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GIAO DIN
Phn ny chng ta s lm quen vi cc giao din v cc cch thc hin
cng vic trong phn mm.
MN HNH
Cc vng v thanh cng c ca phn mm c hin th trn mn hnh
nh hnh di.
Cc vng v cc thanh cng c theo ch thch trn hnh v gm:
Menu bar - trnh n chnh.
Window/Crossing selection toggle - nt chn i tng bng ca s.
Snap tools - cng c bt im.
Command panels - thanh lnh.
Object categories - cc loi i tng.
Rollout - thanh cun.
Active viewport - khung nhn c kch hot.
Viewport navigation controls - cng c qun l mn hnh.
Animation playback controls - cng c qun to chuyn ng.
Animation keying controls - cc kha kim sot chuyn ng.
Absolute/Relative coordinate toggle and coordinate display
Prompt line and status bar - dng nhc.
MAXScript mini-listener - bng lit k thu gn.
Track bar - thanh trt.
Time slider - thanh thi gian.
Main toolbar - thanh cng c chnh.
Cch thc hin cng vic trong 3DS Max v VIZ thng qua cc mc trn
trnh n, cc nt trn thanh cng c, trnh n ng (khi nhn phm phi
chut) v cc phm tt trn Phm tt.
S dng nh sau:
Nhn nt tng.
Nhn nt gim.
Gi nt Ctrl, nhn nt tng tr li gi tr trc khi tng.
Gi nt Alt, nhn nt gim tr li gi tr trc khi gim.
Cc khung nhn chun
Khung nhn mc nh trong VIZ l mt khung nhn hnh phi cnh, trong 3DS
Max l 4 khung nhn tiu chun (nh hnh trn).
Cc khung gm:
Top: hnh chiu bng (nhn t trn xung).
Front: hnh chiu ng (nhn chnh din).
Left: hnh chiu cnh (nhn t bn tri).
Perspective: hnh phi cnh.
23. Dng system unit = inch, Display unit scale = Metric = mm, hay tng t s v ngay
cc AEC Object nh Door,Window, Railing, Stair vi nhng kch thc mc nh tng
xng. Chng ta c th dng ngay kch thc ny tuy n hi l.
24. Trc khi merge nn lu system unit , bn c th vn dng n trong vic i t l
& kch thc trong cc bn v kin trc.
VD: bn nn merge cc file th vin trong b arch model (n v inch) sang 1 file mi
vi n v Metric=mm, sa hoc gn li vt liu v s dng (c th l xref, c th l
proxy, hoc merge.)
25. Cng c Spacing Tool (Shift+I): dng copy i tng theo s lng t chn hoc
kch thc t chn theo ng path (tnh cht nh cng c measure trong Autocad) cc
bc thy ci bng ca n s d dng bit cch dng, rt hu dng trong vic copy cy
hoc n ng trong phi cnh th
26. Gi phm Alt trong khi bm nt cun ca chut xoay hnh !
27.Mat id ca extruded, beveled,ng mt cng edit/editable poly msh gn li id
- 1 cho mt np(cap end)
- 2 cho mt y(cap start)
- 3 cho mt thnh
28. Vi cc AEC obj nh door, window, railing id 3 dnh cho cc b mt bn mun gn
knh, vy cng ch cn set number id =3
29. Chn v chnh nh sng nhanh hn: Tools > Light lister
30. Chn cc vt th cng mu (chn mu cho vt th name and color): Edit > Select by
> Color. Cch ny qun l gn ging nh qun l layer cad.
31. Canh gia tm i tng, cch ny gip bn xoay i tng ng ngay tm ca n:
Chn Tab hierarchy ( bng command panel) > Tab pivot > Affect pivot only > Center to
object.
32. Mun modifier surface ngon lnh th quy tc ti a 4 nh ni ng v ti thiu 3
nh ni ng.
33. Khi ang render mi pht hin c 1 vng nh b hng ( gh b bay chng hn), c
bnh tnh:
Save > Render region > ko ci vng chn cho n trm ln hn ci vng nh b h 1 t >
OK render li khc > Save thm 1 tm khc
v Photoshop nhp 2 tm li > dng cng c erase xa bt cc vin khng u mu >
nhn Ctrl+E merge lp li > save i in
34. Ctrl + C th l c ngay camera
thanhgia
0 nhn xt: