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ART & DESIGN

UNDERGRADUATE

STUDY
GUIDE

2016

Welcome to
Art and Design

Welcome to AUT

E ng mana, e ng reo
E te iti, e te rahi
E ng mtwaka o ng tpito o te ao
Ng mahuetanga iho e kawe nei i ng
moemoe o rtou m
Tn koutou katoa
We are ranked number one in New Zealand, and
top 50 in the world.
We are very proud that the School of Art and
Design has been ranked first in New Zealand, and
42= in the world for art and design education in
the 2015 QS World University Rankings. This very
prestigious ranking reflects the high quality of our
academic programmes and staff, the employability
of our graduates, and our recognition as a world
leader in practice-led, art and design research.
Our wide range of programmes offers a balance
of originality, creative and design thinking, and
conceptual development, along with theoretical
and professional studies. Our students work on
real-world, industry partnered, or entrepreneurial
art and design projects, and we challenge them to
become socially and ethically engaged.
Along with a contemporary learning environment
and studio spaces, we offer our students worldclass facilities including gallery spaces, 3D
workshops, and digital, photographic and moving
image laboratories. Students also have access to
exceptional 3D printing, textile and motion capture
facilities. There are also many opportunities for our
students to go on an international exchange with a
variety of partner universities.
If you have a passion for conceiving, exploring, and
bringing new and innovative ideas to light, and
seeing tangible results, you will find a community
of like-minded students and staff at AUT. The
School of Art and Design will help you develop
the vision, mindsets, skills and capabilities that
underpin creative practice.
If you are considering university-level study in art
and design, come and talk to us.

Andrew Withell
BFA Auck., MFA Illinois
Acting Head of School, Art and Design

Piki mai r, kake mai r,


Nau mai, haere mai ki tnei o ng wnanga
Whakatau mai i raro i te korowai huru
o Te Wnanga
Aronui o Tmaki Makau Rau
To the prestigious, the many voices
The few, the great
To those of all races and creeds
We who remain to fulfil the dreams and
aspirations of the ancestors
Greetings one and all
Climb, ascend
Embark on the journey of knowledge
Let us at AUT embrace and empower you
To strive for and achieve excellence

Te whakatupu i te kunga, i te mana taurite me ng


tikanga matatika, i ng pkenga ako,
i ng pkenga whakaako me te ta rangahau hei hpai
i ng hpori whnui o te motu, otir, o te ao.
To foster excellence, equity and ethics in learning,
teaching, research and scholarship, and in so doing
serve our regional, national and international
communities.

Contents

Course information
Bachelor of Design
06 Overview
07 Course planner
08 Communication Design
10 Digital Design
12 Fashion Design
14 Product Design
16 Spatial Design
18 Textile Design
20 Minors

About AUT
02
03
04
36

AUTs faculties and schools


Qualifications and study pathways
Why study art and design at AUT?
Campus maps

Applying for your programme


32
34
35
35

University entrance
Fees and payment
How to apply
Portfolio guidelines

Bachelor of Visual Arts


22 Overview
24 Course planner
25 Minors
Double degree: Bachelor of Design/
Bachelor of Business
26 Overview
27 Course planner
Bachelor of Business
28 Design
30 Overview of our postgraduate qualifications

Image on page 15 by Alyson Young Photography. Images 1 and 3 on pages 4-5 and images 1, 2, 4, 5, 7 on page 21 by Stefan Marks.
The information contained in this study guide is primarily intended for domestic students. International students should visit
www.aut.ac.nz/international or email international.centre@aut.ac.nz
Disclaimer: Although every reasonable effort is made to ensure accuracy, the information in this document is provided as a general guide only for
students and is subject to change. All students enrolling at AUT should consult its official document, the AUT Calendar, which is available online at
www.aut.ac.nz/calendar, to ensure that they are aware of, and comply with, all regulations, requirements and policies.
The information contained in this study guide was correct at the time of print, May 2015.

01

AUTs faculties and schools

AUT has five faculties and 15 schools. The light orange box in the diagram below shows where the programmes in this
study guide sit within AUT.

FACULTY OF BUSINESS AND LAW

FACULTY OF CULTURE AND SOCIETY

Business School

School of Education

Law School

School of Hospitality and Tourism

TE ARA PAKIHI ME TE TURE

Te Kura Kaipakihi

Te Kura Ture

TE ARA KETE ARONUI

Te Kura Mtauranga

Te Kura Taurimatanga me te Mahi Tpoi

School of Language and Culture


Te Kura Reo me te Ahurea

FACULTY OF DESIGN AND CREATIVE


TECHNOLOGIES

School of Social Sciences and Public Policy


Te Kura Ptaiao -iwi me ng Kaupapa Tmatanui

TE ARA AUAHA

School of Art and Design


Te Kura Toi a Hoahoa

School of Communication Studies

FACULTY OF HEALTH AND


ENVIRONMENTAL SCIENCES

Te Kura Whakapho

TE ARA HAUORA A PTAIAO

School of Engineering, Computer and


Mathematical Sciences

Te Kura Whakamahi Ptaiao

Te Kura Mtai Phanga, Rorohiko, Pngarau

Colab: Creative Technologies


Marautanga Matatini

School of Applied Sciences

School of Clinical Sciences


Te Kura Mtai Haumanu

School of Interprofessional Health Studies

Te Kura Pkeho Ngaiotanga o Ng Marau Akoranga Hauora

TE ARA POUTAMA

FACULTY OF MORI AND INDIGENOUS


DEVELOPMENT

02

School of Public Health and Psychosocial


Studies
Te Kura Hauora Tmatanui

School of Sport and Recreation


Te Kura Hkinakina

Qualifications and study pathways

UNDERGRADUATE
LEVEL 7
Bachelor of
Design

POSTGRADUATE
LEVEL 8
Bachelor of
Art and Design
(Honours)
Postgraduate
Diploma in Art
and Design

Bachelor of
Visual Arts

Postgraduate
Diploma in
Performance
and Media Arts

Double degree:

LEVEL 9
Master of Art
and Design

LEVEL 10
Doctor of
Philosophy

Master of
Performance
and Media Arts
Master of
Philosophy
Master of Design
Master of Arts
Management

Bachelor of
Design &
Bachelor of
Business

Please note:
1) Completion of one qualification doesnt guarantee entry to a higher level qualification.
2) A
 pply for the qualification you are best suited for you dont necessarily have to enrol in the qualification that appears at the left of the above
diagram.
3) Some qualifications in the above diagram may be prerequisites to and not credit towards higher level qualifications.
4) The academic year is from February to November
For more information, contact the AUT Student Centre on 0800 AUT UNI (0800 288 864) or visit www.aut.ac.nz/artdesign

03

Why study art and design at AUT?


No.1 in New Zealand, top 50 in the world
Study with us and you join a diverse community of
creative people in an environment from which new
ideas emerge on a daily basis. You work in shared
studio spaces, constantly surrounded by innovation and
technology to fuel your creativity. Many of our academic
staff are still actively involved in their professional
fields, and we often invite industry experts to come
in and share their knowledge with you. These are all
reasons why the latest QS World University Rankings
found AUTs School of Art and Design to be the best
in New Zealand, and in the top 50 schools for art and
design worldwide.

Connected to business and community


Were proud of our strong partnerships with businesses
and the creative sector, and frequently collaborate with
industry organisations on research or other projects.
As an art and design student you often work with one
of our many industry partners, giving you valuable
04

industry experience and networking opportunities.


Product design students, for example, work on live
briefs for a wide range of industry organisations, from
Kathmandu and Snowplanet to Zespri and the Auckland
District Health Board. Students in all majors may also be
able to showcase their work to industry and the media
at the AUT School of Art and Design festival or the AUT
Rookie fashion show.

Social and collaborative


Studying at AUT is never an isolated experience.
Teamwork is a key part of our programmes and you
frequently collaborate with your classmates on projects,
sharing ideas, discussing your work and supporting
each other to achieve the best outcome. As you would
in the workplace, you work with people from different
disciplines students, staff or industry contacts to
come up with a complete solution. This collaborative
approach creates a close-knit, supportive environment,
and for many of our students its the highlight of
theirstudies.

4
1We Will Work With You by Wellington Media Collective 1978-1998 at ST PAUL St Gallery 2The Textile and Design Labs digital textile printer allows students to
produce customised fabrics 3Anne-Sophie Adelys - Bachelor of Visual Arts 2014 Graduate Exhibition 4Art and Design students in the halls of WE building at AUT
City Campus

Outstanding facilities and services

International study opportunities

As an art and design student you have access to a range


of high-end facilities the same facilities industry and
creative professionals often come in to use. Our staff
and students are constantly testing the boundaries of
new technologies, from 3D printing and motion capture
to state-of-the art digital textile machines. Were
proud of our industry standard facilities which include
photographic facilities and lighting studios, specialist
printmaking workshops, 3D labs, bindery workshops,
and rapid prototyping and 3D printing facilities.

A student exchange is an amazing opportunity to study


overseas at one of our partner universities. Exchange
programmes are generally for a semester, and students
who have been on an exchange often find it changes
their lives, both professionally and personally. As an
art and design student you could study at a number of
renowned institutions:

Our ST PAUL St gallery is one of the leading university


galleries in New Zealand and the foremost gallery for
contemporary art and design in Auckland. It offers a
suite of purpose-built galleries and project spaces for
exhibitions, screenings and events, profiling emerging
and established artists and designers from New Zealand
and around the world.

