Professional Documents
Culture Documents
Introduction
This section is for "what the FAQ is about" and things like that.
Feel free to skip this section.
If you like the FAQ, please send me a dollar. :-) See [0.3]
This FAQ is about "Crime Cities", a hovercraft shooter set in
futuristic cities from Techland (of Poland). It is published in
the US by either EON Digital or Strategy First (the info is
conflicting).
I don't see a good FAQ for it, so here it is.
0.1
There doesn't seem to be any FAQ for this old 3d shooter, so here
it comes.
This is a FAQ, NOT a manual. Not that you really need a manual to
play this budget sim.
This USG only covers the PC Version, which is the only one that
exists.
Some of you may recognize my name as the editor for the XCOM and
XCOM2: TFTD FAQ's, among others.
0.2
TERMS OF DISTRIBUTION
VOLUNTARY CONTRIBUTION
Gamers who read this guide are under NO obligation to send me ANY
compensation.
However, a VOLUNTARY contribution of one (1) US Dollar would be
very appreciated.
If you choose to do so, please make your US$1.00 check or $1.00
worth of stamps to "Kuo-Sheng Chang", and send it to "2220 Turk
Blvd. #6, San Francisco, CA 94118 USA".
If you don't live in the US, please send me some local stamps. I
collect stamps too. Used (cancelled) stamps are fine.
For the record, out of ALL the FAQs I wrote (58 at last count)
over the past nine years or so, I've received exactly 32 dollars
and 5 sets of stamps, as of release of this guide. So I'm NOT
making any money off these guides, folks.
0.4
THE AUTHOR
I am just a game player who decided to write my own FAQs when the
ones I find don't cover what I want to see. Lots of people like
what I did, so I kept doing it.
Previously, I've written Unofficial Strategy Guides (USGs) for
XCOM, XCOM2:TFTD, Wing Commander, Wing Commander 2, Wing
Commander 3, Wing Commander 4, Privateer, Spycraft, 688(I)
Hunter/Killer. Mechwarrior 3, MW3 Expansion Pack, Mechwarrior 4,
Mechwarrior 4: Black Knight, Need for Speed: Porsche Unleashed,
The Sting!, Terranova, Fallout Tactics, Starfleet Command Volume
II, DS9: The Fallen, DS9: Dominion War, Driver, Warlords:
Battlecry, Monopoly Tycoon, Dungeon Siege, and a few others.
To contact me, see 0.4 above.
0.6
HISTORY
16-NOV-2004
1
1.1
Initial release
Game Information
CRIME CITIES BACKGROUND
ANY PATCHES?
Weapons
LASER CANNON
MEZON CANNON
Mezon cannons are the first "heavy" weapons you get. They do 40+
damage if you hit, which is pretty impressive early on, as some
targets can be killed with one shot. Later, they are outclassed
by Plasma and/or Blaster.
They shoot blue "sparks" that has a torpedo-like sound when shot.
Mezon guns come in three types: regular, VTR, and S-Z (subzero?). Higher versions have slightly more damage, but less
shots. As you only get 20-30 shots, keep them in reserve for the
big hits.
2.3
CANNON
MASER / TYSER
The two "-ser" weapons are extremely heavy weapons... Maser can
do 500 damage, and Tyser can do 700 damage per hit. However, they
are very slow firing and holds very limited shots (like 6 or 8).
Thus, reserve them for special demolition job, like against
heavily defended buildings.
2.5
PLASMA
Plasma weapons have few shots (about 20), but they travel
extremely fast and acts almost like lasers. They do over 100+ pts
damage, enough to kill most vehicles in one shot.
Comes in two versions: 2K vs. 3K.
2.6
BLASTER
2.7
ROCKET
SONIC
ELEKTRO
Elektro is the only weapon that disables the target. You will
likely need several hits. Only holds 15 shots, so make your shots
count.
When fired, it looks like you're shooting small bolts of
lightning.
Comes in two versions: Elektro, and Elektro Volt (sometimes
"Voltage").
If you need more shots, buy both versions.
Equipment
Some of the extra equipment you can buy to enhance your craft
that are NOT weapons.
