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DirectX11NodesAlpha|vvvv

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DirectX11NodesAlpha
dx11
Credits:dottorefortesting,helping,m4dforallnightsupport,testing...,devvvvsforfixingbugsandadding
features,uncandlecloneurforportingtexturefxmanyotherIforget,pingme:)

Shoutbox
~2dago

tekcor:Monome
Compilationwithhighend
VVVVmusicvideo
http://www.symbioticcube.com/monome
compilation/
~2dago

bjoern:
https://www.youtube.com/watch?
v=KTrgRYa2wbI
~2dago

sunep:Can'twait,itfeels
likeChristmasiscoming
soon.
~2dago

joreg:relatestalpha:
blogpostwithexplanations
imminent..

about
DirectX11prebuildforvvvv(updateb33.7)

~2dago

Seechangeshere:vvvvdx11beta33.7update

sunep:whyisthelatest
alpha230MB?

InstallGuide:

~2dago

Downloadrelevantversion
Copyfolderintovvvvdirectory,likeyouwoulddoforaddonpack
YouMUSTinstallc++2012redistributableforAssimpnodestowork,sorryforgottoasktoadditinvvvv
setup.exe.

https://github.com/mrvux/dx11vvvv/issues

~3dago

joreg:don'tyoutouch
'em

Ifthisisusefultoyouconsidersupportingvuxwithaflattr:

20

~3dago

download

u7angel:thepacksfolder
ispackedwithgoodies:)

vvvvpacksdx11b33.7x86.zip25.04.15[14:09UTC]by

vux|2412downloads

notes:b33.7(32bits)

~3dago

guest:Somethinggoing
oninthenewAlpha...
readmore
followontwitter

other/olderrevisions
vvvvpacksdx11b33.7x64.zip25.04.15[13:55UTC]by

~2dago

microdee:@joreg:itis
beautiful...

Pleasesubmitbugshere:

skyliner:
https://vvvv1.bandcamp.com/

vux|1791downloads

notes:b33.7(64bits)
vvvvpacksdx11b33xx86.zip09.10.14[16:31UTC]by

vux|2278downloads

notes:b33(32bits)
vvvvpacksdx11b33xx64.zip09.10.14[16:17UTC]by

vux|1022downloads

notes:b33(64Bits)
vvvvpacksdx11b32x86.zip13.05.14[14:20UTC]by

vux|1548downloads

notes:b32(32Bits)
vvvvpacksdx11b32x64.zip13.05.14[14:33UTC]by

http://vvvv.org/contribution/directx11nodesalpha

vux|831downloads

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DirectX11NodesAlpha|vvvv
notes:b32(64Bits)
vvvvpacksdx11b31.2x86.zip04.12.13[21:25UTC]by

vux|1172downloads

notes:b31.2(32bits)
vvvvpacksdx11b31.2x64.zip05.12.13[09:57UTC]by

vux|473downloads

notes:Latestversion(64bits)
vvvvpacksdx11b31x86.zip05.09.13[14:28UTC]by

vux|1068downloads

notes:Beta31build(32bits)
vvvvpacksdx11b31x64.zip05.09.13[14:27UTC]by

vux|401downloads

notes:Latestbuild(64bits)
vvvvpacksdx11b30.2x86.zip05.07.13[15:19UTC]by

vux|653downloads

notes:Beta30.2build(32bits)
vvvvpacksdx11b30x86.zip28.05.13[15:51UTC]by

vux|649downloads

notes:32bitsversion(beta30)
VVVV.Packs_.DX11beta29.2x86novlc.zip02.04.13[13:15UTC]by

vux|675downloads

notes:32bitsversionwithoutvlcplugin
VVVV.Packs_.DX11beta29.2x64.zip02.04.13[13:21UTC]by

vux|453downloads

notes:64bitsversion

vux02/04/201312:27
Removedthatcomment,pathareonb30bydefault.

everyoneishappy02/04/201312:58
LetmebethefirsttosayYay!
YourockMrVux:)

microdee02/04/201313:49
allhailvux!

m4d02/04/201314:03
everythingweknowiswrongagain\o/

unc02/04/201314:03
yay!

