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Personal Information

Name: Todter Orcfoe Player: Orcfoe


Race: Human Gender: Male Height: 6'1" Age:
!la"": Ranger #e$el: 1 %eight: 1&' l("
)P: * Alignment: !haotic Good
Ne+t #e$el: ,-* .it: /alconer 0!R12
Ability Scores
3tr: 14
%eight Allo5ance: -- l(" 6end 6ar"7#ift Gate": &8
Attac9 Ad:;: <* =amage Ad:;: <* Ma+; Pre"": 1&* l(" O>en =oor": ?
=e+: 1@
Mi""ile Ad:u"tment: <* Pic9 Poc9et": <*8 O>en #oc9": <*8
Reaction Ad:u"tment: <* Armor !la"": <* Mo$e 3ilently: <*8 !lim( %all": <*8
!on: 14
3y"tem 3hoc9: ??8 Poi"on 3a$e: <*
Hit Point Ad:u"tment: <* Re"urrection !hance: '8
Ant: 1*
Ma+; 3>ell #e$el: -th Ma+; 3>ell" Per #e$el: & Allu"ion Ammunity: None
6onu" Proficiencie": !hance to #earn Ne5 3>ell: 4*8
%i": 16
6onu" !lerical 3>ell": , , *, *, *, *, * !lerical 3>ell /ailure !hance: *8
Magic =efen"e Ad:u"tment: < 3>ell Ammunity: None
!ha: &
#oyalty 6a"e: B Ma+imum Num(er of Henchmen: @
Anitial Reaction Ad:u"tment: B1
Saving Throws
ParalyCation: 14 Poi"on: 14 =eath Magic: 14 Petrification: 1- Polymor>h: 1-
Rod: 16 3taff: 16 %and: 16 6reath %ea>on: 1& 3>ell: 1&
Combat
Hit Point": 1*
6a"e THA!*: *
Melee THA!*: *
Mi""ile THA!*: *
Armor
Natural armor cla"" 1*
/ull armor, "tudded
leather
B@
/ANA#: &
Weapon Proficiencies
A+e, hand7thro5ing
!om>o"ite long (o5
=agger, mainBgauche
35ord, "a(re
Non-Weapon Proficiencies
Animal #ore 1*
/alconry 0!R12 1-
/orage 0!R12 ?
Hunting 1-
Trac9ing 16
Deterinary Healing 0!R12 1@
Nati$e #anguage"
!ommon
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Weapons
THAC0 Attacs! Spee" #amage $ange %-&' %-(' %-)0'
Weapon *elee *issile $o+n" ,actor Sm-
*e"
-arge Type Si.e P/
!
S ! * ! - ! 01
=agger, mainB
gauche
* 1 1d4 1d@ P73 3
35ord, "a(re * 1 - 1d6<
1
1d?<1 3 M
A+e,
hand7thro5ing
* * 1 4 1d6 1d4 3 M 4 6
!om>o"ite long
(o5
* & P #
Class Abilities
Ranger
1m>athy 5ith animal" B May (efriend animal";
/ollo5er" B Attract" d6 follo5er" at 1*th le$el;
Hide in "hado5" 1*8 B May hide in natural "etting";
Mo$e "ilently 1-8 B May mo$e "ilently through natural "etting";
Prie"t ">ell" B May (egin to ca"t Prie"t ">ell" at ?th le$el;
3>ecial enemy B /amiliar 5ith one ty>e of creatureE granted a <4 to attac9 roll" and a B4 >enalty to reaction roll" 5hen encountering
thi" creature;
Trac9ing >roficiency B Gi$en the trac9ing >roficiency, and 5ill im>ro$e (y 1 for e$ery three le$el";
T5oB5ea>on "tyle B May fight 5ith t5o 5ea>on" 5ith no >enalty if 5earing "tudded leather armor or lighter;
Ma:or 3>here" of Magic B Animal, Plant
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Inventory
Animal"
/alcon, trained
Atem" !arried
A+e, hand7thro5ing
6ac9>ac9
=ry ration" 01 5ee92
/lint and "teel
Ma> or "croll ca"e
Mirror, "mall metal
Tent, large
Torch +@
%ine"9in
!om>o"ite long (o5
Atem" Readied
=agger, mainBgauche
35ord, "a(re
Atem" %orn
6oot", riding
/ine fur cloa9
/ull armor, "tudded leather
Glo$e"
Fui$er
3ignal 5hi"tle
3>ending Money
G !o>>er Piece" +&
G Gold Piece" +1,@4
G 3il$er Piece" +
*ovement an" 0nc+mbrance
1ncum(rance: Hnencum(ered #ight Moderate Hea$y 3e$ere
%eight 0l("2: *B-- -6B?- ?6B11- 116B14- 146B1&*
Mo$ement: 1 ? 6 4 1
THA!*: B1 B B4
A!: <1 <@
!urrently carrying &&;* >ound" 0#ight 1ncum(rance, ? Mo$ement2
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Spells
Class )st &n" 2r" 3th (th 4th 5th 6th 7th
Ranger
!leric 3>ell /ailure Rate: *8 Ma+imum %iCard 3>ell" Per #e$el: &
%iCard !hance to #earn Ne5 3>ell: 4*8 Ma+imum %iCard 3>ell #e$el: -th
Spells *emori.e"
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$anger Spells 8rante"
Spell Time $ange Area of 0ffect Components
Generated (y the Ad$anced =ungeon" I =ragon" !ore Rule" 1+>an"io
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