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V O L U M E 4 0 I S S U E 4 D E C E M B E R 2 0 1 6 T_________________
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REGION NEWS
1
REGION
NO R T HE A S T E R N
UN I T E D S TAT E S
Mohawk Valley (New York)
Section forms IEEE Systems
Council chapter.
E AS T E R N
UN I T E D S TAT E S
SO U T HE A S T E R N
UN I T E D S TAT E S
Student branch formed at Kennesaw State University, Georgia.
SO U T HWE S T E R N
UN I T E D S TAT E S
St. Louis Section forms IEEE
Young Professionals (YP) affinity group.
W E S T E R N U N I T E D STAT ES
Buenaventura (Calif.)
Section forms IEEE Photonics
Society chapter.
REGION
CAN ADA
Montreal Section forms IEEE
Power Electronics Society chapter.
LATIN AM ERICA
Student branch at Universidad
del Salvador, Buenos Aires, forms
IEEE Power & Energy Society chapter and IEEE Women in Engineering
(WIE) affinity group.
REGION
REGION
10
AS I A AN D PAC I FI C
Student branch at Macquarie University, Sydney, forms
IEEE WIE affinity group.
Student branch at the National Engineering School of Monastir, Tunisia, forms IEEE
Robotics and Automation Society chapter.
THE INSTITUTE (ISSN 1050-1797) is published quarterly by The Institute of Electrical and Electronics Engineers Inc., 3 Park Ave., 17th Floor, New York, NY 10016-5997; tel. +1 212 419 7900. Periodicals postage paid at New York, NY, and at additional mailing offices. Canadian
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BRIEFINGS
Calendar
of Events
Annual Election
Results Are In
INSIDE
Diving Into Digital Senses
Get the Most From Your Next
Salary Negotiation
Ori Inbar: Investing in an
Augmented World
DECEMBER
4
10
16
Galuchie
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ONLINE
13
IEEE Women in Engineering
(WIE) Forum USA East, Boston
1011
IEEE 5G Summit, Kuwait
1214
IEEE International Conference
on Smart City, Sydney
1214
IEEE World Forum on Internet
of Things, Reston, Va.
1921
IEEE International WIE Conference
on Electrical and Computer
Engineering, Pune, India
JANUARY
24
IEEE Rising Stars Conference,
Las Vegas
810
IEEE International Conference on
Consumer Electronics, Las Vegas
28
IEEE Region 4 virtual meeting
FEBRUARY
59
IEEE International Solid-State Circuits
Conference, San Francisco
813
IEEE Meeting Series, New Orleans
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SPECIAL REPORT
DIGITAL
SENSES
E C H N O L O G Y T H AT L E T S P E O P L E enhance
reality or even escape it is quickly evolving. We
can now experience augmented reality (AR)
with smartphone apps that overlay on the scene
in front of the user fun imagery such as animated Pokmon characters. And there are smartglasses
and devices, like the Microsoft HoloLens, a headset
that projects images and information. Virtual reality (VR)
headsets such as Oculus Rift and the HTC Vive let people
fully immerse themselves in video games, movies, and
training scenarios. Prosthetics, brain-machine interfaces,
and other human augmentation technologies can restore
sensory experiences lost by people with disabilities and
enhance the senses of the able-bodied.
Leading the way in AR, VR, and human augmentation
technologies, which are the focus of this special report, is
the IEEE Digital Senses Initiative [article, right]. The group
is working with academia and industry to organize events,
foster collaborations, create standards, and remove barriers to development and widespread adoption.
AR is already starting to change the way we work.
Headsets can now superimpose repair instructions over
machinery and project holograms of 3-D models of
construction sites [p.6].
VR applications are becoming so realistic that some
worry that people might eventually prefer a virtual
world to the real world. But others say its more likely
that VR will help people better understand the world
around them, and even themselves, in ways not possible before. Soon, VR headsets might be used to immerse
users in news stories, for example, or to prepare them
for a natural disaster [p.8].
