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Ulgar Silverbeard, Male Dwarf, Hill Clr3/Ftr2/EotSF8: CR 13; Medium Humanoid

(Dwarf); HD 3d8+6(Cleric) , 2d10+4(Fighter) , 8d8+16(Exorcist of the Silver Flame) ;


hp 117;
Init +1; Spd 20; AC:26 (Flatfooted:25 Touch:12);
Atk +17/12/7 base melee, +13/8/3 base ranged;
+19/14/9 (1d8+8+d6, +1 Flametouched iron Warhammer);
+13/8/3 (1d8+3, Longbow, composite ( +3 Str Bonus));
+17/12/7 (1d4+6, Dagger);
+19/14/9 (1d8+10+d6, +1 Flametouched iron Warhammer);
SQ: +1 Attack vs. Orcs and Goblinoids, +2 Appraise (Stone and Metal Items), +2 Craft
(Stone and Metal Items), +2 Saves vs. Poison, +2 Saves vs. Spells and Spell-like Effects,
+4 Dodge Bonus to AC vs. Giants, Darkvision (Ex): 60 ft., Stability (Ex), Stonecunning
(Ex), Weapon Familiarity (Ex),
Action Points Dice Rolled 2, Action Points 11;
AL LG; SV Fort +17, Ref +7, Will +16;
STR 20, DEX 12, CON 14, INT 13, WIS 19, CHA 22.
Skills: Concentration +7, Craft (Armorsmithing) +1, Craft (Blacksmithing) +1, Craft
(Stonemasonry) +1, Craft (Weaponsmithing) +1, Diplomacy +9, Heal +9, Intimidate +19,
Knowledge (Arcana) +6, Knowledge (Religion) +11, Knowledge (The Planes) +8,
Profession (Miner) +6, Ride +2, Sense Motive +9, Spellcraft +8.
Feats: Armor Proficiency: heavy, Armor Proficiency: light, Armor Proficiency: medium,
Extra Turning, Flame Touched, Powerful Charge, Practiced Spellcaster:Cleric, Quicken
Turning, Shield Proficiency, Silver Smite, Simple Weapon Proficiency, Tower Shield
Proficiency, Weapon Focus: Warhammer.
Spells Known (Clr 6/5/4/4/3)(DC 14/15/16/17/18) Caster level 8:
Spells Prepared (Clr 6/5/4/4/3):
0 - Create Water, Detect Magic x2, Light, Purify Food and Drink, Read Magic;
1st - Devistating Smite, Dispel Ward, Divine Favor, Nightshield, Protection from Evil
(d), Shield of Faith;
2nd - Consecrate, Deific Vengeance (d), Holy Fire, Restoration, Lesser, Spiritual
Weapon;
3rd - Devil Blight, Flamebound Symbol, Furnace Within, Recitation (d), Ring of Blades;
4th - Dismissal (d), Holy Transformation, Lesser, Sound Lance, Summon Hound Archon.
Possessions:
Weapons: +1 Flametouched iron Warhammer: Disruption (DC 14) (19,312 gp);
Longbow, composite ( +3 Str Bonus) (400 gp);
Dagger (2 gp); Arrows (20) (1 gp).
Armor: +1 Dwarven Plate: Death Ward (1/Day, swift, ignore death effect)(20,500 gp).
Shields: +3 Shield, heavy steel (9,170 gp).

Goods: Coin: gp (10284) (10,284 gp); Healer`s kit (50 gp); Cleric`s vestments (5 gp);
Rations, trail (per day) (5) (25 sp); Coin: sp (7) (7 sp); Backpack (2 gp); Bedroll (1 sp);
Case, map or scroll (1 gp); Flint and steel (1 gp); Hammer (5 sp); Ink (vial), colored (16
gp); Inkpen (1 sp); Sealing wax (1 gp); Signet ring (5 gp); Waterskin (full) (1 gp);
Whetstone (2 cp); Coin: cp (8) (8 cp);
Holy symbol, flametouched iron (750 gp).
Magic: Ring: Protection +1 (2,000 gp);
Wondrous: Cloak of Charisma +4 (16,000 gp);
Wand: Cure Moderate Wounds (3) (Charges: 50) (4,500 gp);
Wondrous: Vest of Resistance +3 (9,000 gp);
Wondrous: Rock Boots (3,000 gp);
Wondrous: Gauntlets of Ogre Power (4,000 gp);
Wondrous: Helm of the Templar (22,000 gp);
Ring: Feather Falling (2,200 gp);
Wondrous: Cloak of Charisma +6 (36,000 gp);
Wondrous: Belt of Giant Strength +4 (16,000 gp);
Potion: Cure Serious Wounds (5) (750 gp);
Potion: Cure Serious Wounds (5) (750 gp).

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