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TheBook!ofNINECheese~!

somenewclassesforPaizoPublishingsPathfinderRoleplayingGame
I. ForewordWhythehellamIwritingthis?
II. TheClasses
A. TheBlueMagelearnsspellsbygettinghitandsurvivingthem
B. TheDarkKnightarmoredwarriorsboundbydarkness
C. TheGamblernotparticularlyskilled,butdamnlucky!
D. TheGunnerreplacementgunslinger
E. TheKaratekareplacementmonk
F. TheMedicAtrainedsurgeonskilledatthehealingarts
G. TheMediumsummonselementals,hopestheydontgokillhim
H. TheSentinelarmoredgoddamnhulk
I. TheThaumaturgistreplacementarcanist
III. NewFeats
IV. Ludography
V. TheOpenGamingLicense

Foreword
(theforewordgoeshere)
TheClasses
(generaloverviewoftheclassesgoeshere)
TheBlueMage
Whyspenddecadesporingoversomecollectionofdustyoldtomesandscrolls,orprostratingyourselfbeforesomeuncaringdeaf
god,orevenhopingsomewhereupinyourfamilytreeadragonimpregnatedavirginalprincess,allsoyoucanlearnafewrote
spells?Youpreferaquickerstudy,consequencesbedamned!Andwhatbetterstudythantodonyourtrustydominomaskandgo
takeonafewmonsters?Arcanepowershallbeyours,guaranteed!(Yoursurvivalbearsnosuchguarantee.)
Role:(wordsaboutthebluemagesrole)
Alignment:Anychaotic
HitDie:d8
ClassSkills
(thebluemagesclassskills)Perception(Wis),Spellcraft(Int)
SkillRanksPerLevel:4+Intmodifier

Table11:TheBlueMage
Level BAB Fortitude Reflex Will Special 1st 2nd 3rd 4th 5th 6th
1 +0 +2 +0 +2 BlueMagic,Cantrips 1
2 +1 +3 +0 +3 2
3 +2 +3 +1 +3 3
4 +3 +4 +1 +4 3 1
5 +3 +4 +1 +4 4 2
6 +4 +5 +2 +5 4 3
7 +5 +5 +2 +5 4 3 1
8 +6/+1 +6 +2 +6 4 4 2
9 +6/+1 +6 +3 +6 5 4 3
10 +7/+2 +7 +3 +7 5 4 3 1
11 +8/+3 +7 +3 +7 5 4 4 2
12 +9/+4 +8 +4 +8 5 5 4 3
13 +9/+4 +8 +4 +8 5 5 4 3 1
14 +10/+5 +9 +4 +9 5 5 4 4 2
15 +11/+6/+1 +9 +5 +9 5 5 5 4 3
16 +12/+7/+2 +10 +5 +10 5 5 5 4 3 1
17 +12/+7/+2 +10 +5 +10 5 5 5 4 4 2
18 +13/+8/+3 +11 +6 +11 5 5 5 5 4 3
19 +14/+9/+4 +11 +6 +11 5 5 5 5 5 4
20 +15/+10/+5 +12 +6 +12 5 5 5 5 5 5
WeaponsandArmorProficiency:Thebluemageisproficientwithallsimpleandmartialweapons.Abluemageisalsoproficient
withalllightarmorandshields(butnottowershields.)Hecancastbluemagicwhilewearinglightarmorwithoutincurringthenormal
arcanespellfailurechance.Likeanyotherarcanespellcaster,abluemagewearingmediumorheavyarmorincursachanceof
arcanespellfailureifthespellinquestionhasasomaticcomponent.Amulticlassbluemagestillincursthenormalspellfailure
chanceforarcanespellsreceivedfromotherclasses.
Spells:Abluemagecastsarcanespellsdrawnfromthebluemagespelllist.Shecancastanyspellsheknowswithoutpreparingit
aheadoftime.Tolearnorcastaspell,thebluemagemusthaveaCharismascoreequalto10+thespellslevel.Thedifficultyclass
forasavingthrowagainstabluemagesspellis10+thespelllevel+thebluemagesCharismamodifier.
Abluemagecancastonlyacertainnumberofspellsofeachspellleveleachday.HerbasedailyspellallotmentisgivenonTable11.
Inaddition,shereceivesbonusspellsperdayifshehasahighCharismascore(seeTable13ofthePathfinderRPGCore
Rulebook).