Academy of Art University, USA


Amsterdam Fashion Institute, Netherlands
Carnegie Mellon University School of Arts, USA
Champlain College, USA
Edinburgh Napier University, Scotland
Hanze University Academy Minerva, Netherlands
KISD, Germany
Malm University, Sweden
Ravensbourne, United Kingdom
Ryerson University, Canada
Salzburg University of Applied Sciences, Austria
Tec de Monterrey, Mexico
VIA University College, Denmark

05

UNDERGRADUATE

Bachelor of Design
Overview

BACHELOR OF DESIGN
BDes

Code

AK3619

Level of study

Points

360 (300 points from your


major and 60 points from your
chosen minor)

Duration

3 years full-time only

Venue

City Campus (all majors) and


South Campus (Communication
Design major only)

Start date

29 February 2016

Minimum entry
requirements

University Entrance (NCEA, CIE


or IB) or equivalent.
Portfolio of artwork*

Selection criteria

Interview may be required

Preferred school
subjects

Digital Design: Classical


Studies, Design and Visual
Communication, Design
(Practical Art), Digital
Technologies, English,
Geography, History, History
of Art, Mathematics, Media
Studies, Photography (Practical
Art), Physics
Product Design: Classical
Studies, Design and Visual
Communication, Design
(Practical Art), English,
Geography, History, History
of Art, Media Studies, Physics
Communication Design,
Fashion Design, Spatial Design
Textile Design: Classical
Studies, Design and Visual
Communication (for Spatial
Design only), Design (Practical
Art), English, Geography,
History, History of Art, Media
Studies

* For portfolio guidelines visit www.aut.ac.nz/artdesign


** Subject to approval
*** Name change subject to approval

06

AUT encourages early application to this programme as there are


limited places available. Preference will be given to applicants who
apply early. Acceptance into our programmes is based on academic
achievement, the work submitted in a portfolio, and if required, an
interview. Applications will continue to be considered as long as there
are still places available in your chosen major.

Study with us and well help you turn your creative


ideas into reality. The Bachelor of Design is creative
and practical, with strong input from industry partners
and advisers. Weta Workshop, Flux Animation Studio,
TV3, Fisher & Paykel Healthcare, Auckland Art Gallery,
Auckland Council, Creative New Zealand and Kate
Sylvester are among the many high-profile industry
companies we work closely with.
To help you develop a broad range of skills, you study
a major (which makes up 300 points of your degree)
and a minor (60 points) across your three years at AUT.
You collaborate with other art and design students,
exploring ideas and developing skills in different
design disciplines. In your final year you may be able
to showcase your work at the AUT School of Art and
Design festival or the AUT Rookie fashion show.

Majors





Communication Design
Digital Design
Fashion Design
Product Design
Spatial Design
Textile Design

Minors

















3D Visualisation
Cinematic Arts
Contemporary Pacific**
Creative Entrepreneurship
Creative Sound Design
Design for Sustainability
Design Thinking***
Digital Fabrication
Experimental Textile Design
Game and Play Design
Interaction Design
Motion Capture
Performance and Media Arts
Photographic Practices**
Ttai Aro Rangi Navigating the Oceanic
Temporary Practices/Temporary Publics***
Urban Practices
Visualising Information

What this qualification covers


Throughout your study, you increasingly specialise in
your chosen major through the design studio and theory
papers. You also study four papers from your minor.
Year 1
You complete five core papers related to your major, as
well as one paper from your minor.
Year 2
Build on what you have learnt in Year 1 and specialise
further in your chosen major and minor.

You develop specific technical skills, and an


understanding of design processes and theories. You
study four papers related to your major and one minor
paper.
Year 3
Core design studio and theory papers support your
final project, and prepare you for employment or
postgraduate study. At the end of Year 3 you have the
opportunity to exhibit your work at the AUT School of
Art and Design festival or the AUT Rookie fashion show.
For more information visit www.aut.ac.nz/artdesign

Course planner Bachelor of Design


Bachelor of Design programme structure

Bachelor of Design

360 points

CHOOSE ONE OF THE FOLLOWING MAJORS:

300 points

Communication Design

Product Design

Digital Design

Spatial Design

Fashion Design

Textile Design

PLUS
ADD ONE OF THE FOLLOWING MINORS:

60 points

3D Visualisation

Game and Play Design

Cinematic Arts

Interaction Design

Contemporary Pacific**

Motion Capture

Creative Entrepreneurship

Performance and Media Arts

Creative Sound Design

Photographic Practices**

Design for Sustainability

Ttai Aro Rangi Navigating the Oceanic

Design Thinking***

Temporary Practices/Temporary Publics***

Digital Fabrication

Urban Practices

Experimental Textile Design

Visualising Information

Bachelor of Design papers total of 360 points


YEAR

1
2
3

SEMESTER 1

SEMESTER 2

Design Studio I (30 pts)

Design Studio II (30 pts)

Major paper (15 pts)

Major paper (15 pts)

Major paper (15 pts)

Minor paper (15 pts)

Design Studio III (30 pts)

Design Studio IV (30 pts)

Major paper (15 pts)

Major paper (15 pts)

Minor paper (15 pts)

Minor paper (15 pts)

Design Studio V (30 pts)

Design Studio VI (45 pts)

Major paper (15 pts)

Major paper (15 pts)

Minor paper (15 pts)

** Subject to approval
*** Name change subject to approval

07

UNDERGRADUATE
SEE YOURSELF AS:

Bachelor of Design
Communication Design
Communication design is a creative process of visually
communicating ideas and messages. This includes
the analysis, organisation and presentation of visual
solutions for clients communication problems a
process that requires wide-ranging intellectual,
technical and creative input.
This major focuses on exploring visual forms of
communication through design research and creative
practice. You examine historical and contemporary
concepts of visual design through creative projects in
a number of industry-relevant areas. You work closely
with lecturers and professional designers, and may
even be asked to work on real-world projects.
KEY FEATURES:
Covers a range of tools and materials for print and
digital media
Six pathways: Advertising, Branding, Digital
Media Design, Graphic Design, Illustration and
Photography, Visual Communications
May include real-world projects and live briefs

What this major covers


All students study core papers each year. In Year 2 you
choose a specialised study pathway. Each pathway has a
limited number of places.
Year 1
The core Communication Design Studio I and II
(Visual Language) papers cover the fundamentals of
communication design, including how visual and verbal
elements interrelate and form meanings. You become
familiar with line, tone, composition and colour, layout
design, typography, drawing, and photography.
Design Research I (Design Theory) investigates how
design has developed as a profession and the ideas that
have shaped design today.
You also study Materials and Media I and II (Design
Software), which covers Adobe Creative Suite, font
management and in-house duplex colour printing,
layout, grids and multipage design using imported
imagery and typography techniques. Then, we introduce
you to moving image with the help of Adobe Premier
and Adobe After Effects.

08

A visualiser and brand aware


Interested in advertising and packaging
Having strong drawing skills and
storytelling skills

Year 2
Your core studio papers will be focused on your
chosen pathway. Pathways available at the City Campus
are: Advertising, Branding, Digital Media Design,
Graphic Design, and Illustration and Photography.
The pathway available at the South Campus is Visual
Communications. You also study Design Research II
(Design Thinking), Materials and Media III (Design
Software) and two minor papers.
Year 3
You further your understanding of communication
design through Design Studio V and VI. The papers
Design Research III and IV (Design Exegesis) develop
your ability to apply your critical thinking and write
formal reports about your own work. You also study one
paper related to your minor.

Pathways at the City Campus:


Advertising
Advertising offers some of the most rewarding careers
in design. This pathway may include real-world design
projects that expose you to national and international
trends in advertising. You team up with advertising
students from the School of Communication Studies,
learning about creative advertising, copywriting and
client management.
Advertising skills are in demand by both advertising
agencies and marketing firms. This pathway could help
you achieve a career as a creative director in corporate
and design studio environments.
Branding
Branding is an important process that communicates the
corporate vision, values, products or services. You learn
about brand style guides, corporate identity manuals,
packaging design, corporate communications, consumer
behaviour, marketing, psychology, semiotics and
fundamentals of business management.
Applied branding skills are in high demand by in-house
corporate design teams and design consultancies. This
pathway could help you to achieve a career as a design
consultant in corporate and design studio environments.
Digital Media Design
Digital media design ranges from website design to
apps for phones and tablets. You become familiar with
fundamental principles of human-computer interaction
when designing for different digital devices, and web

and app coding techniques and programming practices.


This includes the development of user-centred,
screen-based designs.
This is currently the fastest growing area of design
expertise, and the demand in the industry for designers
with such skills is extremely high.
Graphic Design
Graphic design combines typography, illustration and
photography to inform, persuade or instruct people.
Traditionally, this is one of the most sought after career
pathways. We introduce you to the latest international
trends as well as classical design ideas. You learn to
apply historical conventions of printing and publishing
in new contexts.
This pathway prepares you for varied careers including
print publications, e-publishing, visual identity
development, information and environmental graphics,
typeface design and more.
Illustration and Photography
This pathway teaches you to visually communicate a
message to an audience in a range of applied contexts.
The focus is on producing high-quality visuals and
handcrafted boutique designs. In our supportive and
well-equipped studio environments you develop your
personal visual signature by working on projects and
live briefs.
Illustration and photography are applicable to all areas
of communication design from film and music to
advertising and publishing. This pathway prepares
you for a career as an art director in a range of
creativeindustries.

Pathway at the South Campus:


Visual Communications
This pathway covers all of the above specialisations in a
condensed form. You learn to visualise a broad range of
ideas, concepts and messages, exploring the full range of
areas within the Bachelor of Design. Youre encouraged
to develop your own design style across typographic
design, information design, publication design, motion
graphics, branding, posters, environmental graphics
andmore.
The broad nature of this pathway is great preparation for
a career as a freelance designer working across a range
of areas.

Katoanga Finau

Freelance Graphic Designer


Bachelor of Design in Communication
Design
Life as a freelance designer is exciting, says AUT
communication design graduate Katoanga Finau.
Its fun, a lot of hard work and takes a lot of time but its all
worth it at the end when you see your design out there. Small
jobs often lead to bigger and better ones, and more doors start
opening. Its a good feeling to finally work in the design world,
says Katoanga who graduated at the end of last year.
Creating meaningful work
Design projects are much more than just a job, she says.
Theres more to it than just fulfilling a criteria creating
meaningful work is better. Right now Im designing a small
newspaper for Tonga, which will be called Tonga Sun and will
be distributed in New Zealand, Tonga, Australia and the USA.
Its such a rewarding project.
Ive recently also completed a great project for Sony Records,
doing the artwork for the album for Maala. The design was
inspired by the style of my last AUT project, Beautiful Error,
which involved using visual images based on glitches,
saysKatoanga.
Multiple options in one degree
After enjoying doing graphics and design at high school,
Katoanga knew design was what she wanted to study but
wasnt sure which area of design to focus on.
I had heard that communication design covers multiple
options within one major, so for me that was perfect. I could
explore different areas of design within my degree to see what
I liked.
My high school teachers recommended AUT to me before I
applied. Im glad I made the decision to come here.