Desaxismundi02/04/201316:13
ungrandmerci!

sebl02/04/201316:49
+++

circuitb02/04/201317:41
c'estcool!

tonfilm02/04/201318:00
OMG,itsreallyhappening!

lecloneur02/04/201318:11
:D

antokhio02/04/201318:52
vvvvvvveeeeee!

metrowave02/04/201318:54
Cheers...

http://vvvv.org/contribution/directx11nodesalpha

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DuckEater02/04/201320:00
aenvoiedusteak!Merci:)

nissidis02/04/201320:11
newtoolsnewhorizons,thankyouMrVux!

u7angel03/04/201309:16
thanksvux!weoweyousomuch!

dvj_jenda03/04/201318:46
thankyouvuxvvvverymuch!youaregreat!

colorsound03/04/201323:15
yuhuuD

vjc404/04/201314:44
igotitworking,butmyolddx9nodesarenotlistedanymore
butifiopenanoldpatch,theyarethere,andtheywork,icancontrolc+vandusethem,,,isthisnormalori
madeamistakeontheinstallation?
andisthereawaytoconvertadx11textureintoadx9texuturetousetheoldpatches?

colorsound04/04/201315:13
forthedx9nodesnotshowingitisnormal.iwouldlovetohavetheoptiontoactivatethemasmanytimesi
wanttocopypastesomethingfromahelppatchforfastpatchingandihavetogotofilesandsearchthem.

StiX06/04/201321:46
alldx11nodesareredforme:/

m4d07/04/201315:06
@StiX:
IsyourHardwareDX11compatible?
WhatdoesTTYsay?

vux07/04/201319:27
@vjc4@colorsound:Innextreleaseyou'llbeabletofilternormally,soyou'llbeabletoviewthosenodes
again.
@Stix:arenodesappearinginnodelist?

StiX11/04/201306:42
ididsometweakinganditworks,sorrytorushheresofast_
altoughisdx11heavieronperformance?

geometrica12/04/201300:02
@Stixitperformsmuchmorefastingeneral....lookthepipetexample

ft12/04/201311:52
"yay"isexactlywhatIwantedtosaytoo:)

mediadog15/04/201304:45
@geometrica:No"pipet"nodeexceptforOpenCVnow,allDX11stuffseemstobeherefine.IsthereaDX11
pipet?

http://vvvv.org/contribution/directx11nodesalpha

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antokhio15/04/201305:05
it'sinexamplesfromworkshop

mediadog16/04/201322:40
Sorrytobedense/blind,butIcannotfinditinthenode13workshopDX11renderingtechniquesIzip.AmI
missingit?Thanks!

colorsound17/04/201309:47
@mediadognotsureifalltheDX11stafffromworkshopsit,suploaded,iusedDX11pipetwhileportingthe
vvvv.tutorials.mapping.3dsothereshouldbeacopytherefornow.

ft17/04/201315:52
StrangethingonmylaptopwithAMDRadeonHD6470M:whenItrytosettherenderer'sinputpinsAA
Samplesperpixelto>2orAAQualityto>0vvvv'freezes'(theUIgetsreallyreallyslow),andtherenderer
stopsupdating.WithsomedifficultybecauseoftheunresponsiveUI,Iamabletoresetthesevalues,andthen
everythinggoesbacktonormal.
Anyoneelseexperiencingthesameissue?

antokhio17/04/201319:35
Youhavetobecarefulwiththistwopins.Thousebuggerscanbrakerender.
AAQualityalwaysdefault(notsureitdoessomethingatall)
AASamplesPerPixelareonly0,2,4,8

vux30/04/201315:46
@ft:IchangedAAfornextbuild,soitwillbeeasiertouse(NowAASamplesperpixelisanenum,andi
removedquality,sinceitneverlookedliketomakeanydifference).
Quitedecentamountofotherfixesinnextbuild,including:
Kinectwithalltextures+FaceTracker
SupportforIUserInputWindow(Mouse/Keyboardstate)
DynamicBuffernodesfixincaseofnilinput
Reflectonshaderifgeometrylayoutisinvalid(reportsmissingsemantic)
ReadBackfixonfirstframe
MemoryleakfixonTexture3D
Memoryleakfixondynamicbuffer
TextureFXdoespropercleanupafterfinishing
GeomFXcrashfixwhenattachedtoQuery
ImageshaderhasForceResolutionPin(soitusessizeinputinsteadofinitialtexturesize)
Quad(Layer):replicatingoldquad,withautobatching))
Alsonowferalticisincludedassubmodule,socheckoutshouldbuildoutofthebox.

metrowave30/04/201315:49
Thanksvux...can'twait:)

screamer30/04/201316:51
greatnewsvux:)

colorsound30/04/201320:11
soundsgreatthxvux

sansui28/05/201317:16
!

dannielmach28/05/201320:53
thatbeautiful!

