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Wine (software)
From Wikipedia, the free encyclopedia

Wine (recursive acronym for Wine


Is Not an Emulator) is a free and
open source compatibility layer
software application that aims to
allow applications designed for
Microsoft Windows to run on
Unix-like operating systems. Wine
also provides a software library,
known as Winelib, against which
developers can compile Windows
applications to help port them to
Unix-like systems.[1]
It duplicates functions of Windows
by providing alternative
implementations of the DLLs that
Windows programs call,[2] and a
process to substitute for the
Windows NT kernel. This method of
duplication diers from other
methods that might also be
considered emulation, where
Windows programs run in a virtual
machine.[3] Wine is predominantly
written using black-box testing
reverse-engineering, to avoid
copyright issues.[4]
The name Wine initially was an
acronym for Windows emulator.[5]
Its meaning later shifted to the
recursive backronym, Wine is not
an emulator in order to
dierentiate the software from CPU
emulators.[6] While the name
sometimes appears in the forms
WINE and wine, the project
developers have agreed to
standardize on the form Wine.[7]

Wine

Screenshot of "Wine Internet Explorer", a simple


shell of Wine-Gecko, running on Ubuntu.
Original author(s)

Alexandre Julliard

Developer(s)

Wine authors
(https://source.winehq.org
/source/AUTHORS)
(1,424)

Initial release

4 July 1993

Stable release

1.6.2 / August 17, 2014

Preview release

1.7.47 / July 10, 2015

Development status Active


Written in

Operating system

Unix-like systems

Platform

Cross-platform

Size

21.1 MB (compressed)

Type

Compatibility layer

License

GNU LGPL v2.1+

Website

winehq.org
(https://winehq.org/)

The phrase "wine is not an

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emulator" is a reference to the fact that no processor code execution emulation


occurs when running a Windows application under Wine. "Emulation" usually
refers to the execution of compiled code intended for one processor (such as x86)
by interpreting/recompiling software running on a dierent processor (such as
PowerPC). Such emulation is almost always much slower than execution of the
same code by the processor for which the code was compiled. In Wine, the
Windows application's compiled x86 code runs at full native speed on the
computer's x86 processor, just as it does when running under Windows. Windows
system services are also supplied by Wine, in the form of wineserver.
In a 2007 survey by desktoplinux.com of 38,500 Linux desktop users, 31.5% of
respondents reported using Wine to run Windows applications.[8] This plurality
was larger than all x86 virtualization programs combined, as well as larger than
the 27.9% who reported not running Windows applications.[9]

Contents
1 History
1.1 Corporate sponsorship
2 Software architecture
2.1 Gallium3D
3 Functionality
3.1 Backward compatibility
3.2 64-bit applications
3.3 Third-party applications
3.4 Windows CE
3.5 MS-DOS
3.6 Compatibility for Internet Explorer
4 Other versions of Wine
4.1 CrossOver
4.2 Cedega / WineX
4.3 Cider
4.4 WINE@Etersoft
4.5 Darwine
4.6 Wine for Android
4.7 Pipelight/wine-compholio
4.8 Other projects using Wine source code
5 Reception
5.1 Security
5.2 Wine vs. native Unix applications
5.3 Microsoft
6 See also

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7 References
8 Further reading
9 External links

History
Bob Amstadt, the initial project leader, and Eric Youngdale started the Wine
project in 1993 as a way to run Windows applications on Linux. It was inspired by
two Sun Microsystems' products, the Wabi for the Solaris operating system, and
the Public Windows Initiative,[10] which was an attempt to get the Windows API
fully reimplemented in the public domain as an ISO standard but rejected due to
pressure from Microsoft in 1996.[11] Wine originally targeted 16-bit applications
for Windows 3.x, but as of 2010 focuses on 32-bit and 64-bit versions which have
become the standard on newer operating systems. The project originated in
discussions on Usenet in comp.os.linux (news:comp.os.linux) in June 1993.[12]
Alexandre Julliard has led the project since 1994.
The project has proven time-consuming and diicult for the developers, mostly
because of incomplete and incorrect documentation of the Windows API. While
Microsoft extensively documents most Win32 functions, some areas such as le
formats and protocols have no publicly available specication from Microsoft.
Microsoft Windows also includes undocumented low-level functions and obscure
bugs that Wine must duplicate precisely in order to allow some applications to
work properly.[13] Consequently, the Wine team has reverse-engineered many
function calls and le formats in such areas as thunking.
The Wine project originally released Wine under the same MIT License as the X
Window System, but owing to concern about proprietary versions of Wine not
contributing their changes back to the core project,[14] work as of March 2002 has
used the LGPL for its licensing.[15]
Wine oicially entered beta with version 0.9 on 25 October 2005. [16] Version 1.0
was released on 17 June 2008,[17] after 15 years of development. Version 1.2 was
released on 16 July 2010,[18] version 1.4 on 7 March 2012[19] and version 1.6 on
18 July 2013.[20] Development versions are released roughly every two weeks.