To ensure our curriculum remains current papers may change from


year to year.
For details visit www.aut.ac.nz/artdesign

09

UNDERGRADUATE
SEE YOURSELF AS:
A story teller
Technologically savvy
Visually creative
A problem-solver

Bachelor of Design
Digital Design
The Digital Design major focuses on the application of
new and emerging technologies in the field of moving
image. It covers everything from 3D animation,
cinema, serious gaming and visual effects to motion
graphics, television commercials and other emerging
technologies. These include mobile phone apps and
interactive installations for performance.

Year 2
Second-year core papers include Digital Design Studio
III, Digital Design Studio IV, Theory and Context III
and Theory and Context IV. Pathways you can follow
are Gaming, Visual Effects, and Animation. You also
undertake two papers from the minor of your choice.

New Zealand is extremely well regarded in the moving


image field, a field the government is keen to help
develop further. 3D animation is not just used in the
entertainment industry but also in engineering, health
and recreation, architecture, medicine, gallery facilities
and education.

Year 3
In the third year the core papers include Digital Design
Studio V, Digital Design Studio VI, Theory and Context
V with an elective of Serious Gaming, Motion Capture,
or Advanced Digital Cinema. You also complete the last
paper of your chosen minor.

This major enables you to become a creative


problem-solver and effective story teller, approaching
each project with a variety of creative solutions. You
learn how to animate 3D characters and place them
into any moving image project, whether animated or
cinematic. You also learn how to write, plan, research,
shoot and post-produce a digital cinematic narrative.
Visual effects within a digital cinema field is another
area extensively covered and one many students
specialisein.

You complete 60 hours of work experience in the digital


design industry. The choices in the Auckland region
include Flux Animation Studio, Watermark, Toybox,
TV3 Auckland, Ogilvy Advertising, Yukfoo Animation,
Brandspank Ltd, Images and Sound, Fish n Clips, and
One To One Hundred. Its a great opportunity to network,
gain solid work experience and develop your show reel
and digital portfolio.

KEY FEATURES:
Growing demand for digital design skills, not just
in the entertainment industry
Animate 3D characters, and create digital
narrative and visual effects
60 hours of work experience in the digital
designindustry

What this major covers


Year 1
The learning environment in the Digital Design major
is studio and software lab-based, with three classes of
25 students in Year 1. You stay in these classes for the
three years but can interact with the other classes and
otheryears.
First-year digital core papers include Digital Design
Studio I, Digital Design Studio II, Theory and
Context I, Theory and Context II and Introduction to
3D Animation. You also study the first paper in the
minor of yourchoice.

10

Career opportunities








VFX artist
3D animator
Art director
Games artist
Interactive designer
Motion capture artist
Motion designer
Programmer
Screen arts

To ensure our curriculum remains current papers may change from


year to year.
For details visit www.aut.ac.nz/artdesign

Shea Melville

Motion Studio Technical Director, Weta Digital


Bachelor of Design in Digital Design
Bachelor of Art and Design (Honours)
Working for the internationally renowned special effects
company that first inspired his career path is a dream come
true for AUT digital design graduate Shea Melville.
Based at Wellingtons Weta Digital, the Academy Award
winning visual effects facility, Shea works as motion studio
technical director. It was Wetas portrayal of Gollum in The
Lord of the Rings, along with an interest in video games and a
passion for art, that first inspired Sheas interest in the 3D and
visual effects industry.
Motion capture is the art of recording a persons physical
performance and placing that performance onto a 3D
character like Gollum, explains Shea.
On the job
Since starting at Weta, Shea has worked on The Hobbit trilogy,
Iron Man 3 and The Dawn of the Planet of theApes.
The Dawn of the Planet of the Apes has been the most rewarding
project to work on so far and its reception wasawesome.

Its rewarding to be working with such talented people across


the different departments here at Weta. And theres nothing
better than watching the final movie and seeing your name in
the credits.
Shea says the evolution of his role has kept his work
challenging and interesting.
I was recently promoted from lead motion tracker to motion
studio technical director and my major role of late has been
operating our motion capture suite. It has given me the chance
to work more closely with our animation supervisors. I like
being on set or on stage in the thick of it.
Student specialist
Motion capture is a specialised field and one Shea immersed
himself in while studying at AUT. He says AUT gave him the
freedom to focus on his area of interest while still a student.
At AUT I tried to use it in my projects wherever possible. I
believe my experience in motion capture at AUT was the key to
landing a job in such a unique and specialised area of work.

11

UNDERGRADUATE
SEE YOURSELF AS:
Cultivated, with a strong grasp of design
and style
A creative problem-solver
Visionary, with an eye for texture, shape
and detail

Bachelor of Design
Fashion Design
Fashion marks time. It responds to the cultural and
political issues that underpin society, and inspires
change. Study fashion design with us, and you
can actively participate in this process. Youll be
encouraged to develop a strong conceptual design
style and practical design skills from drawing and
pattern cutting to an understanding of the business
offashion.
The major encourages you to be adept in creative
reasoning and problem-solving. It promotes originality
based on a thorough awareness of your chosen field,
resulting in the ability to create innovative fashion
work destined for a multifaceted global industry. Many
of our graduates have taken up exclusive fashion roles
both locally and internationally.
KEY FEATURES:
Covers all aspects of the fashion industry
Access to leading edge facilities
Present your work to the media and industry in a
showroom environment or at a runway show
Opportunity to showcase your collection at the
AUT Rookie fashion show

The top fashion students showcase collections in the


AUT Rookie fashion show. For many years the show has
been a rite of passage for outstanding New Zealand
fashion designers including Glen Prentice, Nadeesha
Godamunne and Sam Hickey.

Career opportunities






Fashion designer
Assistant designer
Workroom assistant
Fashion and textiles buyer or merchandiser
Fashion management, marketing and public relations
Fashion production manager
Fashion writer or editor

What this major covers

To ensure our curriculum remains current papers may change from


year to year.

Year 1
You develop practical fashion design skills including
pattern cutting and drawing, and are introduced to
creative design thinking and fashion theory. You also
complete the first paper of your chosen minor.

For details visit www.aut.ac.nz/artdesign

Year 2
Your first-year skills are put into practice through a
series of challenging industry-orientated projects that
focus on developing design ideas across broad fashion
areas from streetwear to high fashion.
Core papers include Fashion Design Studio III, Fashion
Design Studio IV, Fashion Design Theory II and Industry
Practice. You also undertake a further two papers from
the minor you have chosen.

12

Year 3
Core papers include Fashion Design Studio V,
Fashion Design Studio VI, Fashion Design Theory and
Technologies for Design. Through these final-year
papers, you develop your own self-directed projects
that cover the spectrum of fashion related disciplines,
resulting in a body of work that is selected for a
professional presentation (runway or showroom) at the
end of the year to the fashion media and industry. You
also complete the final paper of the minor you have
chosen.

Jomnarn Dul

Bachelor of Design in Fashion*


The chance to showcase your designs at AUTs Rookie fashion
show is an invaluable experience, says AUT fashion design
graduate Jomnarn Dul.
In my final year I had the opportunity to showcase my designs
at AUTs Rookie fashion show. That was amazing! At the end
of the show I was approached by Hallenstein Brothers to join
their team.
That was one of the reasons why I first decided to study at
AUT. I had heard it was the best fashion design programme,
and the Rookie fashion show is extremely well known. I knew
from day one that I wanted to be in it.
Supportive creative environment
The fashion industry can be tough, so it was wonderful that
the learning environment at AUT was really harmonious
Jomnarn says.
Its like a big family and a fantastic base to go out into the
workforce with. I would really recommend AUT for people
interested in furthering their fashion career.

In my second year at AUT, I was introduced to menswear as


a path. Thats where I really came into my own as a fashion
designer. I was encouraged to trust myself and my approach to
design. Im grateful for that creative freedom!
Taking sustainable design to Hollywood
Jomnarns menswear designs have not just impressed her AUT
lecturers last year one of her designs graced the red carpet,
worn by Twilight star Kellan Lutz to the Academy Awards.
Her design was the winner of the menswear section in the
global Red Carpet Green Dress design competition, the
brainchild of Suzy Amis Cameron, wife of Avatar director
James Cameron. Jomnarns design, a tuxedo made of recycled
bottles, was a variation on a tuxedo she originally designed for
Hallensteins Ekocycle suit range.
After working as a buyers assistant for Hallenstein Brothers
for the past three years, Jomnarn is now heading to London for
the next step in her fashion career.
*This major is now called Fashion Design.

She credits her lecturers for opening up new opportunities for


her.

13

UNDERGRADUATE
SEE YOURSELF AS:
A visualiser
Environmentally conscious
A design thinker
A practical problem-solver

Bachelor of Design
Product Design
Product design is an exciting and rapidly evolving
profession. At AUT, a great product is defined as
the end result of a design process that explores,
challenges and responds creatively to an identified
problem. Products can be tangible, three-dimensional
manufactured objects like consumer products,
furniture, packaging, medical and sports equipment
or they can be product interfaces and product-related
systems and services. Many products are solutions to
real-world problems.
AUT product design graduates are award-winning and
well-prepared for a changing future. Ethical practices,
along with environmental and social responsibility
underpin all aspects of this major. You work in open
plan design studios and individual student work areas
with wireless networking, and have access to worldclass laboratories and workshops. Throughout your
studies you develop key skills in research, analysis,
critical and creative thinking, design thinking,
ideation, prototyping and communication.
KEY FEATURES:
Real-world projects for our industry partners
Dynamic and collaborative learning environment
World-class facilities including our 3D labs, rapid
prototyping laboratory and the Textile and Design
Laboratory with 3D scanning capabilities

What this major covers


Year 1
Youre introduced to the design process and design
thinking, and learn fundamental design skills, theories,
methods and processes through a range of projects.
Core papers include Product Design Studio I, Product
Design Studio II, Product Design Technology I, Product
Design Theory I and Product Design Drawing and
Communication. You also complete the first paper of
your chosen minor.
Year 2
You undertake more sophisticated creative product
design projects. You become familiar with computer
aided design (CAD), production technology and theory.
Core papers include Product Design Studio III and IV,
Product Design Technology II, 3D Digital Modelling I.
You also complete two papers from your chosen minor.