screamer31/05/201318:46

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hi,i'mveryhappyaboutthenewpack,sofinallywecanhavedx9and11withthsamevvvv.Ireallylikeand
appreciateyourhardwork)
theonlythingi'mnotabletouseisthefacetrackingofkinect(nodx9andnodx11).
Thenodebecomesredafteriactivatergb,depthandskeleton(butithinktheyareneededtofacetrack).
amidoingsomethingwrong?orit'snotworking?
cheers,andbigwork.
wasapleasuretomeetyou,vux,inlondonsomedaysago:D

hierro02/06/201320:01
well,icansaycongrats,butisayiteveryday:)
...didanybodyseepinOutforreadbacknode?
Solved:hastobespecifiedlayoutininspector,verystylish:D

Alec08/07/201308:57
Guys,
whereareKinectnodesfordx11listedby vux?Ican'tfindtheminthenodesbrowser.
Edit:IresolvedinstallingKinectSDK1.7.

u7angel08/07/201318:32
incasesomeonestumblesacrossthistoo,verticalsynconlyworkswhenwindows7runsinaeromode

vux18/07/201315:30
Nextreleaseontheway,stillfewbitstosort,buthereislittleteaser:
Optionfornomipsontextureloader
Somedisposeissuesshoudbefixed
Fullx86/x64build,withkinect/textandvlcforeacharchitecture.
CubeTextureRenderer(withoptionforsinglepass/multiplepass,andofcourseaccesstocubedepth
buffer).
TextureArrayRenderer(cubeisabitofaspecialcase,butrendertotexturearrayallowsyoutoset
differentcamerasperslices,soyoucandopanoramicseasilyforexample).Sameasabove,accessto
depthaswell.
Finallyfixedlittlequad
Somebugfixonrenderstates
PreviewNodefixed.
Someothergoodies,staytuned)

microdee18/07/201316:20
ouhyeah!greatstuff!

u7angel19/07/201309:22
lookingforwardtoit

mediadog22/07/201323:23
Themostrecent(30.2)worksfineonWin7x64,buthangsvvvvonstartuponbothWin7x32andWinXPx32.
Justsitsatthegreysplashsquare.Anyoneelseseethis?

klj328/07/201317:07
Hithisisamazing.
AllmyDX11nodesarered.TTYstates:
00:00:36ERR:Exceptionoccuredduringcreationofplugin:Couldnotloadfileorassembly'file:///C:\Program
Files(x86)\vvvv_45beta30.2_x64\packs\DX11\nodes\plugins\VVVV.DX11.Nodes.dll'oroneofitsdependencies.
Anattemptwasmadetoloadaprogramwithanincorrectformat.
00:00:36:Tohelpustrackthiserrordown,enabletheExceptionDialogviathemenuorstartingvvvvwith
/showexceptions.
Couldyouhelpplease.

vux13/08/201314:34

http://vvvv.org/contribution/directx11nodesalpha

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Ahseemsyouusethe64bitsversionforvvvv,butiguessyoudownloadedthe32bitsfordx11.Pleasenote
that64bitsfor30.2iscomingsoon,justneedcouplemoresortingaround.

pogi09/11/201322:19
ThankYou)

tmp14/11/201311:40
ifoundaprobleminToSharedTextureNode.csline71:

this.FPointer[0]=SharedResource.SharedHandle.ToInt32();

thisoftenfailsandthecatchclauseisfiredwhichsetsthepointerto0.
mr.vux,doyouhaveanideahowtofixthis?

sebl14/11/201317:00
isawthatone,too.andtriedsomewhatfixithttps://github.com/sebllll/dx11
vvvv/commit/a8f0df8e83342e6bbc7dc5a62f69728ab956e51c
shouldberelatedtothisthread:assharedtexturerenderertemptarget

vux02/12/201317:01
@seblahforgotthat,pleasedoapullrequestandi'llintegrateit

catweasel02/12/201318:02
Metaballsismissingdragginganddroppingvvvv.dx11.nodes.dlldoesn'tfixit...

vux02/12/201320:17
32or64?

catweasel03/12/201310:51
32

vux03/12/201318:01
canyouscreenshotandpostongithub?

tekcor04/12/201316:44
hifirstofallthanksagainforthegreatworkallthetime!
Justoneproblem.WhenIupgradetothelatestreleaseallconnectionstoquadsaremissinginmyproject.
IsitsomehowavoidablesothatyoucansmoothlymigrateprojectsovertheupcomingDX11releases?Anyone
elsehadthisproblem?
Cheers

joreg04/12/201317:07
@tekcor:thisisactuallyhandledgrazefully,ifyou:
onlyuseb31withitscorrespondingb31dx11pack
onlyuseb31.2withitscorrespondingb31.2dx11pack
thenodehadsomerenamesandtheyarereflectedinthediffff.xmlofb31.2
alsoijusttestedanditworksasadvertised.

