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Animator | 3D Artist Bret Linne

15141 NE 84
th
st. Apt 187 Redmond, WA 98052
TEL: 630.312.9795 WEB: http://www.bretlinne.com/ EMAIL: bretlinne@gmail.com


Skills
Artistic:
2D Animation
3D Animation
3D modeling
Texturing and Digital Painting
Graphic Design
Illustration

Software
Adobe Creative Suite
3DS Max
Maya
Unity

Summary
Two years experience creating art and animation
for interactive media. Shipped 3 game titles and
2 animated projects.
Commended for ability to take initiative and get
a task completed by asking for help from peers.
Steady history of creating and delivering art
content on time.
Demonstrated deep understanding of 2D and 3D
art applications (Flash, Photoshop, 3DS Max,
Maya), and proficiency with Unity, After Effects,
Premiere, and InDesign.

Education
Bachelor of Fine Arts in Digital Arts and Animation,
Digipen Institute of Technology
Associate of Arts in Fine Art and Illustration, College
of DuPage, Glen Ellen IL

Other Experience
McCarthy Core Protocols Boot Camp
Trained in AGILE project management
principles, interpersonal communication skills,
team efficiency and productivity protocol.

Futurepoly Workshop
Intense training from industry professionals in
digital painting, concept art, and 3D modeling
techniques.





Experience
Visual Data Specialist, Google Spring 2014 Present
Worked on Google Maps, using proprietary GIS systems, vector
shape visual map data in a large scale project in a team of hundreds.
Emphasis on detail, following protocols, communication with team.

Graphic Designer, Blacksmith Textiles Spring 2013 - Present
Designing and creating patterns for commercial and industrial textile
production. Emphasis on hand-drawn design process, subject
research, and production iteration. Final assets are created using
vector art and traditional media.

Marketing Animator, Digipen Institute of Technology Spring 2013
Created a new and exciting animated commercial using Flash.
Produced animated logos for loading screens and trailer headers.
Executed special effects animation on matte backdrops using Flash,
Photoshop and After Effects.

Production Artist, Boldman Creative Solutions Fall 2012
Collaborated with a small team to create new and exciting weapon
assets using 3DS Max for Digital DNAs Castle Miner Z. Adhered to
tight budget and time contraints and retained an excellent degree of
quality.

Background Artist, Firecracker Software Fall 2012
Collaborated with art lead to design and paint backdrops for the
mobile device game Letterdrop.

Lead Animator/Associate Producer
Pacific Science Center, Seattle WA Spring 2012-Fall 2012
Collaborated with Art Director to manage and work with a team of 3
artists on an animated short film, and a slot machine video game.
Designed actions and sequence of events from the storyboard stage.
Animated rough through final scenes and oversaw the final polish of
the film.
Created UI assets for the slot machine game and coordinated the
creation of similar by teammates.

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