Professional Documents
Culture Documents
Group members:
Attiq ur Rehman
BCSF13M007
BCSF13M046
Presentation Link:
https://www.youtube.com/watch?v=rc7d1JqoEw0&feature=share
No. Unity doesnt allow other threads, besides the main one, to make modifications on these
kinds of data.
b)
Yes, Because Texture and Meshes are examples of elements stored in GPU memory
13) Can two GameObjects, each with only a sphere collider, both set as trigger and
raise OnTrigger events?
a)
No. Collision events between two objects can only be raised when one of them has a RigidBody
attached to it.
b) Yes. Collision events between two objects can be raised when one of them has a RigidBody attached
to it.
b) One GameObject with one MonoBehaviour with an Array of 1000 classes, each implementing a
custom Update callback.
15) Arrange the event functions listed below in the order in which they will be
invoked when an application is closed:
Update() ;OnGUI() ;Awake() ;OnDisable() ;Start() ;LateUpdate()
OnEnable() ;OnApplicationQuit() ;OnDestroy()
a) Awake(); OnEnable(); Start(); Update(); LateUpdate();
OnGUI(); OnApplicationQuit(); OnDisable(); OnDestroy()
b) OnGUI(); OnApplicationQuit(); OnDisable(); OnDestroy()
Awake(); OnEnable(); Start(); Update(); LateUpdate();
b)
b)
Pixel shader is a script that runs for each fragment after three vertexes are processed in a meshs
triangle.
Pixel shader is a script that runs for each pixel of the vertex.
a) The inspector panel allows users to modify numeric values drag and drop references of scene
objects
b)
It shows all the available scripts, textures, materials and shaders available for use in the project.
b)
The inspector panel allows users to modify numeric values drag and drop references of scene
objects
REFERENCES:
https://www.youtube.com/watch?v=12Ste_E1Q7g
http://www.slideshare.net/ibjects/unity-3d-basics
http://www.slideshare.net/sasmaster/unity3d-programming-5725801
https://en.wikipedia.org/wiki/Unity_(game_engine)
http://www.slideshare.net/robinmedelange/augmented-and-virtualreality-in-unity3d
http://www.slideshare.net/SarahSexton3/introduction-to-unity3d-andbuilding-your-first-game