We feature IEEE Member Ori Inbar, cofounder of a
venture capital firm that plans to provide US$10million
in funding to AR-related startups [p.16]. And we profile
IEEE Senior Member Yu Yuan, chair of the IEEE Digital
Senses Initiative [p. 17].
Included in this issue are tips to help you ask for a raise
or increase your benefits at work by articulating your value
to the company [p.10].
In his final column for The Institute, IEEE President
Barry Shoop reminds readers to learn from the past and
points out that the organization needs to engage more
members from industry [p.13]. And speaking of the president, turn to page3 to learn whom voters chose to be the
2017 IEEE president-elect.
Visit theinstitute.ieee.org for blog posts related to this
special report. To comment on what youve read in this
issue, email the editors: institute@ieee.org.
___________
Amanda Davis, senior editorial assistant
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Blurring
th
g the
Lines Between
Bet
Virtual
Vi t l and
d
Real Worlds
World
An IEEE initiative seeks to advance
augmented reality, virtual reality, and human
augmentation technologies B Y K A T H Y P R E T Z
I T H T H E popularity of augmented
reality games, virtual reality headsets, and bionic
body parts, interest has never been
greater in technologies that blur
the lines between the digital and
physical worlds.
AR brings computer-generated
graphics to life, superimposing
near lifelike, digitally processed
images on what the person actually
sees in the real world. VR immerses
people inside virtual worlds that
mimic the real one or fictitious
ones. Body implants, prosthetics,
brain-machine interfaces, and other
human augmentation technologies,
combined with VR applications, can
restore sensory experiences lost by
some people with disabilities. And
the senses of able-bodied people
can be enhanced.
All three emerging fields face
common challenges. These include
the lack of collaboration among companies developing the technologies;
gaps in technical standards, if those
standards even exist; and a lack of
content, to say nothing of killer apps.
Taking on those and other issues
is the job of the year-old IEEE
Digital Senses Initiative (http://
____
digitalsenses.ieee.org).
The DSI
____________
was launched last year by the IEEE
Future Directions Committee, the
organizations R&D arm.
Our goal is to facilitate disruptive innovations that make it
difficult or nearly impossible to
distinguish between virtual worlds
and real worlds, says IEEE Senior
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How Augmented
Reality Is Changing
the Way We Work
AR devices can assist in a number
of ways B Y A M A N D A D AV I S
HA NDS- FR E E
It can be awkward to repair or recalibrate a piece of complicated machinery while holding onto an operators
manual to read instructions. AR helmets from DAQRI will overlay the
instructions on the machinery, freeing
up the workers hands. This reduces
the time it takes to complete a task and
cuts down on errors, says Paul Sweeney, vice president of sales and general
manager for the Los Angeles company.
DAQRIs 4D Studio software
uploads 3-D models of machinery
and interactive instructions for its
repair to the DSH. Customers can add
training videos, along with images
and text from other manuals.
Safety lenses in the helmet
double as a screen for the graphics. The Smart Helmet also has an
embedded camera and transceiver
so the wearer can contact and chat
with a colleague in another location.
This Remote Expert feature lets the
wearer connect with a colleague
via voice over Internet Protocol and
share what hes seeing through the
other persons computer.
Instead of GPS, the device uses
Intellitrack technology, a locationbased service that combines visual
information from the front-facing
camera, a 3-D map of the job site,
and an internal sensor that detects a
persons movement to keep track of
where the helmet is in relation to its
surroundings.
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The DAQRI Smart Helmet [top] projects instructions on machinery to let people
work hands-free. The Microsoft HoloLens [bottom] projects images in front of the
wearer and allows workers to collaborate with each other in the form of avatars.
The headset lets people seemingly walk around and through a 3-D
model of, say, a construction site or
manufacturing plant, or even a virtual
blueprint of a proposed building. I
walked through a model of a water
treatment plant projected by the
headset. Even though I was walking
around the Expos press room, I felt
like I was inside the facility.
HoloLens wearers can use gesture
control (a wave or a pinch of their
thumb and forefinger in front of the
headset) to get a birds-eye view of the
building or zoom in and step inside a
room and see its walls and machinery.
