Professional Documents
Culture Documents
Supervised by:
Name:
ENGR.KAMRAN HAMEED
Designation:
Assistance Professor
BMED:
DT-3
SSUET:
Date of Completion:
DECEMBER-2011
Table of Contents
Summary:...................................................................................................................................................3
List of Figures............................................................................................................................................4
List of Tables..............................................................................................................................................4
Introduction:..............................................................................................................................6
1.1.1.Historical Background:............................................................................................................6
1.1.2.Theoretical Investigation:........................................................................................................6
1.1.3.Health Consequences:.............................................................................................................7
1.1.4.Working Principles:.................................................................................................................7
1.1.5.Calculations/Formulas:............................................................................................................7
1.2.
1.3.
Design Methodology:.................................................................................................................8
1.3.1.Project Design In Phase:..........................................................................................................8
1.3.1.1.Project Design In 1st Phase:.........................................................................................8
1.3.1.2.Project Design In 2nd Phase:........................................................................................9
1.3.1.2.1.Modeling And Shading:................................................................................9
1.3.1.2.2.Lightening:.................................................................................................16
1.3.1.2.3.Animation Setting:......................................................................................17
1.3.1.3.Project Design In 3rd Phase:.......................................................................................18
1.3.1.3.1.Rendering...................................................................................................18
1.3.1.4.Project Design In 4th Phase:.......................................................................................20
1.3.1.4.1.Animation:..................................................................................................20
1.3.5.Project Representation:..........................................................................................................20
1.3.5.1.Over All Block Diagram:..........................................................................................21
3. CHAPTER 3: RESULT
3.1.Result of Project.................................................................................................................................27
4. CHAPTER 4: DISCUSSION
4.1.
Discussion.................................................................................................................................30
4.1.2. 1st phase:...............................................................................................................................30
4.1.3.2nd phase:...............................................................................................................................31
4.1.4.3rd phase:................................................................................................................................32
4.1.5.4th phase:................................................................................................................................32
5. CHAPTER 5: CONCLUSION
5.1.
Project:.....................................................................................................................................35
5.2.
Step of project:.........................................................................................................................35
References................................................................................................................................................36
List of Abbreviations...............................................................................................................................37
Summary:
Our project entitled 3D analysis for volumetric measurement which is based on 3D modeling.
3D modeling is the procedure of developing 3Dmodel using specialized software. It is a process of
creating a wireframe model that represents a three dimensional object. A three dimensional model is
created using a set of points in 3D space, which are connected by various geometric data such as lines,
and curved surfaces.[1]
The main idea of the project is making a 3D models which are used for 3D measurement, volume
calculation, surgical and treatment planning, surgical simulation, and 3D rapid prototyping applications.
3D rendering is performed via Autodesk Maya 8.0.Autodesk Maya 3D animation software
delivers an end-to-end creative workflow with comprehensive tools for animation, modeling, simulation,
visual effects, rendering, match moving, and compositing on a highly extensible production platform.[2]
The volumetric measurement was performed by measuring the tumor's length at each axis by using the
measurement tool in Autodesk Maya 8.0.
After rendering and measurement, the Adobe After Effects CS5.5 was used for or compiling rendered
image sequences or animation. This project can be use professionally after advancement by training and
collaboration with C++ like other softwares currently use by the medical industry such as 3D-DOCTOR.
This project is a prototype but it can be use at professional level after further development and training.
Great knowledge is gathered through the project as a used in the field of medical imaging.