Corporate sponsorship
The main corporate sponsor of Wine is CodeWeavers, which employs Julliard and
many other Wine developers to work on Wine and on CrossOver, CodeWeavers'
supported version of Wine. Crossover includes some application-specic tweaks
not considered suitable for the WineHQ version, as well as some additional
proprietary components.[21]
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The involvement of Corel for a time assisted the project, chiey by employing
Julliard and others to work on it. Corel had an interest in porting WordPerfect
Oice, its oice suite, to Linux (especially Corel Linux). Corel later cancelled all
Linux-related projects after Microsoft made major investments in Corel, stopping
their Wine eort.[22]
Other corporate sponsors include Google, which hired CodeWeavers to x Wine so
Picasa ran well enough to be ported directly to Linux using the same binary as on
Windows; Google later paid for improvements to Wine's support for Adobe
Photoshop CS2. Wine is also a regular beneciary of Google's Summer of Code
program.[23][24]

Software architecture
Wine implements the Windows application binary
interface (ABI) entirely in user space, rather than
as a kernel module. Services normally provided by
the kernel in Windows[25] are provided by a
daemon known as the wineserver, whose task is to
implement basic Windows functionality, as well as
integration with the X Window System, and
translation of signals into native Windows
exceptions.
Although Wine implements some aspects of the
Windows kernel, it is not possible to use native
ClamWin GUI
Windows drivers with it, due to Wine's underlying
architecture. This prevents certain applications and
games from working, such as some copy-protected applications and games. (some
copy-protection systems such as StarForce need to install virtual device drivers to
work)
Wine is primarily developed for Linux, but the OS X, FreeBSD, and Solaris (SPARC
was dropped in 1.5.26) ports are currently (as of August 2013) well maintained,
although a packaged le for Mac isn't available.[26][27] Wine is also available for
NetBSD and a number of other systems via pkgsrc. Since October 2010, Wine also
works on the ARM platform when used as Winelib (which lets developers compile
Windows code on Linux using Wine as a library).[28] Some versions of Wine's DLLs
are available for Microsoft Windows,[29] but Wine does not fully compile or run on
Windows yet.[30]

Gallium3D
The Gallium3D driver model creates a module called Gallium3D State Tracker.
A free and open-source Gallium3D State Tracker was written for Microsoft
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Direct3D 9 in C (and another one for Direct3D 10 written in C++ which has not
been maintained). After some modication to Wine, it is now possible to use
Direct3D 9 games without the requirement to translate Direct3D calls into
OpenGL calls, thus gaining a huge performance boost. [31]

Functionality
The developers of the Direct3D portions
of Wine have continued to implement new
features such as pixel shaders to increase
game support.[32] Wine can also use
native DLLs directly, thus increasing
functionality, but then a license for
Windows is needed unless the DLLs were
distributed with the application itself.
winecfg is a GUI conguration utility
included with Wine. Winecfg makes
conguring Wine easier by making it
unnecessary to edit the registry directly,
although, if needed, this can be done with
the included registry editor (similar to
Windows regedit). Wine also includes its
own open-source implementations of
several other Windows programs, such as
notepad, wordpad, control, iexplore, and
explorer.
The Wine Application Database AppDB is
a community-maintained database about
which Windows applications work with
Wine, and how well they work.

An animation showing progress in


application compatibility according to
test results from Wine AppDB (click on
the picture to see the animation).
Software that runs awlessly
("Platinum")
Software that runs awlessly with
conguration ("Gold")
Software with minor Issues ("Silver")
Software with major Issues
("Bronze")
Unusable software ("Garbage")

Backward compatibility
Wine ensures good backward compatibility with legacy Windows applications,
including those written for Windows 3.1.[33] Wine can mimic dierent Windows
versions required for some programs, going as far back as Windows version
2.0.[34] However, Windows 1.x and Windows 2.x support was removed from Wine
development version 1.3.12. If DOSBox is installed on the system (see below on
MS-DOS), Wine development version 1.3.12 and later nevertheless show the
"Windows 2.0" option for the Windows version to mimic, but Wine still won't run
most Windows 2.0 programs because MS-DOS and Windows functions are not
currently integrated.