tekcor04/12/201317:29
ahokeyIcheckedandyouarerightIinstalledb31dx11packinb31.2vvvvandreplacedonedaydx9quads
todx11quads.Sothereisnowayarounddoingthesameprocedureagainyouaresaying?

joreg04/12/201317:34
notsurewhatyoumean.anywaythisisnotadx11topic,sopleasemoveintoforumifstillaproblem.

http://vvvv.org/contribution/directx11nodesalpha

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seltzdesign21/01/201411:17
IkeepgettinganerrorintheTTYrendererfromoneoftheDX11nodes.Notreallysurewhatishappeningbut
thisistheerror:
Stacktrace:
atVVVV.PluginInterfaces.V2.Spread`1.get_Item(Int32index)
atVVVV.DX11.Nodes.Renderers.Graphics.DX11VolumeRendererNode.Update(IPluginIOpin,DX11RenderContextcontext)
atVVVV.DX11.Nodes.Renderers.Graphics.DX11VolumeRendererNode.Render(DX11RenderContextcontext)
atVVVV.DX11.Lib.RenderGraph.DX11DeviceRenderer.ProcessNode(DX11Nodenode)
04:39:39ERR:System.DivideByZeroExceptioninVVVV.PluginInterfaces:Attemptedtodividebyzero.
Itisloggedafewtimespersecondandalsomakes"ML?"blinkconstantlyinthePerfMeter.
Iamusing32.164bitwiththelatestDX11packrelease(05.12.13)andallthisishappeningwhiletherendering
(usingmre.mdmod2.1)isworkingfine.
TheproblemisthatitsmakingtheTTYrenderuselessfordebugging,asthiserrorgetsloggedsooften.

vux23/01/201419:13
@seltzdesign:stillneedahelppatchifpossible,sincegivingmeexceptionisnotmuchhelp(soundslikeyou
sendanilsomewheretho).
Andpleaseasmentioned)
https://github.com/mrvux/dx11vvvv/issues?state=open

KX19/05/201414:26
Hi,
IwantedtouseDX11videoininb32butitmissed.
Doyouknowwhy?
Thanks
KX

tekcor15/08/201419:31
sorrybutcanibumbthis?itsonpage100orsomething

milo09/10/201416:05
seemsthatthe64Bit(33.3)versionhasaproblemfindigassimp.dll

milo09/10/201416:29
alright.youneedtoinstallvc2012c++redisteither32or64bittomakeitwork

jzzxh23/10/201402:49
hiallv4s
Igottheproblemwith"DX9toDx11"nodeissue,hadanyonehappened?
igotblinkeffects!!!!
http://youtu.be/KIy4xkCq0I
thx..^^

ujif30/10/201418:00
hi
Firsttimeinstallvvvv32bitonwin864,thanaddDirectX11NodesAlpha
Nowcantopenvvvv.Justgreysquerofvvvvopeningpermonentlyandnothing.
Neverusevvvvbefortoday.Maybei`amdoingsmthwrong?
thnx

joreg02/11/201413:52
@ujif:firsttrystartingvvvvwithoutdx11packandseeifthatworks.thentrytroubleshooting#logstartup

http://vvvv.org/contribution/directx11nodesalpha

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mediadog03/11/201421:19
@ujif:That'swhathappenstomeifItryandrunonaPCthatthegfxcarddoesnotsupportDX11,likean
olderlaptop.Whatgraphicsdoyouhave?

StiX14/11/201400:45
anybodyhaveaflatdirectionalshaderlyingaround?:3

antokhio15/11/201408:31
ucandoGSFXPervertexnormalsfromcontribsanduwillhaveflatshadingonanydirectionalshader

mediadog04/05/201521:03
Withthenewb33.7x85vs.b33x86pack,Iamgettingabouthalftheframerate,andfrequentsystemcrashes
andstacktraceswhenIhaverenderersonoutputsoftwographicscards(GTX780s).With33x,Igetroughly
70fps,and33.7Igetabout32fps.Buttheworstpartisthehardsystemcrashes,whichcanhappeninminutes
tohours,butalmostalwayswithin1224hours.WhileIusuallygetacrash,sometimesvvvvjuststartsgetting
stacktraces:

ERR:Exceptioncausedbynodeduringrender:/1000/73/77/0/51
ERR:SlimDX.DXGI.DXGIExceptioninSlimDX:DXGI_ERROR_DEVICE_REMOVED:Hardwaredeviceremoved.(2005270523

