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Comp 322L/Basic CADD Engr. Abigail B.

Marfil
BASIC DRAWING COMMANDS FOR AUTOCAD

Center: (pick the arc's center point)

Measuring Commands

Angle/Length of chord/ <End point > : (pick the arc endpoint)

GRID:

Displays a grid of dots at a desired spacing on the screen.


Command: GRID (enter)
On/Off/Tick spacing(x)/Aspect: (enter value) (enter)

SNAP:

Display Commands
LIMITS: Sets the size of the drawing paper. For size "A" drawing paper the limits should be set for
10.5 x 8.
Command: LIMITS (enter)

Specifies a "round off" interval so that points entered with the mouse can be locked into
alignment with the grid spacing.

On/Off/Lower left corner <0.0000> (enter)

Command: SNAP (enter)


On/Off/Value/Aspect/Rotate/Style: (enter value) (enter)

Upper right corner: 10.5,8 (enter)


ZOOM: Enlarges or reduces the display of a drawing.

Basic Draw Commands

Command: ZOOM (enter)


All/Center/Dynamic/Extents/Left/Previous/Vmax/Window/<Scale(x/XP)>: (pick a point to
define one corner of a rectangular viewing window then pick a point to define the second
point to define the opposite diagonal corner of the viewing window)

CIRCLE: Draws circles of any size.


Command: Circle (enter)
3P/2P/TTR/<center point>: (pick a center point)

Note: To return the picture to its original viewing size enter ALL and press the enter key
when prompted instead of defining a window.

Diameter or <Radius>: (Pick a point on the circle)


LINE:

Draws straight lines between two points


Command: LINE (enter)
From Point: (pick a point using the mouse)
To Point: (Pick a point using the mouse)

ARC:

PAN:

Allows you to move your view point around the drawing without changing the magnification
factor.
Command: PAN (enter)

Editing Commands
CHANGE:

Alters properties of selected objects

To Point: (Press return to end the command)

Command: CHANGE (enter)

Draws an arc (any part of a circle or curve) through three known points.

Select objects or window or Last (select objects to be changed)

Command: ARC (enter)

Properties/<Change point>: (type P)

Center/ < Start point > : (pick the first point on the arc)

Change what property (Color/Elev/LAyer/LType/Thickness)? (type Layer)

Center/End/ < Second point > : C

New Layer: (enter new layer name and press enter)

Comp 322L/Basic CADD Engr. Abigail B. Marfil


ERASE:

Erases entities from the drawing.

Command: LAYER (enter)

Command: ERASE (enter)

A Layer & Linetype Properties dialog box will be displayed. To add a new layer, pick
the New button. A new layer listing appears, using a default name of Layer1. the layer
name can be changed by highlighting the layer name. Colors and Linetypes can be assigned
to each new layer by picking the color box to assign a color and picking the linetype box to
assign a line type.

Select objects or Window or Last: (Select objects to be erased and press enter when
finished)
EXTEND:

Lengthens a line to end precisely at a boundary edge.

Standard AutoCAD colors

Command: Extend (enter)


Select boundary edge(s)...
Select Objects (pick the line which represents the boundary edge which lines will
be extended to)

TRIM:

1 = Red 2 = Yellow

3 = Green

5 = Blue 6 = Magenta

7 = White

Standard AutoCAD linetypes

(press enter when finished selecting cutting edges)

Hidden2 = hidden lines

<Select object to extend>/Undo: (pick the line(s) that need to be extended

Center2 = center lines

Trims a line to end precisely at a cutting edge.

Phantom2 = phantom or cutting-plane lines

Command: Trim (enter)


Select cutting edge(s)...

4 = Cyan

Construction Commands
ARRAY: Makes multiple copies of selected objects in a rectangular or circular pattern

Select Objects (pick the line which represents the cutting edge of line in which
objects will be trimmed to)

Command: ARRAY (enter)


Select objects or Window or Last: (select object to array)

(press enter when finished selecting cutting edges)


Rectangular or Polar array (R/P) <current>: (P)
<Select object to trim>/Undo: (pick the line(s) that need to be trimmed)
GRIPS: You can edit selected objects by manipulating grips that appear at defining points on the
object. Grips is not a command. To activate grips simply pick the object. Small squares will
appear at various entity-specific positions. By selecting an end grip you can stretch the
entity to change its size. By selecting the center grip you can move the entity to a new
location. To remove grips press CTL-C twice. You can perform the following using grips:
Copy, Multiple Copy, Stretch, Move, Rotate, Scale, and Mirror.
Creating Layers
LAYER: Creates named drawing layers and assigns color and linetype properties to those layers.