14

Year 3
You work more independently on projects, and start
to more clearly identify your area of specialisation.
Many of these projects are professionally focused, and
undertaken in partnership with industry-based clients.
The projects usually involve a design brief developed in
conjunction with the partner business or organisation,
visits, as well as a final presentation.
Partners include:
Medicine Mondiale
pHd 3
Essenze
Fisher & Paykel Healthcare
Zespri
Trade Aid
Return to Sender Coffins
Consortium
Zephyr Technologies
Kathmandu
Freedom Camping
Snow Planet
Auckland District Health Board
Blender Design
Adept
Auckland Transport
Auckland Council
Core papers include Product Design Studio V, Product
Design Studio VI, 3D Digital Modelling II, Product Design
Theory II alongside the last paper in your chosen minor.

Career opportunities




Product and industrial designer


Computer aided designer
Research designer
Furniture designer
Ergonomic medical equipment, sport or performance
wear designer
Packaging designer
Service and experience designer
Technology teacher (secondary school)*
* After completing the one-year Graduate Diploma in Secondary
Teaching. For information visit www.aut.ac.nz/education
To ensure our curriculum remains current papers may change from
year to year.
For details visit www.aut.ac.nz/artdesign

Antonio Wan

Bachelor of Design in Product Design


Bachelor of Art and Design (Honours) student
Watching businesses show an interest in your creations is an
amazing experience says AUT product design student Antonio
Wan. Even more so when youre still at university.

We can use these during workshop hours, which gives us


plenty of time to pursue our project work and experiment with
our personal projects.

In my second year at AUT, a vanity mirror I designed won


Peoples Choice in an exhibition held at Bloc and was a finalist
at the Best Design Awards. A limited run on the product is
now selling through Douglas and Bec. That was an extremely
valuable experience, Antonio says.

The tutors and lecturers have extensive knowledge in the


design field, making the programme a great place to learn
about all forms of design, says Antonio.

Along with five others, Antonio also had the design for the
Hammer Bag camping product developed into a working
prototype and Freedom Camping considered adding it to their
product line.
These projects have allowed me to grow far more
professionally than I would have ever thought possible. It
makes me feel proud of what Ive achieved.
Outstanding facilities and staff
At AUT you have easy access to a range of technologies,
saysAntonio.
It was one of the reasons why I came to AUT. The facilities are
amazing, and include 3D printing and CNC machining.

The product design degree covers a wide range of skills every


designer should have before specialising in a specific field. Our
lecturers always see tremendous potential in everyone and
subtly point us in the right direction or reassure us were doing
fine. Ive found this very helpful.
Giving back
After finishing his Bachelor of Design at the end of last year,
Antonio decided to return to AUT for another year to complete
his honours degree.
For my honours project, Stephen Reay the head of AUTs
product design department has set me up with a great
project for the Auckland District Health Board. Ill be working
on a product to improve experiences within the neonatal
intensive care unit.

15

UNDERGRADUATE
SEE YOURSELF AS:
Fascinated with the spaces people live,
work and play in
Someone with a love of exploring and
experimenting
A thinker, maker, or planner

Bachelor of Design
Spatial Design
Spatial design is the design of human environments,
incorporating aspects of interior design, architecture,
urban design, performance, art and visual
technologies. It involves studying the relationships
between people and their environments, and
designing ways to improve those environments. Many
spatial designers work in interior architecture. Others
pursue work in scenography or performance design,
the creation of exhibitions and events, furniture
design or virtual environments.
Our design approach is strongly driven by ideas
and theoretical insights, particularly about the
city, time and detail. We aim to bypass clichs and
creatively question conventions about living, working
andplaying.
Throughout your studies you develop vital industry
skills, as well as the creative capacity to thrive in the
changing world of spatial design. You learn from
staff who are active researchers, often with many
years in design practice. You study in an environment
that encourages active engagement with other
professionals, practitioners, groups and communities.
KEY FEATURES:
Hands-on, studio-based learning
Includes real-world spatial design projects
Work with full-sized prototypes, installations,
moving images and emergent technologies

What this major covers


Year 1
Through Fabrication Studio I in the first semester and
Spatial Design Studio I in the second semester, you
learn conceptual thinking, and the making skills and
communication skills to become a spatial designer.
The papers Theory I, Digital Techniques I and Spatial
Drawing further your creative thinking ability and
visualising skills. In the second semester, you complete
the first paper of your chosenminor.

16

Year 2
You deepen your design skills through Fabrication
Studio II in the first semester and Spatial Design Studio II
in the second semester. Both papers integrate skills from
the second year of your minor. You also complete the
papers Digital Techniques II and Theory II.
Year 3
Fabrication Studio III in the first semester focuses on
creative assembly, innovative fabrication and critical
construction knowledge. In your first semester you
also complete your minor and the paper Digital
TechniquesIII.
In the second semester you complete a design project in
Spatial Design III, integrating knowledge from the minor,
Spatial Theory III and the building expertise provided
by earlier papers. You have the opportunity to exhibit
your design project at the AUT School of Art and Design
Festival, showcasing your work to key representatives
from media, industry and the design professions.

Career opportunities
Spatial designer working in:
Interior/building design
Design for theatre, film, television or digital
environments
Urban design
Event design
Furniture and object design
A career path in spatial design starts with this major and
continues in postgraduate study. A one-year honours
degree or a two-year masters degree enables you to
specialise in particular areas of practice or research.
To ensure our curriculum remains current papers may change from
year to year.
For details visit www.aut.ac.nz/artdesign

Employer comment
His very good drawing skills and design thinking have
certainly impressed us over the last year and a half with our
studio. He has an ability to think and explore projects from a
broad, big picture angle. Originally, after completing his AUT
degree, he joined our practice to work with our Interiors team
but we quickly realised that his skills could potentially be more
effectively utilised in my studio which works with many of our
cultural projects. This has worked out really quite well for
both Rameka and the practice.
Hamish Boyd, Principal, Jasmax

Rameka Alexander-Tuinukuafe

Ngpuhi, Ngi te wake ki te whenua, Ngti Rehia


Architectural Graduate, Jasmax
Bachelor of Design in Spatial Design
Bachelor of Art and Design (Honours)
AUTs spatial design degree makes it easy to develop your own
creative practice and find your career direction, says Rameka
Alexander-Tuinukuafe who completed a Bachelor of Design in
Spatial Design.

construction sites, social activities and had the opportunity


to learn new digital skills. One of the most memorable
experiences was being able to spend an hour speaking to
interiors team principal Tim Hooson.

I chose spatial design because it offered a wide range of


creative options without being overly prescriptive. I also loved
that AUTs campus is at the heart of the city, which enabled us
to be inspired by the city and meet other like-minded creatives.

A great place to learn new skills


Since joining Jasmax in 2009, Rameka has been involved in a
number of roles in both interior design and architecture.

The lecturers are really open to your individual design


approach. Having attended kura kaupapa Mori for the
majority of my schooling, my Mori perspective has a huge
influence on my approach to design and architecture. The
lecturers always encouraged me to pursue this, Rameka says.
Internship at Jasmax
One of the highlights of Ramekas studies was being awarded
the Vice-Chancellors Award for Excellence in Spatial Design at
the beginning of his third year.
This was a fantastic opportunity because it included an
internship position with Jasmax. My month at Jasmax was
invaluable I participated in project meetings, site visits to

Jasmax is a great place to learn new skills there are always


experienced people who are open to passing on their
knowledge and experiences. My career highlight to date has
been being part of the Te Whare Hou o Thoe project, which
won a Best Awards Purple Pin in 2014 for the Ng Aho design
category.
Another highlight has been leading the creation of a Jasmax
waiata and helping raise an awareness of Mori culture at
Jasmax, which is something Im very proud of.
He says he is constantly using the skills he developed at AUT,
including networking and being able to communicate ideas to
a larger group.

17

UNDERGRADUATE
SEE YOURSELF AS:
Having a good eye for colour, pattern,
texture and detail
Creative and flexible
Having a strong sense of fashion

Bachelor of Design
Textile Design
This major explores methods of developing fabric for
fashion, product and interiors, pushing your creative
ability to explore new areas of textiles in clothing,
furnishing and beyond. Study with us and become
part of the new generation of New Zealand designers,
thinkers and makers. We encourage you to build
your own philosophy of design and create your own
opportunities in this niche field.
With an emphasis on knitted and printed textiles and
apparel, AUTs Textile Design Laboratory has excellent
resources including computer-aided design systems,
digital fabric and garment printing, electronic intarsia
and WholeGarment knitting technology. These new
technologies enable you to take an experimental
approach to design and produce innovative as well as
contemporary work.
AUT has the only facility in New Zealand that houses
design, knitwear and digital printing technology
specifically set up to meet the purposes of design,
product development, sampling and research.
KEY FEATURES:
Strong links with industry partners including
Global Textiles, Private Collection, Optimum
Knitwear, Charles Parsons and Mollers Textiles
Opportunities for work experience and
industryprojects
Access to our leading edge Textile
DesignLaboratory
Present your work to the media and industry in a
showroom environment or at a runway show

What this major covers


Year 1
The focus is on core skills. Youre introduced to technical
and production methods used in the design of fabrics.
You also explore creative development through drawing,
colour work, research and practical skills. You learn how
to develop your ideas into creative designconcepts.
The studio-based papers are supported by
designtheory.

18

Year 2
You extend your skills and learn how to use more
advanced specialist print and knit software. You have
the opportunity to engage in live projects with industry
to develop fashion knitwear, and printed fabrics and
textiles for interiors.
Exchange opportunities
The Fashion and Textile department runs an exchange
programme with design schools in San Francisco,
Amsterdam, Toronto and Finland. This is open to
Year2students.
Year 3
You continue to expand your design practice you may
choose to specialise in print or knitwear or you may
prefer to continue to work with a combination of media.
You develop your own self-directed projects that cover
a range of textile-related disciplines. You showcase your
body of work in a professional presentation to the media
and industry within a dynamic showroom environment
or at an innovative runway show.