They also can bring up and apply a
virtual measuring tape. Just look at the
corner of one wall, trace a line to the
next corner, and say the words create
measurement, and the tool measures
the distance between those two points.
The virtual measuring tool is especially
useful for customers planning to install
equipment in a new building: They can
create a hologram to scale of a large
piece of equipment destined for the
building, and make sure it fits where
they want it to before they pay for a
crane to haul it in.
If two or more people are wearing
the headsets uploaded with the same
3-D model, they can communicate
with one another through embedded
microphones and see each other as
holographic avatars, even if theyre in
different locations.
Weve had as many as 12 participants in a dozen different locations
working together inside a model using
our HoloLens communication and
collaboration application, Aldridge
says. Even if you dont have HoloLens you can participate from a laptop
and be represented in the environment in avatar form.
In my demo, Aldridges avatar was
a faceless yellow figure wearing a hard
hat. I could even see what he was looking at in the virtual room, because a
dotted line went from his avatars face
to a piece of equipment. This feature
can make colleagues thousands of kilometers apart feel as though theyre in
the same space, figuring out together
the best location for, say, water pipes.
In addition to the HoloLens,
Aldridges group is exploring similar
industry applications for other
devices, such as the Oculus Rift and
HTC Vive virtual-reality headsets.
They also plan to try the Playstation
VR headset and Meta One AR smartglasses once those are available.
We believe that mixed reality
experiences will empower the next
generation of collaboration in industry, going far beyond what todays
video conferencing and screen sharing programs can provide, he says.
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ieee.org/proceedings-subscribe
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Moving
Closer
to Reality
VR can help people feel empathy and prepare them
for natural disasters B Y M O N I C A R O Z E N F E L D
H E A N I M A T E D F I L M WALLE paints
a dystopian future in which people are
glued to their individual video screens,
oblivious to their surroundings. In the
real world, similar concerns are being
raised about virtual reality. People who wear
VR headsets can immerse themselves in virtual
worlds and be conscious of little else.
VR headsets provide 360-degree views of
digitally processed scenes filled with sights and
sounds. Someone wearing a headset and standing
on a virtual island might, for example, move her
Virtual reality headsets, like the one in the photo at top left, are being used
to immerse people into news stories. Users can experience standing on line
at a food pantry [left] as a man collapses from a diabetic coma. In the scene
above, wearers witness the plight of children displaced in Syrias civil war.
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EY E W ITNE S S N E WS
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G E T O FF O N T HE R I G HT F O OT
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A great way to get a raise or promotion is first to elaborate clearly the difference youre making, as well as your
desire to contribute even more to the
organization. Then ask for the amount
you want, but phrased in a way that
makes it clear the increase will enable
you not only to be more motivated but
also to have an even greater impact.
Your manager will either agree to
look into your request, or shell say she
cant offer you a raise at that time.
No matter how your manager
responds, say nothing. That can be
hard because silence feels awkward.
But silence can be useful: The silence
is begging to be filled, and your manager will fill it. She may come back
with a willingness to explore your
situation further, perhaps meet you
halfway, or with a justification for why
the company cannot increase your
salaryall of which can be helpful.
If its a justification for why the
company cant pay you more (for
example, the salary budget is fixed
and no money is left) then that information can lead to the two of you
brainstorming other ways to address
the issuewith a performance
bonus, say, or extra vacation time.
The conversation also might lead to
ISTOCKPHOTO
E R E S A P A I N F U L yet
common occurrence: You
discover that a coworker
who doesnt seem to work
as hard as you do (or as
well) earns a higher salaryperhaps
a lot higher. Or maybe you feel stuck:
You think youve brought a lot of
value to the company, but your manager isnt offering a raise or promotion. What should you do?
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IEEE MEMBER.
Take advantage of
exclusive oers from
the brands you trust.
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the institute
OPINIONS
EDITOR IN CHIEF
__________
Kathy Pretz, k.pretz@ieee.org
Sparking Conversation
E NGINE E RI N G E D U CAT I O N
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In August, Associate
Editor Monica Rozenfeld wrote about the economic
benefits of digital payment systems,
including the billions of dollars
governments could save by no
longer printing and transporting
money, as well as making it more
difficult to get away with certain
crimes. Some readers had concerns.