List of Figures
FIGURE 1.1 AUTODESK MAYA [2]...................................................................................................8
FIGURE 1.2 BOX MODELING.................................................................................................................9
FIGURE 1.3 SKIN SHADE......................................................................................................................10
FIGURE 1.4 WIRE FRAME WITH SKIN SHADE..................................................................................10
FIGURE 1.5 CROSS SECTIONAL VIEW..............................................................................................11
FIGURE 1.6 POLY MODELING 1...........................................................................................................11
FIGURE 1.7 POLY MODELING 2...........................................................................................................12
FIGURE 1.8 POLY MODELING 3...........................................................................................................12
FIGURE 1.9 EXTRUSION MODELING.................................................................................................13
FIGURE 1.10 COLOURS SHADE...........................................................................................................14
FIGURE 1.11 COLORS AND MAPPING................................................................................................14
FIGURE 1.12 SYMMETRY.....................................................................................................................15
FIGURE 1.13 WIRE FRAME SHOWING TUMOR................................................................................15
FIGURE 1.14 DUPLICATE OR SYMMETRY THE HALF MODELED HEAD.....................................16
FIGURE 1.15 RENDER SETTING..........................................................................................................17
FIGURE 1.16 PREFERENCES.................................................................................................................18
FIGURE 1.17 BATCH RENDERING.......................................................................................................19
FIGURE 1.18 SCRIPT EDITOR...............................................................................................................19
FIGURE 1.19 BLOCK DIAGRAM OF PROJECT...................................................................................21
FIGURE 3.1.1 TUMOR IN BRAIN..........................................................................................................27
FIGURE 3.1.2 DIMENSIONS OF TUMOR.............................................................................................27
FIGURE 3.1.3 TUMORS VOLUME.......................................................................................................28
FIGURE 4.1 BLOCK DIAGRAM OF PHASE 1......................................................................................30
FIGURE 4.2 BLOCK DIAGRAM OF 2ND PHASE................................................................................31
FIGURE 4.3 BLOCK DIAGRAM PHASE 3............................................................................................32
FIGURE 4.4 BLOCK DIAGRAM OF PHASE 4......................................................................................32
List of Tables
Table 1.1....................................................................................................................................................28
1. Chapter 1:
INTRODUCTION
&
METHODOLOGY
1.1. Introduction:
Our project is based on 3D rendering, which render the image making a 3D model by using
Autodesk Maya 8.0.
3D modeling is the procedure of developing 3Dmodel using specialized software. It is a process
of creating a wireframe model that represents a three dimensional object. A three dimensional
model is created using a set of points in 3D space, which are connected by various geometric
data such as lines, and curved surfaces. [1]
Autodesk Maya 3D animation software delivers an end-to-end creative workflow with
comprehensive tools for animation, modeling, simulation, visual effects, rendering, match
moving, and compositing on a highly extensible production platform. [2]
The working principle of our project is based on software name Autodesk Maya
8.0.
We also performed animation by Adobe After Effects CS5.5 which is used for
compiling rendered image sequences or animation.
3
x y z
4
2 2 2
Formula 1
Planning.
Modeling and shading.
Animation Setting.
Lightening.
Rendering.
Animation.
1.3.1.1.
Planning
Modeling and shading, lighting and animation setting.
Rendering.
Animation
1.3.1.2.
Project Design
In 2nd Phase:
In 2nd phase we are perform Modeling and shading, lighting and animation setting.
1.3.1.2.1.
Lightening:
When render a scene using the mental ray renderer, an area Omni light
emits light from a spherical or cylindrical volume, rather than from a
point source. With the default scan line renderer, the area Omni light
behaves like any other standard Omni light. [5]
Two Omni lights are used, each at the right and the left.
1.3.1.2.3.
Animation Setting:
1.3.1.3.
1.3.1.3.1.
Rendering
Rendering is to execute something in image or video form for any 3D
application. Rendering is performed on mental ray technology.
Mental ray 3D rendering software enables to produce high-volume, highquality renderings for todays complex visualization productions in less
time. With accelerated performance, enhanced quality, support for
advanced shaders, and extended use of open file formats, mental ray
offers a faster solution for high-volume rendering tasks. [4]
1.3.1.4.
1.3.1.4.1.
ANIMATION:
All the image sequences that are formed after the rendering are compiled
in Adobe After Effects CS5.5 to make animation of 3 minutes
and 36 seconds. The animation is exported in a video format to
view on media player.
Image sequences are compiling in adobe after effects.
Color correction.
Adding texts
1.3.2.1.
Box Modeling
Shader
Image
Mapping
Material
Editor
Extrusion
Poly
Modeling
Symmetry
Rendering
Volumetric
Measurement
Animation
Texting
2. CHAPTER 2
SOFTWARE
&
METHODS
2.1.Material & Method:
2.1.1. Software:
Following softwares are used in our project.
2.1.1.1.
2.1.1.2.
2.1.2. Methods:
2.1.2.1.
