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CODES

Codes for non-general characters, ie spies, assassins, diplomats


During the game, press the (`) key, right above the tab, to bring down "RomeShell" the
cheat menu, and type in the code... note: the system is very finicky about typos, so make
sure everything is right.

Effect

Code

gives a spy or assassin this ancillary= +1 subterfuge

give_ancillary "character name" "catamite"

gives a spy or assassin this ancillary= +1 subterfuge

give_ancillary "character name" "courtesan"

gives any character between 1-5 influence- may or may not work on
generals

give_trait "character name" "GoodDiplomat"


1-5

gives any character between 1-5 subterfuge- works on assassins too

give_trait "character name" "GoodSpy" 1-5

gives any character between 1-5 subterfuge- works on spies too

give_trait "character name" "GoodAssassin"


1-5

Contributed By: Schmeethe88.


40
PASSWORDS

Console Codes
Press the tilde (~) key and enter these codes to use them. All codes are case sensitive.
Make sure to capitalize family member names, settlement names, and anything else that
needs capitalizing or else it will likely to not work. All codes have a limited use if you are
using patch 1.2 or lower. If you use patch 1.3 or higher you may have infinte uses. If you
have patch 1.2 and wish to use a specific code again you need to exit the program and
restart it.

Effect

Password

Add units to selected general. Example "create_unit "Gaius Julius" create_unit "general's name" "unit name" "#"
"roman velite" 2 "
Adjusts sea bed to specified height

adjust_sea_bed <value>

Allows you to give a city more population automatically. Max


amount is 4000.

add_population "settlement name" "amount"

Allows you to give any trait your faction can have to a specific
general.

give_trait "character" "trait" "level number"

Anything in the city's building queue will be built automatically.

process_cq "settlement name"

Applys filter to world map coastlines

filter_coastlines

Captures indicated city

capture_settlement <city name>

Changes season

season <summer/winter>

Changes year

date <year>

Clears all stacked messages

clear_messages

Completes the construction instantly of any town/city

process_cq "CityName"

Effect

Password

Create a unit of Yubtseb Elephants

oliphaunt

Creates a building in the named city.

create_building "city" "building name"

Creates diplomacy mission

diplomacy_mission

creates unit in a place or unit instantly with


experiences/defence/attack if put

create_unit "Settlement/Unit" "unit name"


"Amount" "experience" "defences" "attack"

Display help for listed command

<command> ?

Displays defensive terrain features

show_terrain_lines

Enemy's walls collapse.

Jericho

Forces display reset cycle

reset_display

Forces local player's alliance to lose the battle

force_battle_defeat

Forces local player's alliance to win the battle

force_battle_victory

Forces opponent to accept diplomatic proposal

force_diplomacy <accept/decline/off>

gives a general/family member a trait instantly

give_trait "General/FamilyMember" "Trait"


"Level"

Gives character movement points

mp <value>

Gives character trait points

give_trait_points

Gives indicated character the indicated ancillary

give_ancillary <character> <ancillary>

Gives you the specific amount of denarii you want. Max amount of add_money "amount"
40000.
Kills specified character

kill_character <character>

Lists all character in the world

list_characters

Lists all traits

list_traits

Lists all units in an army

list_units

Lists available ancillaries

list_ancillaries

Make the general invulnerable, may only work on battlefield

invulnerable_general "general's name"

Moves indicated character to specified coordinates

move_character <name> <x,y>

Regenerates radar

regenerate_radar

Reloads all textures

reload_textures

Reloads all vertex shaders

reload_shaders

Removes faction from the game

kill_faction <value>

Effect

Password

Resets character to settings at start of turn

character_reset

Restarts an AI turn sequence

run_ai

Sets aerial map overlay depth bias for maximum zoom

amdb_max <value>

Sets aerial map overlay depth bias for minimum zoom

amdb_min <value>

Sets aerial map overlay offset towards camera

amdb_offset <value>

Sets diplomatic stance between two factions

diplomatic_stance <value>

Sets health of building of specifed type in a settlement

set_building_health <value>

Sets max speed of turn processing during AI round

ai_turn_speed <value>

Shows all valid processed paths in pathfinder

show_battle_paths

Shows cursor position and region ID

show_cursorstat

Shows landing positions available to AI from a given region

show_landings

Shows street plan for the settlement

show_battle_street_plan

Shows victory message for faction for short or long campaign

victory

Switches player control to specified faction

control <value>

Toggles building's debug mode

building_debug

Toggles camera restrictions

toggle_restrictcam

Toggles display of campaign map flowing water

toggle_flowing_water

Toggles display of network stats

nw_stats

Toggles everyone's spying ability to perfect with infinite range

toggle_perfect_spy

Toggles on or off the fog of war. You can see the whole world map toggle_fow
when inputted.
Toggles overlay