Hasnt ransomware extortion
become one of the top categories in cryptocurrency payment?
Going digital is no assurance that
fund transfers will involve only
legal goods and services.
Kelly Manning
For these types of payment systems
to work, the communications
systems they use must be reliable
which is not always the case. A few
years ago I went to the gas station
A S S O C I AT E E D I TO R
Monica Rozenfeld, m.rozenfeld@ieee.org
___________
S E N I O R E D I TO R I A L A S S I S TA N T
Amanda Davis, _____________
amanda.davis@ieee.org
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DARREN CARROLL
I N M Y September column, I
began with a
quote from the
Greek philosopher
Heraclitus of
Ephesus, who
reminded us everything changes
and nothing stands still and you
cannot step twice into the same
stream. Heraclitus was right. Not
only because the stream changes;
the person changes as well.
This also applies to organizations like IEEE. We have changed in
the decades since our founding. So
has the world and the professions
we serve. We began as an organization founded and led by some
of the leading industrial figures of
the time. Over the years, we have
become an indispensable partner
to engineering professionals in
academia and in the research and
development community, but we
have lagged in our relevance to
industry professionals.
For IEEE to stay true to its
promises, possibilities, and
achievements, we must return to
our roots. It is imperative that IEEE
reconnect with those driving the
advancement of technology in
industry and entice these valued
professionals back into our community. IEEE is at its best when we
bring together the totality of our
offerings with the rich diversity of
our global community of professionals from academia, government, and industry to solve the
problems facing humanity.
As stewards of IEEEs future, we
ignore our past at our peril. The
number of IEEE members who count
industry as their employer has been
declining. Since 2000, the percentage of IEEE members from industry
has dropped from roughly 60percent
to 39percent. Our content is losing
relevance for those in industry, as
it has become progressively more
academic. Our career-development
efforts are not optimally aligned
with emerging industry needs. As an
organization, we are at a crossroads,
and IEEE has a choice to make.
IEEEs progress
in reengaging
with industry
must continue
Last year we met with more than
175 industry leaders from 45 companies in China, Germany, Japan, and
Silicon Valley. This year, we met with
250leaders from 47 companies in
Canada, China, India, Israel, Japan,
Singapore, South Korea, Taiwan, and
the United States. Our goal was to
collect feedback on IEEEs current
offerings to industry, identify needs,
and develop strategies to best serve
industry professionals.
And we have begun taking steps to
address the value proposition of IEEE
membership to industry. One new
product that serves the engineering
community is IEEE GlobalSpecs
Engineering360 information and
collaboration platform. It provides
first-rate content about electronic
components straight to the desks
of todays engineers. In addition,
we established InnovationQ Plus
through a partnership with IP.com
that combines a powerful platform
and IEEE content with IP.coms global
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BENEFITS
More to Explore
in Digital Senses
BY A M A N DA DAV I S
Inspire the
future
Bring the promise of technology and
the knowledge and power to leverage it,
to people around the globe. Donate now
to the IEEE Foundation and make a
positive impact on humanity.
PUBLICATIONS
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WEB PORTAL
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IEEE Standards
Activities for
Augmenting
Reality
Conferences Focus on
Technologies for AR and VR
Upcoming events delve into immersive projection technology,
virtual storytelling, and navigation in virtual environments
B Y K AT H Y P R E T Z
International
Digital Senses
Conference
and Expo
T H E I E E E S T A N D A R D S Associations
ISTOCKPHOTO
of
3-DThebodypresence
scanners
in retail clothing
stores promises
to bring a new
level of immersion
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B E I J I N G ; 6 8 M AY
to the shopping
experience and
provides consumers,
through realistic and
interactive visual
representations,
both a sense of style
and a better view
of how garments fit
their bodies. Since
January, the 3-D
Body Processing
activity has
been developing
standards for
the capture and
processing of
scanned data and
making certain
that scanner
technologies will
communicate
with one another.
