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The bodies making up the model have their densities displayed on them. They are also coloured according to the density contrast values, with cold colours representing low values and hot colours representing high values. A grey scale may also be used. To change any property of a body, except its shape, just double-click on it with the mouse. The following dialog box will then appear :
The body number is shown at the upper left of the dialog. To change the properties of the next body in the model, press the + button next to it. Pressing the - button
will similarly move to the previous body. There are several ways to change most body properties. For example, to change the density contrast, enter the new value then press the Calculate button. The model will then be recalculated and redrawn. Alternatively, pressing the + button next to the density value will add the increment shown in the box alongside to the density contrast, then calculate and update the model. The - button will similarly decrement the density and update the model. The increment/decrement amount may be changed as desired. The other way to modify the density is to press the Invert button ; the density will then be modified mathematically so as to give a better fit to the field data. This is an iterative process, and the inversion will proceed for 10 iterations. More sophisticated inversion options are described below.
The body number is shown at the upper left, and the corner number at the upper right. The coordinates of the corner are shown. To change the body shape, enter the new coordinates, then press the Calculate button to update the model. To move to the next corner, press the Next button, or use the Previous button to get to the previous corner. In addition, the corner of one body may be linked to the corner of another, so that when the position of one is altered the position of the second moves with it. This is very useful when bodies abut onto one another. Body corners may be added (or deleted), up to a maximum of 50 corners per body. Adding a body may also be done either by drawing the body onscreen with the mouse, ot by entering the corner coordinates numerically. Body coordinates may also be read in from an ASCII file on disk.
Selecting the + button next to the Horizontal Displacement option will move the body by the distance shown and update the model. Selecting the - button will move the whole body back by the same distance. The depth of the body may be similarly altered. Alternatively, if the Set Distance Graphically checkbox is selected, then the body may be picked up by the mouse and dragged onscreen to its new position. Copying a body proceeds in an exactly similar manner to moving a body. Rotating a body uses the dialog below :
Inverting a Model
The inversion options are split into two categories ; those that affect the whole body, such as its density contrast, and those that involve changing the shape of the body. A total of 10 parameters may be inverted simultaneously, where a parameter is a body depth or width, or the depth or horizontal position of a corner.
The density contrast, position and angle of rotation of the body may be inverted simultaneously. Limits may be set on the possible values of each parameter. Once the desired parameters have been selected, then the inversion itself may be started :
The parameters being inverted are displayed, and the number of iterations may be entered. During the inversion the least-squares error will be displayed. The inversion may be interrupted at any time by a mouse click.
Display Options
There are many ways to display the model and the field data. Some of the main ones are described below.
Plan View
The differing strike lengths of the bodies in the model may be view from above, as shown below. The strike lengths may be different on each side of the profile.
Abstracting Part of the Profile If a long profile exists, it may be desired to select different sections for modelling on different days. This is trivial to perform with Grav2dc ; the left mouse button selects the left boundary of the data to be worked with, and the right button selects the right boundary.
Help
Full Windows hypertext help is available on all features of Grav2dc.
Software Specifications
Maximum number of data points : 650 Maximum number of bodies per model : 16 Maximum number of corners per body : 50 Output supported to : ASCII, HP-GL, DXF Plots to any Windows supported device. Units supported : Km or m. for distance. g.cm-3 for density. One year's support and upgrades are included in the purchase price. After that an annual maintenance fee will be charged for further upgrades/support.
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