Stacktrace:
atSlimDX.Result.Throw[T](ObjectdataKey,ObjectdataValue)
atSlimDX.Result.Record[T](Int32hr,Booleanfailed,ObjectdataKey,ObjectdataValue)
atSlimDX.DXGI.SwapChain..ctor(Factoryfactory,ComObjectdevice,SwapChainDescriptiondescription
atFeralTic.DX11.Resources.DX11SwapChain..ctor(DX11RenderContextcontext,IntPtrhandle,Formatformat,SampleDescriptionsampledesc,Int32rate,Int32b
atVVVV.DX11.Nodes.DX11RendererNode.Update(IPluginIOpin,DX11RenderContextcontext)
atVVVV.DX11.Nodes.DX11RendererNode.Render(DX11RenderContextcontext)
atVVVV.DX11.Lib.RenderGraph.DX11DeviceRenderer.ProcessNode(DX11Nodenode)

:StackTrace
:atSlimDX.Result.Throw[T](ObjectdataKey,ObjectdataValue)
atSlimDX.Result.Record[T](Int32hr,Booleanfailed,ObjectdataKey,ObjectdataValue)
atSlimDX.DXGI.SwapChain..ctor(Factoryfactory,ComObjectdevice,SwapChainDescriptiondescription
atFeralTic.DX11.Resources.DX11SwapChain..ctor(DX11RenderContextcontext,IntPtrhandle,Formatformat,SampleDescriptionsampledesc,Int32rate,Int32b
atVVVV.DX11.Nodes.DX11RendererNode.Update(IPluginIOpin,DX11RenderContextcontext)
atVVVV.DX11.Nodes.DX11RendererNode.Render(DX11RenderContextcontext)
atVVVV.DX11.Lib.RenderGraph.DX11DeviceRenderer.ProcessNode(DX11Nodenode)

Thisishappeninginapatchthatissendingonelayertosixrenderers,threeoneachgraphicscard,usingthe
ViewPortnodetomapthedisplays.Theabovehappensforeachofallsixrenderernodes,notjustthesecond
card.
IhaveupdatednVidiadrivers,andtriedSLIon,off,andactivatealldisplayswithnochange.Byjustchanging
theDX11packbackto33x,Idonotseetheproblem(butthenseespuriousblacktexturesfromDX9>DX11
video).
IfneededIcantrytoisolatetheproblemintoapatch,butasitcantakehourstoseetheproblemitmaytake
abit.
Thisisatotalandliteralshowstopperanyhelpgreatlyappreciated!

milo05/05/201509:27
ialreadystartedarelatedpostguessitsthesamebehavior
dx1133.7renderer(dx11)performancedrop

juanferrari26/10/201518:57
WherecanIfindc++2012redistributableforAssimp????
Iknowitsasimplequestion,butIvebeenstrugglingforalongtimetofindit..AllDX11nodesarenotworking,
soIhopethiscouldsolveit..

joreg26/10/201518:59
@juanifyourunsetup.exeitwilltellyouifyouhavethatinstalledandifnotyoucaninstallitfromthere.it
reallyonlyfortheassimpnodesthough.soifallothersarenotworking,thatwillnothelp.

mediadog28/11/201502:39
Inthelatestversion(33.7)TextnodesareredontwosystemsthathaveneverhadVisualStudioinstalledon

http://vvvv.org/contribution/directx11nodesalpha

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them,theyareOKonsystemsthathave.Thisiswith33.7_x86and34.2_x86,inallcasessetup.exeisall
green.
RunningDependencyWalkeronVVVV.DX11.Nodes.Text.dllshowstwoDLLsasmissing:MSVCP120D.DLLand
MSVCR120D.DLL.NotethesearedebugversionoftheCruntimelibraries.
Lookslikethispackageisdistributedasadebugbuild,andshouldnotbe?

mediadog28/11/201502:45
OKthisisweirdIwenttocheckiftherewasthesameproblemwith33.7_x64,andtherewasnot.Wentback
andtriedthex86version,andtheproblemwasgonetheretoo.Soafterinstallingthex64CRTs,theproblem
withthex86versionwentaway.
Soitlookslikethex86DX11versionofthetextDLLisdependentonsomeDLLsinstalledwiththex64CRTs.
EDIT
SotheimportantdifferencewasnotthatVShadneverbeeninstalled,butthemachinesshowingtherednodes
hadneverhadanx64versionofvvvvinstalledbefore.

TremensS04/12/201520:31
Heythere!
@vux:anychance/planofa

FrameDelay(DX11.Texture3D)anysoon?(...oranysmartcheatworkaroundtill

then?)
Juststartedtoexperimentwith3DtexturesinshadersbutfearIwillbestuckuntilthisonelittleguypopsout!
:)
Thanksfortheinfo!

impressum

http://vvvv.org/contribution/directx11nodesalpha

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