Center point of array: (pick the point around which to form the array)
Angle to fill (+=CCW, -=Cw) <360>: (enter)
COPY:

Draws a copy of selected objects.


Command: COPY (enter)
Select objects or Window or Last: (select objects to be copied)
Base point or displacement: (pick a point on the object to be use as a reference point)

Comp 322L/Basic CADD Engr. Abigail B. Marfil


Second point of displacement: (pick a point which represents the new location of the copied

CHAMFER: Changes any corner to an angled corner.

object)

Command: CHAMFER

MIRROR: Makes mirror images of existing objects.

Polyline/Distance/Angle/Trim/Method/ < Select first line > : (pick the first line)

Command: MIRROR (enter)


Select objects or Window or Last: (select objects to be mirrored)

Select second line: (pick the second line)


OSNAP

First point of mirror line: (pick a point on top of the mirror line)

Instantly locates exact points relative to existing objects (points).

Second point: (pick a point on the bottom of the mirror line)

Object Snap Modes: Endpoint, Midpoint, Center, Quadrant, Intersection, Insertion,


Perpendicular, Tangent, Nearest, Node, and None.

Delete old objects? <N> y or n (enter)


Placing lettering on a drawing
MOVE: Moves designated entities to another location.
Command: MOVE (enter)
Select objects or Window or Last: (select objects to move)
Base point or displacement: (pick a point on the object to be use as a reference point)
Second point of displacement: (pick a point which represents the new location of the object)
OFFSET: Constructs an entity parallel to another entity at a specified distance. Offset can be used
with lines, circles, arcs, and polylines.

TEXT:

Draws text characters of any size.


Command: TEXT (enter)
Justify/Style/<Start point>: (pick a starting point or enter a justification letter)
Height (0) (enter the height of the lettering)
Rotation Angle (0) (enter)
Text: (enter the desired lettering) (enter)

Command: OFFSET (enter)

Summary of Options

Offset distance or Through <last>: (enter a distance value)

<Start Point>

Select object to offset: (select object to offset)

Justify Justifies text according to the alignment options

Side to offset: (Pick any point on the side of the object you wish to offset)

Style

FILLET: Changes any corner to a rounded corner.


Command: FILLET
Polyline/Radius/Angle/Trim/Method/ <Select first line > : (pick the first line)
Select second line: (pick the second line)

Left-Justifies text along its baseline

Enters a new text style

Null reply

Enters a new line of text below the previous text.


(space or Enter key will give a Null reply)

Comp 322L/Basic CADD Engr. Abigail B. Marfil


Text Alignment Options

The SPELL command will check the spelling of a group of text.

Alignment

Abbreviation

Orientation

Aligned

Aligns text between two points. Text


height will adjust automatically

Fit

Fits text between two points. Text height


will not change

Crosshatching a drawing
BHATCH:

Allows the user to crosshatch areas of a section view.


Command: BHATCH (enter)

Centered

Centers text at the baseline of a specified


point

Middle

Centers text horizontally and vertically at


the baseline of a specified point

Right

Right Justify text at the baseline of a


specified point

The Boundary Hatch dialogue Box will be displayed. Select the Hatch Options box.
The Hatch Options box will be displayed. Select the Patterns box.
The Choose Hatch Pattern box will be displayed. Select the desired hatch pattern.
The Hatch Options box will be displayed again. You can select a scale and rotation
angle for the crosshatch pattern. Select the OK box when finished.
The Boundary Hatch dialogue box will be displayed again. Select the Pick Points
box. When prompted select the internal point of the are to be crosshatched. Press
the enter key when finished.
The Boundary Hatch dialog box will be displayed again. Select the Apply box to add
the crosshatching to the drawing.

Alignment

Abbreviation

Orientation

Top Left

TL

Left Justifies text at the top of text

Top Center

TC

Centers text at the top of text

Top Right

TR

Right justifies text at the top to text

Middle Left

ML

Left justifies text at the middle of text

Middle Center

MC

Centers text both horizontally and vertically


at the middle of the text

STANDARD AUTOCAD SHORTCUT COMMANDS


A

ARC / Creates an arc.

ADC

ADCENTER / Manages and inserts content such as blocks, xrefs, and hatch patterns.