Standardization
efforts are
under way to set
format types and
classifications;
quality
specifications
and metrics;
test methods;
communication,
sharing, and
security protocols;
and privacy
guidelines.
You can find more
information on AR
and VR standards
activities on the
IEEE-SA Industry
Connections Web
____
page at http://
standards.ieee.org/
industryconnections.
_____________
IEEE
International
IEEE
Virtual
Reality
Augmented
World
Expo
Consumer
Electronics
Conference
on Consumer
Electronics
Conference
S A N TA C L A R A ,
C A L I F. ; 1 2 J U N E
Show Asia
L A S VE G A S ;
8 1 0 JA N UA RY
TOPICS: AR and VR
technologies, entertainment and gaming
systems, wireless and
networking technologies, automotive systems and electronics,
Internet of Things (IoT),
sensors, and microelectromechanical systems.
Held in conjunction
with the Consumer
Electronics Show, the
theme of this IEEE conference is Virtual and
Augmented Lifestyle.
SPONSOR: IEEE Consumer
Electronics Society
VISIT: http://www.icce.org
LOS ANGELES;
1822 MARCH
TOPICS: Input
devices for VR and
AR, advanced display
technology, immersive projection technology, haptics and
audio, modeling and
simulation, VR and AR
graphics techniques,
navigation in virtual
environments, telepresence robots, and
interactive storytelling.
SPONSORS: IEEE
Computer Society and
IEEE Visualization and
Graphics Technical
Committee
VISIT: http://www.
ieeevr.org/2017
SHANGHAI;
79 JUNE
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STARTUP
Investing in an
Augmented World
theinstitute
AugmentedReality.org, is a
nonprofit organization that
aims to advance the field. It
produces the international
Augmented World Expo conferences, the largest in the field.
Augmented reality can
help people perform significantly better in anything
they do, Inbar says. The
technology essentially either
enhances their abilities or
equips them with new ones.
A PIECE OF THE PIE
I E E E M E M B E R Ori Inbar
A N EW I N D U S TRY
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PROFILE
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Yu Yuan: Working
to Build a Better
Virtual Life
B Y K AT H Y P R E T Z
YU YUAN
being invaded by those wearing the glasses. They especially raised concerns about
their activities being recorded.
These are the same issues with
consumer AR helmets outfitted with smart goggles.
As for VR, because it is
a completely immersive
environment, the concern is
similar to that expressed about
online games: Children and
young people could become
so addicted that eventually
they may not be able to distinguish between virtual life
and real life. But VR could also
help people who have a poor
quality of life. It could allow
them to live in a virtual world
that makes them feel happier.
Human augmentation
technologies, such as implants,
exoskeletons, and prosthetics,
are already helping people
with disabilities live better
and workers perform better. A
concern here is not letting others know you have augmented
your body with, for example,
a brain-machine interface or
an implant. Performance will
be enhanced, except it wont
be with drugs, like anabolic
steroids, but with technology.
Altering humans also
presents ethical, political, and,
should the augmentation fail
and create problems, legal
risks that must be considered.
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OF NOTE
Recognize an Innovator
Nominate a colleague for IEEEs
highest awards B Y L Y N N F R A S S E T T I
SPONSOR: IEEE
18
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I E E E S E RVICE AWAR D S
SPONSOR:IEEE Foundation
GETTY IMAGES
A C H Y E A R I E E E pays
tribute to technical professionals whose outstanding
contributions have made a
lasting impact on technology, the engineering profession, or
humanity. The IEEE Awards program
seeks nominations annually for IEEEs
highest-level awardsTechnical Field
Awards, Medals, and Recognitions
which are presented on behalf of
the IEEE Board of Directors.
The Medals and Recognitions
are presented at the IEEE Honors
Ceremony. The 2017 event is scheduled for 25May at the Palace Hotel
in San Francisco, in conjunction
with the IEEE Vision, Innovation, and Challenges Summit.
You dont have to be an IEEE
member to receive an award or to
nominate or endorse a candidate.
Nominations for 2018 Technical
Field Awards are due 15 January, and
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www.ieee.org/gift
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