Professional Documents
Culture Documents
Lecture 60 points
Seminar - 40 points
Score
E-mail: robert.bumbac@com.ase.ro
15-Mar-16
What is design?
Usability
ease of use
ease of learning
user interface
effective operation
art, beauty
perception
Rational
Emotional
15-Mar-16
Left brain vs
right brain
15-Mar-16
Design etymology
Design definition
15-Mar-16
Industrial
design
UX / Gap
The process of
design
Design
Product
Plan
Produce
15-Mar-16
Product design
Maslows
Hierarchy of
Needs
15-Mar-16
remap
Maslows
Hierarchy of
Needs to the
needs of users
- UX
- ease of use
- it works without
interruptions
- it works
properly
User
experience
(UX)
15-Mar-16
User
judgement
Work goals - oriented applications, functionality, utility and usability are going to be more important
If the brand is valuable, this exerts a positive influence on other criteria such as usability and aesthetics
Cognitive models of user judgement: gut reaction or fast-path processing, involving little reflective
thinking; or the slow path, we make judgments more slowly with elaborate thinking in serious contexts
Cognitive
factors
influencing UE
appears that usability has to
avoid serious errors while
investing in aesthetics adds
value
Design qualities such as good aesthetics and usability are likely to evoke
positive emotions, such as pleasure and joy, leading to positive memories
(although we tend to remember positive experiences in more general terms)
15-Mar-16
Components
of UX which
may affect
user
judgement
There are several criteria which may be loaded to shape users judgments of
attractiveness
The weighting of the criteria will depend on the domain, the users preferences
and previous experience with similar applications.
Design is a behavior,
not a department.
- David Milne