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Photoshop 3D fundamentals

with Deke McCelland


Deke McClelland is a popular lecturer on Photoshop, Illustrator, InDesign, and the larger realm of graph-
ics, 3D, and design. Over the past decade, he has hosted more than a thousand hours of video training
for industry leader lynda.com (about which you can learn more at www.lynda.com/deke). Deke has also
written more than 80 books translated into 24 languages, with over 4 million copies in print.
One of the most award-winning authors in the technology market, Deke has garnered over 30 honors, in-
cluding seven citations from the Computer Press Association and a shelf of shiny video awards. In 2002,
he was inducted into the National Association of Photoshop Professionals Photoshop Hall of Fame.
In 2004, Deke created the One-on-One book series, which uses video, step-by-step exercises, and hun-
dreds of full-color illustrations to provide readers with the closest thing possible to private instruction
from a recognized expert. Tese self-paced guides include the bestselling Adobe Photoshop CS5 One-on-
One and Adobe Illustrator CS5 One-on-One. Two years later, he teamed up with vanguard online train-
ing company lynda.com to bring One-on-One to a line of video courses, which include the multipart
series Photoshop CS5 One-on-One, Illustrator CS5 One-on-One, and Photoshop CS5 Extended One-on-
One: 3D. His most recent video course is Up and Running with InDesign.
Each and every week, Deke shares free tips, articles, and videos at dekeOnline (www.deke.com). Mem-
bers can subscribe to a newsletter. He lives with his two amazing sons in Boulder, Colorado.
Te power of 3D photoshop extended
If you own
Photoshop Extended, you possess much more than a photographic
manipulation program. You also own a vast and deeply powerful
3D graphics application, one that lets you design mind-boggling
artwork from whole cloth. And because its Photoshop, each ad-
venture into the deep and relatively uncharted realms of 3D ofers
the promise of reach-out-and-touch-it photorealism.
In this half-day session, Ill show you how to assemble and create
3D objects, light those objects and wrap them in materials, com-
bine objects into scenes, and ray trace the scenes to create shadows
and refections. Ill also show you how you can blend and mask
your 3D scenes with photographic environments to achieve exqui-
sitely realistic efects.
Consider the example of Saturn pictured on the right. Tis may
look like a photograph of Saturn captured by the Voyager space
probe or some other deep-space vessel. Afer all, it is largely accu-
rate, based on surface and ring data made available by NASA. But
the image is, like all the imagery featured in this session, a piece of
artwork that I created from scratch using the 3D tools provided by
Photoshop Extended.
My goal is to not only tell you how 3D works inside Photoshop,
but to show you as wellboth on stage and in a series of self-paced
videos. Included on a separately distributed DVD.
Notes

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