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This article is about the video game. For the art activist collective, see The M
ischief Makers. For the TV series, see Mischief Makers (TV series).
Mischief Makers
A female robot made of white, 3D spherical polygons is blasting towards the righ
t side of the box art, with fist outstretched and a trail of fire behind her. On
the ground is a legion of identical, sad-faced creatures. The logo is in big, g
reen bubble letters, and the Nintendo 64 sidebar flanks on the right.
Developer(s)
Treasure
Publisher(s)
Enix (Japan)
Nintendo (America, Europe)
Director(s)
Hideyuki Suganami[1]
Producer(s)
Yuuchi Kikumoto[1]
Programmer(s) Masato Maegawa[1]
Writer(s)
Hideyuki Suganami[1]
Composer(s)
Norio Hanzawa[1]
Platform(s)
Nintendo 64
Release date(s)
JP June 27, 1997
NA October 1, 1997
AUS January 15, 1998
UK January 15, 1998
Genre(s)
Mode(s)
Platformer
Single-player