Abluemage'sselectionofspellsisextremelylimited.Abluemagebeginsplayknowingfour0levelspellsandtwo1stlevelspellsof
thebluemage'schoice.(Unlikespellsperday,thenumberofspellsabluemageknowsisnotaffectedbyherCharismascore.The
numbersonTable12arefixed.)

BlueMagic(Sp):Abluemagesselectionofspellsisextremelylimited.Unlikeotherspellcastingclasses,thebluemagedoesnot
startwithanyspellsknown.
Table12:MaximumBlueMageSpellsKnown
Level 0 1st 2nd 3rd 4th 5th 6th
1 4 2
2 5 3
3 6 4
4 6 4 2
5 6 4 3
6 6 4 4
7 6 5 4 2
8 6 5 4 3
9 6 5 4 4
10 6 5 5 4 2
11 6 6 5 4 3
12 6 6 5 4 4
13 6 6 5 5 4 2
14 6 6 6 5 4 3
15 6 6 6 5 4 4
16 6 6 6 5 5 4 2
17 6 6 6 6 5 4 3
18 6 6 6 6 5 4 4
19 6 6 6 6 5 5 4
20 6 6 6 6 6 5 5

TheDarkKnight
Attimes,theyhaveyouconfusedwiththatotherfellow.Anyway,yourattacksaretemperednotbyahigherauthority,butbyfardarker
powers.Yoursufferingisyourstrength,andyourstrengthwillseeyouthroughthemanybattlestocome.
Role:(wordsaboutthedarkknightsrole)
Alignment:Any.Afterall,darkisnotnecessarilyevil.
HitDie:d10
ClassSkills
(thedarkknightsclassskills)
SkillRanksPerLevel:4+Intmodifier

Table2:TheDarkKnight
Level BAB Fortitude Reflex Will Special
1 +1 +2 +0 +2 SufferingisStrength,DarkBlade,LastResort1/day
2 +2 +3 +0 +3
3 +3 +3 +1 +3
4 +4 +4 +1 +4 LastResort2/day
5 +5 +4 +1 +4
6 +6/+1 +5 +2 +5
7 +7/+2 +5 +2 +5 LastResort3/day
8 +8/+3 +6 +2 +6
9 +9/+4 +6 +3 +6
10 +10/+5 +7 +3 +7 LastResort4/day
11 +11/+6/+1 +7 +3 +7 GreaterLastResort
12 +12/+7/+2 +8 +4 +8
13 +13/+8/+3 +8 +4 +8 LastResort5/day
14 +14/+9/+4 +9 +4 +9
15 +15/+10/+5 +9 +5 +9
16 +16/+11/+6/+1 +10 +5 +10 LastResort6/day
17 +17/+12/+7/+2 +10 +5 +10
18 +18/+13/+8/+3 +11 +6 +11
19 +19/+14/+9/+4 +11 +6 +11 LastResort7/day
20 +20/+15/+10/+5 +12 +6 +12 BlazeofGlory