3.1
SHIELDS
THRUSTERS
There are two additional thrusters you can buy: Abdomenizer, and
Nitrox.
4
4.1
4.1.1
GENERAL TIPS
Circle-strafe!
Zig-zag wiggle
If you can, lure enemies out to the edge of the city or way up
high where you are not going to run into anything while circling
4.1.4
remove one for the other. You can buy all three (if you got the
money) and get up to 1200 shield pts.
Similarly, you can get both Nitrox and Abdomenizer and get top
speed of 135 (with Nitrox alone you get 120). NOTE: This may or
may not be true, I'm still testing.
4.1.6
MISSION TIPS
4.2.1
The fliers that defend fixed installations can be lured away from
the turrets, and killed there. THEN you can mop up the ground
turrets at your leisure.
5
5.1
Hostile flyers comes in all shapes and sizes, and ranges from no
shields (strength 14) air scooters to the mutant homicidal school
bus (with 1400+ shield!). The bosses, at the end, have 3000 to
7000 shields (eeek!)
They can be employed by a wide variety of factions, from Starpol
(police) to gangs to the Order (religious fanatics bent on
anarchy) to mercenaries (like you) and other factions. For combat
purposes, they are the same.
The most dangerous ones are the ones armed with plasma guns or
rockets, as those can do significant amount of damage to you in
just a few hits. The idea is, of course, don't let them hit you,
or at least minimize the hits. You can dodge easily from side to
side.
5.2
GROUND TURRETS
the laser and see if you can find a spot where you can damage it
without coming into its fire zone. Clearly, you need to have that
target selected so you can see if its shields are draining.
Clearly, this only works if there are nothing else shooting at
you.
If there is no "below", hide behind a building and play "peek-aboo", where you scoot out, fire a shot, scoot back under cover,
and repeat.
Turrets can be either mounted "alone" on buildings, or mounted as
a part of small buildings. In the latter case, if you destroy the
small building, the turret will be destroyed as well.
5.3
OTHER
Other than these two, there are really no hostiles in the city.
Collision with buildings and other vehicles don't do any damage.
Campaign walkthrough
TAVAROON
Pays 3000
Collect all five atmosphere probes around the city (just run into
the boxes), then deliver to the destination garage. There is a
five-minute time limit, and you may run into armed resistance.
This will likely be your first mission. Just run REALLY fast and
collect all the probes (just cargo boxes), then take them to the
destination. Avoid all the armed guys chasing you. Deal with the
armed guys after you collect the money.
6.1.2
Pays 4000
Mr. Johan's daughter's limo is under attack. Rescue her!
This will open up all Widal Johan missions, so this one is
critical. Basically, fly over to the limo, then destroy all
hostiles in area, then all hostiles on the map while keeping the
limo safe. The limo will eventually make it to the destination.
6.1.3
Pays 5500
????
6.1.4
Pays 5000
Destroy everybody who shoots at the warehouses specified.
6.1.5
Pays 7000
????
6.1.6
Pays 4000
Intercept the targets, and disable at least three.
6.1.7
Pays 6500
Protect all the pleasure domes and the girls in limos from
attack.
Basically, run to each place and kill all the hostiles. Best use
rockets as heavy weapons can kill civilians and the vehicles
you're supposed to protect.
If you do so, one of the girls will wish to thank you personally.
And she'll keep sending you e-mail...
6.1.8
Pays 4500
Kill who did the Chinatown murders. Chase down the perps now
before they can kill any more innocents.
6.1.9
Pays 6000
Another "bounty hunter" mission.
6.1.10
Pays 4000
You have 3 minutes to disable the stolen limousine. Do NOT allow
it to be destroyed. Disable only!
6.1.11
Pays 6500
Destroy the illegal warehouses the gangs are using to store
illegal substances. One is outside the city, the other place on a
building's rooftop.
Except they didn't tell you that there are two spots you need to
clean up. Each spot is rigged with at least 4 ground turrets, and
guarded by 2 groups of 4 flyers.
6.1.12
Pays 3000
Another bounty hunter mission.
6.1.13
Pays 6000
Hunt down the robber's flyers and destroy them.
6.1.14
Pays 4000
Another bounty hunter mission.