Career opportunities








Textile designer
Knitwear designer
Studio/workroom manager
Visual merchandiser
Production manager
Textile product designer
Interior designer or stylist
Homewares designer
Illustrator

To ensure our curriculum remains current papers may change from


year to year.
For details visit www.aut.ac.nz/artdesign

Stacy Brett

Bachelor of Art and Design (Honours)


Master of Creative Technologies student
The modern studios and strong industry connections are what
first attracted Stacy Brett to AUTs art and design programme.
The facilities AUT design students have access to are very
impressive 3D printing, laser cutting, digital printmaking, a
knit machine These state-of-the-art facilities allow students
to push the boundaries within their chosen field of expertise,
says Stacy who is of Cook Island, Tahitian and Pkeh descent.
Taking on textile design
Stacy choose the Textile Design major as it gave her the
flexibility to explore her creativity on multiple levels.
Textile design isnt just limited to fabrics or fashion, it has
many avenues you can explore: sustainability, photography,
fashion, interior design or product design. Ive always been
creative and loved design, so this programme was perfect
forme.
I was especially interested in the print aspects of the
programme, using programs like Photoshop and Illustrator
to create digital prints. I loved being able to manipulate and
explore colour, texture and layers. Its so much fun.
Support and motivation
The constant support and motivation to push ideas forward is
what Stacy enjoyed most about AUT.

The atmosphere within the university is great, and the


lecturers are fantastic. The support of my lecturers has
been amazing. Having one-on-one time has helped me
gain confidence, skills and knowledge. You never feel like
anumber.
Not content to merely concentrate on her own studies, Stacy is
also a Pacific student mentor, helping other students navigate
the challenges of university life.
Giving back to the Pacific community has always been
something Im passionate about and I encourage other
Pacific students to do the same.
Exploring digital media
After finishing her honours degree last year, Stacy
is now continuing her studies with the Master of
CreativeTechnologies.
During my honours year, I started creating 3D sculptures,
which then developed into a collaboration with a digital
designer and multi-layered video. I really enjoyed the digital
aspect of this project, and decided to enrol in the Master of
Creative Technologies to expand this skillset.

19

UNDERGRADUATE

Minors Bachelor of Design


In both the Bachelor of Design and Bachelor of Visual
Arts, you choose one minor as part of your degree,
which enables you to broaden your programme of
study. Minors include:

Game and Play Design


Covering the full spectrum of game and play design,
you gain the practical know-how to apply new tools
andtechniques.

3D Visualisation
3D visualisation is relevant to many fields including
film, architecture, urban development and more. Gain
the practical know-how by using advanced mapping
and rendering techniques, as well as user interface and
visualisation methodologies.

Interaction Design
Explore the design of computing technologies, products
and systems that are responsive to human behaviours
and needs. This includes the background to interaction
design, theories of human behaviour and user
experience driven design processes.

Cinematic Arts
Explore cinematic language and production techniques,
then apply your new skills and understanding to create a
masterpiece of your own.

Motion Capture
Uncover a range of exciting MOCAP applications in
state-of-the-art facilities, including 3D animation, digital
visual effects, pre-visualisation, gaming and more.
Become an expert with a range of approaches to motion
capture, including tools and techniques.

Contemporary Pacific*
Learn, explore and innovate concepts in Pacific art,
space and design: patterns that interact with movement,
rituals, connecting people and the environment.
Creative Entrepreneurship
Discover business for creative concepts covering
economics, innovation, creative entrepreneurship,
strategic thinking, branding and marketing.
Creative Sound Design
Work in new sound recording studios to learn skills
in digital audio recording, editing and mixing to be
utilised in moving image, gaming, performance and
installationart.
Design Thinking**
Use your design skills to strategically reframe problems
and help organisations develop new business concepts
and opportunities.
Design for Sustainability
Discover how art and design can contribute to a new
future where both people and our planet will prosper.
Explore ecological and social aspects of design for
sustainability.
Digital Fabrication
Use the latest advanced technologies such as 3D
printing, computer controlled CNC cutting, milling and
routing, and laser cutting to produce work.
Experimental Textile Design
Explore AUTs leading edge textile design facilities to
discover how textiles are made and create your own
innovative and experimental fabrics.

Performance and Media Arts


Create experimental and innovative performances that
explore the intersection of live event, interactivity and
digital technologies.
Photographic Practices*
Explore fundamentals of digital camera technologies,
lighting, post-production, and editing, along with
implications of photographic representation and
communication.
Ttai Aro Rangi Navigating the Oceanic
Delve into the contemporary and creative practices
unique to the Pacific region. Experience working
alongside Mori and Pacific artists and designers.
Temporary Practices/Temporary Publics**
Collaborate on multidisciplinary projects that explore
public and social contexts to create innovative
temporary art events. Be part of a group of artists and
designers working together to create site-specific works,
pop-up events, residencies, installations, interventions
and publications.
Urban Practices
Discover how cities touch and influence nearly
everything in contemporary life. Learn cutting-edge art
and design responses to city situations.
Visualising Information
Examine practices, theories and skills in information
design and apply them to a range of media and
information environments.
* Subject to approval
** Name change subject to approval

20

4
7

1 Unknown Artist Spatial Design 2014 Graduate Exhibition 2Felix Harris - Bachelor of Visual Arts 2014 Graduate Exhibition 32014 Rookie show with work from Year 3 student
Madeline Walter 4 Christine Yap Bachelor of Visual Arts 2014 Graduate Exhibition 5Daniel Skerlj-Rovers Bachelor of Visual Arts 2014 Graduate Exhibition 6 BDes Fashion
Design Year 2 live industry design project with Zambesi 7 Uncoated Communication Design 2014 Graduate Exhibition 8 Blood-sugar calculator by Mandy Wong
21

UNDERGRADUATE

Bachelor of Visual Arts


Overview

BACHELOR OF VISUAL ARTS


BVA

Code

AK3352

Level of study

Points

360 (including 60 points from


your chosen minor)

Duration

3 years full-time only

Venue

City Campus

Start date

29 February 2016

Minimum entry
requirements

University Entrance (NCEA, CIE


or IB) or equivalent
Portfolio of artwork*

Selection criteria

Interview will be required

Preferred school
subjects

Classical Studies, English,


History of Art, Media Studies,
Painting (Practical Art),
Photography (Practical Art),
Printmaking (Practical Art),
Sculpture (Practical Art)

* For information regarding portfolio guidelines, visit


www.aut.ac.nz/artdesign
AUT encourages early application to this programme as there are
limited places available. Preference will be given to applicants who
apply early. Acceptance into our programmes is based on academic
achievement, the work submitted in a portfolio, and if required, an
interview. Applications will continue to be considered as long as there
are still places available in your chosen major.

Passionate about art? The Bachelor of Visual Arts


prepares you for the creative and professional demands
of a career in contemporary art. Many of our graduates
are now involved in significant creative art events, both
in New Zealand and around the world.
Throughout your studies you have your own studio
space, where you can work with a range of media such
as painting, print, photography, sculpture, moving
image, sound and performance, often incorporating
other media and new technologies. As well as
collaborating with other visual artists, you could
also work with musicians, composers, filmmakers,
animators, choreographers, directors, actors, set
designers and writers across AUT.
22

Your learning experience includes one-on-one


tutorials, critiques, seminars, visits from artists
and critics, workshops, noho marae and field
trips to galleries. You learn to think critically
about contemporary art practices and challenge
establishedideas.
To help you develop a broad range of skills, you also
study a minor (60 points) as part of this degree.
KEY FEATURES:
A mix of practical skills and the theory of art
Creative and collaborative environment with your
own studio space
Opportunity to showcase your work at the AUT
School of Art and Design festival

Minors

















3D Visualisation
Cinematic Arts
Contemporary Pacific**
Creative Entrepreneurship
Creative Sound Design
Design for Sustainability
Design Thinking***
Digital Fabrication
Experimental Textile Design
Game and Play Design
Interaction Design
Motion Capture
Performance and Media Arts
Photographic Practices**
Ttai Aro Rangi Navigating the Oceanic
Temporary Practices/Temporary Publics***
Urban Practices
Visualising Information

** Subject to approval
*** Name change subject to approval

What this qualification covers


Year 1
We introduce you to the fundamentals of visual arts
theory and practice. Youre encouraged to develop your
own artistic interest and approach to art-making. In
Semester 2, you specialise in paint/print, photography
or sculpture.

Core papers:
Visual Arts Core Studio
Visual Arts Theory I
Visual Arts Studio I
Plus one paper from your chosen minor in Semester 2.
Year 2
You explore your individual interests in art-making, and
continue doing a mix of studio and theory. The aim is for
you to become increasingly self-reliant. Core papers this
year are Visual Arts Studio II and Visual Arts Theory II,
plus two papers from your chosen minor.
Year 3
You continue to develop your art practice with advanced
visual, media, method and conceptual skills and
will create a coherent body of art that incorporates
complexity and subtlety. Papers this year are Visual Arts
Studio III, Visual Arts Theory III, Visual Arts Professional
Practice and the final paper from your chosen minor.
Youre expected to be working in a self-reliant way
thisyear.
At the end of Year 3, you have the opportunity to exhibit
your work to the art community, media and industry
through the AUT School of Art and Designfestival.

Career opportunities






Artist
Arts administrator, manager or director
Art consultant
Art critic, historian, commentator or writer
Art gallery manager or owner
Curator
Educator

For more information visit www.aut.ac.nz/artdesign

Darcell Apelu

Artist/Lecturer, Bay of Plenty Polytechnic


Bachelor of Visual Arts
Master of Art and Design
AUT is a great environment to foster your creative practice
alongside like-minded people, says Darcell Apelu who
graduated with a Bachelor of Visual Arts.
Im originally from Tauranga and came to AUT to check
out the campus. As soon as I walked through the visual
arts building, I knew these were the people I wanted to be
surrounded with.
An artists point of view
At AUT, everything you do reflects the artists point of view and
the expectations from the art world, Darcell says.
For example, the group exhibitions we did as part of our
studies give you a good understanding of the reality of the
exhibitions youll be involved in as an artist. We learned about
all aspects that go into creating a show.
Darcell says her studies helped her gain a sense of self and
discover who she is as an artist.
Life as an artist
Now working as a self-employed artist, Darcell explores
perceptions of the Pacific body within the social climate of
New Zealand and the Pacific, working mainly in performance
art and moving image.
Her work has been featured in a number of high-profile
galleries including Artspace, Gus Fisher Gallery and ST PAUL
St Gallery.
In addition to her art practice, Darcell also teaches
contemporary New Zealand art at Bay of Plenty Polytechnic in
her hometown Tauranga.