SufferingisStrength:Anybleeddamageormaximumhitpointdamagetakentofuelthedarkknightspowerscannotbehealedwith
theHealskill,potions,ormagic.Onlytimemayhealthesewounds.
DarkBlade(Su):At1stlevel,adarkknightisgrantedtheabilitytoimbuehisbladewiththepowerofdeath.Hetakes1d6bleedfor
threeroundsforeachroundthedarkknighttakesthisbleeddamage,hedoesanadditional+1d6negativeenergydamageona
successfulattack.Startingthisabilityisastandardactionthatdoesnotprovokeopportunityattacks.
LastResort(Su):Onceperday,whenthedarkknightisreducedtoonequarterorlessofhismaximumhitpointtotal,hemay
choosetocallonthepowersofdarknessforonefinalrally(ortogodowninablazeofglory.)Hegainsa+4profanebonusto
Strength,a+2profanebonustoFortitudesaves,andtemporaryhitpointsequaltotwicehisdarkknightlevel.Thislastresortlastsfor
fiveroundsoruntilthedarkknightrecoversenoughhitpointstobringhimoveronequarterhismaximumhitpointtotal.Thedark
knightmayprematurelyendthislastresort.Everythreelevelsafter1stlevel(4th,7th,andsoon)hemayusethisabilityonemore
timeperday(butonlyonceperencounter.)Thisisanimmediateaction.
GreaterLastResort(Su):At11thlevel,whenthedarkknightentershislastresort,theprofanebonustoStrengthincreasesto+6,
theprofanebonustoFortitudesavesincreasesto+3,andthetemporaryhitpointbonusincreasestothricehisdarkknightlevel.
BlazeofGlory(Su):At20thlevel,whenthedarkknightentershislastresort,theprofanebonustoStrengthincreasesto+8,the
profanebonustoFortitudesavesincreasesto+4,andthetemporaryhitpointbonusincreasestofourtimeshisdarkknightlevel.

TheGambler
(wordsaboutthegamblergoeshere)
Role:(wordsaboutthegamblersrole)
Alignment:Any
HitDie:d8
ClassSkills
(thegamblersclassskills)
SkillRanksPerLevel:4+Intmodifier
Table3:TheGambler
Level BAB Good
Save
PoorSaves Special
1 +0 +2 +0 Luck,LuckySave
2 +1 +3 +0
3 +2 +3 +1
4 +3 +4 +1
5 +3 +4 +1
6 +4 +5 +2
7 +5 +5 +2
8 +6/+1 +6 +2
9 +6/+1 +6 +3
10 +7/+2 +7 +3
11 +8/+3 +7 +3
12 +9/+4 +8 +4
13 +9/1+4 +8 +4
14 +10/+5 +9 +4
15 +11/+6/+1 +9 +5
16 +12/+7/+2 +10 +5
17 +12/+7/+2 +10 +5
18 +13/+8/+3 +11 +6
19 +14/+9/+4 +11 +6
20 +15/+10/+5 +12 +6

Luck(Ex):Somepeopleseemtohavealltheluckintheworld,andthegamblerhappenstobeoneofthosepeople.At1stlevel,the
gamblergainsapoolofluckpointsequaltohisCharismamodifier+halfhislevel(minimum1.)Hemayspendaluckpointasan
immediateactiontorerollanyattackroll,savingthrow,skillcheck,orabilitycheck.Thenewresultisfinal.
Atthestartofeachday,thegamblerregainsluckpointsequaltohisCharismamodifier(minimum1.)Besidesresting,agamblercan
regainluckinthefollowingways:
CriticalHit:Thegamblerregains1luckpointwheneverheconfirmsacriticalhitonanopponent(withoutspendingluckto
rerolltheattackorconfirmationrolls.)Criticalhittingahelplessorunawarecreature,oracreaturewithfewerHitDicethanthe
gamblerscharacterleveldoesnotcausethegamblertoregainluck.
WrathofGod:Thegamblerregains1luckpointwheneverherollsanatural1onanattackroll.(Afterall,badluckisstillluck.)

LuckySave(Ex):At1stlevel,thegamblerchooseswhichofhissavingthrowsisconsideredhisgoodsavingthrow.Hemaychange
hismindeachtimehegainsalevelofgambler.
TheGunner
Somepeoplebelievethattheycanwinthedaywithafewswingsofaswordothers,throughforceofmagic.Butyouknowbetter.You
haveseenthefuture,andthefutureisguns.Thatknightchargingonhishorsewontlooksoheroiconceyousendacoupleouncesof
hotleadthroughhishelmetseyeslit,anda.45caliberpainpilltothethroatwillshutthatwizardupmightyquickly.Somecallyou
foolishforyourchosencombatstylesomecallyoucrazy.

