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SPACE REQUIREMENT FOR

INSTITUTE OF ANIMATION AND DIGITAL ARTS



The following standards are taken from AICTE Norms for
Establishment of New Technical Institutions




5.0 Facilities

5.1 Infrastructure

5.1.1 The institution must have at least 1500 sq. mts. land whereupon built
up area consisting of classrooms etc. shall not be less than 1000 sq. mts.
Space in each instructional room shall be 10 sq.ft. per student.
Space shall he provided for Music, Art, Drama, Work
Experience activities. For
every instructional room like class rooms, laboratory,
library etc. space shall not
be less than 10 sq.ft. per student. Multi-purpose hall shall
have the seating
capacity for 150 persons.


5.1.2
There shall be provision for two classrooms, one multi-
purpose hall, one multi- purpose laboratory,
seminar/tutorial rooms, resource room for education of
children with disability, separate rooms for the Principal,
for the faculty
members, for the office and for the administrative staff
and a store.

5.1.3. There shall be games facilities with a playground.
Alternatively, the playground available with the attached
school or local body may be utilized exclusively for fixed
periods. Where there is scarcity of space as in
metropolitan towns/hilly regions, facilities for small court
games, yoga and indoor games may be provided.

5.1.4. Safeguard against fire hazard to be provided in all
parts of the building.

5.1.5. The institutional campus; building, furniture etc.
should be barrier free.

5.1.6. Hostel for boys and girls separately and some
residential quarters are desirable..

5.2. Instructional

There shall be a multi-purpose educational laboratory
with psychology and science sections, and a workshop
attached to it.

The science section shall have the apparatus required to
demonstrate all the experiments as per the syllabus of
elementary schools.

The psychology section shall have facilities for
observation of children, counseling & guidance.
Norm for Land:-
The total land required for an institute can be
equal to:-
Three times the plinth area of
Building+playground+future development.


Space requirements:-

Administration Block:-

S.no Space requirement Number Area(sq.m)
1 Head of Department 2 15
2. Department Office 2 20
3. Staff Room 1 60
4. Library Department 1 15
5. Director Office 1 30
6. Assistants Room 1 15
7. Conference Room 1 100
8. Reception and Waiting
Lobby
1 180
9. Administration Office 1 100
10. Student Placement Cell 1 20
11. Counseling Room 1 20
12. Canteen 1
13. Records Room 1 30
14. Store Room 1 30


ACADEMICS:-
1) Animation and Visual Effects

S.no Space Requirement Related Activity
1. Drawing Studios Workspaces for students for sketching
and working on traditional animation
techniques.
2. Computer Labs
-motion capturing
Studios
-computer 3D
modeling and
animation


3D modeling, application of visual
effects and animation, rendering etc.
3. Sculpture/modeling
Zone
-working spaces
-store room
-display areas

Clay modeling and sculpture making
For application in clay animation and
film making.
4. Lecture Halls large room used for instruction, and
theory classes.
5. Green Studios
-Video shooting
spaces
-VFX studio
-Video Labs

1. Students shoot scenes in the Green
Screen studio. They have access to
HDV cameras, lighting, props, play
back monitors, technicians and more.
2. Students take the footage and input
data into Final Cut Pro on a Mac,
creating a file that can be used on
any of the lab's PC or Mac
computers.
3. The footage from the Green Screen is
then composited with visual effects
like water, air, buildings and more
using MAYA or other programs.
4. The final product is then taken to the
video lab and the DVD is authored,
which allows the viewer to see the
final product on their DVD reader like
a standard professional film.

6. Animation
Research Center

Houses research initiatives
a digital projector.
10 ft. drop down screen.
Stereo speakers.