toggle_overlay

Toggles PR mode

toggle_pr

Toggles strategy map coastline display

toggle_coastlines

Toggles tabbed output window

display toggle_tow

Toggles terrain to display various data sets

toggle_terrain

Toggles underlay

toggle_underlay

Triggers advice

trigger_advice

Triggers unit upgrade effect

upgrade_effect

Turns off both enemy and ally AI

disable_ai

Effect

Password

When at the battle scroll, input this code in, attacker if attacking,
defender if defending and press auto retaliate button.
Automatically wins.

auto_win "attacker/defender"

Zooms to specified aerial map zoom

zoom <value>

Contributed By: Cerno, JGregory32, th3l3fty, justinstufftoy, Lord_Berger, and jeden2.


30
GLITCHES

Stop other factions from moving.


After you end your turn it shifts through the other factions movements. If you save during
the turn of another faction and then load, that faction will go through the rest of the turn
without moving armys/navys or attacking.
Contributed By: Zeketheo.
10
UNLOCKABLES

Beat the Game unlock NEW starting Nations

Beat the game in a full Campaign (50 nations and Take out SPQR) to Unlock New Starting
Nations

Unlockable

How to Unlock

Egypt

Beat Game

Gaul

Beat Game

German

Beat game

Sluicid

Beat Game

Spain

Beat Game

Contributed By: TheRealMrRoboto.


13

Unlocking and editing features.


There are some features you can add or edit by going to your Rome Total War folder.
(Default: C:\Program Files\Activision\Rome - Total War). Click on the word document named
Preference.

Unlockable

How to Unlock

Chane Unit Size

Next to the words UNIT_SIZE change the number to either 20(Small), 40(Normal),
80(Large), or 160(Huge)

Change the User


Interface

Next to the words MINIMAL_UI change FALSE to TRUE

Remove Cutscenes

Next to the words EVENT_CUTSCENES change TRUE to FALSE

Remove Fatigue

Next to the word FATIGUE change TRUE to FALSE

Remove Morale

Next to the word MORALE change TRUE to FALSE

Remove the Auto Save Next to the words AUTO_SAVE change TRUE to FALSE

Unlockable

How to Unlock

Remove Unit Banners

Next to the words SHOW_BANNERS change TRUE to FALSE

Skip the Prologue

Next to the words FIRST_TIME_PLAY change TRUE to FALSE

Subtitles

Next to the word SUBTITLES change FALSE to TRUE

Turn off Fog of War

Next to the words FOG_OF_WAR change TRUE to FALSE

Turn off the Advisor

Next to the words MUTE_ADVISOR change FALSE to TRUE, and next to


BLIND_ADVISOR change FALSE to TRUE

Turn off Unit Arrow


Markers

Next to the words DISABLE_ARROW_MARKERS change FALSE to TRUE

Unlimited Ammo

Next to the words LIMITED_AMMO change TRUE to FALSE

Unrestricted Camera

Next to the words RESTRICT_CAMERA change TRUE to FALSE

Widescreen

Next to the words USE_WIDESCREEN change FALSE to TRUE

Contributed By: Zealot06.


01
SECRETS

HUGE amount of Denari


Go to
<your directory>\Data\world\maps\campaign\imperial_campaign
Then open the text file &quot;descr_strat&quot;.
Go all the way down till you see (Heres what it should look like) it shouldn't take long. Then
just edit the denari you want to have say from 5000 to 999999 (Most i've done) on your
selected faction and then close the file run the game and when you play Imperial
Campaign you should have the selected amount of Denari
; &gt;&gt;&gt;&gt; start of factions section &lt;&lt;&lt;&lt;
faction romans_julii, comfortable caesar
denari 5000
settlement

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