Professional Documents
Culture Documents
- Paper prototypes
Usability Conference, Feb 2009
Lars Bo Larsen
lbl@es.aau.dk / 9940 8635
Outline
Why prototype?
Different kinds of prototyping
low fidelity
(high fidelity)
Examples and Tricks
Compromises in prototyping
Summary and links
Unless otherwise noted, examples are from Paper Prototyping by Carolyn Snyder
p.2
Why prototype?
p.3
What to prototype?
Technical issues
p.4
p.5
Lo-fidelity Prototyping
Uses a medium which is unlike the final medium, e.g.
paper, cardboard
Is quick, cheap and easily changed
Examples:
sketches of screens, task sequences, etc
Post-it notes
storyboards
Wizard-of-Oz
p.6
Source: http://www.handheldusability.info/
p.7
p.8
p.10
Smart Data
Entry Form
Asset Specific
Help Screen
p.11
p.12
p.13
A can recycling
machine. When
testing, a researcher
stood behind the
machine to accept or
reject each can, while
another used
coloured pieces of
paper to simulate the
indicator lights
p.14
VLG TJTYPER
Duge
Badetj
Fint tj
Hndklder
Bukser
Trklder
Karklude
Cowboy-tj
Nederdele
Sengelinned
Lingeri
Uld
Sokker
Nylonstrmper
Trningstj
Sko
Undertj
Overtj
Viskestykker
Tilbage
Videre
p.15
Compromises in prototyping
p.16
Compromises in prototyping
p.17
In a survey 172
usability professionals
were asked the
question: What is the
importance of paper
prototyping to your
work?
Marginal
15%
Useful
55%
p.18
Video:
p.20
Book:
Carolyn Snyder:
Paper Prototyping: The Fast
and Easy Way to Design and
Refine User Interfaces"
(Interactive Technologies)
http://www.paperprototyping.com
p.21
Your user
requirements include
four hundred features
Good point. Id
better add Easy to
use to the list
p.22