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PIP –BOT

Introduction

This event requires you to make a fully autonomous line follower with a difference. The difference is
that there will be plenty of obstacles to stop your bot and. The task is to avoid the obstacles and
reach the checkpoint. The winner is the robot which completes the task in the minimum time.

Problem Statement

Build an autonomous line follower robot which would negotiate the obstacles .

Arena Specifications
The arena will have 3 parallel tracks which are indicated by the black lines of width 3 cm on
a white background. The distance between any two adjacent tracks will be 32 cm. Obstacles
will be placed on each track. Before entering the parking zone, the bot has to indicate the
reach of checkpoint. The obstacle will be a white colour wooden block of dimensions 5 cm x
5 cm x 10 cm. The track may have sharp turns. .

Dimensions and Fabrication

1. The bot must fit within a square of dimensions 20cm x 20cm. There are no height
constraints.
2. Each machine must be stable and should be able to stand on its own at the beginning
of the race when put in the start zone. Machines not fulfilling this criterion will be
disqualified.
3. During the run, the machine can expand itself provided it does not damage the arena
in anyway. However, it is not allowed to leave anything behind or make any marks
while traversing the arena. No machine can separate or split into two or more units.
All machines found damaging the arena will be immediately disqualified. The final
decision is at the discretion of the judges.
4. The teams are allowed to use readymade sensor kits. But use of Lego kits and any
other readymade components is not allowed.
5. Each machine brought in by the team must be clearly labelled with the team name.

Power Supply and Propulsion

1. The bot must use an on-board power supply. No external power supply will be
allowed.
2. Each team shall prepare its own power supply for all its machines.
3. The potential difference between any two points on any of the machines must not
exceed 12 V DC.

Controls

1. The bot must be completely autonomous.


2. It should not receive any external help during the course of the run.

Game Rules

1. Maximum time given for completing the task is 10 minutes.


2. The robots shall be placed completely within the Start Areas. The starting procedure
of the robot should be simple and should not involve giving the machine any manual
force or impulse in any direction.
3. Before each match begins, the participants should clearly describe how their robot
detects the obstacles and indicates at the check point and on task completion.
4. During a restart, the machine will have to be restarted by putting it back on the
respective start zone. For a restart, the machine will have to be in Power Off mode.
And turned on again at the start zone on the signal of the judges. In a restart, the timer
will not be set back to zero.
5. During restarts, a contestant may not feed information about the arena to the machine.
However, contestants are allowed to: Adjust sensors (Gain, Position etc.), Change
speed settings and Make repairs. However, a contestant may not alter a machine in a
manner that alters its weight (e.g. removal of a bulky sensor array or switching to
lighter batteries to get better speed). The judges shall arbitrate. The points earned by
the team till that time will be retained.
6. Each team is allowed a maximum of 5 restarts. All restarts require the approval of the
presiding Judges before the machine can be removed from the arena.
7. The participants are requested not to assume anything without discussing with the
event managers. Members will not be allowed to handle the blocks. Only officials are
allowed to handle the boxes in any situation (e.g. to clear the delivery area, etc.)
8. Participants are not allowed to keep anything inside the arena other than the machine.
9. The judges may stop any robot at any time if they feel that it is performing, or is about
to perform, any action that is dangerous or hazardous to people or equipment. No
robot is allowed to use any flammable, combustible, explosive or potentially
dangerous processes.
10. Teams are allowed to use readymade AVR or ITRIX robotic kits.

General Rules

1. Each team can have a maximum of three participants.


2. The time measured by the organizers will be final and will be used for scoring the
teams. Time measured by any contestant by any other means is not acceptable for
scoring.
3. In case of any disputes / discrepancies, the organizers' decision will be final and
binding.
4. Computers with parallel and serial ports will be provided on the competition spot.
Participants must bring their own programmers and software if they wish to program
their robots at the competition site. The operating systems provided will be Windows
XP and Ubuntu 9.04.
5. The participants are requested not to assume anything without discussing with the
event managers.
6. The organizers reserve the rights to change any or all of the above rules as they deem
fit.

7. Entry fees is INR 150.


Prepared by Ayush Dewan, for any queries contact at:pisces.aayush@gmail.com,09719755942

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