23

UNDERGRADUATE

Course planner Bachelor of Visual Arts


Bachelor of Visual Arts programme structure

Bachelor of Visual Arts

360 points

BACHELOR OF VISUAL ARTS

300 points

PLUS
ADD ONE OF THE FOLLOWING MINORS:

60 points

3D Visualisation

Game and Play Design

Cinematic Arts

Interaction Design

Contemporary Pacific*

Motion Capture

Creative Entrepreneurship

Performance and Media Arts

Creative Sound Design

Photographic Practices*

Design for Sustainability

Ttai Aro Rangi Navigating the Oceanic

Design Thinking**

Temporary Practices/Temporary Publics**

Digital Fabrication

Urban Practices

Experimental Textile Design

Visualising Information

Bachelor of Visual Arts papers total of 360 points


YEAR

1
2
3

SEMESTER 1
Visual Arts Core Studio (45 pts)

Visual Arts Studio I (30 pts)

Visual Arts Theory I (30 pts, full-year paper)


Minor paper Semester 2 (15 pts)
Visual Arts Studio II (60 pts, full-year paper)
Visual Arts Theory II (30 pts, full-year paper)
Minor paper Semester 1 (15 pts)

Minor paper Semester 2 (15 pts)

Visual Arts Theory III (15 pts)

Visual Arts Professional Practice (15 pts)

Visual Arts Studio III (75 pts, full-year paper)


Minor paper (15 pts)

* Subject to approval
** Name change subject to approval

24

SEMESTER 2

Minors Bachelor of Visual Arts


In both the Bachelor of Design and Bachelor of Visual
Arts, you choose one minor as part of your degree,
which enables you to broaden your programme of
study. Minors include:

Game and Play Design


Covering the full spectrum of game and play design,
you will gain the practical know-how to apply new tools
andtechniques.

3D Visualisation
3D visualisation is relevant to many fields including
film, architecture, urban development and more. Gain
the practical know-how by using advanced mapping
and rendering techniques, as well as user interface and
visualisation methodologies.

Interaction Design
Explore the design of computing technologies, products
and systems that are responsive to human behaviours
and needs. This includes the background to interaction
design, theories of human behaviour and user
experience driven design processes.

Cinematic Arts
Explore cinematic language and production techniques,
then apply your new skills and understanding to create a
masterpiece of your own.

Motion Capture
Uncover a range of exciting MOCAP applications in
state-of-the-art facilities, including 3D animation, digital
visual effects, pre-visualisation, gaming and more.
Become an expert with a range of approaches to motion
capture, including tools and techniques.

Contemporary Pacific*
Learn, explore and innovate concepts in Pacific art,
space and design: patterns that interact with movement,
rituals, connecting people and the environment.
Creative Entrepreneurship
Discover business for creative concepts covering
economics, innovation, creative entrepreneurship,
strategic thinking, branding and marketing.
Creative Sound Design
Work in new sound recording studios to learn skills
in digital audio recording, editing and mixing to be
utilised in moving image, gaming, performance and
installationart.
Design Thinking**
Use your design skills to strategically reframe problems
and help organisations develop new business concepts
and opportunities.
Design for Sustainability
Discover how art and design can contribute to a new
future where both people and our planet will prosper.
Explore ecological and social aspects of design for
sustainability.
Digital Fabrication
Use the latest advanced technologies such as 3D
printing, computer controlled CNC cutting, milling and
routing, and laser cutting to produce work.
Experimental Textile Design
Explore AUTs leading edge textile design facilities to
discover how textiles are made and create your own
innovative and experimental fabrics.

Performance and Media Arts


Create experimental and innovative performances that
explore the intersection of live event, interactivity and
digital technologies.
Photographic Practices*
Explore fundamentals of digital camera technologies,
lighting, post-production, and editing, along with
implications of photographic representation and
communication.
Ttai Aro Rangi Navigating the Oceanic
Delve into the contemporary and creative practices
unique to the Pacific region. Experience working
alongside Mori and Pacific artists and designers.
Temporary Practices/Temporary Publics**
Collaborate on multidisciplinary projects that explore
public and social contexts to create innovative
temporary art events. Be part of a group of artists and
designers working together to create site-specific works,
pop-up events, residencies, installations, interventions
and publications.
Urban Practices
Discover how cities touch and influence nearly
everything in contemporary life. Learn cutting-edge art
and design responses to city situations.
Visualising Information
Examine practices, theories and skills in information
design and apply them to a range of media and
information environments.
* Subject to approval
** Name change subject to approval

25

UNDERGRADUATE

Double degree:
Bachelor of Design/
Bachelor of Business
Combine your creative talents with business acumen
through this double degree. If youre looking for a
career in design, this double degree helps you gain a
solid foundation in business as part of your studies
essential if youre planning to run your own business
or advance a product or service in the marketplace. The
combination is offered in response to enquiries from
students wanting to do both degrees.
KEY FEATURES:
Combines creativity with business acumen, great
preparation for running a design business
Complete two degrees in as little as four years
Includes a 9-week industry placement and
opportunities to work on live design briefs

What this qualification covers


You choose one of six majors in the Bachelor of Design:
Communication Design, Digital Design, Fashion Design,
Product Design, Spatial Design and Textile Design, which
give emerging designers the opportunity to advance
their creative practice.
Business majors that are particularly useful if you want
to earn a living off your creative skills include:
Entrepreneurship and Innovation
Management
Market Insights: Marketing, Advertising,
Retailing,Sales*
Sustainable Enterprise
The Bachelor of Business also has its own dedicated
Design major, which teaches new types of creative
thinking skills especially relevant to the overlap between
design and business.

26

You can complete this double degree in four years if you


enrol in Summer School papers and do the business
co-operative education paper over Summer School
at the end of your third or fourth year. Otherwise you
complete this double degree during your fifth year.

Applying for this programme


You apply for both programmes separately.
You need to have University Entrance and submit a
portfolio. An interview may be required.
If you dont have a portfolio of art or design work ready
to submit, apply for the Bachelor of Business first.
Alongside your enrolment in the Bachelor of Business,
you enrol in a first year creative design paper under the
provision of a Certificate of Proficiency. This paper will
help you in preparing your portfolio.
For more details visit www.aut.ac.nz/artdesign

Career opportunities
By studying both degrees you develop design skills for
roles in business. This includes the ability to create high
value products, services and brands, and to balance
creative design and strategic thinking to complement
design and business.
* Subject to approval
For more details about the Bachelor of Business visit
www.aut.ac.nz/business

Course planner Bachelor of Business/Bachelor of Design


YEAR

JAN/FEB (Summer School)

1
2

(Double Degree)

SEMESTER 1

SEMESTER 2

Business in Context

Quantitative Methods for Business

BDes Major Paper**

Accounting for Decision Making

Economic Principles 1

Management & Organisation


OR BBus Major Paper (L5)

Design Studio I

Design Studio II

BDes Major Paper 1

BDes Major Paper 2

BBus Major Paper 1 (L6)

BBus Major Paper 2 (L6)

Choose a scenario depending on your length of study


OPTION 1: COMPLETE IN 4 YEARS

BBus Major Paper (L6)

Completed during Summer School


after Year 2

BBus Co-operative Education

Completed during Summer School


after Year 3

Design Studio III

Design Studio IV

BDes Major Paper 1

BDes Major Paper 2

BBus Major Paper 1 (L7)

BBus Major Paper 2 (L7)

Design Studio V

Design Studio VI

BDes Major Paper 1

BDes Major Paper 2

BBus Major Paper (L7)

OPTION 2: COMPLETE IN 4 YEARS

4
5

Design Studio III

Design Studio IV

BDes Major Paper 1

BDes Major Paper 2

BBus Major Paper (L6)

BBus Major Paper (L7)

Design Studio V

Design Studio VI

BDes Major Paper 1

BDes Major Paper 2

BBus Major Paper (L7)


BBus Co-operative Education

Completed during Summer School


after Year 4

BBus Major Paper (L7)

OPTION 3: COMPLETE IN 5 YEARS

4
5
** Bachelor of Design major paper
In Year 1 you choose one level 5 paper
depending on your BDes major
L6 = Level 6
L7 = Level 7

Design Studio III

Design Studio IV

BDes Major Paper 1

BDes Major Paper 2

BBus Major Paper (L6)

BBus Major Paper (L7)

Design Studio V

Design Studio VI

BDes Major Paper 1

BDes Major Paper 2

BBus Major Paper (L7)


BBus Co-operative Education

BBus Major Paper (L7)

Communication Design
Materials & Media I

Product Design
Product Design Drawing & Communication

Digital Design
Introduction to 3D Animation

Spatial Design
Digital Techniques I

Fashion Design
Human View

Textile Design
Textile View
27

UNDERGRADUATE
SEE YOURSELF AS:
Having a creative mindset
A highly capable problem-solver and
lateral thinker
Visually aware

Bachelor of Business
Design
BACHELOR OF BUSINESS
BBus

Code

AK3693

Level of study

Points

360

Duration

3 years full-time/
equivalent part-time

Venue

City Campus and


South Campus

Start date

29 February and 18 July 2016

Minimum entry
requirements

University Entrance (NCEA, CIE


or IB) or equivalent

Other
requirements

All approved NCEA level 2 and 3


language rich subjects, Business,
Mathematics and Statistics
subjects are useful

AUT encourages early application. This qualification will remain open


until all places have been filled.