2) Game Design And Development

S.NO Space
Requirement
Related Activity
1. Digital
labs/computer
PC workstations
Silicon Graphics workstations
Mac workstations
Flame and Smoke Suites
Peripheral devices (Zip 100MB, Zip
250MB, CD burner/DVD burner
package)
Flatbed scanners
Printers

2. Game design
Studios
-script writing
-set design spaces
-studio sketching
Studios for story writing, sketching, set
designing and manual drawing works.
areas
3. Chroma-key green
screen studios
-Digitize &
Playback area
-Game design
editing suite
-dubbing stations
for demo reels
-sound booth with
sound footage
softwares.
The principal subject is filmed or
photographed against a background
consisting of a single color or a
relatively narrow range of colors
Chroma key compositing, or chroma
keying, is a special effects / post-
production technique
for compositing (layering)
two images or video streams
together based on color hues.
4. Game Room gaming service for
PlayStation 3
Xbox 360
Wii

5. Video Lab
Facilities
o Mac work stations with Final
Cut Pro for input and output
o HD video capabilities for
location shoots and green
room shoots
o DVD authoring


3) Graphic Design and Digital Arts:-

S.NO Space
requirement
Related Activities
1. Mac-Pro
Computer Lab
Graphic editing and developing styles and
methods
2. Illustrations
Models and
Costumes drawing
studios



Models and sculpture display section for
-model/sculpture
display area
-costume room
-modeling and
workshop spaces
-store areas
traditional drawing needs used for
illustrations in graphic design.
3. Illustration Library
for graphic
designs
Numerous illustration titles
eMacs with scanners and Photoshop
Wide-screen DVD theater
Print and digital stock photography
and illustrations
screenplays
13 electronic research databases
Online access to thousands of images
Virtual Reference

4. Design studios Traditional drawing involved in graphic and
digital arts.

Other Common Spaces:-
S.NO Space
Requirement
Related Activity
1. 4K Theater

access to a state of the art 4k or Ultra
theater to showcase animated films and
clippings.
2. Digital Media &
Resource Center
Library spaces for information access using
books, digital media etc.
3.


Digital Fabrication
& Woodshop

A 3 Axis CNC machine used to introduce
3D modeling and creation concepts and
complete less complex projects such as
producing topographical models and 3D
designs.
Five laser cutters located in the Laser
Fab Lab, provide ample opportunities
for cutting edge development to realize
design concepts into production that are
otherwise not possible by regular wood
shop machines.
A 3D printer which can produce almost
any scaled object for design concept
visualization up to 10x10x12 inches
Vacuum forming machines, capable of
forming up to 24x36 plastic designs
3D scanner (located in the plotter lab)
for scanning objects into a digital
format.
WOODSHOP
The Woodshop provides students a hands-on
experience to build models and components
with state of the art machines. The space is
equipped with an array of wood-working and
model building equipment, power tools and
hand tools. The shop space is an open area
visible to public with controlled student access.

4. Auditorium For college events and programmes.
5. OAT Outdoor student interaction spaces
6. Faculty & Staff
Offices/Rooms


7. Gallery or multi-
purpose hall
For display n working of students works
8. Canteen/Cafeteria
9. Stationary
10. Outdoor play
areas

11. Students hostel
facilities






CASE STUDY:-

DSK Superinfocom:-

Main building


Site map
Location:- Pune, Maharasthra.
Site Area:-20 Acres
Built by DSK builders founded in year 2008
DSK International Campus is India's first and one of its kind International
Campus offering professional courses in the flourishing fields of
Animation, Game Design & Industrial Design.
Joint venture between the DSK Group and Globally recognized French
Institute -Chamber of Commerce and Industry of Grand Hainaut (CCI)

Courses offered:-
DSK Supinfocom Group comprises of three schools offering 4/5 year
integrated courses in:
DSK Supinfocom for animation
DSK Supinfogame for video game design and production management
DSK ISD (International School of Design) for Digital design management
Other facilities:-
24 Hours WI/FI Access
Cafeteria
Healthcare Service
Launderette
Table football
Gym
Football ground
Volleyball ground
Swimming Pool
Table tennis
Studios

Department blocks Sculpture display



Animation clay modeling

Academic block interior Academic building and cafeteria



GLOBAL SCHOOL OF ANIMATION

Main building


Location:- Global School is strategically located at Saket in South Delhi.
70,000sft campus and started in year 2009

Offers programmes in:-
Creative Animation Production
Integrated Animation
Game Design
Game Software Development
Facilities:-
MOTION CAPTURE: Introducing for the first time in animation education in INDIA
STUDIO: Work on high end machines in industry type studios
AUDIO STUDIO: Recording studio for study purpose
GAME LOUNGE: Recreation lounge with all latest consoles
STEREOSCOPIC GAMING: Introducing first time in INDIA, game in a
3D environment

Classrooms Auditorium

Computer labs library

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