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Backward compatibility in Wine is superior to that


of Windows, as newer versions of Windows can
force users to upgrade legacy Windows
applications. In many cases, Wine can oer better
legacy support than newer versions of Windows
with "Compatibility Mode". As illustrated by
screenshot on the left, Wine can run 16-bit
Windows programs on a 64-bit operating system,
which uses an x86-64 (64-bit) CPU. 64-bit versions
of Microsoft Windows cannot run 16-bit Windows
programs.[35]
Wine partially supports Windows console
applications, and the user can choose which
backend to use to manage the console (choices
include[36] raw streams, curses, and user32). When
using the raw streams or curses backends,
Windows applications will run in a Unix terminal.

A screenshot showing how


Wine can be congured to
mimic dierent versions of
Windows, going as far back
as Windows 2.0 as shown.

64-bit applications
Preliminary support for 64-bit Windows applications was added to Wine 1.1.10, in
December 2008.[37] This requires at least gcc version 4.4, and the Wine
developers expect that it will take signicant time before support stabilizes.
However, as almost all Windows applications are currently available in 32-bit
versions, and the 32-bit version of Wine can run on 64-bit platforms, this is seen as
a non-issue.
The 64-bit port of Wine also has preliminary WoW64 support (as of April 2010),
which allows both 32-bit and 64-bit Windows applications to run inside the same
Wine instance.[38]

Third-party applications
Some applications require more tweaking than simply installing the application in
order to work properly, such as manually conguring Wine to use certain Windows
DLLs. The Wine project does not integrate such workarounds into the Wine
codebase, instead preferring to focus solely on improving Wine's implementation
of the Windows ABI. While this approach focuses Wine development on long-term
compatibility, it makes it diicult for users to run applications that require
workarounds. Consequently, many third-party applications have been created to
ease the use of those applications that don't work out of the box within Wine itself.
The Wine wiki maintains a page of current and obsolete third-party
applications.[39]

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Winetricks is a script to install some basic


components (typically Microsoft DLLs and
fonts) required for some applications to run
correctly under Wine. The Wine project will
accept bug reports for users of Winetricks,
unlike most third-party applications. It is
maintained by Wine developer Dan Kegel.[40]
Q4Wine is an open Gui for advanced setup of
Wine.
Pegasus Mail running via
Wine-Doors is an application-management tool
Wine, version 1.1.42. (The
for the GNOME desktop which adds
font smoothing is enabled by
functionality to Wine. Wine-Doors is an
using winetricks.)
alternative to WineTools which aims to
improve upon WineTools' features and extend
on the original idea with a more modern design approach.[41]
IEs4Linux is a utility to install all versions of Internet Explorer, including
versions 4 to 6 and version 7 (in beta).[42]
CrossOver, proprietary software intended for OS X and Linux.[26]
Wineskin is a utility to manage Wine engine versions and create wrappers for
OS X.[43]
PlayOnLinux is an application to ease the installation of Windows applications
(primarily games). There is also a corresponding Macintosh version called
PlayOnMac.
Bordeaux is a proprietary Wine GUI conguration manager that runs winelib
applications. It also supports installation of third-party utilities, installation of
applications and games, and the ability to use custom congurations.
Bordeaux currently runs on Linux, FreeBSD, PC-BSD, Solaris, OpenSolaris,
OpenIndiana,[44][45] and Mac OS X computers.

Windows CE
Wine will not run Windows CE programs. There is an ongoing project to port Wine
to ARM processors, which may in the future be used as a base for a WineCE
running Windows CE programs.[46] However, there is a pre-alpha proof-of-concept
version of Wine that can run Windows CE programs called WineCE.

