Professional Documents
Culture Documents
Source
7201
Ship
Epping
Errata
Front DR hits: boxes 3, 11, 19, and 27
Side DR hits: boxes 3, 13, and 25
Rear DR hits: boxes 8 and 30
7210
Crescent
Drive = 16
Pulse Laser B To Hit: 2D8+ADB
DR 4 in box 11 should be DR 1 and remove DR 1 in box 22
Scorpion
Drive = 11
Right Side Critical Hits 2, 3, and 6 affect Gunner B, not Gunner A
Pilot Salvage Claws Damage: Medium+1
Eagle
7211
Conestoga
Crescent
7212
Epping
Scorpion
Various
Aosho
Constellation
Fletcher
Megafortress
Narwhal
Stingray
7212
Longboat
7213
Dragonfly
Drone Mover 4
7214
7215
Epping Prime
Glaive II
Kosmos
Lance Electra II
Night Hawk II
Salamander
Salamander II
Sentry II
Seraph
Seraph II
Megafortress
Glaive III
Longboat
7217
Battle Pod U2
Battle Pod U3
Cost: 61
Hyper Cannon Speed Restriction: 11
Hyper Cannon Range: 10/15/20
7218
Snarling Badger
7219
Dauntless
Octopus
TBD Platform
Wakazashi
TOC: +2
Whisper
7220
Bat
Critical Hit 2: Bat may not move nor fire Pilot's Splatterguns. Reduce DV to 5.
7221
Kali
Scorpion
Scorpion Beta
7222
Nova
Nebula II
7223
Quark
Jii
Kraal
Kraal ECM
Remove Gunner A
Plasma Missile Launchers C and D are normal Missile Launchers.
Pilot Triple Pulse Laser To Hit and Damage: +2 (not +3)
Death Wind YS
Various
Tachanah
DV: 6
7225
Orca Alpha
7227
Spectre
Strella II
7224
Totenkopf II