6.1.15
Pays 4000
????
6.1.16
Pays 4000
Gangs are preying upon citizens. You will protect this transport
from gangs.
6.1.17
Pays 4000
You are requested to destroy one of the Order's Mercenary
transports, and its escorts.
6.1.18
Pays 8000
Destroy all designated buildings (they look like steakhouses?).
Should be like six of them.
Bring a high-power weapon so you can take out the buildings
quickly. Three plasma shots ought to do it. Beware of LOTS of
flyers as guards. Pick them off one at a time AFTER you've
destroyed the buildings.
6.1.19
Pays 1000
Just take this guy from hotel to specified destination, and back.
Easy money, no weapons needed, straight taxi service.
6.1.20
Grand Prix
Pays 5000
Touch each of the waypoints, with ground turrets shooting at you.
That 5000 is only if you place first. If you place like second or
third you get much less.
The trick is once you see the destination hit M to bring up the
next way point so you don't lose seconds trying to figure out
which way to turn next. Also, don't collide with anything as that
slow you down. Having those auxiliary thrusters would also help.
6.1.21
Scientific Expedition
Pays 2000
????
6.1.22
Pays 2500
????
6.1.23
Pays 5000
This guy claims he knows a hidden alien city to the north and
wants an escort.
If you follow him, once outside the city, he'll suddenly to go an
impossible speed (200+!) and you will loose track of him
visually. He'll get to distance of like 15000+, then disappear
from radar.
At that point, there's no point to continue, since you can't find
him any more. Abort the mission and turn back.
6.1.24
Payu 5000?
The Sherba Synclide appears to be holding Alvarez. You will lead
the assault to rescue Alvarez.
SPOILER: During the attack, you get e-mail from Alvarez. He
reveals too much. He's dead.
Attack the installation on the city's edge. First get rid of all
the flyers, then take out the turrets one at a time. Finally take
out the buildings.
6.1.25
Pays 5000
Adler, after losing the Sherba agents, is now furious, and he has
assembled his bodyguards to come after you! Fortunately, you get
a lot of Starpol *undercover) help in a minute. So start blasting
hostiles until you see Adler's special flyer... 3000 shields!
Once you kill Adler, the mission is considered a success. After a
few minutes, you'll get congratulations, and Angela Hubber will
tell you to fly to Nav Point Delta. Unfortunately, Adler's final
few bodyguards decided to come after you... You need to destroy
the last few hostiles now, or just fly around them.
Once you fly to Nav Point Delta, the mission ends. You get the
cutscene, and you will go to Quarzon.
6.2
QUARZON
Pays 2500
Some gangs are attacking the GMC service point. Destroy all
attackers.
This one may be difficult as while you're chasing one guy the
other guys are shooting up the station. You're best bet is sit
still near the point and be a "turret".
6.2.2
Help!
Pays 4000
The man's child has been kidnapped, and rather than pay the
kidnappers, he decided to pay you instead. Fly to the location,
and help the vehicle escape.
When you get there, you find the location has several turrets.
Kill the turrets and the hostile flyers, and escort the flyer and
kill hostiles until you get "mission complete".
6.2.3
Pays 4000
Retrieve the containers from the enemy quickly before they react.
6.2.4
Pays 3500?
Escort the incoming VIP and destroy all attackers.
Run ahead of it and kill all bad guys, preferably using only
light weapons or rockets, so you don't kill any innocents or
accidentally shoot down Starpol cruisers.
6.2.5
Duel
Pays 5000
Sarcophagus, a mercenary pilot, challenges you to a duel.
6.2.6
Illegal Antennas
Pays 2500
Destroy the illegal antennas put up by the pirate radio station
throughout the city.
Once you've destroyed the antennas the leader tries to escape.
Disable him with Elektro.
6.2.7
Mercenary Needed
Pays 4500
You were summoned to a certain location. When you get there, you
were told that Sarcophagus was already there and took the
contract. You came back empty-handed.
6.2.8
Bombs
Pays 4000
Starpol needs you to pull the terrorist bombs. You have five
minutes. The first bomb is guarded by a turret. You can rush
inside and out and don't lose too much shields, better than stay
and fight it.
