Professional Documents
Culture Documents
Notes
Mischief Makers is known in Japan as Yuke Yuke!! Trouble Makers (Japanese: ????!
!??????????).
The five worlds are Planet Clancer, Migen's Shrine, Mt. Snow, Aster's Lair, and
the Imperial HQ, and there are 52 levels accessed via a stage select screen.[2]
Treasure continued to develop for the Sega Genesis even while Nintendo had marke
t control because they found the Genesis development process easier.[11]
Treasure CEO Maegawa was already fond of Enix, having applied to work there as a
student (though he did not get the job).[11]
Electronic Gaming Monthly's component scores were 7.5/8.5/8.0/8.0.[15]
He added that the gems awarded for "A" rating finish times were difficult to col
lect.[7]
Harris also put Marina's "grab" in a lineage of Treasure's signature counteratta
ck mechanics (where a player can escape an attack with a well timed button press
), which he extrapolated out to counterattacks in Viewtiful Joe and Soul Calibur
.[7]
In the years since, Retro Gamer reported Mischief Makers as a somewhat rare coll
ectible, with a rarity score of 7/10.[25]
Marina reappeared as an unlockable character in Treasure's 1999 Rakugaki Sho
wtime.[27]
References
Treasure (October 1, 1997). Mischief Makers. Nintendo. Scene: Credits.
Casamassina, Matt (October 1, 1997). "Mischief Makers". IGN. Archived from the o
riginal on May 5, 2014. Retrieved May 5, 2014.
O'Neill, Jamie (June 12, 2010). "Mischief Makers (Nintendo 64) Review". Nintendo
Life. Archived from the original on May 7, 2014. Retrieved May 7, 2014.
"Now Playing". Nintendo Power (101): 95. October 1997.
IGN Staff (August 5, 1997). "Griffey, Mischief Makers Trade Spots". IGN. Archive
d from the original on May 7, 2014. Retrieved May 7, 2014.
Miller, Zachary (August 13, 2010). "Retro Revival #3: Mischief Makers". Nintendo
World Report. Archived from the original on May 10, 2014. Retrieved May 10, 201
4.
Harris, John (August 23, 2007). "Game Design Essentials: 20 Difficult Games". Ga
masutra. Archived from the original on May 10, 2014. Retrieved May 10, 2014.
McCall, Scott. "Mischief Makers - Review". AllGame. Archived from the original o
n May 10, 2014. Retrieved May 10, 2014.
Mischief Makers Instruction Booklet. Nintendo of America. 1997. p. 15.
Bartholow, Peter (April 17, 1998). "Mischief Makers Review". GameSpot. Archived
from the original on May 4, 2014. Retrieved May 9, 2014.
IGN Staff. "Treasure Talks Yuke Yuke". IGN. Archived from the original on May 5,
2014. Retrieved May 5, 2014.
IGN Staff (June 10, 1997). "Nintendo to Publish Mischief Makers". IGN. Archived
from the original on May 7, 2014. Retrieved May 7, 2014.
IGN Staff (June 23, 1999). "Unearthing Treasure for N64". IGN. Archived from the
original on May 7, 2014. Retrieved May 7, 2014.
"Mischief Makers (N64: 1997)". Metacritic. Archived from the original on March 4
, 2009. Retrieved May 5, 2014.
"Mischief Makers". Electronic Gaming Monthly. January 21, 1998. Archived from th
e original on January 21, 1998. Retrieved May 9, 2014.
????!! ????????? [Yukeyuke! Trouble Makers]. Famitsu (in Japanese). 1997. Archiv
ed from the original on June 22, 2014. Retrieved June 22, 2014. Note: Review tex
t only available in print magazine.
Glitch; Knightmare; E. Storm (September 1997). "Viewpoint". GameFan (57): 26 27.
"Mischief Makers". Game Informer. November 1997. Archived from the original on J