MS-DOS
Early versions of Microsoft Windows run on top of MS-DOS and Windows
programs may depend on MS-DOS programs being runnable. Wine does not have
good support for MS-DOS, but starting with development version 1.3.12, Wine
tries running MS-DOS programs in DOSBox if DOSBox is available on the
system.[47] However, due to a bug, current versions of Wine incorrectly identify

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Windows 1.x and Windows 2.x programs as MS-DOS programs, attempting to run
them in DOSBox (which does not work).[48]

Compatibility for Internet Explorer


Internet Explorer can be installed directly on Wine. However, it is not
recommended to do so, since it crashes or does not work well on current version
of wine which currently has poor support for Internet Explorer. Internet Explorer
5 can be installed on Wine 1.3.9 but crashes frequently.[49] Internet Explorer 5.5 is
buggy on Wine 1.3.6,[50] and Internet Explorer 6 refuses to install on Wine
1.6-rc5.[51] Internet Explorer 7 32-bit version does not work very well on
1.5.11,[52] and 64-bit version does not load web pages on 1.6-rc5.[53] Internet
Explorer 8 also crashes constantly on Wine 1.6.[54] Internet Explorer 9 (both
32-bit[55] and 64-bit[56]) and 10[57] cannot be installed.
An alternative for installing Internet Explorer directly is to use IEs4Linux.
However, It is not compatible with latest versions of Wine, [58] and the
development of IEs4Linux is still inactive.

Other versions of Wine


The core Wine development aims at a correct implementation of the Windows ABI
as a whole and has sometimes lagged in some areas of compatibility with certain
applications. Direct3D, for example, remained unimplemented until 1998, [59]
although newer releases have had an increasingly complete implementation. [60]

CrossOver
CodeWeavers markets CrossOver specically for running Microsoft Oice and
other major Windows applications, including some games. CodeWeavers employs
Alexandre Julliard to work on Wine and contributes most of its code to the Wine
project under the LGPL. CodeWeavers also released a new version called
Crossover Mac for Intel-based Apple Macintosh computers on 10 January 2007.[61]
CrossOver now includes the functionality of both the CrossOver Games and
CrossOver Pro lines therefore CrossOver Games and CrossOver Pro are no longer
available as single products.[62]
CrossOver Games was optimized for running Windows video games. Unlike
CrossOver, it didn't focus on providing the most stable version of Wine. Instead,
experimental features are provided to support newer games.[63]

Cedega / WineX

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TransGaming Technologies produced the proprietary Cedega software. Formerly


known as WineX, Cedega represented a fork from the last MIT-licensed version of
Wine in 2002. Much like Crossover Games, TransGaming's Cedega was targeted
towards running Windows video games. On 7 January 2011, TransGaming
Technologies announced continued development of Cedega Technology under the
GameTree Developer Program. TransGaming Technologies allowed members to
keep using their Cedega ID and password until 28 February 2011.[64]

Cider
TransGaming has also produced Cider, a library for AppleIntel architecture
Macintoshes. Instead of being an end-user product, Cider (like Winelib) is a
wrapper allowing developers to adapt their games to run natively on Intel Mac OS
X without any changes in source code.

WINE@Etersoft
The Russian company Etersoft has been developing a proprietary version of Wine
since 2006. WINE@Etersoft supports popular Russian applications (for example,
1C:Enterprise by 1C Company).[65] For 2010, Etersoft was going to issue
WINE@Etersoft CAD, which is oriented towards CAD systems such as AutoCAD,
BricsCAD, and Compass-3D.

Darwine
Darwine is a port of the Wine libraries to Darwin and to Mac OS X for both the
PowerPC and Intel x86 architectures. All patches for x86 version were merged
back into the main branch of Wine in 2009. Development on the PPC version was
abandoned. Mike Kronenberg previously created the WineHelper for Darwine to
add a gui and OS X style app for interacting with Wine, which was later replaced
by Winebottler. Darwine now provides OS X compatible packages compiled from
the Wine repository.[66]

Wine for Android


On 3 February 2013 at the FOSDEM talk in Brussels, Alexandre Julliard
demonstrated an early demo of Wine running on Google's Android operating
system.[67]

Pipelight/wine-compholio
The Pipelight Team has produced a custom version of Wine that acts as a wrapper
for Windows NPAPI plugins within Linux browsers.[68] This tool permits Linux
users to run Microsoft Silverlight, the Windows version of Adobe Flash, and the

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Unity web plugin, along with a variety of other


NPAPI plugins. The project provides an extensive
set of patches against the upstream Wine
project,[69] some of which occasionally get
approved and added to upstream Wine.