Butyouknowbetter.
Role:(wordsaboutthegunnersrole)
Alignment:Any
HitDie:d8
ClassSkills
(thegunnersclassskills)
SkillRanksPerLevel:4+Intmodifier

Table4:TheGunner
Level BAB Fortitude Reflex Will Special
1 +0 +0 +2 +0 Pistols,TriggerHappy
2 +1 +0 +3 +0 Nimble+1
3 +2 +1 +3 +1
4 +3 +1 +4 +1
5 +3 +1 +4 +1
6 +4 +2 +5 +2 Nimble+2
7 +5 +2 +5 +2
8 +6/+1 +2 +6 +2 ImprovedTriggerHappy
9 +6/+1 +3 +6 +3
10 +7/+2 +3 +7 +3 Nimble+3
11 +8/+3 +3 +7 +3
12 +9/+4 +4 +8 +4
13 +9/+4 +4 +8 +4
14 +10/+5 +4 +9 +4 Nimble+4
15 +11/+6/+1 +5 +9 +5 GreaterTriggerHappy
16 +12/+7/+2 +5 +10 +5
17 +12/+7/+2 +5 +10 +5
18 +13/+8/+3 +6 +11 +6 Nimble+5
19 +14/+9/+4 +6 +11 +6
20 +15/+10/+5 +6 +12 +6
WeaponandArmorProficiency:Gunnersareproficientwithallsimpleandmartialweapons,andwiththeirtwinpistols.Gunnersare
proficientwithlightarmor.

Pistols(Ex):At1stlevel,agunnergainstwouniquepistols.(ThesepistolsaresimilartotheUltimateCombatrevolver,exceptwitha
capacityof7rounds.)Bothpistolsarebattered,andthegunneristheonlyonewhoknowshowtousethesepistolsproperlyany
othercreaturestreatthemasiftheyhadthebrokencondition.(Ifthepistolsalreadyhavethebrokencondition,theydonotfirefor
anyoneelsetryingtousethem.)Thepistolscanonlybesoldforscrapvalue(2d10goldperpistol.)Ifthegunnerhasaccesstoa
gunsmithskit,shecanspend300goldand1dayperpistoltoupgradeittoamasterworkweapon.

TriggerHappy(Ex):Startingat1stlevel,agunnercanunleashaflurryoffirearmattacksasafullattackaction.Whendoingso,she
maymakeoneadditionalattack,takinga2penaltyonallofherattackrolls,asifusingtheTwoWeaponFIghtingfeat.Theseattacks
aremadewiththegunnersspecificpistols.Forthepurposesoftheseattacks,thegunnersbaseattackbonusfromhergunnerclass
levelsisequaltohergunnerlevel.Forallotherpurposes,suchasqualifyingforafeatorprestigeclass,thegunneruseshernormal
baseattackbonus.

Nimble(Ex):Startingat2ndlevel,agunnergainsa+1dodgebonustoACwhilewearinglightornoarmor.Anythingthatcausesthe
gunnertoloseherDexteritybonustoACalsocausesthegunnertolosethisdodgebonus.Thisbonusincreasesby+1foreveryfour
levelsbeyond2ndlevel(toamaximumof+5at20thlevel.)

ImprovedTriggerHappy(Ex):At8thlevel,thegunnercanmaketwoadditionalattackswhenusingTriggerHappy,asifusing
ImprovedTwoWeaponFighting(evenifshedoesntmeettheprerequisitesforthefeat.)

GreaterTriggerHappy(Ex):At15thlevel,thegunnercanmakethreeadditionalattackswhenusingTriggerHappy,asifusing
GreaterTwoWeaponFighting(evenifshedoesntmeettheprerequisitesforthefeat.)

