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YOU may have the opinion: Converting a rFactor-car to gtr is easy and quick-done.
Following steps are necessary:
- Make appropriate folders in gtr under GameData/Sounds and /Teams
- Copy files from rFactor (GameData/Vehicles) to these folders in the right mann
er
- In a temporary folder "TEMP" unpack the rFactors .MAS-files, select them als "
objects" in 3DsimED, save these files in the OTHER .GMT-format of gtr / GTLegends
via "Save as Objects, ADD to GTR", making new "masfiles" with extension .GMT (N
OT necessary for .DDS-grafic-files!)
- RENAME the rFactor-textfiles .hdv, .ini, .sfx, .gen., .tbc, .pm to gtr2-name-e
xtension .hdc, .eng., .grb, .aud, .cas, .tyr, .sp etc...
- Accommodate file-names, references to extern files (STEX, TALENT, Cmaps..) in
.hdc, .cas-textfiles easily with WINDOWS-Edit.exe
- Paste parts of rFactor-textfiles ..Cockpitinfo.ini / ..Spinner.gen into a new
.car-textfile for gtr2
- Ready, done, all is running well, only a breakfast-pause needed...
Sorry, this is NOT my experience. I have - successfully - finished converting TR
UCKs and - 2. work - of HistoricRallyCars/NSU-TT, but going this procedure descr
ibed above I get very disappointed, I despaired nearly! Now I say: There are NUM
EROS, MANY simple "errors" (typing errors! Firstly unknown naming-conventions, l
ittle differences between rFactor and gtr, other MASfile-names...), that it is TO
HARD to go this way for a BEGINNER. You are working and working some time, maki
ng several steps at a single blow, and in the end - gtr does NOT show the car or
the little "hand" for selection of cars is "flickering" (a certain symbol for so
me gone wrong!!!) or loading a short test-track ends with a CTD (C_rash T_o D_es
ktop), or - worst - you have to push the RESET-button on your computer, then wai
ting long on WINDOWs new starting (with HD-testing...)
Therefore I suggest another, long winded, but safer procedure: Take a good runin
g car on gtr and substitute STEP-by-STEP single files or filenames and test, whet
her gtr is still running or if you had made an error...
For my 2. work (NSU-TT historic) I used "BASE4Car-Making", an upload acessable o
n www.nogripracing.com/downloads/gtr2/Misc or www.gtr4u.de/downloads/gtr2/Utilit
ies, made by myself months ago: This is a basic-"car" of 4 - very poor - wheels
and a single, simple plank as "chassis" on base of a LOTUS-ELISE-standard-car, s
imply undressed" to the ultimative, absolute necessary parts of a running "car"
in gtr (o.k. Audio-file-reference is NOT necessary, but included as BASE.AUD). Mo
st files are well commented, so you can take this "modell" as a base. It runs un
der gtr, surely!!!
First converting rFactors-GMT-files to gtr-GMT-files is a good beginning. Identic
al extension .GMT means NOT the same fileformat!!! Unpacking rFactors-MAS-files
in a temporary folder "TEMP", loading these files as "objects" with 3DsimED, the
n saving these again as "GTR2-objects, ADD to .GTR" is a good sure way, not to g
et mysterios errors because of false GMT-format!
I have also expanded GMT-files of the general MAS-files of rFactor (Cmaps, rfHUD
, ShowRoom, MultiCars) to gtr-folders, even to new gtr-MAS-files with extension .G
TR. For NSU-TT I did also with an additonal "Cmaps_HRC.mas". I think, these file
s are equal to STEX.GTR in the mainfolder "GameData".
Recommended is naming the new gtr-masfiles .GTR equal to the files for other gtr-c
ars: xyz_cpit.gtr, xyz_tex.gtr, xyz_obj.gtr, xyz_wheels.gtr. I used first other
names, but I got severe problems with NOT-working analoge instruments: NO needle
in speedometer / tachometer, NOTHING... I needed some time to find, that the al
ready existing files speedo.tga / tac01.tga have to be in ..._cpit.gtr. Then the
y worked very well...!