AA

AREA / Calculates the area and perimeter of objects or of defined areas.

AL

ALIGN / Aligns objects with other objects in 2D and 3D

Middle Right

MR

Right justifies text at the middle of text

AP

APPLOAD / Load Application

Bottom Left

BL

Left justifies text at the bottom of text

AR

ARRAY / Creates multiple copies of objects in a pattern.

Bottom Center

BC

Centers text a the bottom of text

ARR

ACTRECORD / Starts the Action Recorder.

Bottom Right

BR

Right justifies text at the bottom of text

ARM

ACTUSERMESSAGE / Inserts a user message into an action macro.

Comp 322L/Basic CADD Engr. Abigail B. Marfil


ARU

ACTUSERINPUT / Pauses for user input in an action macro.

CO

COPY / Copies objects a specified distance in a specified direction.

ARS

ACTSTOP / Stops the Action Recorder and provides the option of saving the recorded actions to an
action macro file.

CT

CTABLESTYLE / Sets the name of the current table style

CUBE

NAVVCUBE / Controls the visibility and display properties of the ViewCube tool.

ATI

ATTIPEDIT / Changes the textual content of an attribute within a block.


CYL

CYLINDER / Creates a 3D solid cylinder.

ATT

ATTDEF / Redefines a block and updates associated attributes.

DIMSTYLE / Creates and modifies dimension styles.

ATE

ATTEDIT / Changes attribute information in a block.

DAN

DIMANGULAR / Creates an angular dimension.

BLOCK / Creates a block definition from selected objects.


DAR

DIMARC / Creates an arc length dimension.

BC

BCLOSE / Closes the Block Editor.


JOG

DIMJOGGED / Creates jogged dimensions for circles and arcs.

BE

BEDIT / Opens the block definition in the Block Editor.

DBA

BH

HATCH / Fills an enclosed area or selected objects with a hatch pattern, solid fill, or gradient fill.

DIMBASELINE / Creates a linear, angular, or ordinate dimension from the baseline of the previous or
selected dimension.

BO

BOUNDARY / Creates a region or a polyline from an enclosed area.

DBC

DBCONNECT / Provides an interface to external database tables.

BR

BREAK / Breaks the selected object between two points.

DCE

DIMCENTER / Creates the center mark or the centerlines of circles and arcs.

BS

BSAVE / Saves the current block definition.

DCO

BVS

BVSTATE / Creates, sets, or deletes a visibility state in a dynamic block.

DIMCONTINUE / Creates a dimension that starts from an extension line of a previously created
dimension.

CIRCLE / Creates a circle.

DCON

DIMCONSTRAINT / Applies dimensional constraints to selected objects or points on objects.

CAM

CAMERA / Sets a camera and target location to create and save a 3D perspective view of objects.

DDA

DIMDISASSOCIATE / Removes associativity from selected dimensions.

CBAR

CONSTRAINTBAR / A toolbar-like UI element that displays the available geometric constraints on an


object.

DDI

DIMDIAMETER / Creates a diameter dimension for a circle or an arc.

DED

DIMEDIT / Edits dimension text and extension lines.

CH

PROPERTIES / Controls properties of existing objects.

DI

DIST / Measures the distance and angle between two points.

CHA

CHAMFER / Bevels the edges of objects.

DIV

DIVIDE / Creates evenly spaced point objects or blocks along the length or perimeter of an object.

CHK

CHECKSTANDARDS / Checks the current drawing for standards violations.

DJL

DIMJOGLINE / Adds or removes a jog line on a linear or aligned dimension.

CLI

COMMANDLINE / Displays the Command Line window.

DJO

DIMJOGGED / Creates jogged dimensions for circles and arcs.

COL

COLOR / Sets the color for new objects.

DL

DATALINK / The Data Link dialog box is displayed.

Comp 322L/Basic CADD Engr. Abigail B. Marfil


DLU

DATALINKUPDATE / Updates data to or from an established external data link.

FI

FILTER / Creates a list of requirements that an object must meet to be included in a selection set.

DO

DONUT / Creates a filled circle or a wide ring.

FSHOT FLATSHOT / Creates a 2D representation of all 3D objects based on the current view.

DOR

DIMORDINATE / Creates ordinate dimensions.

GROUP / Creates and manages saved sets of objects called groups.

DOV

DIMOVERRIDE / Controls overrides of system variables used in selected dimensions.

