Name Annyssia Gonsalves NetID agon017 8270929 Group Number: 087 Website Link: http://infosys1102014s1group87.blogspot.co.nz/
Tutorial Details Tutor: Day: Time: Olivia Tuesday 9-10am Time Spent on Assignment: 40 hours + Word Count: 1647
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2 TRACK-IT MOBILE APPLICATION. INTRODUCTION It is difficult to keep track of our possesions in a consumerist society where people purchase and add to their list of possessions. We often lose valuable objects because we cannot locate them when they are lost. A solution is to utilise tracking applications using Near Field Commuication (NFC) such as Track-it. By synchronising the data on the mobile phone application with a supplementary tag which is attached to an object, the application keeps track of the tag and hence the object as well. Therefore, if the object is misplaced, the application can locate the tag on the object and can guide you to the lost item. 3. BUSINESS SECTION 3.1 Vision To use technology to facilitate customers in locating their belongings and create a simplified world where if things are lost, they can always be found. 3.2 Industry Analysis: The Tracking Applications Industry. This industry consists of all the applications that use GPS or NFC to find misplaced objects and can be downloaded on a smartphone or any electronic device. Buyer power: High There are hundreds of tracking apps in the Apple, Google and Windows marketplaces with many more being created each day (Windows, 2014). Customers therefore have a large variety of choices about what apps to buy and from whom (Google Play, 2014) Supplier power: Low There are numerous independent app
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3 developers, coders, NFC programmers and software programmers of tracking apps and therefore the organisations who hire these suppliers have a large choice as to whom they can choose to design their applications (Konrad, 2012). This gives suppliers limited power in this industry. Threat of new entrants: High An application can be created using basic computer technology. Suter (2008) elaborates that there are also low entry barriers like low capital requirements, fixed costs and no inventory needed. He also states that along with official apps, 3 rd party ones are also available in the marketplace. For tracking apps, all that is needed is the programming of GPS or NFC into the app or phone. Therefore many applications can enter easily into the marketplace. Threat of substitutes: High There are many different versions and prices of tracking applications that are available on different app distribution platforms such as the Apple App Store, Google Play Store, Windows Marketplace etc (Google Play, 2014) (Microsoft, 2014). Another substitute is the web-based version of apps on mobile phones. This involves using a smatphones internet browser to access similar information as the app (Suter, 2008). Rivalry among High Since there are numerous apps available,
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4 competitors: competitors need to market their products accurately to ensure a stable customer base. Rivalry is intensified by app developers being numerous and equal in size (Suter, 2008). This is the case in the tracking applications industry as there are many apps, however they are all relatively small in scale . Most of the applications are unknown to the public and therefore companies have to struggle to create a strong brand reputation. Overall attractiveness of the industry: Since most of the forces are high, the tracking applications industry does not appear to be an attractive industry to enter into. However, if the application produced has a large appeal, the the industry can also prove to be very profitable as larger businesses may purchase the successful application, generating sizeable profits. 3.3 Customers and Thei r Needs The target customers are active, busy multitaskers who have access to a smartphone (Enaikoon n.d.). They value convenience and want their belongings to be synchonised with their technology (Palenchar, 2012). Security is important to them and they want their valuable items to be safe (Palenchar, 2012). Most of the customers are also students who use techonology to simplify their lives (Teh et al., 2014). They need to get through their schedules each day without losing valuable objects. If an object does get lost, it needs to be easily located and retrieved without wasting time trying to find or replace their objects. 3.4 The Product and Service Track-it retrieves data on the location of the tagged abject so that the customer can find their items quickly. This instantaneous response allows the customer to save time looking for their belongings and carry on with their daily routines, uninterrupted.
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5 It also prevents people from losing things. Once the tag is attached to the object, it regularly sends out alerts to a smartphone, allowing the user to know where their tagged items are at all times. If their belongings do get stolen or lost, the application allows customers to locate and retrieve their possessions the minute they realise its been missing. 3.5 Suppliers and Partners Supplier 1: an independent/professional app developer who creates ideas for apps and designs them to be available in the marketplace. Supplier 2: a software programmer or coder who creates the functions and animations that make the application operational. Supplier 3: NFC programmers who register NFC into the application so that customers can trace their items. Partner 1: an application distribution platform such as Google Play or Windows Marketplace. These platforms allow the app to be sold to users of that platform. Partner 2: advertisers who display advertisements on the app, e.g For Track-it, similar producs like a navigation or map app would be advertised. Advertising allows the app to be sold for a lower price to customers as adveritisers pay for some of the operating costs. Partner 3: retailers (e.g. Noel Leeming) who sell the tags that are used with the application. Track-it can work together with these retailers to negotiate prices of the tags. 3.6 Strategy: Differentiation High cost: The Track-it app and supplementary tags are available for a low price, however, purchasing a smartphone to use the app with can be expensive. Competitive Scope: There are many potential customers of this product: busy individuals, people who often lose things, those that live in crowded areas etc. Therefore it appeals to a broad market. The overall strategy is Differentiation.