Other projects using Wine source code


Other projects using Wine source code include:

WINE Solitaire running on


Android

ReactOS, a project to write an operating


system compatible with Windows NT versions
5.x and up (which includes Windows 2000 and its successors) down to the
device driver level. ReactOS uses Wine source code considerably, but
because of architectural dierences, ReactOS code (such as dlls written
specically for it, like ntdll, user32, kernel32, gdi32, and advapi) is not
generally reused in Wine.[70] In July 2009, Aleksey Bragin, the ReactOS
project lead, started[71] a new ReactOS branch called Arwinss,[72] and it was
oicially announced in January 2010.[73] Arwinss is an alternative
implementation of the core Win32 components, and uses mostly unchanged
versions of Wine's user32.dll and gdi32.dll.
Winebottler, a wrapper around Wine in the form of a normal Mac Application.
Manages multiple wine congurations for dierent programs in the form of
"bottles."
Wineskin, an open source Wine GUI conguration manager for Mac OS X.
Wineskin creates a wrapper around Wine in the form of a normal Mac
Application. The wrapper can also be used to make a distributable "port" of
software.[74]
Odin, a project to run Win32 binaries on OS/2 or convert them to OS/2 native
format. The project also provides the Odin32 API to compile Win32 programs
for OS/2.
E/OS, a project attempting to allow any program designed for any operating
system to be run without the need to actually install any other operating
system.
Rewind, a defunct MIT-licensed fork of the last MIT-licensed version of Wine.
Parallels Desktop for Mac, a proprietary product that uses some Wine code
for its DirectX handling.
VirtualBox, a virtual machine that uses some Wine code for its Direct3D
handling.
WinOnX, a commercial package of Wine for OS X that includes a GUI for
adding and managing applications and virtual machines.

Reception
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The Wine project has received a number of technical and philosophical complaints
and concerns over the years.

Security
Because of Wine's ability to run Windows binary code, concerns have been raised
over native Windows viruses and malware aecting Unix-like operating
systems.[75] Wine can run most malware, but programs running in Wine are
conned to the current user's privileges, restricting some undesirable
consequences. For this reason the developers of Wine recommend never running
it as the superuser.[76] Malware research software such as ZeroWine[77] runs Wine
on Linux in a virtual machine, to keep the malware completely isolated from the
host system.
Another security concern is when the implemented specications are ill-designed
and allow for security compromise. Because Wine implements these specs, it will
also implement any security vulnerabilities they contain.[78]

Wine vs. native Unix applications


A common concern about Wine is that its existence means that vendors are less
likely to write native Linux, Mac OS X, and BSD applications. As an example of
this, it is worth considering IBM's 1994 operating system, OS/2 Warp. An article
describes the weaknesses of OS/2 which killed it, the rst one being:
OS/2 oered excellent compatibility with DOS and Windows 3.1
applications. No, this is not an error. Many application vendors argued
that by developing a DOS or Windows app, they would reach the OS/2
market in addition to DOS/Windows markets and they didn't develop
native OS/2 applications.[79]
The Wine project itself responds to these complaints on one of its wiki pages:
For most people there remain a handful of programs locking them in to
Windows. It's obvious there will never be a Microsoft Oice ported to
Linux, however older versions of programs like TurboTax won't be
ported either. Similarly, there are tens of thousands of games and
internal corporate applications which will never be ported. If you want
to use Linux and rely on any legacy Windows application, something like
Wine is essential... Wine makes Linux more useful and allows for
millions of users to switch who couldn't otherwise. This greatly raises
Linux marketshare, drawing more commercial and community
developers to Linux.[80]

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Also, the Wine Wiki page claims that Wine can help break the chicken-and-egg
problem for Linux on the desktop:[81]
This brings us to the chicken and egg issue of Linux on the desktop.
Until Linux can provide equivalents for the above applications, its
market share on the desktop will stagnate. But until the market share of
Linux on the desktop rises, no vendor will develop applications for
Linux. How does one break this vicious circle?
Again, Wine can provide an answer. By letting users reuse the Windows
applications they have invested time and money in, Wine dramatically
lowers the barrier that prevents users from switching to Linux. This then
makes it possible for Linux to take o on the desktop, which increases
its market share in that segment. In turn, this makes it viable for
companies to produce Linux versions of their applications, and for new
products to come out just for the Linux market. This reasoning could be
dismissed easily if Wine was only capable of running Solitaire. However,
now it can run Microsoft Oice, multimedia applications such as
QuickTime and Windows Media Player, and even games such as Max
Payne or Unreal Tournament 3. Almost any other complex application
can be made to run well given a bit of time. And each time that work is
done to add one application to this list, many other applications benet
from this work and become usable too. Have a look at our Application
Database to get an idea on what can be run under Wine.
The use of Wine for gaming has proved specically controversial in the Linux
community, as some feel it is preventing, or at least hindering, the further growth
of native gaming on the platform.[82][83]

