1. Find an example of a bad website that youve had to
use in the past year to accomplish something. This could be a college website (advising, for instance), a restaurant website, etc.
2. Write a few words in a blog post on why this website is so
bad. What is a Usability Test? In this assignment you will find a Watching people try to use poorly designed website; you will what youre creating/designing/ create a usability test to get building (or something youve feedback on how successfully or already created/designed/built) poorly that site is designed for its with the intention of (a) making it intended users and purposes; easier for people to use or (b) you will run a usability test with 2 proving that it is easy to use. users; and you will create a lab Steve Krug, Rocket report proposing suggestions for Surgery Made Easy improvement. 1. Website Redesign Evaluation 2. Usability Protocol Memo 3. Final Lab Report Rocket Surgery Made Easy
Watching users makes you a better designer. Why?
We are performing a qualitative test in hopes to improve a
pre-existing website. We cant prove something from qualitative data, but we can suggest improvements.
Usability testing can be exceedingly easy, but it often isnt
done simply because designers think that they are their users. If the designer/engineer understands it, then the user will understand it. WRONG!
Usability testing can be done on any design that has a user.
It is a useful tool for all designers, engineers, and scientists who create things. What Were Doing: Overview
Teams of 3-4
Writing for a client testing 1 website and 3 pages in that
site
Testing 2 participants: ~45 minutes each
Designing a scripted think-aloud-protocol including a
homepage tour and several common scenarios for participants to go through
Record the screen (screen capture software) and the
usability test room (with a small video camera) Web Design: Dont Make Me Think Dont Make Me Think: Web design should be obvious and self- explanatory. Dont create frustration and confusion. Let a user accomplish tasks as easily as possible.
Open up the pizza shuttle, Norman website.
Web Design: Home Page
Goals: What is this website? Whats the company? How
can I get from here to the place I need to be? Should spell out the big picture of the site. Clear navigation Clear imagery and logo Search bar Avoids needless words Resonates with target audience
Lets evaluate one of your examples.
Web Design: Site Structure
There generally should only have to be three levels of a site
structure: Homepage>Level 1>Level 2>Level 3
Getting to these lower-level pages should be easy and
obvious
Understanding what content belongs in what section and
how to get a user to that content is the most difficult parts of web design
Usability: Card sorting for webdesign and writing
Find the Graduation Checklist: http://www.ou.edu/coe.html
Web Design: Page Structure
Clear visual hierarchy
Size, spacing, font
Nesting
Chunk pages into clear
sections
Avoid having too much on
any page
Beware of content below
the fold
Lets evaluate one of your
examples. Web Design: Page Structure Web Design: Navigation 1
Let me get where I want to
go
Make terms obvious
Give a search bar
Navigation should stay the
same across all pages
Navigation should tell us
where we are
Usability: Renaming navigation
http://som.ou.edu/ index.php Web Design: Navigation 2
Sign Posting: Once Im on a page I should be able to see the title
of the specific page, have a visual marker of the page Im on (a button is lit up), and know the path I took to get to that page (breadcrumb trail).
Uniformity: When I click something, the title of the button should
match the title of the page Im sent to. Web Design: Trunk Test
Usability: The Trunk Test: http://som.ou.edu/index.php/
academics/future
Imagine that youve been blindfolded and locked in the
trunk of a car, then driven around for a while and dumped on a page somewhere deep in the bowels of a Web site. If the page is well designed, when your vision clears you should be able to answer these questions without hesitation: 1. What site is this? (Site ID) 2. What page am I on? (Page name) 3. What are the major sections of this site? (Sections) 4. What are my options at this level? (Local navigation) 5. Where am I in the scheme of things? (You are here indicators) 6. How can I search? Web Design: Beautification
Uniformity: Using the same navigation,
hierarchy scheme, titles, etc., across the entire site.
White Space: Give your information
and images breathing room. Clutter is the opposite of white space. The more white space on a site, generally, the more ethos the site has. White space doesnt have to be white.