Just "collect" them as you would any cargo, and fly to the
destination point. Then deal with any terrorists chasing you.
6.2.9
Pays 6000
Your ID will be switched as Huang tries to set the gang and the
Order to fight each other. You will pretend to be the Order to
take out the Corsairs Synclide (crime syndicate).
This one is in the outskirts of town. Deal with the fliers first,
then the turrets, and finally the buildings.
6.2.10
Pays 6000
This is the reverse of Ying: you will become the Corsairs to take
out the Order.
Again, fliers first, then turrets, and finally buildings, if any.
6.2.11
Starpol: Terrorists
Pays 4000
Search and destroy?
6.2.12
Operation Trojan
Pays 3500
You are needed to deal with attackers that wish to destroy a
factory. Take out about 4 waves of 4 enemies, and that's it.
6.2.13
Pays 5000
Help the 2 Starpol agents chase down suspects in a gang-related
area. It's likely they will be attacked, and you must keep them
alive.
Simple enough: run ahead and destroy all hostiles.
6.2.14
Pays 4000
Escort the transport in.
6.2.15
Cleanup
Pays 3000
The city wishes you to chase down the number of flyer-bikes used
by juvenile delinquents who tagged graffiti to city property.
Disable only, do NOT destroy them!
One solid shot with Elektro each should be enough to disable, if
you can hit one.
6.2.16
Solar Casino
Pays 4000
With opening of Solar Casino the master criminal may try to
disrupt the meeting by taking out the VIPs. Defend the VIPs at
all costs.
Use your rockets as you can't afford to get Starpol mad at you
too.
6.2.17
Packages
Pays 3000
Deliver the packages to various vehicles (just bump into each
one) within the time limit... Enemies will be chasing you!
As before, delivery first, enemies second.
6.2.18
Factory
Pays 3000
Defend the factory from attackers.
6.2.19
Hunting
Pays 5000
You are the "game"... All the others are to hunt you down.
Take down everyone who's chasing you. Basically, back up into the
sky, and destroy all comers.
6.2.20
Pays 5000
Again, be the game that fights back.
However, this time you get like 4x the number of hunters. Keep
circling and try to herd the four groups together so they shoot
each other down. Then pick off the survivors. Use lasers as much
as possible as you want to minimize your ammo expenditure.
6.2.21
Pays 4000
Another search and destroy mission.
6.2.22
Initiation
Pays 4000
Son is joining a gang and the father wants to make sure his son
survives... by hiring you to help his son attack any targets.
Basically, join the friendly flyer then fly ahead and kill any
hostiles.
6.2.23
Anarchy
Pays 30000
Yes, 30K. The Order wants EVERY SINGLE Starpol vehicle in the
city destroyed. Do you care to do it?
The truth is... You cannot finish this mission. Starpol vehicles
are generated so there's ALWAYS a couple flying. So, don't pick
this mission.
If you did pick this mission, run away and change your ID.
6.2.24
Liquidation of an object
Pays 8000
???? No detail available at this time.
6.2.25
Fishing
Pays 1000
Just take this guy to the location, and then wait for him to go
back. Easy money.
6.2.26
Great Hunting
Pays 5000
This guy, named Ahab, want you to escort him so he can hunt a
whale.
Once he gets to the location, he just weaves around forever,
while you can find NOTHING... Then CyberDog sends you a
message... The client just got out of a mental hospital 3 days
ago.
Feel free to abort the mission, or disable the client and leave
him out there.
6.2.27
This is the final mission... And it has two parts. First, you
need to destroy the two transports, heavily shielded, and lots of
escorts, but do NOT use your missiles. You need it for the second
fight.
Once you destroyed the transports and all the escorts, you get to
see Energuman... A HUGE ship with 7000 shields, and lots of
firepower (infinite shots of Mezon and cannon). It will take you
a LONG time to kill this one unless you packed some serious
weapons like Tyser or Hellion Rockets.
6.3
BLACKLOUD
Pays 2000
Silver, one of the Rebeliants, is under attack by Insight's
unmanned drones. Go help him escape by taking out all the hostile
crafts.
6.3.2
????