Microsoft
Microsoft has not made public statements about Wine. However, the Microsoft
Update software will block updates to Microsoft applications running in Wine. On
16 February 2005, Ivan Leo Puoti discovered that Microsoft had started checking
the Windows registry for the Wine conguration key and would block the Windows
Update for any component. Puoti wrote, "It's ... the rst time they've broken radio
silence on the project."[84]

See also
Columbia Cycada
Darling (software)
Executor (software)

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Linux kernel API


Windows Interface Source Environment

References
1. "Winelib" (http://wiki.winehq.org/Winelib). Wine HQ. Retrieved 29 June 2008.
2. "Wine architecture" (https://winehq.org/docs/winedev-guide/x2540). Wine HQ.
Retrieved 16 June 2012.
3. "Is Wine an emulator? There seems to be disagreement." (http://wiki.winehq.org
/FAQ#head-c9e6502ad636315e905d07f7e44594757a6738e3).
4. Mckenzie, James (26 December 2009). "Legal Issues" (https://forum.winehq.org
/viewtopic.php?p=37364#37364). WineHQ Forums.
5. WINE FAQ (http://www.faqs.org/faqs/windows-emulation/wine-faq) Old meaning of the
name even used until 1997
6. Wine Is Not an Emulator (https://groups.google.com/group/comp.os.linux.misc
/msg/eb77fac360ad4a52?dmode=source) First proposal to change the meaning of the
name WINE
7. "Why do some people write WINE and not Wine?" (http://wiki.winehq.org
/FAQ?action=recall&rev=217#head-8b4fbbe473bd0d51d936bcf298f5b7f0e8d25f2e).
Wine Wiki FAQ. Oicial Wine Wiki. 7 July 2008. Retrieved 13 July 2008.
8. "2007 Desktop Linux Market survey" (http://www.desktoplinux.com/cgi-bin/survey
/survey.cgi?view=archive&id=0813200712407). 21 August 2007. Retrieved 8 October
2007.
9. Vaughan-Nichols, Steven J. (22 August 2007). "Running Windows applications on
Linux" (http://www.desktoplinux.com/news/NS8454912761.html). 2007 Desktop Linux
Survey results. DesktopLinux.
10. Amstadt, Bob (29 September 1993). "Wine project status" (https://groups.google.com
/group/comp.windows.x.i386unix/browse_thread/thread/88fbd87c0ae2e48f
/5003eb8ed33ae522). Newsgroup: comp.windows.x.i386unix
(news:comp.windows.x.i386unix). Retrieved 13 July 2008.
11. "Sun Uses ECMA as Path to ISO Java Standardization" (http://ndarticles.com
/p/articles/mi_m0CGN/is_1999_May_7/ai_54580586). Computergram International. 7
May 1999. Retrieved 13 July 2008.
12. Byron A Je (25 August 1993). "WABI available on Linux or not"
(https://groups.google.com/group/comp.os.linux.misc/msg/daa52d2844919f).
Newsgroup: comp.os.linux.misc (news:comp.os.linux.misc). Retrieved 21 September
2007.
13. Loli-Queru, Eugenia (29 October 2001). Interview with WINE's Alexandre Julliard
(http://www.osnews.com/story/227). OSnews. (Interview). Retrieved 30 June 2008.
"Usually we start from whatever documentation is available, implement a rst version
of the function, and then as we nd problems with applications that call this function
we x the behavior until it is what the application expects, which is usually quite far
from what the documentation states."
14. White, Jeremy (6 February 2002). "Wine license change" (https://winehq.org/pipermail
/wine-devel/2002-February/003912.html). Retrieved 27 April 2010.

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Further reading
Jeremy White's Wine Answers - Slashdot interview with Jeremy White of
CodeWeavers
Jeremy White interview on the "Mad Penguin" web-site
Appointment of the Software Freedom Law Center as legal counsel to
represent the Wine project
Wine: Where it came from, how to use it, where it's going - a work by Dan
Kegel

External links
Wine Development HQ (https://winehq.org/) the oicial homepage of the Wine Project

Wikimedia Commons
has media related to
Wine (software).

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Categories: Wine (compatibility layer) Compatibility layers Linux APIs
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