1st phase:
The planning is performed in 1st phase.
Planning:
Our project is based on our planning that all process is perform in
Autodesk Maya 8.0 software.
2.1.2.2.
2nd phase:
2.1.2.3.
3rd Phase:
The 3rd phase is based on rendering.
Rendering:
Rendering is to execute something in image or video form for any 3D
application. Rendering is performed on mental ray technology. Instead of
frame rendering batch rendering is performed. Batch rendering is the process
of rendering out maya scene files without using the interface. It allows
starting renders, as well as changing some of the attributes of the rendering
software. It is basically image sequence rendering. [4]
Total 440 frames are formed after approximately 4 hours of rendering. The
rendering is viewed from script editor.
2.1.2.4.
4th phase:
In last phase we make animation by using 2nd software
Animation:
All the image sequences that are formed after the rendering are compiled in
Adobe After Effects CS5.5 to make animation of 3 minutes and 36
seconds. The animation is exported in a video format to view on media
player.
3. CHAPTER 3
RESULT
3.1.Result of Project
In our project we performed the rendering and then the volumetric measurement of the tumor in
the brain. Following figures show the tumor in the brain.
Dimensions
0.998078cm
0.816101cm
0.453776cm
Table 3.1.1
As the tumor is elliptical therefore, by using following formula:
3
x y z
4
2 2 2
cm 3
4. CHAPTER 4:
DISCUSSION
4.1. Discussion
3D analysis is a three dimensional model which is created using a set of points in 3D space,
which are connected by various geometric data such as lines, and curved surfaces. [1] 3D
rendering is performed via Autodesk Maya 8.0. The volumetric measurement was performed
by measuring the tumor's length at each axis by using the measurement tool in Autodesk
Maya 8.0 and the Adobe After Effects CS5.5 was used for or compiling rendered image
sequences or animation.
Box
Modelling
Shader
Mapping
FIGURE 4.23 BLOCK DIAGRAM OF PHASE 1
Discussion:
In 1st phase process is performed using box modelling technique in which we worked on
each vertex (pixel in 3d). Human skin shade is formed on the wire frame. We can make
any shade (shader) or texture on any 3d geometry such as metal, wood, leather, plastic etc
.
We divided the model in half. Actually, symmetrical models are taken in half so that we
duplicate the half model then weld the two models.
Poly
Modeling
Extrusion
Material
Editor
Symmetry
FIGURE 4.24 BLOCK DIAGRAM OF 2ND PHASE
Discussion:
In 2nd phase the brain modeling was performed by poly modeling which was detailed
further by extruding faces. Colors were assigned through material editor.
Rendering
FIGURE 4.25 BLOCK DIAGRAM PHASE 3
Discussion:
In 3rd phase rendering was performed through mental ray technology at 24 frames per
second.
4.1.4.
4th phase:
Volumetric
Measurement
Texting
Animation
FIGURE 4.26 BLOCK DIAGRAM OF PHASE 4
Discussion:
In 4th phase, volumetric measurement was made by the using formula and the Adobe
After Effects CS5.5 was used for or compiling rendered image sequences or animation.
5. CHAPTER 5:
CONCLUSION
5.1. Project:
This project is a prototype but it can be use at professional level after further development and
training. A great deal of information and knowledge is gathered thorough the project as to use in
the field of medical science, specifically in the field of medical imaging.
Planning.
Modeling.
Animation Setting.
Lightening.
Rendering.
Animation.
All above steps also discussed in above chapter.
References
[1]."3D Scanning Advancements in Medical Science". Konica Minolta. Retrieved 24 October 2011.
[2] Sangeetha Johari. "Hindu Goddesses : Maya - Hindu Goddess". sanatansociety.org. Retrieved 201012-10.
[3] Michael Friendly (2008). "Milestones in the history of thematic cartography, statistical graphics, and
data visualization"
[4] Maya documentation: packaged with Alias Maya, http://www.alias.com/eng/index.shtml
[5] In slico book Jason Sharpe, Charles J. Lumsden, Nicholas Woolridge - 2008 - Computers.
[6] "Truevision TGA FILE FORMAT SPECIFICATION Version 2.0"
List of Abbreviations
MIP
TARGA
Cm
cm
TGA