????
Exterminators
Operation "Freeman"
Pays 3500
Escort the Rebeliant "bus" and destroy any Insight attackers. The
bus will get to its destination and perform demolition on an
Insight facility. Once the facility goes boom, your job is done.
Fly ahead of it and engage any hostiles. Should be 2 groups of 34 each.
6.3.7
Important Thing
Pays 6000
The jilted wife wishes you to take out her cheating husband and
his whore.
Don't do it. The cheating husband in this case is a major gang
boss here and you'll stir up the entire hornet's nest.
6.3.8
Dirty Work?
Mines
Back up
Pays 6000
You got called by the Widow to help them get out of a jam.
Apparently they're blocked by some sort of minefield.
When you get there, you find a couple mines hovering above the
powerplants, and lots of turrets nearby. Carefully destroy all
the turrets without touching the mines (use the rockets!). Don't
shoot them (or it's automatic fail).
Notice Ted in a friendly vehicle at ground level? He's the
specialist that will diffuse the mines... if you can get it to
him.
So climb back up, bump (grab) one of the mines, then dive down to
Ted and bump his vehicle. That will transfer the mine to him. Do
it in 15 seconds or you fail.
Now repeat this 3 more times and this mission's done!
6.3.11
Bargain?
This guy claims one of FSB's satellites fell from orbit and
landed somewhere in city limits. If you fly really fast you can
probably pick it up before Insight get there.
Except he'll lead you on a wild goose chase. You will fly here,
and there, and there... and got nothing. In fact, the guy jumps
out after the fourth or fifth stop, being so embarrassed.
6.3.12
Insight's Spies
Mystification
Technical Crafts
Protection of Cyberdog
Cyberdog need to drop this virus into Insight's system and get
some data out. During that time, he can't move and he can be
traced. It's up to you to destroy all attackers.
Fly up to Cyberdog's coordinates. He's hiding on the top dome
spar. Then head down to where the enemies are heading in, and
blast them one by one. You will need to destroy like 3 groups of
4 vehicles each.
6.3.16
Alpha Servers
Steal the alpha servers from Insight. Fly really fast, take the
server away, then drop them off (one at a time) at the collector
place. Destroy the guards when you can. Remember, you can only
hold one server at a time. So fly fast and true.
6.3.17
Big Hunt
Storekeeper wants you to hunt down the robbers who robbed his
store.
Basically chase down the bad guys and destroy them.
6.3.19
Operation 'Wisdom'
Payback
A jilted wife wants you to take out her husband and his...
consort.
Do NOT take this job. It turns the gangs against you.
6.3.21
Pays 5000
One of the local gangs has decided to join Insight. The
Rebeliants will not tolerate that. Go destroy the gang.
6.3.22
Pays 4000
6.3.23
Sabotage
Operation "Logoff"
Operation "Thunder"
Pays 20000
This final mission, you are to penetrate the Insight tunnel walls
and figure out what they are hiding once and for all...
Once you've destroyed
the gate, you realize
turrets, all of which
in some cases, beyond
Once you made it to the end... You found a HUGE ship bristling
with weapons... With like 7000+ shields. You shoot at it... and
the shields will NOT go down!
Cyberdog tell you to head back into the city and take out the
generators in the city.
As you can imagine, the generators are ringed with defense
turrets.
Once you've taken those out, you head back into the tunnel... Try
shooting at the ship again... Still no effect! Cyberdog then tell
you that one of the tunnels around the ship leads to another set
of generators. Unfortunately, you have to bust it open.
So you fly into the chamber and fly around the ship in circles,
popping a few shots at the door when you can. Then you fly in...
and past the defenses in the tunnel... and destroy the generators
in the chamber beyond.
Then you make your way back to the chamber, hiding... and destroy
the ship by hitting it for a very long time.
When you approach the ship's former position, the game ends, and
you get the Outtro movie.
6.4
7
7.1
Misc. Information
CHEAT CODES
Hit Tilde (`) to bring up the debug prompt, then enter any of the
following codes
_givememaxenergy recharge shields to full
_givemethemoney get 10000 credits
_givemeallammo
refill all guns to full ammo and get full load of rockets