A business plan may help get an idea to the market,


but how do you ensure your ideas are truly innovative,
meet real needs, and translate into something with a
high value return? Creativity, design and innovative
thinking are sought-after skills in todays challenging
and rapidly evolving business environment. Some of
the most successful contemporary businesses are
not only using design to develop high value products,
services and brands, but also using design to drive
their strategic thinking and direction.
The Design major introduces you to the principles and
practice of design and design thinking, from customer/
user research, insight development, creativity,
hands on design for services and experiences, to
the application of design in effective management
processes. Youll expand your design awareness

28

and capability and gain a sound appreciation of


the interrelationships between design, creativity
and innovation. You come to recognise the value of
design, whether you are developing a pioneering
product, leading a ground breaking project initiative or
embarking on an entirely new business venture.
KEY FEATURES:
Design-led thinking is increasingly in demand
Only major of its kind offered by a New Zealand
university
9-week work placement in an organisation of
your choice

What this major covers


Part 1
You will be introduced to fundamental concepts in
business disciplines and the main roles in business.
You complete five core level 5 papers:
Business in Context
Management and Organisation
Economic Principles 1
Quantitative Methods for Business
Accounting for Decision Making
You also complete the paper Design for Business and
choose one elective paper, either from business or from
any other AUT degree programme.
Part 2
Over the next two years, you learn to apply creative
techniques to business, design effective business
processes, foster innovative and entrepreneurial
thinking and examine the links between effective design
and sustainable business practices.
Papers include:
Activating Creativity
Design and Innovation for Sustainability
Design Collaboration
Design Management
Design Thinking Processes

Part 3
Co-operative Education is the final part of the BBus and
takes a full semester of study. This is a supervised work
placement related to your major(s) in an organisation
of your choice. You apply what you have learnt in
a real-world business, not-for profit organisation,
entrepreneurial venture or an applied project. You can
do your placement in New Zealand or overseas.
Recent placements included:
Lightening Lab
Orange Telecom
Conscious Consumers
Resilio

Career opportunities





Design manager or strategist


Entrepreneur
Product development co-ordinator
Product manager
Service designer
Experience designer

For more details visit www.aut.ac.nz/business

Jess Howell

Experience Designer, Optimal Experience,


PwC
Bachelor of Business in Design
andManagement
Jess Howell thinks her job gives her the best of both worlds
adesign role in a business environment.
The AUT Bachelor of Business graduate majored in design
and management and now works as an experience designer
forPwC.
User-focused
Jess role involves research, analysis and design around users
and the experiences that they have with companies, their
products and their services, which makes perfect use of Jess
business and design skills.
I love that everything we do is in the interest of the user. We
try hard to find issues that people have using websites, apps
and other services and make life that little bit easier for them
by redesigning these experiences. Its challenging and Im
constantly learning new things.
Recently I was an organiser of the Auckland Service Design
Jam, part of the Global Service Jam, which is a full weekend
event where we take people through the service design
process. It was the largest in the world and a huge success!
Skills for life
Jess says the most valuable skill she learned at AUT was how to
work collaboratively with others something she uses in her
job every day.
At AUT we often had to work together in teams and I learnt
how to deal with people with different personality types, skills,
abilities, attitudes, lifestyles and more. Its the same, if not more
challenging, in the workplace.

29

POSTGRADUATE

Overview of our
postgraduate qualifications
Bachelor of Art and Design (Honours)
The Bachelor of Art and Design (Honours) is mainly
aimed at high-achieving bachelors degree students who
want to advance their skills and make their CV stand out.
It can also serve as a pathway to advanced research at
masters or doctoral level.
You can specialise in one of these areas:
Communication design (typography, illustration,
animation and short film, photography and
graphicnovel)
Digital design (animation, moving image, gaming, web,
post-production and film)
Fashion and textile design (knit, print, textile, fashion
and costume design)
Product design (product and furniture)
Spatial design (interior, furniture, urbanism,
performance, installation, moving image, digital
environments, exhibition design and spatial theory)
Visual arts (painting, print, photography, sculpture,
drawing, moving image, installation, sound
andperformance)

Postgraduate Diploma in Art and Design


The Postgraduate Diploma in Art and Design gives
you a deeper understanding of innovative and
experimental art, and design research practice. You
undertake research training, explore the theoretical and
technical background, and conceptualise and produce
creative works. This programme is ideal for mid-career
practitioners and graduates from a range of design
disciplines and visual arts, and can be completed either
on or off campus. It can also serve as a pathway into the
thesis year of the Master of Art and Design.

30

Postgraduate Diploma in Performance and


MediaArts
This Postgraduate Diploma in Performance and Media
Arts enables you to expand the contexts of performance
and media arts both consciously, and critically. You will
see how performance can intersect and transgress
time-based forms of art to ultimately widen your
conceptions of art. Whether youre already working
in this area, or plan to, the programme offers you
unique research and development opportunities
through a cross-platform environment for live art.
You use a collaborative and interdisciplinary model
for practice-based research. The programme can also
serve as a pathway into the thesis year of the Master of
Performance and Media Arts.

Master of Art and Design


The Master of Art and Design is an interdisciplinary
research degree for art and design graduates and
creative professionals. While focusing on critical
enquiry, cultural context and practice-led research,
you also gain unique learning opportunities through
practice-based research. The nature of the research you
undertake in this programme helps foster a vital and
innovative art and design community for you and your
peers. This programme can be completed either on or
off campus. On-campus candidates enjoy dedicated
individual studio spaces, specialist facilities with
extended access hours, and library and learning centre
facilities. Off-campus students have regular weekly
online sessions and weekend residences in Auckland.
Those living outside Auckland are able to use the
distance library service.

Master of Arts Management

Master of Philosophy

The Master of Arts Management is designed to


produce creative managers with expertise in business
development, entrepreneurship, cultural management
and creative practice. You will be well-equipped for a
career in the creative industries as you develop a range
of transferable skills in management, presentation and
community development. This one-year degree also
explores how creative industries fit in the wider cultural
and economic context.

The Master of Philosophy is a one-year research


only masters degree. It gives you the opportunity
to undertake a research project of an applied or
professional nature, under the supervision of art and
design staff. It can also serve as a pathway to more
advanced research at doctoral level.

Master of Design
The Master of Design is a one-year degree aimed at
developing innovative and strategic leadership for
the design and business environment. The focus is
on improving creativity and understanding about the
design of products, environments, services and brands
within market contexts. This involves user-centred
design of products and services, and exploring how
design thinking and the power of design can deliver new
forms of value, experience and competitive advantage
for business as well as environmental sustainability.
You will be exposed to a range of design research, and
innovation methods and practices.

Doctor of Philosophy
The Doctor of Philosophy is a thesis-based research
degree that leads to advanced academic and theoretical
knowledge in a specialist area. The programme enables
you to make an original contribution to knowledge or
understanding in the field of art and design, and meet
recognised international standards for such work. You
work closely with a supervisor to prepare a thesis, which
is then examined by independent experts applying
contemporary international standards.
For more details visit www.aut.ac.nz/art-design/postgraduate or
email pgartdes@aut.ac.nz

Master of Performance and Media Arts


Experimentation, reflection and collaboration are at the
heart of the two-year Master of Performance and Media
Arts. Whether youre already working in this area, or
plan to, this programme offers you unique research and
development opportunities through a cross-platform
environment for live art. You will use a collaborative and
interdisciplinary model for practice-based research. You
expand the contexts of performance and media arts both
consciously, and critically. You explore how performance
can intersect and transgress time-based forms of art to
ultimately widen your conceptions of art.

31

University admission to AUT bachelors degrees


To gain admission to bachelors degrees, you must have
met the requirements for University Entrance plus any
specified admission requirements for a programme, such
as specific subjects, portfolios, interviews and auditions.

Admission categories
You may be granted University Entrance under one of
the following categories:

For more information on all admission categories and


specific programme requirements please see the AUT
Calendar or visit www.aut.ac.nz/calendar

Please note: AUT, like all other New Zealand


universities, is required to manage enrolments. This is
because of government policies that restrict the number
of funded places available for domestic students in
tertiary education.

 CEA University Entrance


N
Ad Eundem Statum admission (at an equivalent level)
this includes Cambridge International Examinations
(CIE)* and International Baccalaureate Diploma
Programme (IB) if taught in a New Zealand secondary
school
Discretionary Entrance
Special Admission

* Domestic students who study CIE in another country may be eligible


for this admission depending on subjects covered and levels attained
with the qualification. As requirements vary such students should
seek advice from AUT.

Common University Entrance requirements


STANDARD

NCEA

CIE*

IB****

Overall

Require NCEA level 3 certificate which


consists of 80 credits, including at least
60 credits at level 3 or higher. Can include
up to 20 credits at level 2.
Note: Credits to achieve NCEA
level 3 may include unit standards from
non-approved subjects.
Subject credits
Total of 42 level 3 credits including:
14 credits from one approved subject
14 credits from a second approved
subject
14 credits from a third approved subject

A minimum of 120 points on the


UCAS Tariff** at A or AS level from
an approved list (equivalent to NCEA
approved subject list).
Must include at least three subjects
(excluding Thinking Skills) with grades
D or above.

IB Diploma with minimum 24 points

Numeracy

At least 10 level 1 (or higher) numeracy


credits (can be achieved through a range
of subjects)

A minimum grade of D in IGCSE***


mathematics or any mathematics
subject at AS or A level.

Any mathematics subject IB Group 5

Literacy

Total of 10 level 2 (or higher) literacy


credits including:
5 reading credits
5 writing credits
From specific standards in a range of
NZQA English language-rich subjects.

A minimum grade of E in English


Language and/or English Literature
subject at AS or A level.

Literature or language and literature (SL


or HL) IB Group 1, with English as the
language.

* Different regulations if CIE is taken outside of NZ or UK. See the AUT Calendar which is available online at www.aut.ac.nz/calendar
** UCAS (Universities and Colleges Admissions Services for the UK) Tariff = system which converts AS and A level grades into points.
*** IGCSE = International General Certificate of Secondary Education.
**** New Zealand residents who have taken IB but have not been awarded the Diploma may apply for discretionary entrance.

Where programmes require a specific subject, it is


expected that a student will have achieved a minimum of
14 credits in that subject (unless indicated otherwise).
NCEA approved subjects
For a list of NCEA approved subjects for University
Entrance visit the NZQA website, www.nzqa.govt.nz

32

AUT language rich subject list


Classical Studies, Drama, English, Geography, Health
Education, History, History of Art, Media Studies,
SocialStudies.
Alternative pathways into AUT bachelors degrees
Students who have just missed University Entrance or
did not get into their chosen degree could consider
enrolling in one of the foundation studies certificates
offered at AUT. Please visit www.aut.ac.nz/apply for
more information.

Discretionary Entrance
Discretionary Entrance is available to applicants who
have attained a high level of achievement in Year 12 and
want to undertake university study.
International students cant apply for Discretionary
Entrance.
Please note: There is a non-refundable assessment fee.

Admission at equivalent level


(Ad Eundem Statum)
An applicant will be considered for Ad Eundem Statum
admission if they:
Have successfully gained University Entrance through
CIE or IB or an approved qualification from a New
Zealand secondary school of special character

Have successfully completed a recognised


foundation programme, or other recognised tertiary
qualification/study of at least 120 points at level 3 or
at least 60points at level 4 in one course of study

Have qualifications from an overseas secondary


school or tertiary institution deemed by AUT to
be sufficient for entry into an undergraduate
degree programme.