Potshot>CheapShot,Tableturner
EnchantedAmmo>TargetMP>QuarterPounder,OntheLevel
BurstShot>Scattershot>Scatterburst
Darkproof
Sleepproof


TheKarateka
Withkiandfists,fight
Honoringyourmasterswill
Yourfoesmovenomore.
~AncientSeigyokanhaiku
Role:(wordsaboutthekaratekasrole)
Alignment:Anylawful
HitDie:d8
ClassSkills
(thekaratekasclassskills)
SkillRanksPerLevel:4+Intmodifier
Table5:TheKarateka
Level BAB Fortitude Reflex Will Special
1 +0 +2 +2 +2 MonasticTradition
2 +1 +3 +3 +3
3 +2 +3 +3 +3
4 +3 +4 +4 +4
5 +3 +4 +4 +4
6 +4 +5 +5 +5
7 +5 +5 +5 +5
8 +6/+1 +6 +6 +6
9 +6/+1 +6 +6 +6
10 +7/+2 +7 +7 +7
11 +8/+3 +7 +7 +7
12 +9/+4 +8 +8 +8
13 +9/1+4 +8 +8 +8
14 +10/+5 +9 +9 +9
15 +11/+6/+1 +9 +9 +9
16 +12/+7/+2 +10 +10 +10
17 +12/+7/+2 +10 +10 +10
18 +13/+8/+3 +11 +11 +11
19 +14/+9/+4 +11 +11 +11
20 +15/+10/+5 +12 +12 +12
WeaponandArmorProficiency:Karatekaareproficientmerelywiththeshurikenandunarmedattack.Karatekaarenotproficient
withanyarmororshields.

Whilewearingarmor,usingashield,orcarryingamediumorheavyload,akaratekaloseshisACbonus,aswellashisfast
movement,slowfall,flurryofblows,andhadokenabilities.

MonasticTradition:
OrderoftheScarletFirebirdBoosthadoken
OrderoftheAzureDragonBoostkaratekaspeedboost
OrderoftheWhiteTigerBoostunarmeddamage
OrderoftheBlackTortoiseBoostkaratekadefense
OrderoftheGentleRainBoostwholenessofbody
TheMedic
Theretheygoagain.Thefighterhassomanyarrowsstickingoutofhimheresemblesapincushion,thewizardstryingtokeephis
composuredespitetheacidburnsthatcoverhisbody,andthethiefsbusytryingtoholdherinsidesinwiththeonearmthatwasnt
ruinedbycombat.Butthatsfine.Yourehereforthem.Underyourskilledcare,yourfriendswillbeupandattheminnotimeat
least,untilthenextbattle.
Role:(wordsaboutthemedicsrole)
Alignment:Any
HitDie:d6
ClassSkills
ThemedicsclassskillsareAcrobatics(Dex),Craft(Int),Diplomacy(Cha),Heal(Wis),Knowledge(local,nature,planes,religion)
(Int),Perception(Wis),Profession(Wis),andSenseMotive(Wis).
SkillRanksPerLevel:4+Intmodifier

Table6:TheMedic
Level BAB Fortitude Reflex Will Special
1 +0 +2 +0 +2 HealingKnack,TreatLightWounds
2 +1 +3 +0 +3
3 +1 +3 +1 +3 TreatModerateWounds,Mercy
4 +2 +4 +1 +4
5 +2 +4 +1 +4 TreatSeriousWounds
6 +3 +5 +2 +5 Mercy
7 +3 +5 +2 +5 TreatCriticalWounds
8 +4 +6 +2 +6
9 +4 +6 +3 +6 Mercy
10 +5 +7 +3 +7 MinorMedicalMiracle
11 +5 +7 +3 +7
12 +6/+1 +8 +4 +8 Mercy
13 +6/+1 +8 +4 +8
14 +7/+2 +9 +4 +9
15 +7/+2 +9 +5 +9 Mercy
16 +8/+3 +10 +5 +10
17 +8/+3 +10 +5 +10
18 +9/+4 +11 +6 +11 Mercy
19 +9/+4 +11 +6 +11
20 +10/+5 +12 +6 +12 MedicalMiracle

WeaponandArmorProficiency:Themedicisproficientwithallsimpleweaponsandlightarmor.

HealingKnack(Ex):At1stlevel,themedicgainsSkillFocus(Heal)asabonusfeatat1stlevel.

TreatWounds:Themediccanonlyuseonetreatwoundsabilityattheendofacombat.Ifshehasmorethanoneability,shecan
choosewhichonetouse.
TreatLightWounds(Ex):At1stlevel,themediccanmakeaDC20Healcheckattheendofacombat.Ifthecheckissuccessful,
themediccanrestore1d8hitpoints+1permediclevel(maximum+5)touptosixpatients.Themediccanchoosewhetherornotto
includeherselfinthistreatment.Ittakesoneminuteofworktoperformthistreatment.

TreatModerateWounds(Ex):At3rdlevel,themediccanmakeaDC20Healcheckattheendofacombat.Ifthecheckis
successful,themediccanrestore2d8hitpoints+1permediclevel(maximum+10)touptosixpatients.Themediccanchoose
whetherornottoincludeherselfinthistreatment.Ittakesthreeminutesofworktoperformthistreatment.

Mercy(Su):At3rdlevel,andeverythreelevelsthereafter,amediccanselectonemercy.Eachmercyaddsaneffecttothemedics
treatwoundsability.Wheneverthemedicusestreatwoundstohealdamagetooneormoretargets,thetarget(s)alsoreceivethe
additionaleffectsfromallofthemerciespossessedbythemedic.Amercycanremoveaconditioncausedbyacurse,disease,or
poisonwithoutcuringtheaffliction.Suchconditionsreturnafter1hourunlessthemercyactuallyremovestheafflictionthatcauses
thecondition.

At3rdlevel,themediccanselectfromthefollowinginitialmercies.
Fatigued:Thetargetisnolongerfatigued.
Shaken:Thetargetisnolongershaken.
Sickened:Thetargetisnolongersickened.

At6thlevel,amedicaddsthefollowingmerciestothelistofthosethatcanbeselected.
Dazed:Thetargetisnolongerdazed.
Diseased:Themedic'streatwoundsabilityalsoactsasremovedisease,usingthemedic'slevelasthecasterlevel.
Staggered:Thetargetisnolongerstaggered,unlessthetargetisatexactly0hitpoints.

At9thlevel,amedicaddsthefollowingmerciestothelistofthosethatcanbeselected.
Cursed:Themedic'streatwoundsabilityalsoactsasremovecurse,usingthemedic'slevelasthecasterlevel.
Exhausted:Thetargetisnolongerexhausted.Themedicmusthavethefatiguedmercybeforeselectingthismercy.
Frightened:Thetargetisnolongerfrightened.Themedicmusthavetheshakenmercybeforeselectingthismercy.
Nauseated:Thetargetisnolongernauseated.Themedicmusthavethesickenedmercybeforeselectingthismercy.
Poisoned:Themedic'streatwoundsabilityalsoactsasneutralizepoison,usingthemedic'slevelasthecasterlevel.

At12thlevel,amedicaddsthefollowingmerciestothelistofthosethatcanbeselected.
Blinded:Thetargetisnolongerblinded.
Deafened:Thetargetisnolongerdeafened.
Paralyzed:Thetargetisnolongerparalyzed.
Stunned:Thetargetisnolongerstunned.

Theseabilitiesarecumulative.Forexample,a12thlevelmedic'streatwoundsabilityhealsupto4d8+12pointsofdamageandmight
alsocurefatiguedandexhaustedconditionsaswellasremovingdiseasesandneutralizingpoisons.Onceaconditionorspelleffect
ischosen,itcan'tbechanged.

TreatSeriousWounds(Ex):At5thlevel,themediccanmakeaDC25Healcheckattheendofacombat.Ifthecheckis
successful,themediccanrestore3d8hitpoints+1permediclevel(maximum+15)touptosixpatients.Themediccanchoose
whetherornottoincludeherselfinthistreatment.Ittakesfiveminutesofworktoperformthistreatment.

TreatCriticalWounds(Ex):At7thlevel,themediccanmakeaDC25Healcheckattheendofacombat.Ifthecheckissuccessful,
themediccanrestore4d8hitpoints+1permediclevel(maximum+20)touptosixpatients.Themediccanchoosewhetherornotto
includeherselfinthistreatment,butshetakesa5penaltyonyourHealcheckfordoingso.Ittakestenminutesofworktoperform
thistreatment.

MinorMedicalMiracle(Ex):At10thlevel,themediccansaveacharacterwhohasreachedConstitutionhitpoints.Ifthemediccan
tendtoacharacterwhosbeendeadforthreeroundsorless,shecanmakeaDC30Healcheck.Ifthechecksucceeds,thedead
charactercanmakeaDC15Fortitudesavetostabilizeandberestoredto0hitpoints.IfeitherthecheckortheFortitudesavefail,the
characterisbeyondhelp.

MedicalMiracle(Ex):At20thlevel,themediccansaveacharacterwhohasreachedConstitutionhitpoints.Ifthemediccantend
toacharacterwhosbeendeadforthreeminutesorless,shecanmakeaDC40Healcheck.Ifthechecksucceeds,thedead
charactercanmakeaDC20Fortitudesavetostabilizeandberestoredto1d6hitpoints.IfeitherthecheckortheFortitudesavefail,
thecharacterisbeyondhelp.

TheMedium
Allthingscomefromair,earth,fire,andwateryouhaveknownthiseversinceyouwereachild.Thefirsttimeyouheardthesongof
thesea,partneredwiththechimingairandbassoprofundoearth,youknewthattheworldwastrulyalivingthing.Andasyouve
grown,youlearnedtointerprettheelementsvoices,gaininginsightandenlightenment.

Andwithafewhoneyedwords,theplanetitselfwillofferyouandyourcompanionsaid.
Role:(wordsaboutthemediumsrole)
Alignment:Any
HitDie:d6
ClassSkills
(themediumsclassskills)Diplomacy(Cha)
SkillRanksPerLevel:4+Intmodifier

Table7:TheMedium
Level BAB Fortitude Reflex Will Special
1 +0 +0 +0 +2 ElementalSummoning
2 +1 +0 +0 +3
3 +1 +1 +1 +3
4 +2 +1 +1 +4
5 +2 +1 +1 +4
6 +3 +2 +2 +5
7 +3 +2 +2 +5
8 +4 +2 +2 +6
9 +4 +3 +3 +6
10 +5 +3 +3 +7
11 +5 +3 +3 +7
12 +6/+1 +4 +4 +8
13 +6/+1 +4 +4 +8
14 +7/+2 +4 +4 +9
15 +7/+2 +5 +5 +9
16 +8/+3 +5 +5 +10
17 +8/+3 +5 +5 +10
18 +9/+4 +6 +6 +11
19 +9/+4 +6 +6 +11
20 +10/+5 +6 +6 +12
ElementalSummoning
ControlRoll
TheSentinel
Combatisoneofthemanyoccupationalhazardsofbeinganadventurer.Anybodycanlearntotakeuparms,toslingspellsattheir
foes,butthereisalwaysthefearoftheenemysswift,brutalreprisal.

Thatswhereyoucomein.Yourweaponsarethelitanyofinsults,blasphemies,profanities,implications,andsuggestionsyouhurlat
yourenemiestobaittheirattention,yourshieldisyourcompanionsinhishourofneed.Yourarmor,likeyourself,bendstonomannor
monster.
Role:(wordsaboutthesentinelsrole)
Alignment:Any
HitDie:d10
ClassSkills
(thesentinelsclassskills)Intimidate(Cha)
SkillRanksPerLevel:4+Intmodifier