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6 3.7 Value Chain Activity: Market/Sell the appl ication. An important value chain activity for this business is marketing and selling the application. Track-it needs to be portrayed effectively to customers so they can comprehend its functions and benefits. Marketing and selling the app to the correct platforms allows more cutomers to purchase the app and creates a successful brand reputation. The correct marketing techinques allow potential customers to see how the app will benefit and facilitate their lives everytime they lose something. With the app, they can retrieve their lost items quickly. Effective marketing campaigns differentiate the app from similar apps in the marketplace. The app will also be conveyed in an appealing way to all of its target customers. 3.8 Business Processes CUSTOMER BILLING PROCESS This process provides the means by which revenue (through the sale of apps) enters into the organisation. This ultimately leads to determining how much profit is generated by the business. Those involved in this process also have direct customer interactions and could affect how the business is portrayed to the public. CUSTOMER BILLING PROCESS MODEL:
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Start Receive Customers order Order processed correctly? Recheck Customers order Find invoice amount No Yes Does the customer have enough credit to pay for the order? Sales Department Pay to $ Order Processing System Accounting Accounting System Bill customer and receive payment Yes Decline order No Verify payment Notify customer of processed payment End
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8 DEMAND FORECASTING PROCESS This process allows the company to see consumer trends and the demand of their product. If the demand is low, the company needs to produce new marketing campiagns or improve the products features and appeal so that more customers will be inclined to purchase the application. If the demand is high, the company has to ensure its partnered retailers have tags in stock to sell to the customers of the app. DEMAND FORECASTING PROCESS MODEL:
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Start Identify the forecast time period Identify the target market Is this time period realistic? Find another time period No Yes Gather historical data about target market Is the data reliable? Gather more accurate data Create future trends No Yes Marketing Statistics Analysis System End Demand forecast using Statistics tools
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3.9 Functionalities CUSTOMER BILLING PROCESS: Sending an invoice to a customer. Verifying the customers account details and payments. DEMAND FORECASTING PROCESS: Constructing graphs to analyse data more efficiently. Creating trend assumptions for the future. 3.10 Systems
ACCOUNTING SYSTEM This system accesses the customers account information and provides managers with data about the customers purchase history with the company. It supports decions by allowing users to decide if customers can pay the bill for the goods they are about to purchase and prevents transactions from being declined due to unavailable funds. It also processes transactions by verifying if the money has been transferred correctly into the right accounts from the customer to the business. GRAPH PRODUCTION SYSTEM This system produces graphs which are used to analyse data easily. It uses inputs such as data from various departments in the business, customer trends and purchase history to produce tools of analyses to facilitate and support decions that are made. It also gives managers a different perspective as it allows them to compare data across different departments more effectively. STATI STICS ANALYSIS SYSTEM This system uses historical data that has been entered into the system to forecast trends about the business and its customers. It allows managers to see what the effects of their decions will be in the future and gives them the opportunity to implement different strategies if they believe the ones they are currently using are not successful.
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11 3.11. Summary Table: Value Chain to Systems
Value Chain Activity Processes Functionalities Specific Information System(s) Broad Information System(s)
Marketing and selling the application. 1. Customer billing process. 1. Sending an invoice to a customer.
2. Verifying the customers account details and payments. Accounting system
Decision Support System and Transaction processing system. 2. Demand forecasting process. 1. Constructing graphs to analyse data more efficiently 2. Creating trend assumptions for the future Graph production system
Statistics Analysis system Decision support system and Management Information Systems.
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12 CONCLUSION Track-it uses technology to facilitate the lives of people who are constantly on the go. This business aims to reduce the amount of time that is wasted by people trying to find or replace items that have been lost. Through the use of the mobile application in conjunction with a tracking tag, users will be able to locate any lost item. It confirms the increasing role of technology as an aid in our daily lives.
REFERENCES
1. Palenchar, J. (2012). Bluetooth, NFC Potential Seen In Aftermarket. TWICE: This Week in Consumer Electronics, 27(9), 24. Retrieved from Business Source Premier.
2. Teh, P., Ahmed, P. K., Cheong, S., & Yap, W. (2014). Age-group differences in Near Field Communication smartphone. Industrial Management & Data Systems, 114(3), 484-502. doi:10.1108/IMDS-06-2013-0274
3. Enaikoon. (n.d). Who can benefit from Near Field Communication technology? Retrieved from http://www.nfc-tracker.com/en/guard-tour-monitoring-system/
4. Google Play. (2014). Tracking Apps. Retrieved from https://play.google.com/store/search?q=tracking&c=apps
5. Microsoft. (2014). Windows Phone Track Apps. Retrieved from http://www.windowsphone.com/en-nz/store/search?q=track
6. Suter, F. (2012). Analysis of the app market based on Michael Porters five competitive forces. Retrieved from http://3xhappiness.com/analysis-of-the-app- market-based-on-michael-porters-five-competitive-forces/
7. Konrad, A. (2012). Romancing the App Developer. Fortune, 165(6), 38. Retrieved from Business Source Premier.