You can apply if you:


Have not completed Year 13 in a New Zealand


secondary school or have done Year 13 but not
attempted to gain University Entrance

Have not otherwise qualified for admission (or have


attempted University Entrance)

Are a domestic student (New Zealand or Australian


citizen or permanent resident). If Australian,
your most recent schooling must have been in
New Zealand

Are under 20 years of age on the first day of the


semester in which you begin study and meet other
requirements of the programme for which you apply

People who missed University Entrance in Year 13 may be


considered for mid-year admission in the following year.
You cannot apply for admission for Semester 1 if you
studied in Year 13 after 1 June. However, you can apply
for admission into Semester 2.
Minimum academic criteria for Discretionary
Entrance
NCEA level 2 certificate endorsed with minimum of
Merit or CIE/IB equivalent

Minimum of 14 credits in each of four NCEA level 2 (or


higher) subjects, at least three of which must be on
the approved subject list

Meet UE literacy and numeracy standards, or


their equivalent.

The application is a two-step process. First, you indicate


you wish to apply through Discretionary Entrance on
the standard application form. If you meet the criteria
you are sent a second form in which you provide further
information and a school recommendation.
The recommendation will provide proof of your maturity,
motivation, capability and readiness to undertake
degree-level study and also verify that you were not
enrolled in Year 13 beyond 1 June in the year prior to
admission. For more details, please refer to the AUT
Calendar or visit www.aut.ac.nz/calendar
Please note: Applicants are considered on a case-bycase basis and must also meet other selection criteria for
the programme for which they have applied. There is a
non-refundable assessment fee of$50.00

Please note: Applicants will be required to supply an


official academic transcript with their application.
Bursary
If you sat Bursary (prior to 2004) rather than NCEA
please refer to the AUT Calendar or visit
www.aut.ac.nz/calendar
Special Admission
If you are over 20 years you can apply through Special
Admission for degree-level study without a University
Entrance qualification if you are a New Zealand citizen
or permanent resident. You must be 20 years of age
on or before the first day of the semester in which the
programme commences. Your ability to deal with your
chosen programme will be taken into consideration.

English language
requirements
International students studying at secondary school
and applying for University Entrance must achieve
UE Literacy through New Zealand secondary school
qualifications NCEA, CIE or IB. IELTS cannot be
substituted.
For more details, please refer to the English
language requirements in the General Academic
Regulations section of the AUT Calendar or
visitwww.aut.ac.nz/calendar

International students
Contact the International Centre for information
regarding studying at AUT, if youre not a citizen or
permanent resident of New Zealand or Australia, or a
citizen of the Cook Islands, Niue or Tokelau islands.
Tel: +64 9 921 9637
Email: international.centre@aut.ac.nz
33

How much does it cost?


Cost is an important factor when thinking about
university study. This page gives you an idea of
the approximate tuition fees at AUT, and different
options to help you fund your educationsuch as
scholarships, student loans andallowances.
Fees
To give you an idea of approximate costs, the 2015
tuition fees for domestic students are shown below
(based on full-time study and completing 120 points
a year). The 2016 tuition fees will be advertised on
www.aut.ac.nz/fees as soon as they have been set.
Undergraduate qualifications
Fee (per year)

Approximately $6,020.00* (GST Inc)

* Part-time students pay a proportion of the fee based on the


number of academic points they are studying.

If you are an international student, please visit


www.aut.ac.nz/fees for fees and information.
Other fees you may have to pay:

 ompulsory student services fee, which helps AUT


C
fund student services, buildings and other facilities
you use: $562.40 for a full-time student (based on
120 points a year).

Additional fees such as for course materials or


elective papers please check with your faculty/
department if there are additional fees for your
programme of study.

Please note that you have to pay your fees in full by the
date specified on your fees invoice.

Student loans and allowances


If you are a full-time domestic student, you may qualify
for a student loan or allowance. Student loans and
allowances are administered and paid by StudyLink.
The application process can take some time, so its a
good idea to apply early. You can apply for a student
loan or student allowance before your enrolment at
AUTis complete.
To find out more call 0800 88 99 00 or visit
www.studylink.govt.nz
Help with planning and budgeting
We know that studying can be hard on your finances.
AUTs Student Financial Services help students
manage their money and stay within budget. We also
assist students in financial hardship through food and
transport grants, and provide assistance with student
loans and allowances.
For more information visit
www.aut.ac.nz/student_services/financial
Sussed website
A useful financial resource is the StudyLink Sussed
website. The website has handy tools, tips and
information to help you plan and understand the costs
you will have while studying.
Visit www.studylink.govt.nz
How to pay your fees
ONLINE

To find out more about fees please call (09) 9219779


or the AUT Student Centre on 0800 AUT UNI
(0800288 864).

OR
Bank transfer: You can make a direct fee
payment into AUT's bank account. Visit
www.aut.ac.nz/payment-options

Scholarships and awards


Scholarships and awards are a great way to fund your
university study. There is a wide range of scholarships
and awards available to AUT students at all stages of
their study. Visit the scholarships website for a current
list of scholarships offered by AUT and external
funders, as well as application forms and closing dates.
You can also contact AUTs Scholarships Office for
advice on scholarships, awards and the scholarship
application process.

POST

Pay by cheque, credit or debit card by


completing the payment slip on your
statement/tax invoice, detach and post
to: Fee Payment, AUT, Private Bag 92006,
Auckland 1142

FAX

Pay by credit or debit card by completing


the payment slip on your statement/tax
invoice and fax to (09) 921 9985

IN PERSON

City Campus: AUT Student Centre,


WA building
North Campus:
AUT Student Centre, AG building

To find out more call (09) 921 9837 or visit


www.aut.ac.nz/scholarships

South Campus: Campus Reception,


MB building
STUDENT LOAN
(STUDYLINK)

34

Students can pay by credit card


or by internet banking online at
http://arion.aut.ac.nz. Your login details
will be required.

StudyLink will pay your fees directly


to AUT. See your student loan
documentation for more information.

How to apply

Portfolio guidelines

Below is your step-by-step guide to the applications


process for domestic students. For more information
visit www.aut.ac.nz/apply
International students should visit
www.aut.ac.nz/international

You need to submit a portfolio of work as part of your


application to study at AUT for the Bachelor of Design or
Bachelor of Visual Arts.

1 Apply early

Check if your programme has a specific closing date


Places are limited. Submit your application early

2 Complete the application form




Apply online at http://arion.aut.ac.nz


Indicate your programme(s) of choice and major
(if known)
You will be automatically assessed for all your
programme choices at the same time

3 Submit your application

Before you submit your portfolio



* Applications for entry to Art & Design programmes can only be


considered fully once we have received your portfolio.

What to include in your portfolio


4 We acknowledge your application


 e will send you an acknowledgment email/letter,


W
which explains how to check the status of your
application on Arion http://arion.aut.ac.nz
We will contact you if we need more information

5 We assess your application


We assess your application to ensure you have


met the entry criteria for the programme(s) you are
applying for
We consider your academic history and relevant
experience to ensure you can succeed
We let you know via Arion if your application has been
successful

Four possible outcomes


Confirmed You have met all the criteria for entry to
your chosen programme and we would like to offer
you a place to study at AUT
Provisional You have met some of the criteria for
entry to your chosen programme of study and we
would like to offer you a provisional place to study at
AUT. If you dont meet the rest of the requirements,
such as gaining University Entrance, then this offer
will be withdrawn
Declined You have not met the criteria for entry to
your chosen programme or all available places have
beentaken
Decision pending We are unable to make a decision
just yet, but will let you know when we expect to make
a decision

Apply to AUT for entry into the Bachelor of Design or


Bachelor of Visual Arts.
We encourage you to submit your portfolio along with
your application to AUT. However, if your portfolio isnt
ready to be submitted at this stage, you can upload it
later through your Arion account.
You also need to write a cover letter this should be the
first page of your portfolio.
We will be unable to review portfolios that dont have a
name or programme/major recorded.

12-24 pages of images/photos of your work.


Give a short explanation of each image including
the date, title and the issue or problem you were
working on.
Include the working drawings or process, where
available, for at least one piece of work or project.
A one-page cover letter that outlines your background,
aspirations and achievements.

Please note:
Ensure that your portfolio demonstrates both a breadth
and depth of creative work, i.e. you should include
images of a range of drawings, sketches, models and
finished examples of work in your portfolio.
Submit only one portfolio, regardless of how many
programmes or majors you may apply for.
You cant re-submit or update your portfolio once it has
been received by AUT.

How to submit your portfolio



Your portfolio must be submitted in a single file by


electronic pdf format.
The pdf can contain between 12-24 pages of images/
photos of your work and a cover letter (up to 30MB
in total).
Clearly include in your cover letter your name, student
ID, contact phone number and the name of the
qualification(s) you are applying for.
Submit your pdf portfolio through your Arion account

For more information and instructions on how to submit your portfolio


visit www.aut.ac.nz/artdesign

6 You accept or decline online

35

Campus maps
City Campus
55 Wellesley Street East, Auckland Central

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Key:
AUT Student Centre
Student lounge
Cafs
Conference facility
Intercampus shuttle bus stop
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Public transport
Pedestrian access
Mobility parks

36

AUT Student Centre


Private Bag 92006, Auckland 1142
Tel: 0800 AUT UNI (0800 288 864)
Email: studentcentre@aut.ac.nz
www.aut.ac.nz

South Campus
640 Great South Road, Manukau, Auckland

PAY & DISPLAY


CARPARK
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This booklet is printed on paper which is certified


by the Forest Stewardship Council (FSC). It is
manufactured using FSC Mix source pulp from well
managed and legally harvested forests. The inks are
100 percent vegetable oil based and the printer is
FSC certified.

37

ART & DESIGN

0800 AUT UNI (0800 288 864)


Private Bag 92006
Auckland 1142
studentcentre@aut.ac.nz
www.aut.ac.nz

UNDERGRADUATE STUDY GUIDE 2016

AUT STUDENT CENTRE

AUT CITY CAMPUS


55 Wellesley Street East, Auckland Central
AUT NORTH CAMPUS
90 Akoranga Drive, Northcote, Auckland
AUT SOUTH CAMPUS
640 Great South Road, Manukau, Auckland

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05/2015 - 5,000

www.aut.ac.nz/social

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