Table8:TheSentinel
Level BAB Fortitude Reflex Will Special
1 +1 +2 +0 +0 Marking,ShieldAlly
2 +2 +3 +0 +0
3 +3 +3 +1 +1 SwapPlaces
4 +4 +4 +1 +1
5 +5 +4 +1 +1
6 +6/+1 +5 +2 +2
7 +7/+2 +5 +2 +2 TakeAttack
8 +8/+3 +6 +2 +2
9 +9/+4 +6 +3 +3 TakeFailedSave
10 +10/+5 +7 +3 +3
11 +11/+6/+1 +7 +3 +3
12 +12/+7/+2 +8 +4 +4
13 +13/+8/+3 +8 +4 +4
14 +14/+9/+4 +9 +4 +4
15 +15/+10/+5 +9 +5 +5
16 +16/+11/+6/+1 +10 +5 +5
17 +17/+12/+7/+2 +10 +5 +5
18 +18/+13/+8/+3 +11 +6 +6
19 +19/+14/+9/+4 +11 +6 +6
20 +20/+15/+10/+5 +12 +6 +6
Marking(Ex):Wheneverthesentinelattacksacreature,hemaychoosetomarkit.Whileacreatureismarkedbythesentinel,it
takesapenaltytoallattackrollsthatdonottargetthesentinel.Ifamarkedcreaturemovesawayfromthesentinel,themovement
provokesanopportunityattack,evenifthemovementnormallywouldn't(suchasa5footstep.)
SwapPlaces(Ex):At3rdlevel,thesentinelgainstheSwapPlacesteamworkforfree.Hisalliesareconsideredtohavethisfeatas
well.
ShieldAlly(Ex):Whenanadjacentallyisattacked,thesentinelmaychoosetotransferhisshieldbonustohisally.Thesentinel
loseshisshieldbonustoArmorClassuntilthestartofhisnextturn.(Theshieldbonusprovidedbyspellssuchasshieldorshieldof
faithcannotbetransferred.)
ArmorTraining(Ex):Thisfunctionsasthefighterability.
TakeAttack(Ex):At7thlevel,thesentinelmaytaketheeffectofasuccessfulattackagainstanadjacentally.Hemayusethisability
anumberoftimesperdayequaltohisConstitutionmodifier.
TakeFailedSave(Ex):At9thlevel,thesentinelmaytaketheeffectofafailedsavingthrowinplaceofanadjacentally.Hedoesnot
gettomakeasaveagainsttheinitialeffect.HemayusethisabilityanumberoftimesperdayequaltohisConstitutionmodifier.
TheThaumaturgist
Youwereneveronefortheselfimposedrulesofmagic.Whileotherspellcastersmetaphoricallytietheirhandsbehindtheirbacksby
preparingonlyafewcantrips,youpreferhavingthefullbreadthofyourmagicavailableatanytime.Yes,itmaybedangeroustouse
magiclikethis,buttheversatilityiswellworththerisks,isntit?
Role:(wordsaboutthethaumaturgistsrole)
Alignment:Any
HitDie:d6
ClassSkills
(thethaumaturgistsclassskills)
SkillRanksPerLevel:4+Intmodifier

Table9:TheThaumaturgist
Level BAB Fortitude Reflex Will Special
1 +0 +0 +0 +2 ArcaneReservoir
2 +1 +0 +0 +3
3 +1 +1 +1 +3
4 +2 +1 +1 +4
5 +2 +1 +1 +4
6 +3 +2 +2 +5
7 +3 +2 +2 +5
8 +4 +2 +2 +6
9 +4 +3 +3 +6
10 +5 +3 +3 +7
11 +5 +3 +3 +7
12 +6/+1 +4 +4 +8
13 +6/+1 +4 +4 +8
14 +7/+2 +4 +4 +9
15 +7/+2 +5 +5 +9
16 +8/+3 +5 +5 +10
17 +8/+3 +5 +5 +10
18 +9/+4 +6 +6 +11
19 +9/+4 +6 +6 +11
20 +10/+5 +6 +6 +12
ArcaneReservoir
ArcanistExploits
NewFeats
FastHealer

Ludography

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