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Course Conduct Manual

PAI International Learning


Solutions
Advance Maya
BMG 304

Advance Maya

Session No. Session Details
1 Session Topic : Texture Basics In Maya

Introduction
Unit Objectives
Texturing Basics in Maya
Hyper shade
Editing Materials Using Hyper shade and Attribute Editor
Woring !ith Hyper shade
Editing Materials Using Attribute Editor
"endering #odes and their Attributes
Material #odes and their Attributes
Texture #odes
$lace%ent #odes
Session Topic: T!"T#$IN% IN P$A&TI&!IN%
Introduction
Unit Objectives
Tutorial on Building &hading #et!ors
Texturing a &tone Wall Material
'reating a Bron(e %aterial
'reating &pecular) *i++use and "e+lectivity Maps
U, Texture Editor
'reating U,-s
U, Texture Editor
Editing U,s
Auto%atic Mapping) Exporting U,s and I%porting a 'usto% Texture
Mapping a Hu%an Model

PAI-International Learning Solutions 2 Course Conduct Manual
Advance Maya

' Session Topic: LI%(TS AND &AM!$A
Introduction
Unit Objectives
.ight #odes
Types o+ .ights
.ight E++ects
Types o+ &hado!s
'a%era #odes
'a%era &ettings
'a%era Tools
'a%era Attributes
Outdoor Environ%ent .ighting
Indoor .ighting /Illu%inating a .iving "oo%
'reating *o%e .ight

) #nit ) : $!ND!$IN%
Session Topic:
Introduction
Unit Objectives
"endering in Maya
Types o+ "endering in Maya
Available "endering in Maya
Interactive $hotorealistic "endering 0I$"1
"ender Outputs 23ile 3or%ats
I%age 4uality and rendering
3inal 5ather6Incandescent Objects
Maing 5I into $olygon ,ertices
*isplace%ent Mapping
High *yna%ic "ange I%age 0H*"I1
* #nit * : PA$TI&L!S AND +ILDS
Introduction
Unit Objectives
Introduction to $articles
$article tool
E%itter
$article Attributes
.i+espan
"ender Attributes
$er $article Attributes
3ields
Applying 3ields
Types o+ 3ields
'o%%on 3ield Attributes
Tutorial 3or $articles and 3ields


PAI-International Learning Solutions 3 Course Conduct Manual

Advance Maya

, #nit , : MA-A (AI$
Introduction
Unit Objectives
Using Hair in Maya
'reating Hair
Hair $resets
Maya Hair
*yna%ic $aint Brush
*yna%ic 'hain
Overlapping and 3ollo!6Through
*yna%ic "igged 'haracter
'rating "ealistic Hair
. #nit . : MA-A &L/T(
Session &ontents:
Introduction
Unit Objectives
.oading 'loth in Maya
'reating a Tablecloth Using Maya 'lassic 'loth
Using 'onstraints 3or 'loth
'reating A *ress
0 #nit 0 : $!ND!$IN% +/$ P/STP$/D#&IT/N
Unit Objectives
Introduction
Unit Objectives
'a%era Mapping
'reating a "e+lection Map
Environ%ent Ball
"endering a &e7uence
"eader .ayer
"eader &ettings Override
"endering &eparate $asses +or $ostproduction
'olor $ass
"e+lection $ass
&pecular $ass
Batch "ender


PAI-International Learning Solutions 4 Course Conduct Manual

Advance Maya

1 #nit 1 : &/MP/SITN% +/$ P/STP$/D#&TI/N
Session &ontents:
Introduction
Unit Objectives
&etting up the 'o%positing &o+t!are
'o%positing ,arious $asses
"endering $asses and 'o%positing
"endering .ayers

2.!nd2.

PAI-International Learning Solutions 5 Course Conduct Manual

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