(xyz_cpit.gtr / .gtl is very important, especially for switching between gtr <->
GTL: This is the ONLY ONE masfile, whose extension has to be changed, and the re
ference in .CAS-file too, of course...)
For TRACKs-converting / creating I didnt use mas-files at all, because I could si
mply store all files in special folders - without naming-problems (I created my
own conventions of foldernames with: _DDSs, _Objects, _Tracks!). So exchanging
single files was very easy. I didnt use packing or unpacking files. For CARs-conv
erting I found NO similar way. May be, gtr is stricter in handling car-files...??
It is rather awkward to change a single file, than as next step to pack this fi
le again in a masfile, test it, seeing, that changing was not good, again change
the file, pack it, test it...
RENAMING of all rFactor-textfiles to the proper gtr-names is necessary. You can m
ake it step-by-step with only single files. Rest of the files have still a name
like BASE.., if you use the BASE-4-Car-Making-Tool. After every renaming-step st
art gtr to controll, whether the car is still running or there is a new mistake..
. De-activating most other cars and tracks make gtr start faster in this circledprozesses:
.hdv -> .hdc (reference in .car-file also to change!)
..._damage.ini -> .dmg (reference in new .hdc-file has to be changed!)
.pm -> .sp (next reference in .hdc)
..._engine.ini -> .eng (2 nexe references in .hdc)
.._ratios.ini -> .grb (next and last reference of a changing filename in .hdc)
I know NO method to controll the renamings (typing errors!), you have to be simp
ly carefully.
Sound-controlling textfile .sfx -> .aud.
Sound is NOT essential necessary, but if you want hear anything, you have to act
ivate sound-reference in the .car-file. I had problems with getting ANY sound fo
r NSU-TT (Sound-files from rFactor already exactly copied from rFactor!...), so
I used sound-controlling-textfile from LOTUS-Elise (BASE-modell!) and changed on
ly the lines for motor-sounds. I dont know the reason, why this runs good...
...tbc -> .tyr
Again I had problems with NSU-TT-tyres. The tyre-file is VERY short and it has o
nly ONE data-table. After changing "TireCompoundSetting" to "0" instead of "1" I
had NO problems any more. Other counting-conventions in rFactor versus gtr ???..
.
HeadPhysics.ini I dont used, so I didnt changed anyhing. This is valid for _Upgrad
e.ini (a special rFactor-expansion?), for .._cam.cam and .._spinner.gen. Car run
s in gtr without these files.
.gen -> .cas
The rather big and most CRITICAL grafic-controlling textfile! I did NOT use the
original rFactor-.gen-file, but instead changed my BASE.CAS-file step-by-step:
Copy the search path from another car. In BASE.CAS you have to change nothing.
Show, which names your new masfiles with .GTR have, without proper names you get
a failure. Do you have ALL needed masfiles (even STEX, TALENT, Cmaps, Cmaps_HRC
...)? Is nothing missing?
First I changed the chassis-file, so a NSU-TT runs with LOTUS-Elise-wheels, but
it would be the FIRST time, you can see an important, big part of your new car.
Enjoy this moment!
Now you can change the wheels according rFactors .gen-file. From extern-view the
new car seems rather ready. But caution, many additional steps may follow!
Expand now BASE.CAS more and more, step-by-step. Do you have a SHADOW-file, a CO
LLISION-file? Is your new car displayed in the car-selecting-menu, in the showro
om (NOT soooo... essential)?
Your experience with modding, using 3DsimED and other computer-related skills ar
e unknown for me and may be VERY different of all users of this tutorial-trial.
So much things may be mistakable or - on the other side - boring for you.
My motherspeak is NOT english, I am a german at munich, Bayern. Excuse my "handm
ade" english. I hope, you may understand most parts of this tutorial-trial and i
t may really help you!
Greetings from LkwFan