GCON

GEOCONSTRAINT / Applies or persists geometric relationships between objects or points on objects.

DR

DRAWORDER / Changes the draw order of images and other objects.

GD

GRADIENT / Fills an enclosed area or selected objects with a gradient fill.

DRA

DIMRADIUS / Creates a radius dimension for a circle or an arc.

GEO

GEOGRAPHICLOCATION / Specifies the geographic location information for a drawing file.

DRE

DIMREASSOCIATE / Associates or re-associates selected dimensions to objects or points on objects.

HATCH / Fills an enclosed area or selected objects with a hatch pattern, solid fill, or gradient fill.

DRM

DRAWINGRECOVERY / Displays a list of drawing files that can be recovered after a program or system
failure.

HE

HATCHEDIT / Modifies an existing hatch or fill.

HI

HIDE / Regenerates a 3D wireframe model with hidden lines suppressed.

DS

DSETTINGS / Sets grid and snap, polar and object snap tracking, object snap modes, Dynamic Input,
and Quick Properties.

INSERT / Inserts a block or drawing into the current drawing.

DT

TEXT / Creates a single-line text object.

IAD

IMAGEADJUST / Controls the image display of the brightness, contrast, and fade values of images.

DV

DVIEW / Defines parallel projection or perspective views by using a camera and target.

IAT

IMAGEATTACH / Inserts a reference to an image file.

DX

DATAEXTRACTION / Extracts drawing data and merges data from an external source to a data
extraction table or external file.

ICL

IMAGECLIP / Crops the display of a selected image to a specified boundary.

IM

IMAGE / Displays the External References palette.

IMP

IMPORT / Imports files of different formats into the current drawing.

IN

INTERSECT / Creates a 3D solid, surface, or 2D region from overlapping solids, surfaces, or regions.

INF

INTERFERE / Creates a temporary 3D solid from the interferences between two sets of selected 3D
solids.

ERASE / Removes objects from a drawing.

ED

DDEDIT / Edits single-line text, dimension text, attribute definitions, and feature control frames.

EL

ELLIPSE / Creates an ellipse or an elliptical arc.

ER

EXTERNALREFERENCES / Opens the External References palette.

EX

EXTEND / Extends objects to meet the edges of other objects.

IO

INSERTOBJ / Inserts a linked or embedded object.

EXIT

QUIT / Exits the program.

JOIN / Joins similar objects to form a single, unbroken object.

EXP

EXPORT / Saves the objects in a drawing to a different file format.

LINE / Creates straight line segments.

EXT

EXTRUDE / Extends the dimensions of a 2D object or 3D face into 3D space.

LA

LAYER / Manages layers and layer properties.

FILLET / Rounds and fillets the edges of objects.

LAS

LAYERSTATE / Saves, restores, and manages named layer states.

Comp 322L/Basic CADD Engr. Abigail B. Marfil


LE

QLEADER / Creates a leader and leader annotation.

MORE

MESHSMOOTHMORE / Increases the level of smoothness for mesh objects by one level.

LEN

LENGTHEN / Changes the length of objects and the included angle of arcs.

MS

MSPACE / Switches from paper space to a model space viewport.

LESS

MESHSMOOTHLESS / Decreases the level of smoothness for mesh objects by one level.

MSM

MARKUP / Opens the Markup Set Manager.

LI

LIST / Displays property data for selected objects.

MT

MTEXT / Creates a multiline text object.

LO

LAYOUT / Creates and modifies drawing layout tabs.

MV

MVIEW / Creates and controls layout viewports.

LT

LINETYPE / Loads, sets, and modifies linetypes.

NORTH GEOGRAPHICLOCATION / Specifies the geographic location information for a drawing file.

LTS

LTSCALE / Changes the scale factor of linetypes for all objects in a drawing.

NSHOT NEWSHOT / Creates a named view with motion that is played back when viewed with ShowMotion.

LW

LWEIGHT / Sets the current lineweight, lineweight display options, and lineweight units.

NVIEW NEWVIEW / Creates a named view with no motion.

MOVE / Moves objects a specified distance in a specified direction.

OFFSET / Creates concentric circles, parallel lines, and parallel curves.

MA

MATCHPROP / Applies the properties of a selected object to other objects.

OP

OPTIONS / Customizes the program settings.

MAT

MATERIALS / Shows or hides the Materials window.

ORBIT

3DORBIT / Rotates the view in 3D space, but constrained to horizontal and vertical orbit only.

