Mode


minutes remaining and beat both Ayames.
Method is to collect a total of 1600

Story Mode.
Ayames Tenchu 3(WoH) Costume: Complete Story Mode on any difficulty
setting.
Pit Fight/Red Blade Mode: Complete Story Mode on Normal Difficulty
setting.
Boss Battle Mode: Defeat all six enemy groups in Pit Fight/Red Blade
Mode.
(So they say but I unlocked it by beating the game on
II
Difficulty)
Sound Check Mode: Complete every layout on every difficulty setting
with each
character.
Unlock the Third Layout in Level Select: Complete all 18 Chapters in
Story Mode.
Play through the Tutorial with Ayame: Press and hold L1 while selecting
the
Tutorial.
View Encyclopedia Cutscenes with Armor on: Press and hold L2 while
selecting a
cutscene.

NOTE: Please look for Gameshark and Action Replay codes on their
respective
websites.

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|IX.|~~~~~~~~~~~~~~~~~~~| GLITCHES AND COOL THINGS |
~~~~~~~~~~~~~~~~~~~~~~~~~|
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~|~|~|~|
In this section you can find some interesting stuff to try including
exploits,
glitches and other little oddities.
CHECK RINS MAP: During the first Chapter when you get to the final
Boss Battle
you can delay the triggering cutscene by simply
avoiding the
main house and walking along the perimeter of the area
to the
northern ledge or by grappling up onto the roof of the
main
house and then double jumping onto the bamboo fences
on the
northern side. From there you can double jump again
onto the
ledge where Rins first chapter begins. You can now
explore her
level up until the water pool. When you are ready you
can go
back to trigger the Boss Battle by simply walking on
the ground
near the house. (You can even pick up the HEALTH
POTION in the
corner of the bamboo fence before triggering the fight.
CHECK AYAMESS MAP: In Chapter 2-1/2-2 you can backtrack all the way
back to
where Ayame begins her very first mission. There is
nothing
to find and no enemies to kill/avoid but it is open
to
explore. (It would have been nice if Ayames
victims still
littered the path)
A PIECE OF CHEESE: Use Ayame in Level Select mode and play I am Rin of
the
Beniya(Bougetsu Cave). Layout II or III as soon as
you enter
the Bougetsu Cave in the alcove on your left youll
see three
mice scampering around a piece of cheese. Amazingly
enough
you can pick up the cheese although it simply
becomes a Smoke
Bomb in your inventory.
CHAPTER 6 SHORTCUT: When you first begin Chapter 6-1 or 6-2,

immediately turn
Climb up
area next
most of
heading left to

around and grapple up onto the ledge behind you.


and you will be looking down into the hidden river
to the Sub Boss Battle on the bridge. You can avoid
the level by simply cutting through here and
get to the bridge area.

FALL THROUGH ROOF: In Chapter 6 when you get to the first courtyard
youll
notice a small hut next to the sloping cement ledge.
Sometimes when you roll forward onto the rooftop
from this
ledge youll cling momentarily and then fall through
the roof
and into the hut below. This glitch is more likely
to occur
with Rin than with Ayame.
(Credit: Zakimaru and Tatseiryu)
CUTSCENE TRICKERY: For any cutscene that has Rin drawing her sword(e.g
Boss
Scene in Bougetsu Cave), equip a spear before
triggering the
cutscene. Rin will then unsheath the spear instead
of her
sword.
(Credit: Zakimaru and Tatseiryu)
CUTSCENE TRICKERY #2: If you use Rins SHADOW ability just prior to
triggering a
cutscene she will be invisible in the scene. Tip:
Try this
just as the final Boss dies to get an idea of
whose hand
it is on Ayames shoulder.
(Credit: Zakimaru and Tatseiryu)

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|X.|~~~~~~~~~~~~~~~~~~~~|
THANKS AND CREDITS
|
~~~~~~~~~~~~~~~~~~~~~~~~~|
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~|~|~|~|
Thank you to CJAYC for GameFAQs!
Thank you to Selenia and Chris Butterworth over at www.Tenchu.de for
creating
and maintaining the best online Tenchu community on the planet!

Thank you to Neoseeker for a great site to host my work!


Thank you to the C.O.I. A large part of my inspiration stems from the
true
Grandmasters.
Thank you Sony for the Playstation 2 console!
Thank you Sega, From Software and K2 for a good job well done on this
newest
installment of the greatest game series ever made!

PEOPLE WHO DESERVE SPECIAL RECOGNITION:


-Selenia(www.tenchu.de): For allowing me to use some of your
information here
and there mainly in regards to the characters.
Thanks
for all of your hard work over at
www.tenchu.de and for
your long standing friendship.
-maskrider(http://z-o-g.org/tenchu-kurenai.html): For a very nice and
informative Tenchu:
Kurenai
website. Thanks for
letting me
link to your DOKUTO,
DEMON
CLAW, and MANJIROU
Location
maps. Great movies
too!
-AdoomedMarine: For his excellent Controller ASCII
-Atom Edge: For his Title ASCII (I finally used it)
-Robert Lamothe: For some extremely useful information regarding how
the scoring
system works.
-Lyam: For an alternate Boss Battle Strategy against Jyuzou.
-Hector: For an Item location.
-Tim: For making me aware on how to get the Sleeping Gas Item for Ayame.
-Brian Deguito: For a great strategy to use against Jyuzou.
-Zakimaru and Tatseiryu: For a couple of Glitch submissions.

And last but not least, Thank you to (YOUR NAME HERE) for reading this
FAQ. For
a listing of my other FAQs and reviews simply copy and past the
following link
into your browser:

>>> http://www.gamefaqs.com/features/recognition/22095.html <<<

Parting Quote: I will walk by the light of the sun. And the land shall

be

covered in the darkness of my shadow. Jyuzou

------------------------------------------------------------------------------(c)2005 Oliver A. Ferrier (SWIFTSHARK) - Unauthorized reproduction is


unlawful.
-------------------------------------------------------------------------------

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