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Blender 3D Hotkeys, Shortcut Keys and Reference (Version 2.

5)
OM = Object Mode only
EM = Edit Mode only

SM = Sculpt Mode only


PM = Pose Mode only

Keys Mode Actions


A
Select all / Deselect all
Shift + A
Add menu
CTRL + Shift + A OM Make Dupliverts Real
B
Shift + B
Alt + B
C
C
Shift + C
Alt + C
CTRL + Shift + C
CTRL + Alt + Shift + C

Border select (marquee select)


Marquee zoom
Isolate 3D view toggle

EM
OM
OM

Shift + D
Alt + D

Circle select (brush select)


Close / Open a curve (Curves)
3D Cursor to origin
Convert menu
Add Constraint menu
Set Center menu (ObData to Center, Center New / Cursor)
Duplicate
Linked Duplicate (Instance)

E
Shift + E
E
CTRL + E

EM

EM

Extrude
Set Keyframe Extrapolation menu (Graph Editor)
End frame assign (Timeline window)
Edge menu

F
F
F
Shift + F
Shift + F
CTRL + F

EM
EM
SM
SM
OM
EM

Create Face (3 vertices selected)


Create Edge (2 vertices selected)
Brush size adjust
Brush strength adjust
Camera Fly mode
Faces menu

G
Alt + G
G
Alt + G
Alt + Shift + G
CTRL + G
CTRL + G
Shift + G
H
Alt + H
H
CTRL + H
H
H
Shift + H
Shift + H
CTRL + H

OM

OM

OM

Move (Grab)
Reset location
Grab Marker (Timeline)
Ungroup (Node window)
Remove selected objects from group
Group (Node window)
Add selected objects to group
Select Grouped menu

EM

Hide selected
Unhide all
Set Keyframe Handle Type menu (Graph Editor/Dope Sheet)
Show Handles toggle (Graph Editor)
Handle free/aligned toggle (Bezier Curves)
Hide/unhide (Node window)
Automatic handles (Bezier Curves)
Hide unselected
Add Hook

I
Alt + I
CTRL + I
Shift + I
CTRL + Alt + I

PM
PM

Insert Keyframe menu


Delete Keyframe
Select Inverse
Add IK constraint
Remove IK constraint

CTRL + J
Alt + J

OM
OM

Join selected objects


Convert selected triangles to quads

EM
EM

K
L
L

Select all Keys sharing same frame (Graph Editor)


OM
EM

Make Local menu


Select Linked Components

CTRL + L
Shift + L

OM
OM

Make Links menu


Select Linked menu

M
M
Alt + M
CTRL + M

OM

Move object to a different layer


Add Marker (Timeline)
Merge menu
Mirror over an axis

N
CTRL + N
CTRL + N
CTRL + Shift + N
O
O
Alt + O
CTRL + O
Shift + O
Shift + O
P
P
P
Alt + P
P
Alt + P
CTRL + P
Alt + P
CTRL + Shift + P

EM

EM
EM
EM

EM
EM

OM
EM
EM
EM

CTRL + Q
R
Alt + R
Alt + R
CTRL + R
Shift + R
S
Alt + S
S
Shift + S
Alt + S
CTRL + Alt + S
T
Shift + T
CTRL + T
CTRL + T
Alt + T
CTRL + T
Alt + T
CTRL + T
U
U
CTRL + U
V
V
CTRL + V
W
Shift + W
CTRL + W
X
X
XX

Properties
Recalculate Roll
Recalculate normals to outside
Recalculate normals to inside
Proportional Editing on/off toggle
Clean IPO curves (Graph Editor)
Proportional Editing connected toggle
Open file
Proportional Editing Falloff type toggle
Sample Keyframes (Graph Editor
Start Game Engine
Separate
Pin vertices (UV/Image Editor)
Unpin vertices (UV/Image Editor)
Set Preview Range (Graph Editor)
Clear Preview Range (Graph Editor)
Make Parent
Clear Parent menu
Make Parent without Inverse
Quit Blender

OM
EM
EM
EM

OM

EM

EM
EM
OM
OM
EM
OM
EM

EM
EM
EM
EM

Rotate
Clear rotation
Spin
Loop Cut
Select Row (NURBS)
Scale
Reset Scale
Start frame assign (Timeline window)
Snap menu
Shrink / Fatten with influence
Split Region
Toolbar
Set Keyframe Interpolation (Graph Editor)
Toggle frames / seconds
Tilt (Curves)
Reset Tilt (Curves)
Make Track menu
Clear Track menu
Convert selected faces to triangles
Make Single User menu
UV Mapping menu
Save user settings
Object Mode / Vertex Paint Mode toggle
Vector handles (Bezier Curves)
Vertices menu
Specials menu (varies per object)
Warp
Save File
Erase
Constrain global X axis transform
Constrain local X axis transform

Y
YY
Y

EM

Z
ZZ
Z
Alt + Z
Shift + Z
CTRL + Z
CTRL + Shift + Z

Constrain global Z axis transform


Constrain local Z axis transform
Solid / Wireframe toggle
Solid / Textured toggle
Shaded / Wireframe toggle
Undo
Redo

NUM 0
CTRL + Alt + NUM 0
NUM .
NUM /
NUM 1
NUM 3
NUM 7
NUM 5
NUM 4/NUM 6
NUM 2/NUM 8

Active camera view


Move camera to current view
Frame selected in view
Global/Local view toggle
Front view
Side view
Top view
Perspective/Orthographic view toggle
Rotate view left/right in iterations
Rotate view up/down in iterations

Keyboard #
Alt + Keyboard #
~

View layer 1 - 10
View layer 11 - 20
View all layers

.
,
CTRL + .
CTRL + ,
Alt + .
Alt + ,
HOME
Tab
CTRL + Tab
CTRL + Tab
CTRL + Tab
CTRL + Spacebar
Alt + Spacebar
CTRL + LMB drag
Left/Right Arrow
Up/Down Arrow
CTRL + Up/Down Arrows
CTRL + Left/Right Arrows

Constrain global Y axis transform


Constrain local Y axis transform
Split Vertex / Edge / Face

3D Cursor pivot
Bounding Box Center pivot
Individual Centers pivot
Median Point pivot
Active Object pivot
Move Object Centers only

EM
OM
SM

Frame all in view


Object Mode / Edit Mode toggle
Select Mode (Vertices, Edges or Faces)
Object Mode / Weight Paint Mode toggle
Object Mode / Weight Paint Mode toggle
Manipulator menu
Orientation menu
Lasso select
Increase 1 frame
Increase 10 frames
Maximize current view toggle
Screen presets toggle

F1
F2
F3
F6
F11
F12
CTRL + F12

Open file
Save As
Repeat History menu
Set Object Mode
Render window toggle
Render current frame
Render animation

Shift + F1
Shift + F2
Shift + F3
Shift + F4
Shift + F5
Shift + F6
Shift + F7
Shift + F8
Shift + F9
Shift + F10
Shift + F11
Shift + F12

Load Library
Logic Editor
Node Editor
Console
3D window
Graph Editor
Properties
Video Sequence Editor
Outliner
UV/Image Editor
Text Editor
Dope Sheet

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