ME

MEASURE / Creates point objects or blocks at measured intervals along the length or perimeter of an
object.

OS

OSNAP / Sets running object snap modes.

PAN / Adds a parameter with grips to a dynamic block definition.

MEA

MEASUREREGION / Measures the distance, radius, angle, area, and volume of selected objects or
sequence of points.

PA

PASTESPEC / Pastes objects from the Clipboard into the current drawing and controls the format of
the data.

MI

MIRROR / Creates a mirrored copy of selected objects.

PAR

PARAMETERS / Controls the associative parameters used in the drawing.

ML

MLNE / Creates multiple parallel lines.

MLA

MLEADERALIGN / Aligns and spaces selected multileader objects.

MLC

MLEADERCOLLECT / Organizes selected multileaders that contain blocks into rows or columns, and
displays the result with a single leader.

PC

MLD

MLEADER / Creates a multileader object.

PCATTACH

POINTCLOUDATTACH /

MLE

MLEADEREDIT / Adds leader lines to, or removes leader lines from, a multileader object.

PCINDEX

POINTCLOUDINDEX /

MLS

MLEADERSTYLE / Creates and modifies multileader styles.

PE

PEDIT / Edits polylines and 3D polygon meshes.

MO

PROPERTIES / Controls properties of existing objects.

PL

PLINE / Creates a 2D polyline.

PARAM BPARAMETER / Adds a parameter with grips to a dynamic block definition.


PATCH SURFPATCH /
POINTCLOUD /

Comp 322L/Basic CADD Engr. Abigail B. Marfil


PO

POINT / Creates a point object.

REG

REGION / Converts an object that encloses an area into a region object.

POFF

HIDEPALETTES / Hides currently displayed palettes (including the command line).

REN

RENAME / Changes the names assigned to items such as layers and dimension styles.

POL

POLYGON / Creates an equilateral closed polyline.

REV

REVOLVE / Creates a 3D solid or surface by sweeping a 2D object around an axis.

PON

SHOWPALETTES / Restores the display of hidden palettes.

RO

ROTATE / Rotates objects around a base point.

PRE

PREVIEW / Displays the drawing as it will be plotted.

RP

RENDERPRESETS / Specifies render presets, reusable rendering parameters, for rendering an image.

PRINT

PLOT / Plots a drawing to a plotter, printer, or file.

RPR

RPREF / Displays or hides the Advanced Render Settings palette for access to advanced rendering
settings.

PS

PSPACE / Switches from a model space viewport to paper space.


RR

RENDER / Creates a photorealistic or realistically shaded image of a 3D solid or surface model.

RW

RENDERWIN / Displays the Render window without starting a rendering operation.

STRETCH / Stretches objects crossed by a selection window or polygon.

SC

SCALE / Enlarges or reduces selected objects, keeping the proportions of the object the same after
scaling.

PSOLID POLYSOLID / Creates a 3D wall-like polysolid.


PTW

PUBLISHTOWEB / Creates HTML pages that include images of selected drawings.

PU

PURGE / Removes unused items, such as block definitions and layers, from the drawing.

PYR

PYRAMID / Creates a 3D solid pyramid.

QC

QUICKCALC / Opens the QuickCalc calculator.

SCR

SCRIPT / Executes a sequence of commands from a script file.

QCUI

QUICKCUI / Displays the Customize User Interface Editor in a collapsed state.

SEC

SECTION / Uses the intersection of a plane and solids, surfaces, or mesh to create a region.

QP

QUICKPROPERTIES / Displays open drawings and layouts in a drawing in preview images.

SET

SETVAR / Lists or changes the values of system variables.

QVD

QVDRAWING / QVLAYOUTCLOSE

SHA

SHADEMODE / Starts the VSCURRENT command.

QVDC

QVDRAWINGCLOSE / Closes preview images of open drawings and layouts in a drawing.

SL

SLICE / Creates new 3D solids and surfaces by slicing, or dividing, existing objects.

QVL

QVLAYOUT / Displays preview images of model space and layouts in a drawing.

SN

SNAP / Restricts cursor movement to specified intervals.

REDRAW / Refreshes the display in the current viewport.

SO

SOLID / Creates solid-filled triangles and quadrilaterals.

RA

REDRAWALL / Refreshes the display in all viewports.

SP

SPELL / Checks spelling in a drawing.

RC

RENDERCROP / Renders a specified rectangular area, called a crop window, within a viewport.

SPL

SPLINE / Creates a smooth curve that passes through or near specified points.

RE

REGEN / Regenerates the entire drawing from the current viewport.

SPLANE SECTIONPLANE / Creates a section object that acts as a cutting plane through 3D objects.

REA

REGENALL / Regenerates the drawing and refreshes all viewports.

SPLAY

REC

RECTANG / Creates a rectangular polyline.

SEQUENCEPALY /

Comp 322L/Basic CADD Engr. Abigail B. Marfil


SPLIT

MESHSPLIT / Splits a mesh face into two faces.

VGO

VIEWGO / Restores a named view.

SPE

SPLINEDIT / Edits a spline or spline-fit polyline.

VP

DDVPOINT / Sets the 3D viewing direction.

SSM

SHEETSET / Opens the Sheet Set Manager.

VPLAY VIEWPLAY / Plays the animation associated to a named view.

ST

STYLE / Creates, modifies, or specifies text styles.

VS

VSCURRENT / Sets the visual style in the current viewport.

STA

STANDARDS / Manages the association of standards files with drawings.

VSM

VISUALSTYLES / Creates and modifies visual styles and applies a visual style to a viewport.

SU

SUBTRACT / Combines selected 3D solids, surfaces, or 2D regions by subtraction.

WBLOCK / Writes objects or a block to a new drawing file.

MTEXT / Creates a multiline text object.

WE

WEDGE / Creates a 3D solid wedge.

TA

TABLET / Calibrates, configures, and turns on and off an attached digitizing tablet.

WHEEL NAVSWHEEL / Displays a wheel that contains a collection of view navigation tools.

TB

TABLE / Creates an empty table object.

EXPLODE / Breaks a compound object into its component objects.

TEDIT

TEXTEDIT / Edits a dimensional constraint, dimension, or text object.

XA

XATTACH / Inserts a DWG file as an external reference (xref).

TH

THICKNESS /

XB

XBIND / Binds one or more definitions of named objects in an xref to the current drawing.

TI

TILEMODE /

XC

XCLIP / Crops the display of a selected external reference or block reference to a specified boundary.

TO

TOOLBAR / Displays, hides, and customizes toolbars.

XL

XLINE / Creates a line of infinite length.

TOL

TOLERANCE /

XR

XREF / Starts the EXTERNALREFERENCES command.

TOR

TORUS / Creates a donut-shaped 3D solid.

ZOOM / Increases or decreases the magnification of the view in the current viewport.

TP

TOOLPALETTES / Opens the Tool Palettes window.

TR

TRIM / Trims objects to meet the edges of other objects.

Ctrl+n

New Drawing

TS

TABLESTYLE / Creates, modifies, or specifies table styles.

Ctrl+s

Save drawing

UC

UCSMAN / Manages defined user coordinate systems.

Ctrl+o

Open drawing

UN

UNITS / Controls coordinate and angle display formats and precision.

Ctrl+p

Plot dialog box

UNHIDE UNISOLATEOBJECTS /

Ctrl+Tab/Ctrl+Shift+Tab Switch to next / switch to previous drawing

UNISOLATE

Ctrl+Page Up/Page Down Switch to next tab / switch to previous tab in current drawing

UNISOLATEOBJECT /

VIEW / Saves and restores named views, camera views, layout views, and preset views.

Ctrl+q

Exit

Comp 322L/Basic CADD Engr. Abigail B. Marfil


Ctrl+a

Select all objects

Ctrl+Shift+v

Paste data as block

Ctrl+z

Undo last action

F3

Toggles object snap mode

Ctrl+y

Redo last action

F7

Toggle grid mode

Ctrl+[

Cancel current command (or ctrl+\)

F8

Toggle ortho mode

F9

Toggle snap mode

F10

Toggle polar mode

F11

Toggle object snap tracking

F12

Toggle dynamic input mode

Ctrl+0 (zero)

Clean Screen

Ctrl+1

Property Palette

Ctrl+2

Design Center Palette

Ctrl+3

Tool Palette

Ctrl+4

Sheet Set Palette

Ctrl+6

DBConnect Manager

Ctrl+7

Markup Set Manager Palette

Ctrl+8

Quick Calc

Ctrl+9

Command Line

Ctrl+c

Copy object

Ctrl+x

Cut object

Ctrl+v

Paste object

Ctrl+Shift+c

Copy to clipboard with base point

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